Acquire Romulan Marks TRIBBLE around with space rabbits for months on end, then add Expertise and a scaling EC system on top in the form of commodities.
Grind Tier 1. Claim Tier 1 reputation.
Grind Tier 2. Claim Tier 2 Reputation.
Grind Tier 3. Claim Tier 3 Reputation
Grind Tier 4. Claim Tier 4 Reputation.
Grind Tier 5. Claim Tier 5 Reputation. Get single goody box for grinding all that.
Run project to get each weapon at a cost of 19k dil per weapon for each of 6-8 weapons slots on an endgame ship.
At that price? Girl no. :rolleyes: None. THIS IS INSANE.
I'm planning to finish the Reman set(yep, lazy), but have no interest in spending my DIL on those weapons, great or not, when Fleet Weapons cost much less.
When I unlocked the first Beam Weapons in the store and saw they are 20k+ DIL i LOL'd.
I usually don't say any bad things about Cryptic / PWE, but this change with the rep system was absolutely awful. They tried to sell it to us saying that now we were guaranteed to get the item we wanted. All I wanted from the OMEGA rep was one of the pieces from the MACO MK XII set to give me the three piece bonus. If you add up all the time and effort i put into grinding marks and all the EC i gave up for commodities, I probably paid upwards of 25m ec just to unlock the project to get the item. Then I have to pay more commodities, dil, grind more marks....
You get the picture.
For me, I was totally screwed over when all I wanted was that one item. I am sure there are a ton of us that feel we got worked over. Usually, I have someone buy me dinner before such an activity...but what choice do we have?
Now all there really is to do is keep getting marks on New Rom or in STFs. Why? Because they are there. I don't even need dil anymore. I have plenty. I guess one day I may get bored and get another item, but it was way more fun when they used to just come as random drops.
No, I am not who you think I am. I am someone different. I am instead a banana.
I really would love to try the Romulan weapons, but at over 170k dil to gear up one ship, thats just not a good investment. Thats almost $19 worth of zen for limited-use toys for one character. 15k on a fancy console for a set bonus, I only need one of them, so thats one thing, but a whole bunch......just not a good use of limited resources. For something I gotta buy multiple of, I think 10k is about the limit unless its a really special piece of hardware.
I usually don't say any bad things about Cryptic / PWE, but this change with the rep system was absolutely awful. They tried to sell it to us saying that now we were guaranteed to get the item we wanted. All I wanted from the OMEGA rep was one of the pieces from the MACO MK XII set to give me the three piece bonus. If you add up all the time and effort i put into grinding marks and all the EC i gave up for commodities, I probably paid upwards of 25m ec just to unlock the project to get the item. Then I have to pay more commodities, dil, grind more marks....
You get the picture.
For me, I was totally screwed over when all I wanted was that one item. I am sure there are a ton of us that feel we got worked over. Usually, I have someone buy be dinner before such an activity...but what choice do we have?
Now all there really is to do is keep getting marks on New Rom or in STFs. Why? Because they are there. I don't even need dil anymore. I have plenty. I guess one day I may get bored and get another item, but it was way more fun when they used to just come as random drops.
Well said.
That said, for the new player, the new system is probably better than random.
But the rewards, I'm finding, weren't worth it.
The big payoff for me aside from Borg costumes is Borg prosthetics for my away team as it's the cheapest and most convenient set of weapons to equip them with.
So my constructive observation is:
Store unlocks? Better than project rewarded items. I'm much more likely to use them.
Permanent cosmetics? The best reward.
I was really hoping that the Romulan entourage was a permanent pet item. As is the case with latinum rewards, I don't shell out for flashy consumables. I will shell out for flashy permanent cosmetics.
Ultimately, the big incentive is just the tier power unlocks.
I'm not likely to since that's a LOT of grinding to benefit only one of my characters. If these things were an account-wide unlock I might be more interested. But, meh.
I feel bad for newer players that never got a chance to stockpile some Mark 12 [borg] stuff when it was relatively easy to do so, they're the ones that this really hurts.
I usually don't say any bad things about Cryptic / PWE, but this change with the rep system was absolutely awful. They tried to sell it to us saying that now we were guaranteed to get the item we wanted. All I wanted from the OMEGA rep was one of the pieces from the MACO MK XII set to give me the three piece bonus. If you add up all the time and effort i put into grinding marks and all the EC i gave up for commodities, I probably paid upwards of 25m ec just to unlock the project to get the item. Then I have to pay more commodities, dil, grind more marks....
You get the picture.
For me, I was totally screwed over when all I wanted was that one item. I am sure there are a ton of us that feel we got worked over. Usually, I have someone buy be dinner before such an activity...but what choice do we have?
Now all there really is to do is keep getting marks on New Rom or in STFs. Why? Because they are there. I don't even need dil anymore. I have plenty. I guess one day I may get bored and get another item, but it was way more fun when they used to just come as random drops.
The random drop aspect was the somewhat exciting part of the STF grind - whether the item would finally drop. It was great when it did, a little exasperating when it didn't. Just one more run...
The only reason to run the rep system for me was the passives, and when I hit tier 5, some of the equipment (cutting beam, torp launchers, Romulan console and whatnot), to which end I've outfitted my main ship with them. The passives are all that obscures the fact it's just a crazy grind when all we really wanted was a set EDC cost for set items, be it 80-120 EDCs per MK XII piece.
All that's left to do now is outfit a spare ship with a dedicated plasma/omega/maco gear setup and then accumulate dilithium, and enjoy the odd runs of Hive Space/Ground, because they're newer and fresher.
but it was way more fun when they used to just come as random drops.
Bullcrap. I may not necessarily buy the actual cost of investment, but making these set items into a guarantee was the best thing they've done. Roll randomness without modifiers (like saving throw bonuses in PnP RPGs) SUCKS in all cases.
I have guildmates that are lifetime subscribers that, from day 0 (beta), prior to S7, have NEVER succeeded at roll for the Prototype Salvage or Tech needed to trade in for the highest-end STF gear. They get worked over harder than anyone who balks at paying resources they earn in-game to buy something.
And since nearly EVERYONE in STO has no conception of or respect for the Need/Greed/Pass system (likely because pretty much every drop in the game is rendered useful by the need for EC) the chances of getting something are even lower.
And the weird thing about this is some of this griping about how things were better with random rolls comes from folks who hate on lockboxes because people are spending resources on keys...for random rolls! The hypocrisy would be funny if it weren't so sad.
TL;DR Eff random drops. Good riddance. Though yes, making things cheaper would be nice, plskthnx.
Depending on the cost for mk 11 rom cannons (turrets/DCs/DHCs) i may just stick with those to try out the disruptor proc and plasma fire proc.....or go down to mk X....but i'll pass on mk 12 stuff....
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
I actually planned on using plasma on my latest character to use Rom guns, and save a bit on consoles... then I heard 28k and gave up on that idea. I'll just get it fleet guns or something eventually.
That said, for the new player, the new system is probably better than random.
I don't think so. After two months of regular grinding, three of my toons finally have t5 reputations. You know what? My first toon had all maco and omega mk xii sets within two months of character creations. And the items? They were absolutely FREE. The new system might have guaranteed any equipment, after unlocking appropriate tier level, but the same system also demands a lot of resources. You gotta grind for your reputation, and you gotta grind for your starbase and embassy. After you are done grinding in these areas, now you gotta grind for the equipments. The game has become one endless grind. I do no enjoy grinds. If I have to grind, I do not enjoy the game. If I do not enjoy the game, then what is the use of playing said game?
I don't think so. After two months of regular grinding, three of my toons finally have t5 reputations. You know what? My first toon had all maco and omega mk xii sets within two months of character creations. And the items? They were absolutely FREE. The new system might have guaranteed any equipment, after unlocking appropriate tier level, but the same system also demands a lot of resources. You gotta grind for your reputation, and you gotta grind for your starbase and embassy. After you are done grinding in these areas, now you gotta grind for the equipments. The game has become one endless grind. I do no enjoy grinds. If I have to grind, I do not enjoy the game. If I do not enjoy the game, then what is the use of playing said game?
And I ran hundreds of ground STFs and only got one Mk XII piece.
Bullcrap. I may not necessarily buy the actual cost of investment, but making these set items into a guarantee was the best thing they've done. Roll randomness without modifiers (like saving throw bonuses in PnP RPGs) SUCKS in all cases.
I'm sorry man, but no. As an 'alternative' to the old random system yes but as a complete replacement? You want to plunk down valuable resources that are better dedicated to other things for this than that should be your option, but not forced upon everyone who only used to have to invest time and effort into getting gear.
I have guildmates that are lifetime subscribers that, from day 0 (beta), prior to S7, have NEVER succeeded at roll for the Prototype Salvage or Tech needed to trade in for the highest-end STF gear. They get worked over harder than anyone who balks at paying resources they earn in-game to buy something..
Well then do it more often, do you want to be finished with everything in a matter of a couple weeks and see that goal coming a mile away? Would you also like to know on your 8th birthday what your future career will be and who you will one day marry? Why do you want everything to be predictable? I'm just not buying it, I did them for 2 weeks after I had just come back to the game and didn't complete a set but got 5 pieces mixed between sets, and did miss rolls at least 3 times iirc on the last piece I needed for at least 1 of those sets, so that seems to be skewed.
And since nearly EVERYONE in STO has no conception of or respect for the Need/Greed/Pass system (likely because pretty much every drop in the game is rendered useful by the need for EC) the chances of getting something are even lower.
Yes, I agree this type of system is TRIBBLE, and I never saw the point of that.
The prices for MKXII are really high but they are for the moment the best of the best (if you like plasma and disruptor). And 8x28.000 is 224.000 dill which you can grind in only 28 days.
Children these days and their instant gratification. And don't come me with this "i'm a casual player" bull****. I'm too a casual player with a 50hrs work week. And still I will be able to get a complete set in 2 months for my klingon. Nearly everything in the game is easy to get.
Oh, and if you are casual then you don't need MKXII weapons.
i have only used one paid key to unlock a lock box and opened one TRIBBLE lockbox. i generally discard the lock boxes or sell them for a few credit on the extange. it would be nice if the input resouce for the reputation system would be un wanted lockboxes instead of having to invest way to much costly items to buy for in energy credits. at the very least remove the item require ment for straight energy credits?
None, wont spend 28k for one weapon when I already have a full set of fleet gear that cost less than half what the rep stores offer.
I am sure however, that plenty of chumps will in fact buy these, and cryptic will think it was a good idea.....
And again, like everyone else, I'll be sticking to fleet weapons instead.
I'm pretty sure most would justify the cost in PvP when the absolute best weapons are required - but for PvE such weapons are pointless unless you have too much Dil to spend.
I really like plasma weapons and i would like to use them, but every end game set /KHG, MACo, OMEGA/ does have plasma resistance.
That is reason enough NOT to use them, as i like to PVP.
2
I have already grinded out the Reman MK XII set last year. I was STUNNED how useless it is.
Shiny, but useless. I would however BUY the cosmetic option to use the visuals with other sets.
The Romulan set - is not in the stowiki, but if the stats are so miserable as of the Reman set, it is just not worth it.
3
The only thing i will be buying with my toons is:
- a set (KHG on klingons, Omega on feds) - MK XII (i have a new toon which uses the Dominion set now)
- the assimilated console on new toons
- the romulan plasma torpedo - for the set and it IS actually good
- the romulan crit console for my BOP PVP toons
- the ground set for my main, but i already have MK XI, so i am in no rush
4 CONSUMABLES
- no way i will be paying tons of Dill for consumables just ... no
5 PLUSES
- the tier bonuses are nice to have
- there is the mark and dill reward at the end of the grind, so...
I recently made an alt and outside getting fast remod for ground I won't be doing any reputation on him.
I imagine it would be different for pvp'ers but I don't need the top stats to play elite stf at all.
All my other characters have old stf weapons which I still use and don't feel any kind of difference supposedly bugged or not.
Items that have a new animation I did get like the v'ger torpedo and since entourage and flamethrower is out I am missing like 1 item of all of the reputation system on any character.
Which is a pity since I'd like to have item to go for. By now I am just hoarding with nothing left to get because they made some bad decisions.
Not least on entourage, which I have to bring up when I can, not being a permanent item.
I'd be getting that for all my characters and might even push my alt through the rep system just for that, too bad I guess.
Don't know why I unlocked them to begin with. I know I won't buy them. Only 2 modifiers and these are supposed to be VR MK XII? As much as they're costing, they should have 4.
In the very beginning i unlocked a pistol, i like pistols...
...just to discover that i have to buy it 'once more', to actually get it, and for that cost... Pfff. My next thought was; do the tier projects to get the passives. This Far, No Further.
Only things i will unlock&buy are the items needed to get the accolades (which btw i hear is bugged). So for now... ...Nix, nada, njet nie, non, no, nei. No more 'unlocking' for me until it is needed (with bold and underscore and exclamation).
I rather spend my dil on the starbase.
To add to this, although they are 'fancy' I won't be caught dead in STF or Omega armor. To me, they are the ephitome of tantrum and rage-fitted elitists with air for brains, and rubber for muscles. Yuck.
Comments
2000 dithium cost $260,000 EC now with the contraband turn in
28k/2k = 14x$260,000 = $3,640,000 EC
So these need to be better than $3.5 million Purples on the Exchange
Does this 28450 include romulan marks? - if not how many and what is the total cost of turning in those marks to Dilthium?
If it's like STF and 500 marks = 5000 dithium - that puts the EC cost over $4.3 million per weapon
At that price? Girl no. :rolleyes: None. THIS IS INSANE.
The weapons are too damn high.
When I unlocked the first Beam Weapons in the store and saw they are 20k+ DIL i LOL'd.
[SIGPIC][/SIGPIC]
The o3 - Killed you good
You get the picture.
For me, I was totally screwed over when all I wanted was that one item. I am sure there are a ton of us that feel we got worked over. Usually, I have someone buy me dinner before such an activity...but what choice do we have?
Now all there really is to do is keep getting marks on New Rom or in STFs. Why? Because they are there. I don't even need dil anymore. I have plenty. I guess one day I may get bored and get another item, but it was way more fun when they used to just come as random drops.
Well said.
That said, for the new player, the new system is probably better than random.
But the rewards, I'm finding, weren't worth it.
The big payoff for me aside from Borg costumes is Borg prosthetics for my away team as it's the cheapest and most convenient set of weapons to equip them with.
So my constructive observation is:
Store unlocks? Better than project rewarded items. I'm much more likely to use them.
Permanent cosmetics? The best reward.
I was really hoping that the Romulan entourage was a permanent pet item. As is the case with latinum rewards, I don't shell out for flashy consumables. I will shell out for flashy permanent cosmetics.
Ultimately, the big incentive is just the tier power unlocks.
I feel bad for newer players that never got a chance to stockpile some Mark 12 [borg] stuff when it was relatively easy to do so, they're the ones that this really hurts.
never why waste dilth. im already stuck grinding every day trying to come up with 1million dilth for starbase .
exchange has plenty of items for ec some better than dilth weapons
The random drop aspect was the somewhat exciting part of the STF grind - whether the item would finally drop. It was great when it did, a little exasperating when it didn't. Just one more run...
The only reason to run the rep system for me was the passives, and when I hit tier 5, some of the equipment (cutting beam, torp launchers, Romulan console and whatnot), to which end I've outfitted my main ship with them. The passives are all that obscures the fact it's just a crazy grind when all we really wanted was a set EDC cost for set items, be it 80-120 EDCs per MK XII piece.
All that's left to do now is outfit a spare ship with a dedicated plasma/omega/maco gear setup and then accumulate dilithium, and enjoy the odd runs of Hive Space/Ground, because they're newer and fresher.
[SIGPIC][/SIGPIC]
Yeah, no. No thanks. I quit for a while, came back when I heard about the reputation system.
I vastly prefer the new system.
Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?
Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?
Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
Bullcrap. I may not necessarily buy the actual cost of investment, but making these set items into a guarantee was the best thing they've done. Roll randomness without modifiers (like saving throw bonuses in PnP RPGs) SUCKS in all cases.
I have guildmates that are lifetime subscribers that, from day 0 (beta), prior to S7, have NEVER succeeded at roll for the Prototype Salvage or Tech needed to trade in for the highest-end STF gear. They get worked over harder than anyone who balks at paying resources they earn in-game to buy something.
And since nearly EVERYONE in STO has no conception of or respect for the Need/Greed/Pass system (likely because pretty much every drop in the game is rendered useful by the need for EC) the chances of getting something are even lower.
And the weird thing about this is some of this griping about how things were better with random rolls comes from folks who hate on lockboxes because people are spending resources on keys...for random rolls! The hypocrisy would be funny if it weren't so sad.
TL;DR Eff random drops. Good riddance. Though yes, making things cheaper would be nice, plskthnx.
I don't think so. After two months of regular grinding, three of my toons finally have t5 reputations. You know what? My first toon had all maco and omega mk xii sets within two months of character creations. And the items? They were absolutely FREE. The new system might have guaranteed any equipment, after unlocking appropriate tier level, but the same system also demands a lot of resources. You gotta grind for your reputation, and you gotta grind for your starbase and embassy. After you are done grinding in these areas, now you gotta grind for the equipments. The game has become one endless grind. I do no enjoy grinds. If I have to grind, I do not enjoy the game. If I do not enjoy the game, then what is the use of playing said game?
Elite Defense Stovokor
And I ran hundreds of ground STFs and only got one Mk XII piece.
Such is the nature of random.
I'm sorry man, but no. As an 'alternative' to the old random system yes but as a complete replacement? You want to plunk down valuable resources that are better dedicated to other things for this than that should be your option, but not forced upon everyone who only used to have to invest time and effort into getting gear.
Well then do it more often, do you want to be finished with everything in a matter of a couple weeks and see that goal coming a mile away? Would you also like to know on your 8th birthday what your future career will be and who you will one day marry? Why do you want everything to be predictable? I'm just not buying it, I did them for 2 weeks after I had just come back to the game and didn't complete a set but got 5 pieces mixed between sets, and did miss rolls at least 3 times iirc on the last piece I needed for at least 1 of those sets, so that seems to be skewed.
Yes, I agree this type of system is TRIBBLE, and I never saw the point of that.
[SIGPIC][/SIGPIC]
The o3 - Killed you good
The prices for MKXII are really high but they are for the moment the best of the best (if you like plasma and disruptor). And 8x28.000 is 224.000 dill which you can grind in only 28 days.
Children these days and their instant gratification. And don't come me with this "i'm a casual player" bull****. I'm too a casual player with a 50hrs work week. And still I will be able to get a complete set in 2 months for my klingon. Nearly everything in the game is easy to get.
Oh, and if you are casual then you don't need MKXII weapons.
I am sure however, that plenty of chumps will in fact buy these, and cryptic will think it was a good idea.....
And again, like everyone else, I'll be sticking to fleet weapons instead.
I'm pretty sure most would justify the cost in PvP when the absolute best weapons are required - but for PvE such weapons are pointless unless you have too much Dil to spend.
Even a blind man can see they extremely manipulate the dil market.
1
I really like plasma weapons and i would like to use them, but every end game set /KHG, MACo, OMEGA/ does have plasma resistance.
That is reason enough NOT to use them, as i like to PVP.
2
I have already grinded out the Reman MK XII set last year. I was STUNNED how useless it is.
Shiny, but useless. I would however BUY the cosmetic option to use the visuals with other sets.
The Romulan set - is not in the stowiki, but if the stats are so miserable as of the Reman set, it is just not worth it.
3
The only thing i will be buying with my toons is:
- a set (KHG on klingons, Omega on feds) - MK XII (i have a new toon which uses the Dominion set now)
- the assimilated console on new toons
- the romulan plasma torpedo - for the set and it IS actually good
- the romulan crit console for my BOP PVP toons
- the ground set for my main, but i already have MK XI, so i am in no rush
4 CONSUMABLES
- no way i will be paying tons of Dill for consumables just ... no
5 PLUSES
- the tier bonuses are nice to have
- there is the mark and dill reward at the end of the grind, so...
I imagine it would be different for pvp'ers but I don't need the top stats to play elite stf at all.
All my other characters have old stf weapons which I still use and don't feel any kind of difference supposedly bugged or not.
Items that have a new animation I did get like the v'ger torpedo and since entourage and flamethrower is out I am missing like 1 item of all of the reputation system on any character.
Which is a pity since I'd like to have item to go for. By now I am just hoarding with nothing left to get because they made some bad decisions.
Not least on entourage, which I have to bring up when I can, not being a permanent item.
I'd be getting that for all my characters and might even push my alt through the rep system just for that, too bad I guess.
...just to discover that i have to buy it 'once more', to actually get it, and for that cost... Pfff. My next thought was; do the tier projects to get the passives. This Far, No Further.
Only things i will unlock&buy are the items needed to get the accolades (which btw i hear is bugged). So for now... ...Nix, nada, njet nie, non, no, nei. No more 'unlocking' for me until it is needed (with bold and underscore and exclamation).
I rather spend my dil on the starbase.
To add to this, although they are 'fancy' I won't be caught dead in STF or Omega armor. To me, they are the ephitome of tantrum and rage-fitted elitists with air for brains, and rubber for muscles. Yuck.