Would rather have KDF content instead of a c store ship.
I would rather have some proper KDF Fleet ship variants, instead of all those useless lower tier refits. Fleet Kar'Fi is on top of my "do want" list in that regard. No idea why Cryptic's ignoring the issue - no new modeling work required whatsoever, just re-using old ships by giving them better stats and a console slot. It's not even an issue of integrated abilities, as most of the ships don't even have any aside from Guramba and B'Rel.
I do hope this is fed kar'fi equivalent...but it would need two hangers, 4/3 fore aft weps, etc!
I hope so as well, but to be honest I wouldn't want it to have 2 hangar slots. Instead, a bit higher turn-rate or more hull would be nice. The rest can remain the same for my taste - Cmdr. Sci and lt.cmdr. tac + dual cannons is all I need in this case.
I hope the dev blog with stats is gonna come out today... The curiosity is killing me. ;>
Also, I wonder if the ship will come with its unique bridge/interior... But I doubt it.
This is an out-of-date model (over a month old, at this point). The scales are off (like I said in the video). Namely the nacelles/pylons, which make the rear of the hull look far larger than it actually is. It's still big, even in Rademaker's design. Couple the wonky scales on parts, it's still shot with a hand-held, a nice one, mind you, but still not perfect.
You'll see more soon.
he was refering to an old photo - but what is of most interest is that he did not refute the title of the thread - which was that the vesta will have a hanger bay!
He also did not speak of it in any capacity other than visual work save for the comment that we will know more soon.
Just playing devils advocate here. I'm relatively certain we will see it launch fighters in some capacity.
True he did not say yes, however, many times when someone has posted that a "Ship Will have This" thread - the dev's have come on the tread and said "no it won't"
Leaving it as a no-comment: Is almost as good as a confirmation until the official news is announced.
I hope so as well, but to be honest I wouldn't want it to have 2 hangar slots. Instead, a bit higher turn-rate or more hull would be nice. The rest can remain the same for my taste - Cmdr. Sci and lt.cmdr. tac + dual cannons is all I need in this case.
I hope the dev blog with stats is gonna come out today... The curiosity is killing me. ;>
Also, I wonder if the ship will come with its unique bridge/interior... But I doubt it.
I quit flying single hangar ships because of the increased launch cool down when compared to two hangar ships!
I quit flying single hangar ships because of the increased launch cool down when compared to two hangar ships!
Probably the Aux bonus most two-hangar ships have, should be less of an issue when adapted KHG (+3 Aux with engine, +8 for two-piece set) is available Fed side.
Probably the Aux bonus most two-hangar ships have, should be less of an issue when adapted KHG (+3 Aux with engine, +8 for two-piece set) is available Fed side.
Nope .. It has to do with the number of hangars and the procs for the flight deck doffs. Every time you hit a hangar...you get the proc.
For hec...this is about 20 seconds per launch. For kar fi it is about 10.
Nothing to do with power settings...everything to do with the launch button.
Comments
Which is where they're likely to spring some KDF ship at the same time they do the Ambassador next year...
...but there's what - two Fed ships before that?
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Nothing comes close to kar'fi and I find it extremely difficult to fly any other KDF ship!
I do hope this is fed kar'fi equivalent...but it would need two hangers, 4/3 fore aft weps, etc!
I don't see myself buying any more three ship packs after the massive pile of sheet that is known as odyssey!
I hope so as well, but to be honest I wouldn't want it to have 2 hangar slots. Instead, a bit higher turn-rate or more hull would be nice. The rest can remain the same for my taste - Cmdr. Sci and lt.cmdr. tac + dual cannons is all I need in this case.
I hope the dev blog with stats is gonna come out today... The curiosity is killing me. ;>
Also, I wonder if the ship will come with its unique bridge/interior... But I doubt it.
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
he was refering to an old photo - but what is of most interest is that he did not refute the title of the thread - which was that the vesta will have a hanger bay!
Just playing devils advocate here. I'm relatively certain we will see it launch fighters in some capacity.
True he did not say yes, however, many times when someone has posted that a "Ship Will have This" thread - the dev's have come on the tread and said "no it won't"
Leaving it as a no-comment: Is almost as good as a confirmation until the official news is announced.
I quit flying single hangar ships because of the increased launch cool down when compared to two hangar ships!
cant wait
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Probably the Aux bonus most two-hangar ships have, should be less of an issue when adapted KHG (+3 Aux with engine, +8 for two-piece set) is available Fed side.
Nope .. It has to do with the number of hangars and the procs for the flight deck doffs. Every time you hit a hangar...you get the proc.
For hec...this is about 20 seconds per launch. For kar fi it is about 10.
Nothing to do with power settings...everything to do with the launch button.
This deflector can fire phaser energy!!