There's something wrong with the Hirogen Battleship group. Ever since Season 7, it will despawn after a few seconds, if it is not immediately engaged in combat.
I think it may be using some sort of ability to hide from sensors, because a glow surrounds the ship before it disappears. However, when it disappears it immediately counts as defeated if it's an objective. So, if that is what is happening, the power is inadvertently despawning the ship entirely.
Other Hirogen groups seem to work properly.
To recreate just place a few Hirogen Battleship groups. Important: The problem may only occur after publish. It was working properly for me sometimes in preview, but it failed every time post publish. This could also mean that it's only the highest rank of battleship that has this problem (in other words, the Lieutenant Commander version is not bugged, but the Admiral version is).
Glad to see I'm not the only one having this problem (well, I'm sort of sad to see it, but glad that it's not something with my mission). I hope it is fixed soon.
I noticed the exact same behaviour in now 2 of the Cluster Exploration missions (encountered as KDF). Seems to be a problem with the Hirogen Battleship group itself, not specific to the foundry.
Actually, I can add to this. The ship that despawns is a holographic Hirogen ship. It has about 9k hit points at lvl 50 and if it doesn't despawn it does display the fx common to holoships. It seems to pop up randomly when the game calls for a hirogen battleship
Actually, I can add to this. The ship that despawns is a holographic Hirogen ship. It has about 9k hit points at lvl 50 and if it doesn't despawn it does display the fx common to holoships. It seems to pop up randomly when the game calls for a hirogen battleship
i was in a battleship royal and a Hirogen ship that was extreamly fragile warped in and was killed very quickly, it couldn't have had much for health. thats likely what it was
Actually, I can add to this. The ship that despawns is a holographic Hirogen ship. It has about 9k hit points at lvl 50 and if it doesn't despawn it does display the fx common to holoships. It seems to pop up randomly when the game calls for a hirogen battleship
Actually now that you mention this, it makes sense. The glow around it looks a lot like that of a holographic ship. I think you're right that the game is spawning a holographic ship sometimes instead of the proper ship, and then since it's not engaged in combat it despawns.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
The Hirogen Battleship used Jam Sensors. So it appears to turn invisible for a number of seconds.
This is a different issue. The Hirogen battleship is despawning and counting as defeated before it's even engaged. I thought at first it was because of jam sensors, but in fact the glow on the ship looks a lot more like a holographic ship, so I think that theory is correct. Jam sensors doesn't really have an animation, the ship just disappears, and it is target specific, so it can't be used until combat is engaged. We're not even managing to get in combat with the ship most of the time and the objective to defeat it is completing automatically.
Jam sensors creates a particle effect around the ship it was used ON. But it shouldn't cause the ship to register as killed either way.
Hunh... I like the holographic theory. It wouldn't be the first time. But, when do the Hirogen use holographic ships? I know they use holoemitters in ground but ships? I don't remember seeing one. Maybe that's what is supposed to spawn instead? A Hirogen ship that uses Photonic Fleet?
Count me among those who have been experiencing this problem with the Hirogen Battleship group in published Foundry missions. Like the rest of you, I can see the ship spawning as a hologram before then vanishing into thin air. The mission tracker immediately updates the objectives by counting a kill. This makes the dramatic final space battle in my Foundry mission rather less dramatic. This occurs only once published, not in preview.
Just noticed it with KDF ships and tholians. just disappearing on me. Hope the fix will be soon.
Is this in a published mission or in preview? If it's in preview then it's part of a larger known issue that we're working on. If it's happening in a published mission, that's something new I'll have to track down.
Is this in a published mission or in preview? If it's in preview then it's part of a larger known issue that we're working on. If it's happening in a published mission, that's something new I'll have to track down.
I saw a Hirogen Battleship (just the battleship) despawn on one of the Tau Dewa patrol missions. It was part of one of the waves, and out of weapons range. It disappeared but the other ships of its wave remained.
This might explain why some of my re-skinned hirogen ships in 'Conjoined' had a hologram flicker. But I don't recall how long ago that was and haven't taken a look lately.
Take a look at my Foundry missions! Conjoined, Re-emergence, and . . .
Comments
Click here for my Foundry tutorial on Creating A Custom Interior Map.
i was in a battleship royal and a Hirogen ship that was extreamly fragile warped in and was killed very quickly, it couldn't have had much for health. thats likely what it was
Yeah at first it was stated it was working as intended and now its under investigation
Actually now that you mention this, it makes sense. The glow around it looks a lot like that of a holographic ship. I think you're right that the game is spawning a holographic ship sometimes instead of the proper ship, and then since it's not engaged in combat it despawns.
Click here for my Foundry tutorial on Creating A Custom Interior Map.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
This is a different issue. The Hirogen battleship is despawning and counting as defeated before it's even engaged. I thought at first it was because of jam sensors, but in fact the glow on the ship looks a lot more like a holographic ship, so I think that theory is correct. Jam sensors doesn't really have an animation, the ship just disappears, and it is target specific, so it can't be used until combat is engaged. We're not even managing to get in combat with the ship most of the time and the objective to defeat it is completing automatically.
Click here for my Foundry tutorial on Creating A Custom Interior Map.
Hunh... I like the holographic theory. It wouldn't be the first time. But, when do the Hirogen use holographic ships? I know they use holoemitters in ground but ships? I don't remember seeing one. Maybe that's what is supposed to spawn instead? A Hirogen ship that uses Photonic Fleet?
My character Tsin'xing
Fingers crossed on the fix!
Is this in a published mission or in preview? If it's in preview then it's part of a larger known issue that we're working on. If it's happening in a published mission, that's something new I'll have to track down.
It was in preview. Published looked good.
This might explain why some of my re-skinned hirogen ships in 'Conjoined' had a hologram flicker. But I don't recall how long ago that was and haven't taken a look lately.
Conjoined, Re-emergence, and . . .
[SIGPIC][/SIGPIC]
Thanks for that, I was worried that I was going to have to crawl into the Jeffries Tubes to hunt up a new bug.