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Second Turret Not Firing

tyranaaltyranaal Member Posts: 12 Arc User
edited December 2012 in Klingon Discussion
I'm running into a strange bug. I've been doing the early Klingon content, and recently I replaced the rear-firing photon torpedo launcher on my Bird of Prey with a second turret. However I noticed today, while running Second Star to the Right, Straight on Till Morning that the original turret isn't firing. I removed the new turret and confirmed that it simply isn't functioning. I have weapon power as primary, so I think there's plenty of energy for all the guns. But the gun still doesn't fire.

Has anyone else run into anything like this? Do you have advice on how to diagnose the problem?
Post edited by tyranaal on

Comments

  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited December 2012
    Does the icon in your toolbar have the "firing" sequence when you fire? Sometimes it's hard to make out the actual weapon fire, especially when you have cannons equipped.
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    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • tyranaaltyranaal Member Posts: 12 Arc User
    edited December 2012
    I removed the second turret and there was no turret fire at all. That's how I diagnosed the problem.

    It seems to have fixed itself. When I logged back in, the second turret worked fine.
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