With the recent news of the B'Tran daily getting axed, I began to wonder if anyone else did these missions just for fun. Now, of course I ran the B'tran for the dilith, but I would have played another sector if there wasn't a reward involved...the extra dilith was just a bonus.
See, sometimes I don't have time to sit down with a good Foundry Mission, or an STF (which I'm bored of now, anyway). I just like to have a good 10 minute Star Trek experience.
Granted, they're generic, but it's the only thing even remotely close to being random in this game. I like the idea of not knowing what I'm getting into (even if it's only from a slim selection of mission types).
What I REALLY would like to see is an expansion of these "random" encounters. Nothing major...but how about instead of the same 6 enemy groups, throw in some missions with only 2...or some with 10! Make it so some of these missions would be damn near impossible to win...and make some crazy easy. You could tie to the difficulty level...Elite difficulty could give you a chance of one of these "impossible" encounters. Just shake it up a little.
I am going to miss the extra reward that comes with B'tran, but I'll still play Exploration missions...I just wish they'd improve them. But considering I see no way that they could profit out of this, I know it will never happen. NEW RANDOM ENCOUNTERS does not make a good sales pitch.
Comments
I don't really care about the B'Tran nerf.
I want to succeed and have nice things like anyone else, (and I do) but I'm not going to waste my leisure time Working a Program when I could be Playing a Game.
If playing the game isn't fun in and of itself, how can treating it like a job be any more fun?
I also think they are fun when you want to play without any goal in your mind, just some random mixture of space and ground combat.
Now here is something cool. The other day I did the Delta Volanis exploration and while scanning an anomaly I got a box with dilithium as a reward.
Quoted for wisdom.
(The one thing that would improve it for me is if those things would load faster. Is there any way to improve the loading time of Unknown System - and Foundry - missions? Downloading some extra data files? Anything?)
Closing your eyes and pretending time has stopped.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
By the way, if you don't have a KDF character, their exploration missions are different. Some of them are really cool the first time you do them.
Start again and this time have a decent system in-place. Preferably exploration missions should touch on the non-combat side of Trek too. Stahl mentioned the ship combat was STO's strongest point so thats why they stick to it which is fair enough but the explorations as they are, are useless so noone will complain if you just re-make them into a non-combat level alternative for people.
Much agreement from me. There are a number of patrol missions where you beam down and do things that don't involve a phaser to the hull. I'd like to see more of that.
Because of that, I thought for a long time they should just get rid of them (and regular DSEs) because they really served no purpose than just being an instant action / random mission generator. Right now, it probably be more effective if they tied it to the Foundry and you got a random Foundry mission.
But there was talk that in one of the upcoming seasons (8 or 9) there was going to be an exploration revamp, so be interesting what comes about.
I second this. I do enjoy exploration on occasion. I rp a lot with my main character, and the exploration system can be fun when you are writing a lot of the story in your captain's log. But I would definitely love a robust Genesis 2.0 with unlockable mission chains and actual mystery and discovery. Something I could spend long chunks of time in.
FUN?
That song from that band Dead Or Alive comes into my mind: See link below :P
You spin me right round, baby
right round like a record, baby
Right round round round
You spin me right round, baby
Right round like a record, baby
Right round round round
That is they play like a Broken record -
Explorables are boring and they should revamp the entire system or remove them altogther. I rather play the foundry, at least they have some story content.