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Repulser Beams

xapocalypseponyxxapocalypseponyx Member Posts: 577 Arc User
Playing nothing but PUGs for months now, I've learned to take most happenings in STF's in stride. There's only one thing that really still pisses me off. Take a guess.

Out of hundreds of STFs I can count on one hand, with digits to spare, the number of times a Repulser Beam was 1)needed and 2)actually used correctly. I can recount many more moments of hilarity. Like pushing probes through the portal on KASE (2 points!). Or pushing Raptors towards the Kang. (Turbo fail!)

More often however, it goes like this... Activate TacTeam, Emergency Power to Weapons, Attack Pattern Omega and Rapid Fire. FIRE! And just then, the enemy is pushed a hundred kilometers away. It's at this point I go find something else to do. Unless it's the final boss battle. Then I just shut down the engines and relax. I've grown tired of playing "chase the NPC".

I am not going to kid myself here. I know what I am about to ask will never happen. They will not restrict an ability. Regardless... CAN WE BAN REPULSER BEAMS FROM PVE EVENTS PLEASE!

OK. Maintenance time is almost over. I can go back to watching enemy ships being pushed all over creation.

Good day all.
Post edited by Unknown User on

Comments

  • originalboodahoriginalboodah Member Posts: 30 Arc User
    edited October 2012
    I can honestly say, that some of my builds use repulsor beams, and I commonly use them to "play goalie". ISE or KASE, I've had people who don't know how to use them accidentally push a probe towards the gate, or a nanite probe towards the transformer, and I've used my TBR to push them out of the danger zone. If used properly, they work quite well, and I can usually alternate them with a nice grav well. I don't agree with banning them from PVE, I just wish more people took the time to figure out how to use them.
  • arleonenisarleonenis Member Posts: 9 Arc User
    edited October 2012
    Please don't remind me....

    Also those mentioned by you instances aren't the only ones.
    I'm flying aoe burst dmg escort. i fire up canon scatter volley 1, torp spread 3 + attack patterns and than i see half of the npcs that were so nicely clustered getting repulsed away from my attack range...

    And worst of all this happen quite often even in elitestf channel groups...

    <Shiver>
  • oldkirkfanoldkirkfan Member Posts: 1,263 Arc User
    edited October 2012
    What abou t those wonderful times when you lay down EWP, or Gravity Well only to have the NPC"repulsed" out of it...?
  • totallyrolledtotallyrolled Member Posts: 0 Arc User
    edited October 2012
    Playing nothing but PUGs for months now, I've learned to take most happenings in STF's in stride. There's only one thing that really still pisses me off. Take a guess.

    Out of hundreds of STFs I can count on one hand, with digits to spare, the number of times a Repulser Beam was 1)needed and 2)actually used correctly. I can recount many more moments of hilarity. Like pushing probes through the portal on KASE (2 points!). Or pushing Raptors towards the Kang. (Turbo fail!)

    More often however, it goes like this... Activate TacTeam, Emergency Power to Weapons, Attack Pattern Omega and Rapid Fire. FIRE! And just then, the enemy is pushed a hundred kilometers away. It's at this point I go find something else to do. Unless it's the final boss battle. Then I just shut down the engines and relax. I've grown tired of playing "chase the NPC".

    I am not going to kid myself here. I know what I am about to ask will never happen. They will not restrict an ability. Regardless... CAN WE BAN REPULSER BEAMS FROM PVE EVENTS PLEASE!

    OK. Maintenance time is almost over. I can go back to watching enemy ships being pushed all over creation.

    Good day all.


    Take a power out of pve LMFAO. We pvper's can't even get the devs to take out **** spam p2w consoles from pvp. And you have the nerve to ask them to take a regular power out of pve. What u smoking bro?
  • bareelbareel Member Posts: 3 Arc User
    edited October 2012
    Im torn on this subject. For every time I've been annoyed by someone using the ability there was another time where it saved the day so I dunno.
  • xapocalypseponyxxapocalypseponyx Member Posts: 577 Arc User
    edited October 2012
    bareel wrote: »
    Im torn on this subject. For every time I've been annoyed by someone using the ability there was another time where it saved the day so I dunno.

    Wish I could say the same. It's just one idiot after another. Just got out of a great match of KASE, in which Mr. "OMGZORS! I can push things!!!!11eleventy" Pushed Donatra around for 20 minutes. Dead serious.

    As stated earlier, I shut them engines down and watched the fun. Every time the group would get around her, whoosh away she went. All that it needed was some classic Benny Hill music and it would have made a great Youtube video.
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited October 2012
    Wish I could say the same. It's just one idiot after another. Just got out of a great match of KASE, in which Mr. "OMGZORS! I can push things!!!!11eleventy" Pushed Donatra around for 20 minutes. Dead serious.

    As stated earlier, I shut them engines down and watched the fun. Every time the group would get around her, whoosh away she went. All that it needed was some classic Benny Hill music and it would have made a great Youtube video.

    That would be hell to actually experience, but I can imagine that it'd be a hilarious watch!

    I'm a repulsor user. That said, I'm as careful as I can be with them i.e. watch for GW and tykens that have been thrown down as well as escorts lining up for a run. But generally they are safe to use as long as you follow one simple rule.

    Stay directly ahead of the ships to be pushed.


    I have to admit that I'm not perfect. There are times where I'm just a tiny bit out of alignment with the targets and I end up either scattering them or pushing them off the plane i.e. upwards or downwards.
    And I'll be darned, but sometimes my sense of timing dies and I end up hitting repulsors seemingly at the same instant someone lays down a GW. I don't know about other users, but I get a horrible feeling when I see that it hasn't gone just right :(
    I need a beer.

  • cpc2011acpc2011a Member Posts: 0 Arc User
    edited October 2012
    That would be hell to actually experience, but I can imagine that it'd be a hilarious watch!

    I'm a repulsor user. That said, I'm as careful as I can be with them i.e. watch for GW and tykens that have been thrown down as well as escorts lining up for a run. But generally they are safe to use as long as you follow one simple rule.

    Stay directly ahead of the ships to be pushed.


    I have to admit that I'm not perfect. There are times where I'm just a tiny bit out of alignment with the targets and I end up either scattering them or pushing them off the plane i.e. upwards or downwards.
    And I'll be darned, but sometimes my sense of timing dies and I end up hitting repulsors seemingly at the same instant someone lays down a GW. I don't know about other users, but I get a horrible feeling when I see that it hasn't gone just right :(

    Couldn't have said it better! out of the several Captains I have, only the two Sci's actually use repulsors, and even then typically only during ISN/E when I take up a nanite control role. Ok that's not entirely right, I also use them against cubes, transformers, gates for the extra damage but usually only after getting in a position where my intended target is the only thing the beam(s) hit. I can count the number of times i've needed to use them in Cure on one hand without counting the thumb, GW and tractor beams are enough. Although, yes I have actually needed to push Donatra away from a player holding agro that just wont believe the 5k cloak rule (but even THAT is done by me driving my ship directly in front of said player before hitting the repulsors).

    It all comes down to people not thinking before they use them, and yes I'm also one who wont go chasing after a target thats been pushed off into the ruebarb...unless I did the pushing :)
  • buzzoutbuzzout Member Posts: 119 Arc User
    edited October 2012
    Wish I could say the same. It's just one idiot after another. Just got out of a great match of KASE, in which Mr. "OMGZORS! I can push things!!!!11eleventy" Pushed Donatra around for 20 minutes. Dead serious.

    As stated earlier, I shut them engines down and watched the fun. Every time the group would get around her, whoosh away she went. All that it needed was some classic Benny Hill music and it would have made a great Youtube video.


    This is exactly one of the reasons why we should be allowed to shoot our own teammates.
  • carl103carl103 Member Posts: 1 Arc User
    edited October 2012
    Yeh as a sci who uses repulsers a LO this drives me up the wall. TBR is NOT cruise control for cool.

    Thats my pet hate with it. You see people using them willy nilly, bassiclly smaking them every time they're in range regardless if there's a good reason for it.

    Best one.

    In a 20 Man fleet. Group warps in near freight, i drop GW and then 2 HY Plasma torps down their throat. If you've ever seen this you know what a mess it will make of the group. The escorts where hitting CSV, cruisers FAW'ng. Thie this utter moran in another ship comes in and TBR's them all all over the place, everyones AoE was ruined, (they where outside of 10K for most people). Made the resultant fight far harder and when i got him on PM and told him to pack it in his reply was to call me a cluless newb and say to leave him alone if we wanted max FM's.


    The real issue is the design of phase 3 and 4 of the 20 man itself. TBR is a requierment to doing well there, there are no alternatives. And thats the catch. People bring it because you need it there, but then get it into their head it's ok to use it everywhere.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited October 2012
    Doesn't help that the new 1000-day ships can pack it, given the guys who charge in guns blazing in their fancy escort thing and picked up TBR2 because it does the most damage for a sci skill. Maybe if they took the damage out of TBR, or just nerfed it to be have only enough punch to use against small craft and torps. And this said as someone who uses it to pound the heck out of cubes all the time, let alone the CC abilities. But maybe if it was JUST a tool and didn't do much as a weapon, the stupid people that try and use it as some kind of shotgun and go back to Jam Sensors and such. I'd be willing to give up the damage-dealing ability if it meant stupid people would stop taking it and using it badly. In the right hands its wonderful, but for people who don't think beyond their own DPS....ugh.
  • carl103carl103 Member Posts: 1 Arc User
    edited October 2012
    It's not DPS'rs who are te real issue. it's idiot sci drivers who somehow thing TBR'ing everything all over the place all the time makes things easier.

    They get the idea from Phase 3 and 4 of the new fleet action, (those pahses are unwinabble without it), and apply it everywhere.
  • ozforceozforce Member Posts: 0 Arc User
    edited November 2012
    Wish I could say the same. It's just one idiot after another. Just got out of a great match of KASE, in which Mr. "OMGZORS! I can push things!!!!11eleventy" Pushed Donatra around for 20 minutes. Dead serious.

    As stated earlier, I shut them engines down and watched the fun. Every time the group would get around her, whoosh away she went. All that it needed was some classic Benny Hill music and it would have made a great Youtube video.

    someone make a youtube video of that! idk..do it in a pvp match or something if possible,i really want to see that.
  • orondisorondis Member Posts: 1,447 Arc User
    edited November 2012
    carl103 wrote: »
    It's not DPS'rs who are te real issue. it's idiot sci drivers who somehow thing TBR'ing everything all over the place all the time makes things easier.

    Grav wells on the otherhand are like a dream come true for an escort with CSV. All those spheres and probes nicely together, ready to be hit by cannon scatter volley death.

    Seriously sci guys, use grav wells, your team will LOOOVVEEE you for it.
    Previously Alendiak
    Daizen - Lvl 60 Tactical - Eclipse
    Selia - Lvl 60 Tactical - Eclipse
  • bareelbareel Member Posts: 3 Arc User
    edited November 2012
    Well here is the deal in my sci support-a-scort. Yes I do have TBR and it only gets used to save my bacon, the optional, or minor DPS vs structures when no NPCs are around. Oh and it is handy for swatting down HY plasma torps that aren't even on screen vs cubes. But I only use it at the last possible moment or when no one is near me. And yes you may hate that aspect if I fug it up once or twice but...

    I'm also packing a gravity well with chrono torps and torp spread, along with CSV and an attack pattern beta 3 to use when possible. So with luck for every time I fug up my TBR twice I have grouped up all the enemies, reduced their bonus defense to nothing, and pushed their hull resist pretty far into the negatives for ya :cool:
  • szimszim Member Posts: 2,503 Arc User
    edited November 2012
    This is so true. Tractor beam repulsers... so many who have them, so few who know where and when to use them.

    They are in fact very helpful even in STFs if - and only if - the player using them knows what he's doing. I was saved more than once from spheres who decided to blow up right next to me. And more than once the optional in Infected Elite was saved even though somebody had blown up his generator much too early. And if another guy tries to be a hero by blowing up a cube in cure elite all by himself even though every other player tells him to stop. Then TBRs are quite handy to PUSH BACK the incoming borg fleets.

    But most of the time - unfortunetly - TBRs are used to do the stupiest things.
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited November 2012
    TBR is probably the most useful utility ability in STO. It isn't just for pushing things away from other things.

    It provides decent damage against immovable objects like cubes gates and transformers.

    It takes care of incoming mines, fighters and torpedoes.

    When time needs to be bought it buys far more then a gravity well or a tractor beam does.

    It allows you to divide and conquer in PVP.

    It saves you from a ship going critical when evasive and brace are on cool down and coupled with evasive and emergency power to engines it allows you to hold back probes on both sides of KA at once.

    I use TBRs a lot, especially in pugs. I have saved many days and pulled back many ops from the brink of failure, in part due to TBRs. But I doubt most of the pugs I have helped remember the hundreds of times I have used TBRs FTW. I am sure they remember the one or two times server lag or destraction by my wife caused me to TRIBBLE up though.

    So on behalf of those of us who use TBRs well. I would like to ask the rest of you to please shut your faces. We don't need your put downs. When TBRs go wrong they go horribly wrong, we know. Some people use TBRs in such a way as to give the rest of us a bad name, we know this too. One mistake with TBRs in a match isn't reason to go mental on some one. You don't know why that mistake was made, or if that TBR user uses there TBRs responsibly 99% of the time.

    If you must blame some one for wasting your abilities blame yourself for signing up for a PUG. You knew the kinds of people you might be joined with when you clicked that button. You took that risk. You are the reason you are in the fail group with the fail TBR user. So go moan at yourself.
  • verlaine11verlaine11 Member Posts: 0 Arc User
    edited November 2012
    The players who can use and know how to use it in a beneficial way should be aplauded as they are a useful member of any group, its just that there are a lot of players who are not, an example from 2 weeks ago

    ISE - the player in question goes behind the nanites coming at us as we had started pounding the transformer after doing the 10% rule and he repulses them straight at us costing us the optional, no ryme nor reason for it.... or the idiots who can see the massive cloud of Warp plasma and just before they get to it repulses them away.
  • satanailofhwbgsatanailofhwbg Member Posts: 158 Arc User
    edited November 2012
    My personal favourite is in CSE when the Negh'vars wave pops out of the last cube - I activate GW1 and then CSV3 & Sensor Scan, 2 seconds later I activate TS3. At that very same moment there is someone who shoves the Negs out of range. Priceless. And I'm like "Well, it happens". :)
  • snowpig74snowpig74 Member Posts: 267 Arc User
    edited November 2012
    Tooltip on my Heavy Graviton Beam (Maco XII): +2785 Repel... :D

    o.t.o.h.: Grav Well 3 + Tricobalt-Mines = Cloud of big, yellow numbers
  • xantrisxantris Member Posts: 0 Arc User
    edited November 2012
    szim wrote: »
    And if another guy tries to be a hero by blowing up a cube in cure elite all by himself even though every other player tells him to stop. Then TBRs are quite handy to PUSH BACK the incoming borg fleets.

    Please don't do this unless your group hasn't been able to DPS the raptors/Neg'var down and they've almost reached Kang.

    I can't count how many times I've did a MRRMLL in a pug CSE, and some twit science captain flips his lid and starts scattering raptors all over the damn map because he has it in his head that you need to clear every probe at every gate before you pop a cube.

    Sometimes, just sometimes, we will pop that cube because we know we have the DPS to handle the waves.
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