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what the chance increase of a white doff vs a purple

osirisraaosirisraa Member Posts: 13 Arc User
whats the chance increase of a white doff vs a purple doff when it says Chance of doing this when this happens when you have them on active duty
Post edited by osirisraa on

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  • bumperthumperbumperthumper Member Posts: 513 Arc User
    edited January 2013
    Jut compare them on the exchange. All the abilities have a different %chance and effect.

    Go to the exchange, change the rarity of said doff, and compare.
    A proud member of The Collective ARMADA
    NOT A FAN OF ARC!
  • zerobangzerobang Member Posts: 0 Arc User
    edited January 2013
    from a white to purple?

    hmmm...

    lets say you have a white DOff, that has no success or crit traits at all for the chosen assignment
    if you slot a purple that also has no success or crit traits you get a success chance increase as if you would slot a white with 3 success traits


    it's probably a bit more complicated in the depth of the math, but... that should be about right without thinking too much about it.
    [SIGPIC][/SIGPIC]
  • osirisraaosirisraa Member Posts: 13 Arc User
    edited January 2013
    I didn't phrase this question correctly. For example a tec doff has a chance to regen shields when on active duty in combat. If hes a white tec doff he has X chance of regening shields when brace for impact is active if hes a purple doff there is Y chance ... whats the difference between X and Y?
  • bumperthumperbumperthumper Member Posts: 513 Arc User
    edited January 2013
    Go to the exchange, change the rarity of said doff, and compare.

    I'm really not trying to be rude here, but I don't understand why this is so difficult.

    1) Go to the exchange
    2) Choose the Doff type in the left column.
    3) Choose the rarity (common)
    4) Hit "Search"
    5) Look at the stats
    6) Change the rarity (very rare)
    7) Hit "Search"
    8) Look at the stats
    9) Compare

    Just go to the exchange. It's all in there for you.
    A proud member of The Collective ARMADA
    NOT A FAN OF ARC!
  • unangbangkayunangbangkay Member Posts: 10 Arc User
    edited January 2013
    osirisraa wrote: »
    I didn't phrase this question correctly. For example a tec doff has a chance to regen shields when on active duty in combat. If hes a white tec doff he has X chance of regening shields when brace for impact is active if hes a purple doff there is Y chance ... whats the difference between X and Y?

    Uh...Y will be higher. That's about it, disregarding difference in traits, reward quality, critical success on Doff missions, and so on.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited January 2013
    osirisraa wrote: »
    whats the chance increase of a white doff vs a purple doff when it says Chance of doing this when this happens when you have them on active duty

    Depends on the DOFF, some have chance, some have better recharge times.

    But to answer your question its 5%, 10%, 20%, and 25% for Very Rare and Ultra Rare DOFFs.
  • deaconltcdeaconltc Member Posts: 8 Arc User
    edited January 2013
    osirisraa wrote: »
    I didn't phrase this question correctly. For example a tec doff has a chance to regen shields when on active duty in combat. If hes a white tec doff he has X chance of regening shields when brace for impact is active if hes a purple doff there is Y chance ... whats the difference between X and Y?

    Hmm, not to hijack the thread but, I never quite thought of it this way.

    Obviously, like most people, I try to match up the crit trait. So I would generally look in the following order for a particular mission:

    -Purple with crit
    -Blue with crit...

    ...and so on until I couldn't find a white with crit and I would start over at the top with purples without crit (and naturally avoiding any with fail or disaster if possible). I just assumed that crit traits were always better than quality bonuses.

    But if a purple without crit is worth a white with three success is there a balance point? I mean, is a purple better for a critical success than a white with one crit? What about a green?

    Sorry if this has been asked before. It just occurred to me after reading this post.

    Deacon
  • apocalypsex99apocalypsex99 Member Posts: 23 Arc User
    edited January 2013
    osirisraa wrote: »
    I didn't phrase this question correctly. For example a tec doff has a chance to regen shields when on active duty in combat. If hes a white tec doff he has X chance of regening shields when brace for impact is active if hes a purple doff there is Y chance ... whats the difference between X and Y?

    Depends on the doff, like the Shield Distrubution Officer,

    Chance to partially regenerate your shields while taking damage after Brace for Impact is used.
    White
    20% chance: +0.62 Shield Regeneration every 1 sec for 15 sec
    20% chance: +1.6 Shield Regeneration

    Green
    30% chance: +0.64 Shield Regeneration every 1 sec for 15 sec
    30% chance: +1.7 Shield Regeneration

    Blue
    40% chance: +0.66 Shield Regeneration every 1 sec for 15 sec
    40% chance: +1.7 Shield Regeneration

    Purple
    50% chance: +0.68 Shield Regeneration every 1 sec for 15 sec
    50% chance: +1.8 Shield Regeneration

    List of all doff positions are here http://www.stowiki.org/Duty_Officer
  • lolimpicardlolimpicard Member Posts: 309
    edited January 2013
    The difference is roughly a factor of +150% - roughly 50% per grade increase.
    If common is 100%, uncommon will be 150, rare 200 and very rare 250%.

    I don't know if this is always true, but it should be roughly correct.

    As mentioned before: a grade in rarity is similar to one matching trait, so a common DOff with one matching trait will be as good as a uncommon one with no traits.
    This isn't always correct - it depends on what exactly the trait affects (success? critical?) - but the differences are fairly minor.
    [SIGPIC][/SIGPIC]
    He's dead, Jim.
  • osirisraaosirisraa Member Posts: 13 Arc User
    edited January 2013
    Depends on the doff, like the Shield Distrubution Officer,

    Chance to partially regenerate your shields while taking damage after Brace for Impact is used.
    White
    20% chance: +0.62 Shield Regeneration every 1 sec for 15 sec
    20% chance: +1.6 Shield Regeneration

    Green
    30% chance: +0.64 Shield Regeneration every 1 sec for 15 sec
    30% chance: +1.7 Shield Regeneration

    Blue
    40% chance: +0.66 Shield Regeneration every 1 sec for 15 sec
    40% chance: +1.7 Shield Regeneration

    Purple
    50% chance: +0.68 Shield Regeneration every 1 sec for 15 sec
    50% chance: +1.8 Shield Regeneration

    List of all doff positions are here http://www.stowiki.org/Duty_Officer

    perfect thankyou very much
  • deaconltcdeaconltc Member Posts: 8 Arc User
    edited January 2013
    Thank you as well, I believe that answered my question.

    Deacon
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