test content
What is the Arc Client?
Install Arc

Proposed ASK CRYPTIC FEB 2013 questions from PvP Community.

suuperduudesuuperduude Member Posts: 367 Arc User
edited February 2013 in PvP Gameplay
Hello all!

I propose that we make a thread for Ask Cryptic February. They can avoid the 1 or 2 questions we may individually ask, but it it is harder to avoid an entire community. PLEASE keep the thread clean and non argumentative. When Ask Cryptic Feb comes, I will post the questions and a link to this thread. I will start.

FES brought in a post, that I cannot find at the moment, about perception. And they are right to a point, that it is broken. However, the operative kit is still over powered with one shots and running a cloaked mainframe. Perception does need to be looked at, however, the top kit also needs a duration on the cloak, say 10 seconds, instead of just toggled. Can this be looked at?


It is always fun and cool to see gimmicky things in the game. Such as the Temporal Stasis Pistol. However, they are way unbalanced. This weapon allows people to grief both PvE and PvP. It is also detrimental to the team that is using the gun as well as creating a one shot kill for an Engineer with a Tranphasic Bomb or a Tac buffed up. Can this be looked at and any new gimmicky stuff like this be evaluated before being put in game?

Can the Omega/MACO sets get cold resist?

Mortar spam can bring even a decent system to it's knees with lagging issues. Can Cryptic work on why this happens?

Can the hangar spams abilities be looked at? I don't do space PvP because it's just a swarm of hanger pets or +1 consoles. Both need a look at.

Can the next science upgraded kit be a useful kit?



Please everyone add your questions. But remember to hold off on the fighting. We don't want the the thread removed. Thanx.
--
Lion Heart of Hammer Squadron
Post edited by suuperduude on

Comments

  • mancommancom Member Posts: 784 Arc User
    edited January 2013
    Been there, done that, didn't even get a t-shirt: http://sto-forum.perfectworld.com/showthread.php?t=207803

    That was in March 2011. PVP improvements since then: zero.
    1042856
  • praxi5praxi5 Member Posts: 1,562 Arc User
    edited January 2013
    We've been told that PvP won't be getting any major updates for a while. It sucks, but it is what it is.

    Can we expect anything in the short term? New maps? Perhaps the long-awaited re-balance of Science skills that were neutered with S5's new skill tree and resists?
  • mrgrocer56mrgrocer56 Member Posts: 370 Arc User
    edited January 2013
    I try to stay mostly positive, but I cannot help but to think of the someone's statement that we pvpers are DStahl's battered girlfriends lol. We keep coming back because he "loves" us and is really sorry and "this time it will be better." Sometimes the only option is to laugh at misfortune :D
  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited January 2013
    Why wasn't the power to create PVP based maps given to the Foundry? Will such an ability ever be considered Foundry Material?

    Why wasn't the Daily for Ker'rat/N'vak etc.. ever given an Omega Mark Reward?

    With a bug fix happening for Ker'rat's previous lack of Walls, does this mean the Nuke Ker'rat button has been tossed out, and we can expect to see more on Ker'rat. Or are you still considering Nuking Ker'rat?

    It's been mentioned that more PVP maps are coming. Can you give those of us that PVP a time table on WHEN we'll see these new Maps and other PVP Features that have been hinting about for a long time?

    I have noticed many topics asking for a "Pug made" Que in the PVP Ques system. Are there plans to do something for the people asking for such a setup? (For example: If you don't have exactly 5 members teamed up, you can't Que up for Pre-made Que. And you can't que up for Pug made Que if you are on a team)

    When something new gets released, often times then not, it seems to have more care towards the PVE Aspect then the PVP Aspect. As a pvper, this seems to hurt PVP more then help it. Can you go into any detail on why this happens, and if any steps are being taken in the future to reduce such problems?

    Do you PVP in STO? And if so, how many of your fellow co-workers do you team with on a regular basis? And, have you ever beaten a "premade" or "Pug made" with that team?
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
  • marc8219marc8219 Member Posts: 0 Arc User
    edited January 2013
    I wouldn't have much of a problem with people stealthing on ground if the cryo launcher/ cold resists issue was fixed. Without the cryo the stealther at least won't get a guaranteed 1 shot., he would have to be fully buffed and crit and/or flank.
    Tala -KDF Tac- House of Beautiful Orions
  • simeion1simeion1 Member Posts: 898 Arc User
    edited January 2013
    marc8219 wrote: »
    I wouldn't have much of a problem with people stealthing on ground if the cryo launcher/ cold resists issue was fixed. Without the cryo the stealther at least won't get a guaranteed 1 shot., he would have to be fully buffed and crit and/or flank.

    This is not true, a really good cloaker will sneak behind you and open up all buffed up with a flank. The game would be fixed if people could not spec in to hold and stun resistance. Now cloakers can run wild because they have nothing to be afraid of. If stasis field and fuse armour work with out the resistance it would TRIBBLE off cloakers as much a non cloakers are about cloaks. Another way to fix it is give the ability of tricorder scan to always find and for engineers give the support drone the ability to find.

    For my question for Cryptic. Why are all damaged buffs percentagely increased and all other skill specially those dealing with resistance only add to a skill, a plus 30 to resistance. Why are they not the same?
    320x240.jpg
  • radkipradkip Member Posts: 0 Arc User
    edited January 2013
    Mortar spam can bring even a decent system to it's knees with lagging issues. Can Cryptic work on why this happens?
    I'll disagree here. My system is completely terrible and averages 5 fps in a ground pvp match. I don't notice any different when there are three engineers spamming mortars on both teams.

    However, yes, I agree with the cold resist on the armour. We need some useable form of cold resistance that doesn't completely destroy our other forms of defense like physical, kinetic and energy.
    Joined: January 2010

    Fanfiction! ZOMG! Read it now!
    kate-wintersbite.deviantart.com/art/0x01-Treachery-293641403
  • inktomi19inktomi19 Member Posts: 142 Arc User
    edited January 2013
    My question would be whether it would be possible to add the 'Elusive' trait as an option for all races as the 'retraiting' system is implemented. That also might be a good time to buff some of the less desirable racial traits into something useful.
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited January 2013
    Will Cryptic reconsider the stacking effects of certain weapons/ abilities/ pets?

    In the long term would it be viable to restrict consoles to the ships with which they came?
  • phase325phase325 Member Posts: 0 Arc User
    edited January 2013
    :mad::mad:

    My first question is:

    Will you be addressing the same easy to answer questions from previous 'Q & A's' making it look like you have done alot this time round, or will you be addressing the difficult to answer questions that people place in this forum from THIS (most recent / this month) Q&A session.

    There are a number of friends (from within fleet, and from other fleets) that have posted questions here each time you make one of these feedback sessions, and each time (as we have now come to expect) you have not addressed any of them.

    My next questions to you are:
    Will you delete this message because you don't want people speaking negative about your SELECTIVE question answering method?

    Do you post these Q & A sessions on the forum just to give the illusion that you want feed back, and then just address the easiest thing possible and then go to lunch..

    There have been people on here SCREAMING at you to address the cloaking issues in PVP, but do you do anything? no, do you acknowledge there is an issue with the cloaking? no.

    There is an issue with people logging out during PVP and then logging back in again, and rejoining the match. Do you include this issue in your Q&A when people have spoken about it in previous Q&A months? no.

    Are more and more people not bothering with ground PVP due to these issues that ARE NOT BEING ADDRESSED? YES !

    :mad::mad:
    HAMMER SQUADRON
    [SIGPIC][/SIGPIC]
  • polie05polie05 Member Posts: 0 Arc User
    edited January 2013
    I would like to know about re-specie, re-passive, and re-trait ,(from the rep system), tokens will be made available soon. You can always charge 2100 zen and allowed only once per 6 months to keep it from being abused. One token to be able to change them all. The only thing is you cant re-class. So a tac is always going to be a tac.
  • suuperduudesuuperduude Member Posts: 367 Arc User
    edited February 2013
    Questions submitted

    thanks for taking the time to ask some questions and being civil about it :)
    --
    Lion Heart of Hammer Squadron
Sign In or Register to comment.