Hey everyone,
I've finally have my initial setup for my mobius down pat,
but would like you guys to pull it apart, let me know what you think.
Also I'm a little undecided on the doffs to use.
Fore - 2 x fleet antiproton DHC xii, chroniton dual beam array, fleet chroniton torp xii
Aft - 2 x fleet antiproton turrets xii, temporal disruption device
Device - red matter cap, subspace field modulator
Eng - Borg assimilated console, neutronium alloy armour
Sci - tippler cyclinder, Manheim device, tachyokinetic console, field generator
Tac - 4 x antiproton mags
Borg engine, shields, omega deflector but am considering changing it to Borg as well
My boff section is as follows :-
Eng ensign - EPTS1
Liu uni eng - EPTW1, RSP1,
Lt Com Sci - HE1, TSS2, GW1
Liu Tac - HYT1, CRF1
Comm Tac - TT1, TS2, CSV2, APO3
I would like to squeeze beam overload in there somewhere.
The Doffs I have is 2 x reduce cannon special abilities, 2 x reduce torp skills and 1
gravity well aftershock.
As nice as Grav well is I'm almost tempted to pop in an engineer for some more survivability.
Please all recommendations and suggestions are welcome
EDIT 1 - added query about beam overload
Comments
If you're wanting more tank going the Borg deflector gives an HP buff thanks to it's stats, plus it'd give you the three piece shield-heal proc and the tractor beam, but you'd loose out on accuracy. So, it comes down to more tank or more hit for that choice.
Also have changed the build a little
Gotten rid of HYT1 and replaced it with TS1.
alpha strike fly in with CSV, GW, EPTW, APA and TS2
Then on my way out I'll usually use the TDD and TS1 which causes mass carnage.
I'd love to hear what other captains do.
Thanks