test content
What is the Arc Client?
Install Arc

How do you feel the 2nd Boot Camp went?

mimey2mimey2 Member Posts: 0 Arc User
edited January 2013 in PvP Boot Camp
So, with the 2nd one out of the way, how do you all feel it went? Better, worse, same? What things did we generally improve on, and what might want to remember for next time?
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Post edited by mimey2 on

Comments

  • hurleybirdhurleybird Member Posts: 909
    edited January 2013
    Next time, we need to sort by ship type, not captain type. Students spent half the time listening to instruction that didn't pertain to them, and we created a lot of unnecessary work for ourselves.
  • corbinwolf#9797 corbinwolf Member Posts: 565 Arc User
    edited January 2013
    Personally I thought it was grand the way it was. It was informative as always and the information I obtained was applicable really to all career types, including Doff choices in particular, how to stack them, etc...

    Because of the enormity of choice really I don't think we can really break it down to ship choice. Even ships within the same family just have such different Boff layouts that maxmising them inevitably falls on the player to do more leg work to figure out what is best for him or her.

    Research, STO planner, Hilbert Guides, testing, experimenting, and a ridiculous amount of hours shifting through posts in general will help with what we learn during a simple two or three hour Boot Camp session.

    Looking forward to the third installment now!!
    "The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward." - Rocky Balboa (2006)
  • sonulinu2sonulinu2 Member Posts: 0 Arc User
    edited January 2013
    Great improvement over the first bootcamp. The first one was too basic and we had more than enough time to cover the intended subject. In this second one we needed every minute as there was good meaty discussions. Very much benefited from the review of the skill tree, thanks!

    I attended both sessions, CET as Tac/scort and EST as engi/cruiser. It was interesting to see the differences in opinions but for the most part both covered the subjects extensively and in a somewhat similar fashion unlike the first one.

    I will definitely sign up for the third space one. Great job ppl and tyvm for putting in all this hard work. :D
  • naz4naz4 Member Posts: 1,373 Arc User
    edited January 2013
    hurleybird wrote: »
    Next time, we need to sort by ship type, not captain type. Students spent half the time listening to instruction that didn't pertain to them, and we created a lot of unnecessary work for ourselves.

    Agreed - I spent 10 mins on captain power abilities but took me 3 hours to go through ship types. If it wouldn't have been for the third person helping, I might still be doing the bootcamp coaching now ;)
  • naz4naz4 Member Posts: 1,373 Arc User
    edited January 2013
    sonulinu2 wrote: »
    Great improvement over the first bootcamp. The first one was too basic and we had more than enough time to cover the intended subject. In this second one we needed every minute as there was good meaty discussions. Very much benefited from the review of the skill tree, thanks!

    I attended both sessions, CET as Tac/scort and EST as engi/cruiser. It was interesting to see the differences in opinions but for the most part both covered the subjects extensively and in a somewhat similar fashion unlike the first one.

    I will definitely sign up for the third space one. Great job ppl and tyvm for putting in all this hard work. :D

    Thanks for the feedback - sorry if it seemed like I took a lot of time on each part of the curriculum - just too much info to part with.
  • devorasxdevorasx Member Posts: 693
    edited January 2013
    I liked this session and we had fun, or atleast i had, but to respond to the critics. Session 2 was better suited to sort by captains with consideration to what we were suppose to teach the students. Next lesson which is coming up, it would be more prudent to divide students by shiptype due to what were are going to teach them.

    My 2 EC.
    Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

    PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited January 2013
    Wish I could participate in the Bootcamp as a student some days, but Weekends are impossible. Glad to see it's going well. :)
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
  • mattack13mattack13 Member Posts: 37 Arc User
    edited January 2013
    I enjoyed the 2nd session, a lot of the information was stuff I already knew, but, as in the first session, there were some eye opening moments when I became aware of something new.

    My biggest problem about yesterday was the start time (I participated in the CET session). I logged in just after 1:30 EST (7:30 CET), and it was at least an hour before my class got started.
  • gradstudent1gradstudent1 Member Posts: 633 Arc User
    edited January 2013
    mattack13 wrote: »
    I enjoyed the 2nd session, a lot of the information was stuff I already knew, but, as in the first session, there were some eye opening moments when I became aware of something new.

    My biggest problem about yesterday was the start time (I participated in the CET session). I logged in just after 1:30 EST (7:30 CET), and it was at least an hour before my class got started.

    Mattack13: You are correct. We started later than we would have hoped. This was due, in part, to a shortage of help in the area of registration. This is my fault for not gathering enough people beforehand to help out with the registration process, not the fault of the coaches.I will do my best to make sure we don't encounter this problem again. Thanks.
  • bronbron Member Posts: 0 Arc User
    edited January 2013
    I actually had a lot of fun just asking questions on stuff and still learned some stuff I was not aware of yet, like which DOFFs are useless but it was still stuff I was mostly aware of.

    Very much looking forward to learning how to fly and real teamwork. Is it just me or is that part of the curriculum light at the moment?

    I had a lot of fun getting toasted by Emoe and Broken at the end though. I know what I need to work on now. :D
    Proud Pre-Launch CO and Pre-Launch STO Lifetime Subscriber.
  • tanizen1tanizen1 Member Posts: 12
    edited January 2013
    I enjoyed the second session. Was informative and engaging.

    is there a recording of the science or tactical sections out there somewhere?

    the engineering one was so good it made me wonder what was going on in the other sessions.
  • havamhavam Member Posts: 1,735 Arc User
    edited January 2013
    I had a lot of fun, although the sci class is probably the longest of the three. STudents made real progress and I keep receiving pm's for sci help. Very glad about how it went.
    hurleybird wrote: »
    Next time, we need to sort by ship type, not captain type. Students spent half the time listening to instruction that didn't pertain to them, and we created a lot of unnecessary work for ourselves.

    I still prefer career over ship type. I don't try to fix every single build and character sheet of each student. The curriculum for the second session, was fine in my view. Team play up next, and finally just before the respecs we'll see what still needs to be done. Like learning to do percussion instruments, learn how to count and hold two sticks , before trying to play 4 stick solo pieces.
    sonulinu2 wrote: »
    Great improvement over the first bootcamp. The first one was too basic and we had more than enough time to cover the intended subject. In this second one we needed every minute as there was good meaty discussions. Very much benefited from the review of the skill tree, thanks!

    I attended both sessions, CET as Tac/scort and EST as engi/cruiser. It was interesting to see the differences in opinions but for the most part both covered the subjects extensively and in a somewhat similar fashion unlike the first one.

    I will definitely sign up for the third space one. Great job ppl and tyvm for putting in all this hard work. :D
    sounds like all is working as intended, gald you enjoyed it and will be back .
  • naz4naz4 Member Posts: 1,373 Arc User
    edited January 2013
    tanizen1 wrote: »
    I enjoyed the second session. Was informative and engaging.

    is there a recording of the science or tactical sections out there somewhere?

    the engineering one was so good it made me wonder what was going on in the other sessions.

    Thanks for the feedback. Is there anything we should do more of or less of to make the next one better?
  • malshimalshi Member Posts: 8 Arc User
    edited January 2013
    I found it very informative and more humbling than I had expected. I knew, being inexperienced at PvP, I wasn't anywhere as strong or organized as many others, the ship evaluation at the end showed me just how weak I really am (very humbling) and some places where I can improve on my build, etc. The carrier coach was very good and very helpful, even the next day. Thank you.
  • divadretepdivadretep Member Posts: 42 Arc User
    edited January 2013
    First of all, I would like to thank the coaches of class 8 A, a very well presented class.

    I concur with many of the opinions expressed in this thread, the decision to differentiate by carreer was the correct one, I actually learnt how to improve my gameplay.
    The time we spent on captain abilities and the skill tree was very informative. I will need to respec!

    And, I actually got to play my very first PVP match saturday night, wow, talk about an overwhelming experience with ships all over the spaceplace.
    I really enjoyed myself, and now realize how much I still have to learn.

    I am a noob and loving it!

    Thank you coaches.
  • dabelgravedabelgrave Member Posts: 979 Arc User
    edited January 2013
    As a student flying sci/escort, being in the sci/sci class only half pertained to me. The part about what tac/eng captain abilities to watch for was good, but most of the build-oriented stuff did not apply. My escort cannot take most of the higher sci and eng boff abilities discussed in the class.

    Also, another member of my fleet was in the same class, and left wondering if he'd learned enough. He's trying to apply the keybind in The Hilbert Guide to his science abilities, and finding it leaves him unable to choose specific heals for teammates at the right time. Perhaps there should be some talk about what abilities should be excluded from the keybind, or placed into separate keybinds.

    Overall, the class was good, but I really look forward to getting into teamwork aspects of pvp.
  • tanizen1tanizen1 Member Posts: 12
    edited January 2013
    naz4 wrote: »
    Thanks for the feedback. Is there anything we should do more of or less of to make the next one better?

    After going thru the class and thinking about it (20-20 hindsight) here are the things I'd suggest doing more of (2 points).

    ---Point 1: Reinforce the key 3 messages. What are the 3 things you want everyone to walk away with. Today you will learn these things, don't forget them, etc. etc. (example: 1. identify your build objectives, 2. don't be afraid to test and test more, 3. out of class resources - use them.)

    ---Point 2: After the know your skills and ship part. Maybe this is in Section C, but put a break down of Me, Team, Enemy where you focus a little on each.

    Examples:
    Me = the stuff we talked about - what skills, skill points, consoles, weapons.

    Team = what to expect from and to give to a sister ship (Escort, Science). Ex: I expect to get tactical team from escort. I expect science to save SNB for xyz...

    Enemy = I will focus on this target first. I will combat Science ships this way... I expect escorts to do this so I will prepare with abc...

    My thinking here is that there are 2 sides to the coin. Although i'm not necessarily new to PVP (be it less active) I very much like the strategy discussion of it. I feel many know the basics and time can be reused to focus on how to apply the basics. The way you could maybe do this is to have the second coach be from an opposite class (tactical) and color comment give the tactical view as the main coach is presenting.


    For Students:
    1. Be on time and come on early.
    2. Prepare 1-2 questions you want to ask.
    3. Thank your coaches often.


    Thank you Coaches!!!!
  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited January 2013
    hurleybird wrote: »
    Next time, we need to sort by ship type, not captain type. Students spent half the time listening to instruction that didn't pertain to them, and we created a lot of unnecessary work for ourselves.

    Oh god don't say that. My face turned blue from arguing that but to no avail.
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
    A Sad Panda of Industrial calibre.
    2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
  • gradstudent1gradstudent1 Member Posts: 633 Arc User
    edited January 2013
    Thanks, everyone, for this great feedback. Please keep it coming. As we move into the next class, we will be taking your feedback into account. Also, you can always email me with suggestions: sargon.priorityone@gmail.com
  • naz4naz4 Member Posts: 1,373 Arc User
    edited January 2013
    tanizen1 wrote: »
    After going thru the class and thinking about it (20-20 hindsight) here are the things I'd suggest doing more of (2 points).

    ---Point 1: Reinforce the key 3 messages. What are the 3 things you want everyone to walk away with. Today you will learn these things, don't forget them, etc. etc. (example: 1. identify your build objectives, 2. don't be afraid to test and test more, 3. out of class resources - use them.)

    ---Point 2: After the know your skills and ship part. Maybe this is in Section C, but put a break down of Me, Team, Enemy where you focus a little on each.

    Examples:
    Me = the stuff we talked about - what skills, skill points, consoles, weapons.

    Team = what to expect from and to give to a sister ship (Escort, Science). Ex: I expect to get tactical team from escort. I expect science to save SNB for xyz...

    Enemy = I will focus on this target first. I will combat Science ships this way... I expect escorts to do this so I will prepare with abc...

    My thinking here is that there are 2 sides to the coin. Although i'm not necessarily new to PVP (be it less active) I very much like the strategy discussion of it. I feel many know the basics and time can be reused to focus on how to apply the basics. The way you could maybe do this is to have the second coach be from an opposite class (tactical) and color comment give the tactical view as the main coach is presenting.


    For Students:
    1. Be on time and come on early.
    2. Prepare 1-2 questions you want to ask.
    3. Thank your coaches often.


    Thank you Coaches!!!!

    Will definitely take that on board.

    I think the googledocs I linked the group should keep you going until the team based pvp mentoring sessions are inked in.

    For those of you who want a link to those Docs:

    Team PVP Basics

    Basic / Premade Team Strategies
  • drudgydrudgy Member Posts: 367 Arc User
    edited January 2013
    I had a great time with the second session. I learned quite a bit about how to spec, and grab the right weapons and BO setups. Some very valuable information for my Galaxy-X. So far the whole boot camp has been very helpful. I've really been enjoying flying my X in PvP.
    f3wrLS.jpg
  • mattack13mattack13 Member Posts: 37 Arc User
    edited January 2013
    Looking at the upcoming curriculum, I believe this is coming, but I do hope there will be more opportunities for practical exercises and to receive feedback on performances in pvp play during the next two sessions. So far it has been mostly talk and discussion, which is fine. I just worry that if real practice isn't a part of the next two sessions, the "performace" portion of the final "exam" could be an unpleasant surprise for some of us. I would think I'll be alright, but if we don't get the chance to actually compete with and get feedback from coaches, certain defficiencies might not get exposed until it is too late.
  • tanizen1tanizen1 Member Posts: 12
    edited January 2013
    Does anyone have the science session recording available?

    or is there a make up session where I can come to the science one too (went to Engineering one already).

    Thanks,
  • gradstudent1gradstudent1 Member Posts: 633 Arc User
    edited January 2013
    tanizen1 wrote: »
    Does anyone have the science session recording available?

    or is there a make up session where I can come to the science one too (went to Engineering one already).

    Thanks,

    We will have a makeup session at the next Boot Camp on February 23rd (details to be released soon). Thanks for your interest!
Sign In or Register to comment.