I was headed off to dinner but decided to catch "one last STF" as I had 15 minutes to spare. Perfect for a fast and furious round of infected, and with a new assault carrier build I could do like 600k damage (very conservative minimum) to unshielded targets every minute or so.
Immediately upon map entry someone on team chat started to act like a defeatist the very moment he looked the team's ships over.
They were a myrad bunch of things you don't normally see like a Klingon cruiser, Tholian carrier, an Intrepid, a new Chimera and lastly "The Defeatist"'s Caitian Atrox class.
Every step of the way, that guy in the Cat Carrier would call us NOOBs, how we should do this and do that, split up and target things instead of concentrating fire, etc etc.
No one responded to that person who, with his time spent typing stuff, would have done minimal damage to anything. Random undirected, sporadic fighter attacks don't really damage stuff, not on Elite difficulty.
What us 4 were doing in our rag tag fleet was swooping in on one generator, taking it down to 10% instantly, rinse and repeat for all 4 generators. With a shortage of individual DPS this was a time saving and visually bloody impressive maneuver. By the time my Recluse had turned around I was already on an attack vector for the transformer. The coordination between different types of starships was so perfect, even the Blue Angels would give a nod of approval. And mind you, these are from random PUGs, one with a new and still 'experimental' ship.
With all 4 generators down we blew the transformer to smithereens in record time. The spheres too, disappeared after encountering a gigantic volley of Tricobalt mines. Nothing stopped the ragtag fleet.
But still, The Defeatist was not pleased. He still called us NOOBs and said do this do that at random. I assure you, if anyone followed The Defeatist's instructions, the team would have lost.
What we PUGs did was ignore that guy. After all, instead of wasting time arguing with an idiot and a moron (who will always be that regardless) we focused on generating MAXIMUM EFFORT just as good veteran combat pilots do.
Instead of plinking at max range at the gate I charged right up to point blank range, tanked it and blew it to bits with Dispersal Pattern 3 tricobalts and every known damage buff known to mankind. I swung around, ripped a hole in the cube shields, rammed my Tholian carrier into the face of the cube and started feeding it more tricobalt things, all the while the PUGs (save for The Defeatist hanging off in a distance) making devastating strafing runs with DHCs, torpedoes and sci debuffs from the Intrepid.
All the while I notice the Intrepid and the Chimera were actually throwing us team heals on a regular basis. Who said PUGs were hopeless?
When all was said and done and we won the mission with 5 minutes to spare, I enquired on team chat "What was wrong, we were on schedule for optional throughout", to which The Defeatist said: "Even noobs can be lucky".
I'll tell you what, Mr Caitian Atrox pilot.
Us so called noobs aren't interested in your diatribe at "optimal ships". Whatever goes into my Elite STF map is an asset not a liability. I don't care if some real greenhorn pilot brings in a rainbow cruiser, I can make that rainbow cruiser pilot into an awesome tanker with just 5 damn minutes of my sweet time.
For 99.9 % of my Elite STF experience since March 2012, my PUG teams have never failed to win on ISE and KASE. They are pretty much stress free maps these days especially with super OP lockbox and Z-store ships these days.
So do me a favour, STFU and fly the missions like the rest of us. Produce maximum effort, coach the new guys if you want to, if not leave it to flight instructors like me, STFU and be happy with your 0.05% chance of prototype tech and a thousand plus Dilithium ore just like the rest of us.
MMORPG players are not NOOBs. We are human beings, with lives, careers and we happily support the one and only Star Trek MMO out there. This is not a cheap game to play and excel at. We want big guns, new ships that can cost $200.
So take the word NOOB and use it on yourself, Mr Defeatist!
The real NOOBS in this game are those who sit in one corner the entire battle typing away on team chat while the rest of us so called hopeless PUGs fight and win the war for you.
STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.
The phrase "Lions led by donkeys" springs to mind.
In my many many many many estf runs I have only ever encounterd this once, and it was a Dreadnaught captain who decided he didn't like the team setup and was just going to circle above and tell us what we were doing wrong.
Did I mention this know it all Dreadnaught captain was using rainbow (multiple energy types) DHCs.... go figure.
yeah something many people in this game still have to learn: 90% of your performance is composed of your own skill, skilltree, weapons and ship setup...only 10% of your performance is actually caused by the ship you use.
the less skill a player has, the more important all other factors become.
Today 2 star cruisers and a regent and a galaxy x
first run today
should smoke when I am in a wells right wrong tier 4 ships in elite
the 2 star cruiser not set up with repulse
lost option quick
an hour to clear first gen same on second they don't get how to rupulse 2
fail to ignore spheres
3 fail to clear nanites
it is a bad joke
have notice cure bug is in INFECTED now where fails to load
it is also called frustrastion and asumption
I wait to make judgement on someone meaning I wait to see how long it takes to clear
Istart to get puchy 45 minutes on first gen
we all need to be respectful but noobs need to respect vets and learn the mission first
I have 4 medal of honors and still no sets on those toons mostly do to noob factor
I have a right to be mad with them
Seriously. If I'd hung out with players like you who'd had that attitude, I might have actually taken an interest in STF's and PvP.
I bet if I had to go AFK to deal with one of my kids offline, you're the kind of person who wouldn't chew me out for it. Not happy about it, sure, but decent about it.
Thanks for being part of the real Community.
My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here Link: How to PM - Twitter @STOMod_Bluegeek
I was quite happy to meet them a couple of days back and found that they are a professional group of STF players, who are VERY nice and a great team to play with. Now, I don't like to go into an STF, when they are not online. They love to help and advice and are quite patient. Amazing group.
Please send me a message in-game and I'd be happy to have one of them send you an invite.
@Carmenara,
You seem to have a wonderful attitude about playing. Although my post would seem to be a blatant endeavour at recruiting, please consider joining us. I love having a great group to play with and would be glad to have you in my fleet.
I was quite happy to meet them a couple of days back and found that they are a professional group of STF players, who are VERY nice and a great team to play with. Now, I don't like to go into an STF, when they are not online. They love to help and advice and are quite patient. Amazing group.
Please send me a message in-game and I'd be happy to have one of them send you an invite.
@Carmenara,
You seem to have a wonderful attitude about playing. Although my post would seem to be a blatant endeavour at recruiting, please consider joining us. I love having a great group to play with and would be glad to have you in my fleet.
With regards and best wishes,
I think I would definitely love to PUG with @bluegeek and make a video out of observing his ship and Winston may I please have your in-game handle? I'll send you some hollers when I get home for the weekend.
I've been looking for performance-oriented, willing-to-share and open-minded guilds but have had little luck with this endeavour.
STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.
My fleet we try to inform people how to stf right and take command when we come in, and never have a negative attitude, and are always the last to leave if a group falls apart. I hate negative attitudes especialy before it begins. With my build weve manged to get the gens with only 3 people left in a team because of all my holds, slows, and repulsors i run on my sci stf build. If people have a negative attitude they shouldnt even play.
I was headed off to dinner but decided to catch "one last STF" as I had 15 minutes to spare. Perfect for a fast and furious round of infected, and with a new assault carrier build I could do like 600k damage (very conservative minimum) to unshielded targets every minute or so.
Immediately upon map entry someone on team chat started to act like a defeatist the very moment he looked the team's ships over.
They were a myrad bunch of things you don't normally see like a Klingon cruiser, Tholian carrier, an Intrepid, a new Chimera and lastly "The Defeatist"'s Caitian Atrox class.
Every step of the way, that guy in the Cat Carrier would call us NOOBs, how we should do this and do that, split up and target things instead of concentrating fire, etc etc.
No one responded to that person who, with his time spent typing stuff, would have done minimal damage to anything. Random undirected, sporadic fighter attacks don't really damage stuff, not on Elite difficulty.
What us 4 were doing in our rag tag fleet was swooping in on one generator, taking it down to 10% instantly, rinse and repeat for all 4 generators. With a shortage of individual DPS this was a time saving and visually bloody impressive maneuver. By the time my Recluse had turned around I was already on an attack vector for the transformer. The coordination between different types of starships was so perfect, even the Blue Angels would give a nod of approval. And mind you, these are from random PUGs, one with a new and still 'experimental' ship.
With all 4 generators down we blew the transformer to smithereens in record time. The spheres too, disappeared after encountering a gigantic volley of Tricobalt mines. Nothing stopped the ragtag fleet.
But still, The Defeatist was not pleased. He still called us NOOBs and said do this do that at random. I assure you, if anyone followed The Defeatist's instructions, the team would have lost.
What we PUGs did was ignore that guy. After all, instead of wasting time arguing with an idiot and a moron (who will always be that regardless) we focused on generating MAXIMUM EFFORT just as good veteran combat pilots do.
Instead of plinking at max range at the gate I charged right up to point blank range, tanked it and blew it to bits with Dispersal Pattern 3 tricobalts and every known damage buff known to mankind. I swung around, ripped a hole in the cube shields, rammed my Tholian carrier into the face of the cube and started feeding it more tricobalt things, all the while the PUGs (save for The Defeatist hanging off in a distance) making devastating strafing runs with DHCs, torpedoes and sci debuffs from the Intrepid.
All the while I notice the Intrepid and the Chimera were actually throwing us team heals on a regular basis. Who said PUGs were hopeless?
When all was said and done and we won the mission with 5 minutes to spare, I enquired on team chat "What was wrong, we were on schedule for optional throughout", to which The Defeatist said: "Even noobs can be lucky".
I'll tell you what, Mr Caitian Atrox pilot.
Us so called noobs aren't interested in your diatribe at "optimal ships". Whatever goes into my Elite STF map is an asset not a liability. I don't care if some real greenhorn pilot brings in a rainbow cruiser, I can make that rainbow cruiser pilot into an awesome tanker with just 5 damn minutes of my sweet time.
For 99.9 % of my Elite STF experience since March 2012, my PUG teams have never failed to win on ISE and KASE. They are pretty much stress free maps these days especially with super OP lockbox and Z-store ships these days.
So do me a favour, STFU and fly the missions like the rest of us. Produce maximum effort, coach the new guys if you want to, if not leave it to flight instructors like me, STFU and be happy with your 0.05% chance of prototype tech and a thousand plus Dilithium ore just like the rest of us.
MMORPG players are not NOOBs. We are human beings, with lives, careers and we happily support the one and only Star Trek MMO out there. This is not a cheap game to play and excel at. We want big guns, new ships that can cost $200.
So take the word NOOB and use it on yourself, Mr Defeatist!
The real NOOBS in this game are those who sit in one corner the entire battle typing away on team chat while the rest of us so called hopeless PUGs fight and win the war for you.
Yeah ! You tell 'em sister !
A positivist attitude always helps !
The Redneck Academy have a real great (and wise) asset with the likes of you!
Some people are just a little too serious in this game. I play games to have fun. Sometimes the optionals are completed, sometimes they aren't. The nice thing is, you can play them again in a short period of time.
I've seen some people freak right out after an optional has been lost. If you can't take a loss (of the optional) like a man, or woman, in a video game, then real life must be dang hard.
As for leaving in the middle due to real life, real life comes first. No problem at all. Leaving in the middle just to troll, well, just move on. No sense getting worked up over a game.
That attitude really needs to change, as it's putting people off.
Just this afternoon, I was in an ISE, team of mixed skills and ships, not doing too bad, though at a leisurely pace.
At some point I notice one of the players had 14 ship injuries, so I pointed out to him, real friendly, that he might like to invest in some components. I figured he might not know, so I explained briefly how that would make his life a lot easier.
Great was my surprise when a third guy suddenly gave me a very passive aggressive response, asking me who I was talking to (mentioned in my first line of advice), and what I was thinking.
Turned out, after I explained, that he thought I was being sarcastic and attacking every other player there. His next reply, after realising I meant to help, came across as a little sheepish, and ever so slightly surprised.
Now, having experienced quite some enraged players in STF's, I'm not surprised he thought that. It is, however, sad that somebody would immediately draw such conclusions when somebody is offering advice.
i am in a fleet, but do 90% of my STFs in pugs. the number one thing i see that indicates there is going to be problems is someone using the term "noob".
i have found the best thing to do is to just simply ignore them when they start that.
the other day in a CSE a player started calling everyone "noob" and stated that he would quit if we did not follow his orders. well he quit. i stated in chat "good riddance". no replies or other comments. we went ahead and successfully completed the CSE with just 4 of us.
either this guy gets around a lot or there are many like him.
The phrase "Lions led by donkeys" springs to mind.
In my many many many many estf runs I have only ever encounterd this once, and it was a Dreadnaught captain who decided he didn't like the team setup and was just going to circle above and tell us what we were doing wrong.
Did I mention this know it all Dreadnaught captain was using rainbow (multiple energy types) DHCs.... go figure.
Have you ever considered writing a book. I laughed but you are absolutely right - splitting up in certain stf's ie Infected Will result is pure failure;
It's good to see we have cool players who have a lot of experience and are willing to share their knowledge in a positive way, The OP impresses me as being such, kudos to your sir.
If Mr. Defeatist were half as good as his opinion of himself he would have know he was wasting everyone's time ranting in an STF when there was a mission to complete, but then he's probably one of those people who gets trod on by everyone he meets in the real world.
If something is not broken, don't fix it, if it is broken, don't leave it broken.
I don't like the noob TRIBBLE either, its counter productive and doesn't help.
I have seen "experienced" players act like children, towards new players or those of us who try to help new players. I can't tell you how many times I have stopped to explain how to complete and STF and get TRIBBLE for it. I know some will say that they should know how to do it before but everyone has to have a first time running an STF. In essence stop acting like the business end of horse and have a little patience.
I also try to provide a little leadership by asking who has probes, if we are observing the 10 percent rule, etc.. I find most players won't answer but will then complain when the objective is lost or the mission fails.
Success in the STFs is part equipment and a whole lot of communication, unfortunately too many people go in with guns blazing an no clue as whats happen elsewhere on the map.
"Live Long and Prosper but always carry a fully charged phaser, just in case!". Arrr'ow
Well to be fair on the communication front, not everyone is a high speed touch typist, and stopping to respond to chat can be a serious distraction. Like pretty much every MMO this game doesn't come with an instruction manual, for repeatable missions like STFs it would be nice if players could practice in holodeck simulations to get their act together before they go live, though I suppose the Normal/Elite system is supposed to serve that purpose.
The STF que system could do with a little more player detailed info, ie. a list of player names and their ships, that way players could see what kind of company they will be having in the mission allowing them to drop out of the que without penalty. Elitists who think they are too good for everyone could see whether they are in capable company and avoid groups they don't like, sparing those groups their "distinguished" presence, and players could be forewarned if they see a name familiar for being useless or a horses buttocks, this would also allow players to avoid those who sit through fleet events to collect marks for doing nothing.
Even without such there is no justification for being abrasive with other players because they don't meet some obscure criteria, it's only a game, none of these skills are of any worth in the real world and if anyone is taking this so seriously that they can't make it an enjoyable experience for everyone they should be doing something else.
If something is not broken, don't fix it, if it is broken, don't leave it broken.
Comments
In my many many many many estf runs I have only ever encounterd this once, and it was a Dreadnaught captain who decided he didn't like the team setup and was just going to circle above and tell us what we were doing wrong.
Did I mention this know it all Dreadnaught captain was using rainbow (multiple energy types) DHCs.... go figure.
the less skill a player has, the more important all other factors become.
first run today
should smoke when I am in a wells right wrong tier 4 ships in elite
the 2 star cruiser not set up with repulse
lost option quick
an hour to clear first gen same on second they don't get how to rupulse 2
fail to ignore spheres
3 fail to clear nanites
it is a bad joke
have notice cure bug is in INFECTED now where fails to load
I wait to make judgement on someone meaning I wait to see how long it takes to clear
Istart to get puchy 45 minutes on first gen
we all need to be respectful but noobs need to respect vets and learn the mission first
I have 4 medal of honors and still no sets on those toons mostly do to noob factor
I have a right to be mad with them
Ain't Nobody Got Time for That
[SIGPIC][/SIGPIC]
My Youtube Channel
Can I PUG with you?
Seriously. If I'd hung out with players like you who'd had that attitude, I might have actually taken an interest in STF's and PvP.
I bet if I had to go AFK to deal with one of my kids offline, you're the kind of person who wouldn't chew me out for it. Not happy about it, sure, but decent about it.
Thanks for being part of the real Community.
Link: How to PM - Twitter @STOMod_Bluegeek
Please feel free to join The Xindi Alliance.
I was quite happy to meet them a couple of days back and found that they are a professional group of STF players, who are VERY nice and a great team to play with. Now, I don't like to go into an STF, when they are not online. They love to help and advice and are quite patient. Amazing group.
Please send me a message in-game and I'd be happy to have one of them send you an invite.
@Carmenara,
You seem to have a wonderful attitude about playing. Although my post would seem to be a blatant endeavour at recruiting, please consider joining us. I love having a great group to play with and would be glad to have you in my fleet.
With regards and best wishes,
I think I would definitely love to PUG with @bluegeek and make a video out of observing his ship and Winston may I please have your in-game handle? I'll send you some hollers when I get home for the weekend.
I've been looking for performance-oriented, willing-to-share and open-minded guilds but have had little luck with this endeavour.
My Youtube Channel
Yeah ! You tell 'em sister !
A positivist attitude always helps !
The Redneck Academy have a real great (and wise) asset with the likes of you!
Peace? :P
I've seen some people freak right out after an optional has been lost. If you can't take a loss (of the optional) like a man, or woman, in a video game, then real life must be dang hard.
As for leaving in the middle due to real life, real life comes first. No problem at all. Leaving in the middle just to troll, well, just move on. No sense getting worked up over a game.
Give me a shout sometime, and I'll join you for an STF or two as well
@bort1980
That attitude really needs to change, as it's putting people off.
Just this afternoon, I was in an ISE, team of mixed skills and ships, not doing too bad, though at a leisurely pace.
At some point I notice one of the players had 14 ship injuries, so I pointed out to him, real friendly, that he might like to invest in some components. I figured he might not know, so I explained briefly how that would make his life a lot easier.
Great was my surprise when a third guy suddenly gave me a very passive aggressive response, asking me who I was talking to (mentioned in my first line of advice), and what I was thinking.
Turned out, after I explained, that he thought I was being sarcastic and attacking every other player there. His next reply, after realising I meant to help, came across as a little sheepish, and ever so slightly surprised.
Now, having experienced quite some enraged players in STF's, I'm not surprised he thought that. It is, however, sad that somebody would immediately draw such conclusions when somebody is offering advice.
i have found the best thing to do is to just simply ignore them when they start that.
the other day in a CSE a player started calling everyone "noob" and stated that he would quit if we did not follow his orders. well he quit. i stated in chat "good riddance". no replies or other comments. we went ahead and successfully completed the CSE with just 4 of us.
either this guy gets around a lot or there are many like him.
Have you ever considered writing a book. I laughed but you are absolutely right - splitting up in certain stf's ie Infected Will result is pure failure;
Nice read
Playing STO since Beta
Leader of S-P-Q-R
If Mr. Defeatist were half as good as his opinion of himself he would have know he was wasting everyone's time ranting in an STF when there was a mission to complete, but then he's probably one of those people who gets trod on by everyone he meets in the real world.
I have seen "experienced" players act like children, towards new players or those of us who try to help new players. I can't tell you how many times I have stopped to explain how to complete and STF and get TRIBBLE for it. I know some will say that they should know how to do it before but everyone has to have a first time running an STF. In essence stop acting like the business end of horse and have a little patience.
I also try to provide a little leadership by asking who has probes, if we are observing the 10 percent rule, etc.. I find most players won't answer but will then complain when the objective is lost or the mission fails.
Success in the STFs is part equipment and a whole lot of communication, unfortunately too many people go in with guns blazing an no clue as whats happen elsewhere on the map.
Co-Leader of Serenity's Grasp
The STF que system could do with a little more player detailed info, ie. a list of player names and their ships, that way players could see what kind of company they will be having in the mission allowing them to drop out of the que without penalty. Elitists who think they are too good for everyone could see whether they are in capable company and avoid groups they don't like, sparing those groups their "distinguished" presence, and players could be forewarned if they see a name familiar for being useless or a horses buttocks, this would also allow players to avoid those who sit through fleet events to collect marks for doing nothing.
Even without such there is no justification for being abrasive with other players because they don't meet some obscure criteria, it's only a game, none of these skills are of any worth in the real world and if anyone is taking this so seriously that they can't make it an enjoyable experience for everyone they should be doing something else.