Who's genius idea was it to remove the UI element that showed us how many players were queued for specific events? Now you just have to stand around hoping that someone else wants to play, whereas before you could tell when nobody was biting and move to a different queue.
This seriously needs to be fixed immediately. In fact, it shouldn't have to be fixed, because it should never have been removed. It's sad that time now needs to be wasted fixing a problem that didn't exist just a week ago, instead of fixing real bugs.
They said it didn't work, so they removed it. Funny how it used to launch a mission whenever the correct amount of people showed up, now you can't tell how many are waiting.
Spent 20 minutes (during the fleet event) last night waiting for the mission to cue up, staring at the unchanging PvE mission list.
Lesson learned: won't be using THAT screen anymore.
You're not alone! Check out the playerbase response to Season 7 Dev Blog #16 and see for yourself! The devs "Thought" it was broke and decided to try to fix it (or should I say, remove it). It appears that they were seriously wrong!
We all want this small but useful, "Entirely Functional" feature back!
Comments
Spent 20 minutes (during the fleet event) last night waiting for the mission to cue up, staring at the unchanging PvE mission list.
Lesson learned: won't be using THAT screen anymore.
Awoken Dead
Now shaddup about the queues, it's a BUG
We all want this small but useful, "Entirely Functional" feature back!