What is the 10 % rule? Judging from how PO'd people got at me it has something to do with launching cubes. Can somebody let me know so I dont do whatever it was that I did again please.
Well, many folks want to keep the gates at 10%, then knock them down more or less simultaneously because they don't want to deal with the 3 probe-2 sphere packs that spawn if you take one gate down, then take a while on the second.
Ask going in if folks prefer the 10% rule, or do an all-out. Some folks do the all-out to push the DPS and get things down faster. If they have the gear, ship and boffs for the job... it works well.
Thanks. Not to sound too noobish but by gates you mean the gateways the probes come out of right?
The PO'd party(ies) specifically said I launched 3 cubes (not probes/spheres), also, does the same thing happen on the normal version of Khitomer Vortex?
Finally, Is there anything wrong with taking out the 4 transformers surrounding the gates or do these have to be dome in any special kind of order?
What they're talking about are the generators / transformers. Popping any two generators will spawn a cube. So only do it if you're able to handle the cube. If you let the cube run around, that's considered bad form.
If you can't handle a cube on your own, join someone else at a generator pop, then when the cube spawns, help them bring it down before working on the other two generators, then the transformer.
What is the 10 % rule? Judging from how PO'd people got at me it has something to do with launching cubes. Can somebody let me know so I dont do whatever it was that I did again please.
At khitomere you have 1 large gate with a smaller one
On each side each small gate has 4 transformers around it
Take out 2 of these small transformers and a cube warps I'n
Above it
Take out the cube then the other two two transformers
The gate then move to the other side and do the same
The large gate that's left most people want left at 10%
until the other side is at 10% if you blow one
Early 2 spheres will come out with the 5 drone ships
Making it hard to fight them
Blow both gates together means less enemy's to shoot
That shoot back at you
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Comments
Ask going in if folks prefer the 10% rule, or do an all-out. Some folks do the all-out to push the DPS and get things down faster. If they have the gear, ship and boffs for the job... it works well.
The PO'd party(ies) specifically said I launched 3 cubes (not probes/spheres), also, does the same thing happen on the normal version of Khitomer Vortex?
Finally, Is there anything wrong with taking out the 4 transformers surrounding the gates or do these have to be dome in any special kind of order?
What they're talking about are the generators / transformers. Popping any two generators will spawn a cube. So only do it if you're able to handle the cube. If you let the cube run around, that's considered bad form.
If you can't handle a cube on your own, join someone else at a generator pop, then when the cube spawns, help them bring it down before working on the other two generators, then the transformer.
At khitomere you have 1 large gate with a smaller one
On each side each small gate has 4 transformers around it
Take out 2 of these small transformers and a cube warps I'n
Above it
Take out the cube then the other two two transformers
The gate then move to the other side and do the same
The large gate that's left most people want left at 10%
until the other side is at 10% if you blow one
Early 2 spheres will come out with the 5 drone ships
Making it hard to fight them
Blow both gates together means less enemy's to shoot
That shoot back at you
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse