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S.7 Doff Update and the STO Gateway system

aelfwin1aelfwin1 Member Posts: 2,896 Arc User
With the new updates (listed below) to the Doff system , that essentially would allow you to "Doff sideways" (do missions) but not "up" or "down" (at least not without a cost) -- I'm curios , has this changed your perspective / desire / enthusiasm for the mobile platform that "STO Gateway" represents ?

Duty Officers:
The Dilithium cost associated with Reassignments has been increased:
White to Green: Now 500 Dilithium
Green to Blue: Now 2500 Dilithium
Blue to Purple: Now 5000 Dilithium
The "General Recruitment" assignment available on both faction Academy zones has been altered:
Duration increased from 20 hours to 48 hours.
The cooldown is unchanged.
An input cost of 1000 Dilithium has been added.
Post edited by Unknown User on

Comments

  • luxchristianluxchristian Member Posts: 0 Arc User
    edited November 2012
    No, why should my desire be changed? I get most of my purples from the colonial missions in the nebulas. Grinding them down, selling the blue and rebuying the purple doffs I really want. Better and faster than the stupid upgrinding ;-)
  • ryanevryanev Member Posts: 0 Arc User
    edited November 2012
    The new changes will hurt people grinding doffs for the Starbases and people mass upgrading their doffs.

    Workarounds exist:
    Sell old doffs to the exchange, buy a new one with a higher tier.
    Get all other doff assignments except the doff pack.

    But the old ways combined with the B'Tain and Console clicker nerf will really upset a lot of people, not to mention they are quite frustrating:

    5k Dil + 5 Blues just for a random Purple. I'm sorry, but that's too high, not to mention you can easily get a Random purple for 25k Fleet Credits for fleet bases lv4.
  • towanitowani Member Posts: 104 Arc User
    edited November 2012
    I think this DOff change is the most ridiculous change of S7 and way out of synch Dilth-wise. I hope they lower this soon.

    Dilth is becoming more scarce, and the prices are very inflated.
    Hi. Apparently I'm new here and joined in Jun 2012. Guess I'm in good company though... seems everyone else joined then too!
  • thratch1thratch1 Member Posts: 0 Arc User
    edited November 2012
    They probably want to bleed us out of our Dilithium, especially if a lot of people are cashing out their STF currencies for large amounts.

    Not that I agree with them, of course... but let's face it, what they're doing is pretty clear. With inflated prices and fewer ways to get Dilithium, they just don't want players to have as much as we currently do. Maybe, after they've bled enough Dilithium out of the hands of players, they'll re-adjust the prices so we can still reasonably buy Doffs or whatever with Dilithium while not having enough to spend on Zen.

    Pure speculation, of course.
    [SIGPIC][/SIGPIC]
  • outlaw51825outlaw51825 Member Posts: 172 Arc User
    edited November 2012
    thratch1 wrote: »
    They probably want to bleed us out of our Dilithium, especially if a lot of people are cashing out their STF currencies for large amounts.

    Not that I agree with them, of course... but let's face it, what they're doing is pretty clear. With inflated prices and fewer ways to get Dilithium, they just don't want players to have as much as we currently do. Maybe, after they've bled enough Dilithium out of the hands of players, they'll re-adjust the prices so we can still reasonably buy Doffs or whatever with Dilithium while not having enough to spend on Zen.

    Pure speculation, of course.

    This got blown the moment they made the massive changes to the STF system. They pretended to listen to the fans to buy time for their real issues.

    We never saw numbers on fleet starbase cost reductions, we didnt see the exact numbers for the reputation system in this patch notes incase you didnt notice.

    If i'm grinding 90+ minutes to hit my daily cap after this? (without doff missions) i'm going to pull the plug and uninstall the game at least until the next set of featured episodes. There are far better games with far better F2P systems than the P2W system cryptic is in the middle of creating. IP isnt enough to keep me. I dont know about anyone else.

    And yeah it's P2W now when Bugships can some out of Reinforcement packs, and all of the best ships require either a massive time investement (EC) or 20 bucks. (40 if you bought the ship beforehand.)
  • mirai222mirai222 Member Posts: 337 Arc User
    edited November 2012
    aelfwin1 wrote: »
    I'm curios , has this changed your perspective / desire / enthusiasm for the mobile platform that "STO Gateway" represents ?

    The what now? I'm going to say no, but that's not saying much, since I don't know what this has to do with DOff dilithium prices.

    As far as the new prices go, I'll stop using the General Recruitment and DOff upgrinder. That will hurt my DOff production, and my DOff contributions to the starbase. That's somewhat annoying, but I can live with it.
  • skurfskurf Member Posts: 1,071 Arc User
    edited November 2012
    This got blown the moment they made the massive changes to the STF system. They pretended to listen to the fans to buy time for their real issues.

    We never saw numbers on fleet starbase cost reductions, we didnt see the exact numbers for the reputation system in this patch notes incase you didnt notice.

    If i'm grinding 90+ minutes to hit my daily cap after this? (without doff missions) i'm going to pull the plug and uninstall the game at least until the next set of featured episodes. There are far better games with far better F2P systems than the P2W system cryptic is in the middle of creating. IP isnt enough to keep me. I dont know about anyone else.

    And yeah it's P2W now when Bugships can some out of Reinforcement packs, and all of the best ships require either a massive time investement (EC) or 20 bucks. (40 if you bought the ship beforehand.)

    This game has the best F2P model I've ever seen. The entire game can be played (no locked content) and every single item is available without paying a dime, except for Veteran Rewards, which don't really matter in the grand scheme. I had not paid a dime until I bought my lifetime sub. (wanted the retroactive veteran rewards), yet I still had every ship I wanted (Fleet Defiant, Jem Had'r Attack Ship, Armitage, Recluse, D'Kora, Garumba and Temporal Science Vessel) without paying a dime. All I did was play the game to earn that stuff...for free.
  • rikwesselsrikwessels Member Posts: 367 Arc User
    edited November 2012
    They should have left the Doffs-part of the game out of the clutches of the evil "dilithium-monster".It's one of the truly innovative and fun features of the game and should have been left alone .
  • hevachhevach Member Posts: 2,777 Arc User
    edited November 2012
    I, and many other people, built most of my crew before the doff grinder even existed. With exactly four DS9 packs and probably about 10 standard and reinforcement packs by now (with the whites and greens getting spaced or sold), the rest of my 170+ blues and purples were obtained by in-game, heavily using the high quality recruitment options - prisoner exchange, defection, asylum, and most recently cultural exchange.

    The grinder was not in originally, and building a crew without money on the C-store was already not that difficult.
  • kobayashlmarukobayashlmaru Member Posts: 0 Arc User
    edited November 2012
    Cryptic's motivation for this change is probably economic. There are two types of people impacted by this scenario, those who say Dilithium is scarce and those who have it in abundance. The "dilithium is scarce" crowd are following Cryptic's plan and allows them to control the economy.

    The second group is the one causing problems. Cryptic needs to convince these players to reduce their dilithium stores so they don't capitalize on buying cheap stipend C-points the moment a new item is released, or even bypassing any Dithium-specific content released. Cryptic can see our playing habits and are modifying this part of the game in the hopes that dilithium hoarders will buy in rather than adapt.
    Kobayashi Maru
    Join Date: Sept 2008


    "Holographic tissue paper for the holographic runny nose. Don't give them to patients." - The Doctor
  • adon333adon333 Member Posts: 304
    edited November 2012
    Ofc this isnt helping anyone.. its only to make more ppl buy Dilithium with real life MONEY.

    Too many ppl were perfectly satisfied with grinding out everything in this game and were not having to spend any rl money, PW and Cryptic did not like this.. thus-S7. Srry to say,, but its as simple as that, I dont know why all you ppl are dancing around the elephant in the room.
    [SIGPIC][/SIGPIC]


    Yeah, that's right.
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited November 2012
    Cryptic's motivation for this change is probably economic. There are two types of people impacted by this scenario, those who say Dilithium is scarce and those who have it in abundance. The "dilithium is scarce" crowd are following Cryptic's plan and allows them to control the economy.

    The second group is the one causing problems. Cryptic needs to convince these players to reduce their dilithium stores so they don't capitalize on buying cheap stipend C-points the moment a new item is released, or even bypassing any Dithium-specific content released. Cryptic can see our playing habits and are modifying this part of the game in the hopes that dilithium hoarders will buy in rather than adapt.

    So what is so difficult about creating things people want to buy with their dilithium, as opposed to prying it out of our hands with mind-numbing grinds and sinks?
  • squishkinsquishkin Member Posts: 0 Arc User
    edited November 2012
    So what is so difficult about creating things people want to buy with their dilithium, as opposed to prying it out of our hands with mind-numbing grinds and sinks?
    Nobody's forcing you to buy into those dilithium sinks. They are creating things people want to buy, people are just whining about having to do so.

    Great example is the starbase limited projects. 200,000 dilithium, 14 days, new project every two weeks. Great dilithium sink. Have I heard tons of people whining about them? Damn right. Have I seen tons of people keep buying them? Yep!
  • draugadandraugadan Member Posts: 68 Arc User
    edited November 2012
    Duty Officers:
    The Dilithium cost associated with Reassignments has been increased:
    White to Green: Now 500 Dilithium
    Green to Blue: Now 2500 Dilithium
    Blue to Purple: Now 5000 Dilithium
    The "General Recruitment" assignment available on both faction Academy zones has been altered:
    Duration increased from 20 hours to 48 hours.
    The cooldown is unchanged.
    An input cost of 1000 Dilithium has been added.
    This got blown the moment they made the massive changes to the STF system. They pretended to listen to the fans to buy time for their real issues.

    We never saw numbers on fleet starbase cost reductions, we didnt see the exact numbers for the reputation system in this patch notes incase you didnt notice.

    If i'm grinding 90+ minutes to hit my daily cap after this? (without doff missions) i'm going to pull the plug and uninstall the game at least until the next set of featured episodes. There are far better games with far better F2P systems than the P2W system cryptic is in the middle of creating. IP isnt enough to keep me. I dont know about anyone else.

    And yeah it's P2W now when Bugships can some out of Reinforcement packs, and all of the best ships require either a massive time investement (EC) or 20 bucks. (40 if you bought the ship beforehand.)
    rikwessels wrote: »
    They should have left the Doffs-part of the game out of the clutches of the evil "dilithium-monster".It's one of the truly innovative and fun features of the game and should have been left alone .

    I am not even remotely happy about this update. The new Dilithium sinks (to DOFFs especially), and removing the Dilithium from the B'Tran Cluster and STFs.
    I don't know what impact this will have on me. But, if I can't find a way to get dilithium (for Fleet projects and such) then like one of the posters above I will not be playing. And if I am not playing then I am not PAYING.
    I will give this new season a chance. But there better still be ways to get to the dilithium cap that don't take hours or I am gone.

    For the record I have never turned my dilithium into ZEN. I have not used my dilithium to buy things on the Z-store. I am part of a fleet and use my dilithium for Fleet projects.
  • deletedgeardeletedgear Member Posts: 0 Arc User
    edited November 2012
    If I could specify the specialization of the doff, then I would consider using this. Until then I will never use this system, not for a random doff. There are simply too many things I can spend dilithium on where I know EXACTLY what I'm getting.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2012
    mirai222 wrote: »
    The what now? I'm going to say no, but that's not saying much, since I don't know what this has to do with DOff dilithium prices.

    Ok, since I've seen this thread degenerate into one more "Dill on Doffs is bad" argument , I will ask again :

    Ppl asked for a STO mobile app for ages .
    Since the introduction of the Doff System -- that system has been often mentioned as a prime candidate for a STO mobile app .

    A few weeks ago , the STO Dev team announced the beginnings of an STO app platform called the STO Gateway .

    There was much complaining about the announcment of a clearly unfinished/unpolished product (once again hinting that we were in fact Cryptic's QA department) -- but there was also much rejoicing , as it was seen as a step TOWARD a mobile app Doffing system (Branflakes has hinted as much) .

    BUT THAT WAS ALL BEFORE DILITHIUM CHARGES GOT ADDED TO THE DOFF SYSTEM ! (SEE : OP)

    So , I'll ask again :
    Now that you will no longer be able to fully Doff on the go for free , as some of the Doff gameplay has been monetized by the addition of Dilithium , do you still find the idea of a mobile Doff app to be a cool thing ?

    For me , half an empty glass is still half full , so my answer is yes , I'm still exited (for a possibility of a mobile app) .
    But like many of you -- I can't say that the Dill addition will not hamper my day to day Doffing .
  • thenumber55thenumber55 Member Posts: 0 Arc User
    edited November 2012
    aelfwin1 wrote: »
    Ok, since I've seen this thread degenerate into one more "Dill on Doffs is bad" argument , I will ask again :

    Ppl asked for a STO mobile app for ages .
    Since the introduction of the Doff System -- that system has been often mentioned as a prime candidate for a STO mobile app .

    A few weeks ago , the STO Dev team announced the beginnings of an STO app platform called the STO Gateway .

    There was much complaining about the announcment of a clearly unfinished/unpolished product (once again hinting that we were in fact Cryptic's QA department) -- but there was also much rejoicing , as it was seen as a step TOWARD a mobile app Doffing system (Branflakes has hinted as much) .

    BUT THAT WAS ALL BEFORE DILITHIUM CHARGES GOT ADDED TO THE DOFF SYSTEM ! (SEE : OP)

    So , I'll ask again :
    Now that you will no longer be able to fully Doff on the go for free , as some of the Doff gameplay has been monetized by the addition of Dilithium , do you still find the idea of a mobile Doff app to be a cool thing ?

    For me , half an empty glass is still half full , so my answer is yes , I'm still exited (for a possibility of a mobile app) .
    But like many of you -- I can't say that the Dill addition will not hamper my day to day Doffing .

    if the grinder and free doff packs where the place you where getting your Doffs you where going about it in the most inconvenient way possible. As long as there are people opening lockboxes there will be plenty of cheap "Duty Officer Mini-packs" on the extange to buy
  • gespensterjaegergespensterjaeger Member Posts: 157 Arc User
    edited November 2012
    aelfwin1 wrote: »
    Duty Officers:
    The Dilithium cost associated with Reassignments has been increased:
    White to Green: Now 500 Dilithium
    Green to Blue: Now 2500 Dilithium
    Blue to Purple: Now 5000 Dilithium
    The "General Recruitment" assignment available on both faction Academy zones has been altered:
    Duration increased from 20 hours to 48 hours.
    The cooldown is unchanged.
    An input cost of 1000 Dilithium has been added.?

    insane prices.

    btw they should add so gateway system can be used to assing doff missions on ur captains ...
    If only they fix Cloaking bugg :( *new message BOOM decloacked.
  • zerobangzerobang Member Posts: 0 Arc User
    edited November 2012
    Lets just say, the request for a DOff Mobile App is as old as the first rumors about the DOff System, people wanted a mobile app for this before we even had an idea what this DOff System was going to be.


    So no, this will have no impact on that request, not in the long term.


    But looking at how Cryptic is handling the DOff System, they better be careful that there are still players playing it when that STO Gateway Thing will actually do something with the DOff System, for now it is only displaying information out of the game, it is not even able to change anything inside the game ...yet.

    And honestly i am a bit sceptic that this STO Gateway will be developed far enough to do what we actually want it to do. Soooo.... I believe it when i see it.



    The other question is if there will still be interest in the DOff System by the time this Gateway does what we want it too, i will only say my DOffSheets had way less Traffic since Heretic left and the DOffSystem effectively went from active development into the maintenance mode that it is stuck in for months now...
    [SIGPIC][/SIGPIC]
  • wisethevulcanwisethevulcan Member Posts: 0 Arc User
    edited November 2012
    give it a Little time they will adjust everything again i just bought the multi-mission recon ship with $, bought a pw game card, and now I'm seeing them all over the place and most ppl i ask bought it as well with $. In real life nothing is free it cost $ to keep the servers running so i felt like i should spend something if anything to show my appreciation for an awesome game. so. you people who wanna stop playing altogether because you have to spend a lil money or grind your butt off you are thieves wanting something for nothing, and you are the ones proving to the world Americans are nothing but fat lazy jackasses in which I am not.

    Give it a little time when they make the money they need they will make more changes and make the game better but you want more storyline missions SPEND $ i write custom programs for companys and i charge alot game production is not cheap.

    Bottom line, keep complaining and they stop listening but put your thoughts into a constructive explaination and they will listen. but perfect world is a corporate business they donty care of a couple people go somewhere else especially if they dont spend any money.
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited November 2012
    Since I have to pay money for using a mobile device (to the provider, pun) I'd have to say the dilithium cost didn't change anything for me.

    It was zero and still is :D
  • chikahirochikahiro Member Posts: 35 Arc User
    edited November 2012
    aelfwin1 wrote: »
    With the new updates (listed below) to the Doff system , that essentially would allow you to "Doff sideways" (do missions) but not "up" or "down" (at least not without a cost) -- I'm curios , has this changed your perspective / desire / enthusiasm for the mobile platform that "STO Gateway" represents ?

    It hasn't diminished my enthusiasm in the least. If anything, it means it'll be easier for me to continue DOFFing, and even use a tablet or my smartphone to do so.

    Right now my upgrading is typically via Officer Exchanges, and I'm more likely to grind down than DOFFpact up. I've started doing some upgrades, but then I see 1,000 Dilithium as being relatively trivial at my current earning rates. Also knowing that I'll be more likely to get successes and criticals? Yeah, I'm not worried about it because I'm pretty sure I'll see a return on investment over time.

    Although, honestly, my main breadwinners succeed very consistently, and that's typically with whites and greens. I don't *need* an all blue and purple crew to pull in my low-effort 6,000 (guaranteed) to 10,000 (if I get certain common/uncommon missions) Dilithium a day via DOFFs. I DOFF once a day, collect once a day, that's it. I could earn more if I was inclined to do more, but honestly I'm not.

    I'm happily earning my Dilithium and selling it for Zen. The items I get via DOFFing get sold for EC, and the EC buys commodities my Fleet needs. There's nothing quite like seeing X,000 of Y needed, and buying all of the required commodity to fulfill the requirement :)

    My blog! Zen|Dilithium tracking on Thursdays
    http://samonmaui.blogspot.com
    As a lifetime member of STO, I officially became a financial liability as of April 2012 when compared to a subscriber.
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