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ships worth buying (starting new tac toon)

darshie101darshie101 Member Posts: 70 Arc User
edited November 2012 in Federation Discussion
I am about to start a new toon, and I am not sure about which ship gives me the best bang for the bucks.

I will start probably with a tactical officer (I've played only the sci so far); and in the past, I remember that I would get a token for each promotion, so at that time the problem of which ship to get was not so worrisome.

Now that we need dil and z points to get decent ships, I would like to hear some suggestions about which ship is worth buying, based on these factors:

- how well they retain their value (basically for how long can i fly with them and still being competitive in PVE)

- which one has console that I can transfer to other ships, that are useful also when you hit VA

- that suits tac toon (but can be useful also for other professions)

I have some dil and z points saved, due the fact that I've got the VA ships almost for free (bought the caitian ship, so science is covered; got the 1000 veteran ship, which is a tac ship, and I have the anniversary version of the odyssey, which is a cruiser for the eng class, so I have one for each ); so now I would like to invest in something that I can have fun with and at the same time, that I may use at lower tiers while i work my second toon to VA.

I do not have enough to buy all the ships, nor I want to put money in the game; that's why I want to aim to the best that the shipyard has to offer :) I know that there is not a "best" ship, but there are ships that are worth more than others, and I tried to look at the stats but it didn't clear up my doubts...so I prefer to ask to others that played for sure more toons than me :)

Thanks in advance!
Post edited by darshie101 on

Comments

  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited November 2012
    Wait before I answer, I want some clarification. Are we talking about good VA ships or lower tier ships.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • mimey2mimey2 Member Posts: 0 Arc User
    edited November 2012
    Honestly, the free Patrol Escort or Advanced Escort (if you want an engineering ensign or science ensign more) can do you extremely well as-is. They have no fancy consoles or extra abilities (though if you so chose, you could use the Multi-Vector mode on the Advanced Escort if you ever buy the MVAE), but do their job as escorts quite well.

    That said, all the Tier 5 Escorts on the Fed side are good, it's just about what you wanna do:

    Defiant: Has the Ensign tactical on it, making it annoying that it does, but it does have the cloak, allowing for alpha-strikes.

    Armitage: Engineering heavy with it's Lt. Cmdr engineer, but has a hanger bay, and a lot of potency because of it.

    MVAE: Has Multi-Vector mode, letting you split one ship into three, along with it having a Lt. Cmdr science for a bigger sci heal or a CC ability.

    Those are the three main VA level escorts. Of the three, people would be split on what is best, but I generally prefer the Armitage myself, because of it's Lt. Cdmr engineer personally, the hangar bay is mostly a nice extra option on what to choose.

    That aside, the Grappler on the NX-replica...very meh.

    The Impulse booster console from the Gladius, quite useful if you wanna move REALLY fast in a straight line. Good for getting from A to B, even in a slow, lumbering ship.

    The Thunderchild's Point Defense is excellent at shooting down fighters, torpedoes, mines, and frigates, especially if buffed with Tac buffs and/or Phaser consoles.

    The Sao Paulo's Quad Phaser cannons are excellent to level up with in an escort, but I don't recommend them as much for end game, especially if you wanna use another kind of weapon type later on.

    I think that is about all. Of all those, the Point Defense and Impulse Burst is probably the best choices for consoles to use with anyone.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited November 2012
    If you've got the 1000-day ships then I really don't see what else you could need since its a perfectly effective escort, with universal boffs to boot. The only even-maybe-sorta alternates I can think of are the Armitage (for escort with pets) or the Vesta pack or Nebula (both for sci versatility). But frankly if you've already bought a LTS, just save your stipend for utility stuff or whatever super-fancy whatever comes out in the future. Why spend more money just cause you can?
  • darshie101darshie101 Member Posts: 70 Arc User
    edited November 2012
    Wait before I answer, I want some clarification. Are we talking about good VA ships or lower tier ships.

    I am starting a brand new toon, so I would like something that can be used at lower tiers, but that has good value so I can use it even when I level up (I do not expect to use any ship more than one tier higher the one that they were designed for, of course); same goes for the console...something that can be a good value added on a ship when my toon hits VA.
  • age03age03 Member Posts: 1,664 Arc User
    edited November 2012
    They are all good C ship or not just make your build right and put your points in the right places for space and ground.It is the weapons that make them what they are phaser are good overall damage.tetryons are good to wear down shields and Antiprotons are good at criticals.

    It is best to use photons,quaantum toprs or the harpang torpedo.
    [SIGPIC][/SIGPIC]Age StarTrek-Gamers Administrator
    USS WARRIOR NCC 1720 Commanding Officer
    Star Trek Gamers
  • darshie101darshie101 Member Posts: 70 Arc User
    edited November 2012
    mimey2 wrote: »
    Honestly, the free Patrol Escort or Advanced Escort (if you want an engineering ensign or science ensign more) can do you extremely well as-is. They have no fancy consoles or extra abilities (though if you so chose, you could use the Multi-Vector mode on the Advanced Escort if you ever buy the MVAE), but do their job as escorts quite well.

    That said, all the Tier 5 Escorts on the Fed side are good, it's just about what you wanna do:

    Defiant: Has the Ensign tactical on it, making it annoying that it does, but it does have the cloak, allowing for alpha-strikes.

    Armitage: Engineering heavy with it's Lt. Cmdr engineer, but has a hanger bay, and a lot of potency because of it.

    MVAE: Has Multi-Vector mode, letting you split one ship into three, along with it having a Lt. Cmdr science for a bigger sci heal or a CC ability.

    Those are the three main VA level escorts. Of the three, people would be split on what is best, but I generally prefer the Armitage myself, because of it's Lt. Cdmr engineer personally, the hangar bay is mostly a nice extra option on what to choose.

    That aside, the Grappler on the NX-replica...very meh.

    The Impulse booster console from the Gladius, quite useful if you wanna move REALLY fast in a straight line. Good for getting from A to B, even in a slow, lumbering ship.

    The Thunderchild's Point Defense is excellent at shooting down fighters, torpedoes, mines, and frigates, especially if buffed with Tac buffs and/or Phaser consoles.

    The Sao Paulo's Quad Phaser cannons are excellent to level up with in an escort, but I don't recommend them as much for end game, especially if you wanna use another kind of weapon type later on.

    I think that is about all. Of all those, the Point Defense and Impulse Burst is probably the best choices for consoles to use with anyone.

    Thanks a lot for your insight!

    Is the patrol escort/advanced escort free? Did not know that...I just played 1 toon from close beta to now :)

    I was tempted by the MVAM, but I have already a Tac for the VA tier, and the stats looks pretty similar, so I was more inclined to go for the Armitage, since it has the hangar, and I like the engineering abilities to heal hull.

    My style is more like firing a lot from far away and move around trying to minimize the damage as much as possible...played cruiser mostly, with my science officer, so I find hard to use small and not so resilient crafts...that;s why I want to start a tac toon, but If there is a choice between indiscriminate damage with low survivability, and lesser damage but with the chance to hold the ground for a bit, i go for the second :) Which means that probably the tactical escort is not the ship for me (but many loves in pvp, since it is a moving dps machine LOL)

    So for low tier ships, the thunderchild would be worth, since I can use the point defense console.

    If I buy the sao paulo, are the quad cannons bind on the toon that purchase the ship? Since it is a tier 4 ship I was wondering if there was any way to use the quad cannons on lower tier ship...they seems a good weapon, and considering that I don't do PVP, nor I do STF at Elite level, means that they are the strongest weapon that I can put on my escort :)

    The impulse booster seems similar to evasive maneuver if I am not mistaken

    Thanks for the info!
  • darshie101darshie101 Member Posts: 70 Arc User
    edited November 2012
    If you've got the 1000-day ships then I really don't see what else you could need since its a perfectly effective escort, with universal boffs to boot. The only even-maybe-sorta alternates I can think of are the Armitage (for escort with pets) or the Vesta pack or Nebula (both for sci versatility). But frankly if you've already bought a LTS, just save your stipend for utility stuff or whatever super-fancy whatever comes out in the future. Why spend more money just cause you can?

    True, but I will have no ship when I start the new toon :) In perspective I am covered, but since I gotta go trough the ranks, I would like to buy a useful ship that gives me also a usable console when I hit VA.

    I would gladly not spend any of my dil or z points (i've hit VA without ever buying anything on my main, and I did not have too many problems...even doing STF with the free galaxy refit was not that hard) , but then I would miss some fun console or ships :)
  • darshie101darshie101 Member Posts: 70 Arc User
    edited November 2012
    age03 wrote: »
    They are all good C ship or not just make your build right and put your points in the right places for space and ground.It is the weapons that make them what they are phaser are good overall damage.tetryons are good to wear down shields and Antiprotons are good at criticals.

    It is best to use photons,quaantum toprs or the harpang torpedo.

    Agree partially....I was playing with my caitian carrier, and no matter what weapon and console do I put, that thing was not meant to deliver massive damage anyway :) Each ship has pros and cons due to the different play style; so I would assume that, like in any MMORPG, each class play differently (and here the classes are the ships, right?), so a science toon may be played well also with a ship that is not a science ship, but you would not pull out the fun of playing a science toon :)

    The whole weapons build is something that I am still tweaking...that's a whole different can of worms to open :D
  • age03age03 Member Posts: 1,664 Arc User
    edited November 2012
    It is best to learn the edit button as to what you are doing is spamming trying to increase your post count.

    I wouldn't buy any C store at this point untill you get good at playig Tac.I didn't get my first C ship untill I was VA.
    [SIGPIC][/SIGPIC]Age StarTrek-Gamers Administrator
    USS WARRIOR NCC 1720 Commanding Officer
    Star Trek Gamers
  • mimey2mimey2 Member Posts: 0 Arc User
    edited November 2012
    darshie101 wrote: »
    Thanks a lot for your insight!

    Is the patrol escort/advanced escort free? Did not know that...I just played 1 toon from close beta to now :)

    I was tempted by the MVAM, but I have already a Tac for the VA tier, and the stats looks pretty similar, so I was more inclined to go for the Armitage, since it has the hangar, and I like the engineering abilities to heal hull.

    My style is more like firing a lot from far away and move around trying to minimize the damage as much as possible...played cruiser mostly, with my science officer, so I find hard to use small and not so resilient crafts...that;s why I want to start a tac toon, but If there is a choice between indiscriminate damage with low survivability, and lesser damage but with the chance to hold the ground for a bit, i go for the second :) Which means that probably the tactical escort is not the ship for me (but many loves in pvp, since it is a moving dps machine LOL)

    So for low tier ships, the thunderchild would be worth, since I can use the point defense console.

    If I buy the sao paulo, are the quad cannons bind on the toon that purchase the ship? Since it is a tier 4 ship I was wondering if there was any way to use the quad cannons on lower tier ship...they seems a good weapon, and considering that I don't do PVP, nor I do STF at Elite level, means that they are the strongest weapon that I can put on my escort :)

    The impulse booster seems similar to evasive maneuver if I am not mistaken



    Yes, the Patrol and Advanced Escort is free if you choose one of those as your RA token ship. If not, they're 120,000 dil, same as other normal ships at that level.

    Armitage is a very useful thing, and if you are more used to carriers since you have an Atrox, it's much easier to get into, just get used to the fact of not having two Lt. Cmdr level tactical abilities.

    Thunderchild is an excellent choice, just know that Point Defense only works at 5 km or closer, and takes smaller targets as priority first, and the targeting is random at that anyways. Still, against many small targets or one large target, it can be brutal. I can give greater detail in how it works if you want.

    The Quad Cannons are bound to character, but all C-store ships are account bound, meaning every toon can collect the Sao Paulo as a ship. However, Quad cannons cannot be used on non escort ships (except the Gal-X). While I think you could use the Quads on a lower tier ship, the Sao Paulo is a captain-level ship, and you have to be at the captain level to claim it to use.

    Impulse Burst is kind of the opposite of Evasives. For starters, they have a global cooldown between them (so you can't use them both at the same time). Evasive is about turning and moving much more quickly, but still generally staying around your enemy. Impulse Burst is about moving REALLY REALLY fast in one direction to get from one point to another point.


    I am curious, are you in a fleet? If so, ask around, they might be able to help you out hugely in-game with what they also think of each console.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • darshie101darshie101 Member Posts: 70 Arc User
    edited November 2012
    age03 wrote: »
    It is best to learn the edit button as to what you are doing is spamming trying to increase your post count.

    I wouldn't buy any C store at this point untill you get good at playig Tac.I didn't get my first C ship untill I was VA.

    Sorry, I can't care less of the post count...I am not 13. I prefer forums where users are awarded for useful replies and "thanks", instead than useless numbers on posts made; but sadly this forum is still old school.

    Unless is a 2 line reply, netiquette specify to reply individually; this is how it was since the beginning of internet for the mass (1978 or so).

    Back to the original topic.

    Not sure how you can be "good" at tac; 80% of the game is done trough ship performance and BOFF organization, if you mess up these 2 whatever profession you have does not make a difference.

    Change your weapon type and BOFF skills and your style changes, this is why I always liked this game (and that's why invested in a lifetime sub when we were still in beta).

    I have played my sci until VA as an engineer, getting a science ship only after hitting VA, and I can play either way and have fun...the beauty of this game is that the class is not that important, unless you do PVP (which I don't), so if you just buy VA ships, you are basically wasting the chance to have some fun with other ships (altho most of them are just minimal improvements, at least looking at the stats).
  • darshie101darshie101 Member Posts: 70 Arc User
    edited November 2012
    mimey2 wrote: »
    Yes, the Patrol and Advanced Escort is free if you choose one of those as your RA token ship. If not, they're 120,000 dil, same as other normal ships at that level.

    Armitage is a very useful thing, and if you are more used to carriers since you have an Atrox, it's much easier to get into, just get used to the fact of not having two Lt. Cmdr level tactical abilities.

    Thunderchild is an excellent choice, just know that Point Defense only works at 5 km or closer, and takes smaller targets as priority first, and the targeting is random at that anyways. Still, against many small targets or one large target, it can be brutal. I can give greater detail in how it works if you want.

    The Quad Cannons are bound to character, but all C-store ships are account bound, meaning every toon can collect the Sao Paulo as a ship. However, Quad cannons cannot be used on non escort ships (except the Gal-X). While I think you could use the Quads on a lower tier ship, the Sao Paulo is a captain-level ship, and you have to be at the captain level to claim it to use.

    Impulse Burst is kind of the opposite of Evasives. For starters, they have a global cooldown between them (so you can't use them both at the same time). Evasive is about turning and moving much more quickly, but still generally staying around your enemy. Impulse Burst is about moving REALLY REALLY fast in one direction to get from one point to another point.


    I am curious, are you in a fleet? If so, ask around, they might be able to help you out hugely in-game with what they also think of each console.


    Oh, so you still get the tokens when you level up? I heard that it was removed in Season5 when they introduced the dilithium as currency...good to know!

    I really like the Armitage, I loved the play style of the Atrox and the fact that it is slow is a downside, but it is tough and I am able to take 2 borg cube (or a cube and 3 spheres) just with the carrier and the photonic fleet...and have fun.

    So I cannot target or prioritize what do I hit with the point defense system? It is like the fire at will then? 5Km is fair, considering that if I get attacked by torpedoes or other fighters and mines, they gotta be pretty close (not sure about the range but when I send the fighters to attack they start to attack at a range that is lesser than 10Km, same for the mines, which activates at a short range).

    It may be a good console to use when I do not have the carrier, so I cannot use the intercept command. I will definitely buy that ship at this point!

    Oh, so the quad cannons are items bound on acquire :( Anyway it will be nice to have them from captain on; too bad I cannot put them on my carrier

    I use Evasive maneuvers usually to do that: run away fast in one direction. When I am alone it won't help much, but if I can get far away enough so my attackers find some other target to attack, it gives me time to use the shield and crew skills to replenish health and go back into the fight. This sounds perfect to get out of the 10K range for the attack; another must buy :)

    I am not in a fleet for 2 reasons: I don't play that often and I cannot commit too much due the constrains that I have (family and work); so usually fleets don't like to have a guy lurking at random and not participating every single day :D Plus it is hard to find a casual fleet that is on the WC; saw some but they require to commit.

    I have my own fleet made by me on day 1...no fun of course to be in a fleet if you are the only one :) Gotta check again the fleet lists; maybe now there are more adult oriented and mellow fleet that does not require mandatory participation.
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited November 2012
    The CMDR Excelsior when built right can keep up in ESTFs so that's 1 to keep in mind
    ZiOfChe.png?1
  • darshie101darshie101 Member Posts: 70 Arc User
    edited November 2012
    adamkafei wrote: »
    The CMDR Excelsior when built right can keep up in ESTFs so that's 1 to keep in mind

    I love the excelsior design; and I was planning to get either the AHC at commander level (the trans warp computer may be useful, unless can be used only on the excelsior...the description mention just "cruisers" so I assume that any cruiser class may use it), unless is better to get the refit version...but it cost twice as much.
  • boneshroudboneshroud Member Posts: 9 Arc User
    edited November 2012
    If you enjoy the catian carrier, but also like flying escorts there is a ship you may really like piloting: the recluse carrier. You cannot directly purchase it from the c-store as it is a lobi store purchase, but it does require keys to open lockboxes so I suppose it -can- be considered a c-store item heh (also you can get the keys or the ship itself from the exchange if you have the cash).

    I play a tac officer, and the recluse has some nice options:

    - it has a universal commander slot, so you can put a tac officer in there for some serious damage potential.

    - it has two unique consoles it can use to up its damage: the tholian web generator and the tholian tetryon grid. The web generator creates a huge energy cage that deals a significant proton DoT to all within it and follows up with a 3k hit at the end. The grid buffs all ally energy ally damage within 6 km by 33% for 5 seconds and allows your pets to get in two extra "reflective" beam hits on the target they are swarming - so good for some burst potential.

    The grid console comes with the ship, but you'll need an orb weaver for the web console. Also, onthe the widow fighters can use the grid's reflective beam attacks.

    It's a seriously good ship if you like carriers.
  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited November 2012
    darshie101 wrote: »
    Oh, so you still get the tokens when you level up? I heard that it was removed in Season5 when they introduced the dilithium as currency...good to know!

    I really like the Armitage, I loved the play style of the Atrox and the fact that it is slow is a downside, but it is tough and I am able to take 2 borg cube (or a cube and 3 spheres) just with the carrier and the photonic fleet...and have fun.

    So I cannot target or prioritize what do I hit with the point defense system? It is like the fire at will then? 5Km is fair, considering that if I get attacked by torpedoes or other fighters and mines, they gotta be pretty close (not sure about the range but when I send the fighters to attack they start to attack at a range that is lesser than 10Km, same for the mines, which activates at a short range).

    It may be a good console to use when I do not have the carrier, so I cannot use the intercept command. I will definitely buy that ship at this point!

    Oh, so the quad cannons are items bound on acquire :( Anyway it will be nice to have them from captain on; too bad I cannot put them on my carrier

    I use Evasive maneuvers usually to do that: run away fast in one direction. When I am alone it won't help much, but if I can get far away enough so my attackers find some other target to attack, it gives me time to use the shield and crew skills to replenish health and go back into the fight. This sounds perfect to get out of the 10K range for the attack; another must buy :)

    I am not in a fleet for 2 reasons: I don't play that often and I cannot commit too much due the constrains that I have (family and work); so usually fleets don't like to have a guy lurking at random and not participating every single day :D Plus it is hard to find a casual fleet that is on the WC; saw some but they require to commit.

    I have my own fleet made by me on day 1...no fun of course to be in a fleet if you are the only one :) Gotta check again the fleet lists; maybe now there are more adult oriented and mellow fleet that does not require mandatory participation.

    Last I checked the carrier could mount cannons. And while the weapon may be bound the ship can be claimed by any character on your account once you buy it. So you could claim it with every character on your account.

    As for console abilitys in all honesty I have almost every ship fed side and I don't generaly use any of the consoles past a certain point. The point defence system is probably the most useable and if you plan on buying the armitage you can use the thunderchild costume pices with it. Honestly tho if you haven't leveled a character since before F2P then youll find out that it goes much faster now. You can barely get into the romulan missions before you hit 50.

    On some side notes. Yes the free ship with rank up still exists but only if you are currently subscribed otherwise they cost dilithium. And if you a 600 day vet the free VA ship token still exists as well. And as for a fleet I recently hooked up with UFP and so far they haven't asked anything of me. I just play my hour or 2 a day and go on my way. www.ufp.com.
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  • mimey2mimey2 Member Posts: 0 Arc User
    edited November 2012
    darshie101 wrote: »
    Oh, so you still get the tokens when you level up? I heard that it was removed in Season5 when they introduced the dilithium as currency...good to know!

    I really like the Armitage, I loved the play style of the Atrox and the fact that it is slow is a downside, but it is tough and I am able to take 2 borg cube (or a cube and 3 spheres) just with the carrier and the photonic fleet...and have fun.

    So I cannot target or prioritize what do I hit with the point defense system? It is like the fire at will then? 5Km is fair, considering that if I get attacked by torpedoes or other fighters and mines, they gotta be pretty close (not sure about the range but when I send the fighters to attack they start to attack at a range that is lesser than 10Km, same for the mines, which activates at a short range).

    It may be a good console to use when I do not have the carrier, so I cannot use the intercept command. I will definitely buy that ship at this point!

    Oh, so the quad cannons are items bound on acquire :( Anyway it will be nice to have them from captain on; too bad I cannot put them on my carrier

    I use Evasive maneuvers usually to do that: run away fast in one direction. When I am alone it won't help much, but if I can get far away enough so my attackers find some other target to attack, it gives me time to use the shield and crew skills to replenish health and go back into the fight. This sounds perfect to get out of the 10K range for the attack; another must buy :)

    I am not in a fleet for 2 reasons: I don't play that often and I cannot commit too much due the constrains that I have (family and work); so usually fleets don't like to have a guy lurking at random and not participating every single day :D Plus it is hard to find a casual fleet that is on the WC; saw some but they require to commit.

    I have my own fleet made by me on day 1...no fun of course to be in a fleet if you are the only one :) Gotta check again the fleet lists; maybe now there are more adult oriented and mellow fleet that does not require mandatory participation.

    F2Ps I believe get tokens up to captain level, Golds and all Lifers get it up to RA, and 600 Vets and Lifers get a VA token (though your choices are limited).

    That's correct, you cannot choose what it shoots at. Even so, it'll fire at torpedoes, fighters, etc and usually kill them in one shot, maybe two if they are really tough, or if it missed. Frigates (including escort-level ships I believe) also take 3 times as much damage as well.

    Borg Probes as an example, with that console alone, can be ripped through in moments, even on Elite Stfs.

    Well the ship you buy is account bound, so you can claim the cannons on each and every last toon you have.

    Impulse Burst also gives you a huge Defense boost, meaning virtually everything will miss you at that point for those few seconds, almost guaranteeing that you're gonna be outta there.

    Well, if you want a fleet, mine would be quite glad to welcome you. We're kind of a big fleet, but not a mega-fleet though with so many members, still quite casual though, and even if you weren't on a lot, that wouldn't be a problem at all.
    darshie101 wrote: »
    I love the excelsior design; and I was planning to get either the AHC at commander level (the trans warp computer may be useful, unless can be used only on the excelsior...the description mention just "cruisers" so I assume that any cruiser class may use it), unless is better to get the refit version...but it cost twice as much.

    Transwarp computer can be used on any ship, though it's not very useful at all in a combat situation. The one or two point of extra power isn't worth the console slot. For Transwarps, it's great though.

    The RA level Excelsior is my favorite ship in the game. It has a Lt. Cmdr tactical on it, allowing it to have a lot more punch than most other cruisers.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • tom61stotom61sto Member Posts: 3,673 Arc User
    edited November 2012
    Wow. Still old info in regards to ship tokens. Despite what the feature chart said pretty much right up until F2P launched, all players get ship tokens every rank up to and including Rear Admiral, Lower Half since the F2P launch (whether Gold or Silver).
  • darshie101darshie101 Member Posts: 70 Arc User
    edited November 2012
    boneshroud wrote: »
    If you enjoy the catian carrier, but also like flying escorts there is a ship you may really like piloting: the recluse carrier. You cannot directly purchase it from the c-store as it is a lobi store purchase, but it does require keys to open lockboxes so I suppose it -can- be considered a c-store item heh (also you can get the keys or the ship itself from the exchange if you have the cash).

    I play a tac officer, and the recluse has some nice options:

    - it has a universal commander slot, so you can put a tac officer in there for some serious damage potential.

    - it has two unique consoles it can use to up its damage: the tholian web generator and the tholian tetryon grid. The web generator creates a huge energy cage that deals a significant proton DoT to all within it and follows up with a 3k hit at the end. The grid buffs all ally energy ally damage within 6 km by 33% for 5 seconds and allows your pets to get in two extra "reflective" beam hits on the target they are swarming - so good for some burst potential.

    The grid console comes with the ship, but you'll need an orb weaver for the web console. Also, onthe the widow fighters can use the grid's reflective beam attacks.

    It's a seriously good ship if you like carriers.

    I think that I know which ship are you talking about....is the one that looks like Nero's ship in miniature? (spiky and irregular?); the one that was on the tholian boxes?

    I have a very conflictual relation with boxes....until they put some sort of "1 in 10 boxes is a ship" odds, I won't touch them :) Can you use any of these extra console on another ship?
  • darshie101darshie101 Member Posts: 70 Arc User
    edited November 2012
    mimey2 wrote: »
    F2Ps I believe get tokens up to captain level, Golds and all Lifers get it up to RA, and 600 Vets and Lifers get a VA token (though your choices are limited).

    That's correct, you cannot choose what it shoots at. Even so, it'll fire at torpedoes, fighters, etc and usually kill them in one shot, maybe two if they are really tough, or if it missed. Frigates (including escort-level ships I believe) also take 3 times as much damage as well.

    Borg Probes as an example, with that console alone, can be ripped through in moments, even on Elite Stfs.

    Well the ship you buy is account bound, so you can claim the cannons on each and every last toon you have.

    Impulse Burst also gives you a huge Defense boost, meaning virtually everything will miss you at that point for those few seconds, almost guaranteeing that you're gonna be outta there.

    Well, if you want a fleet, mine would be quite glad to welcome you. We're kind of a big fleet, but not a mega-fleet though with so many members, still quite casual though, and even if you weren't on a lot, that wouldn't be a problem at all.



    Transwarp computer can be used on any ship, though it's not very useful at all in a combat situation. The one or two point of extra power isn't worth the console slot. For Transwarps, it's great though.

    The RA level Excelsior is my favorite ship in the game. It has a Lt. Cmdr tactical on it, allowing it to have a lot more punch than most other cruisers.

    Thanks for the reply (also to disposeableh3r0; you guys replied on the same topic)

    I see, so since I am a lifetimer, I get the free tokens...glad that it didn't changed at least for me (altho if you buy ships on the store, I don't see a point in using the tokens for the regular ships thou; unless you want to collect em all). also the Vet tokens are very useful; too bad that I can't get the odyssey on my other toons since it was a one time shot during the anniversary.

    So this console sounds like it gives the best bang for the bucks! If it works also on the massive borg energy bolts (the ones in the borg invasion missiles against the huge ship) then it is a keeper! That one with the photon torpedo barrage on the Armitage is pure destruction :) Can't wait to try this combo (maybe with quad cannons too! Since I can mount them on a carrier) on my new toon!!

    I will get the Impulse burst too, since the Gladius is a decen ship, with the extra slot for the eng console and the higher tac level BOFF

    Agree that the transwarp computer is useless in combat, but I can swap it with something else while in sector space and save the hassle to travel from A to B :)

    If you guys do not have the requirement like you must log in every week; then it may work. I usually play in weekends on evening hours (PST), but not every weekend. I will check also FPO.

    Thanks for the valuable info!
  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited November 2012
    darshie101 wrote: »
    Thanks for the reply (also to disposeableh3r0; you guys replied on the same topic)

    I see, so since I am a lifetimer, I get the free tokens...glad that it didn't changed at least for me (altho if you buy ships on the store, I don't see a point in using the tokens for the regular ships thou; unless you want to collect em all). also the Vet tokens are very useful; too bad that I can't get the odyssey on my other toons since it was a one time shot during the anniversary.

    So this console sounds like it gives the best bang for the bucks! If it works also on the massive borg energy bolts (the ones in the borg invasion missiles against the huge ship) then it is a keeper! That one with the photon torpedo barrage on the Armitage is pure destruction :) Can't wait to try this combo (maybe with quad cannons too! Since I can mount them on a carrier) on my new toon!!

    I will get the Impulse burst too, since the Gladius is a decen ship, with the extra slot for the eng console and the higher tac level BOFF

    Agree that the transwarp computer is useless in combat, but I can swap it with something else while in sector space and save the hassle to travel from A to B :)

    If you guys do not have the requirement like you must log in every week; then it may work. I usually play in weekends on evening hours (PST), but not every weekend. I will check also FPO.

    Thanks for the valuable info!

    Just have to check in with an email link they send you once a month. You know to make sure your still alive.
    As a time traveller, Am I supposed to pack underwear or underwhen?

    Not everything you see on the internet is true - Abraham Lincoln

    Occidere populo et effercio confractus
  • darshie101darshie101 Member Posts: 70 Arc User
    edited November 2012
    Just have to check in with an email link they send you once a month. You know to make sure your still alive.

    Sounds good :)

    BTW the URL is http://ufplanets.com, there is a ufp.com but is not a STO fleet LOL

    @mimey2: What's the url of your fleet?
  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited November 2012
    darshie101 wrote: »
    Sounds good :)

    BTW the URL is http://ufplanets.com, there is a ufp.com but is not a STO fleet LOL

    @mimey2: What's the url of your fleet?

    oops lol see I barely go there.
    As a time traveller, Am I supposed to pack underwear or underwhen?

    Not everything you see on the internet is true - Abraham Lincoln

    Occidere populo et effercio confractus
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