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Video: First impressions of the Heavy Destroyers

yuzralyuzral Member Posts: 160 Media Corps
Link: http://www.youtube.com/watch?v=XghNEoWJIFw

Yes, they're powerful. Yes, they're easily the most flexible 'escorts' going (although they blur the line with science vessels/light cruisers a little). And yes, I've got plenty of reservations . Enjoy and please comment - either on the video page or in this thread.


Oh yes, does someone at Cryptic have a Thunderhawk Gunship? Those wing braces on the Peghqu' look like a nod...
Blatant self-promotion: Producer of the Delta Rising Tribble Timewarp, Foundry Frolics and more: http://www.youtube.com/user/Yuzral
Post edited by yuzral on

Comments

  • darkstarkiriandarkstarkirian Member Posts: 1 Arc User
    edited October 2012
    yuzral wrote: »
    Oh yes, does someone at Cryptic have a Thunderhawk Gunship? Those wing braces on the Peghqu' look like a nod...

    Watching.
    Do you happen to have a link to the Thunderhawk?
    [SIGPIC]Handle: @kirian_darkstar
    Registered: Oct/2009 , LTS : Feb/2011
    Fleets: Warriors of the Phoenix, Kirian Industries[/SIGPIC]
    Three years and still no Captain Klaa hair...
  • rrincyrrincy Member Posts: 1,023
    edited October 2012
    12th Fleet
    Rear Admiral , Engineering Division
    U.S.S. Sheffield N.C.C. 92016
  • xenor002xenor002 Member Posts: 424
    edited October 2012
    I'm not going ot lie...I'm going ot transformers flashbacks with the fed veter....with the lastest fed ship.
    [SIGPIC][/SIGPIC] EXPLORE.

    Dec '07 Account
    I EARNED 1000 days...I didn't BUY it! New LTS=Death to Vet.System: 10/10/12 Never Forget
    Something should be done for those who cared enough to have a 1000+ day sub.
  • darkenzedddarkenzedd Member Posts: 881
    edited October 2012
    rrincy wrote: »

    Wow, the KDF Vet ship look a hell of a lot like that ship in the link!

    Uncanny ;)
  • darkenzedddarkenzedd Member Posts: 881
    edited October 2012
    xenor002 wrote: »
    I'm not going ot lie...I'm going ot transformers flashbacks with the fed veter....with the lastest fed ship.

    It is much cooler to perform the transformer change music whilst the Chimera changes form ;)
  • darkstarkiriandarkstarkirian Member Posts: 1 Arc User
    edited October 2012
    Watched.

    I don't disagrre with your opinions on the Chimera transformation. What if a crewman was in a turbolift when it transformed, is he stuck there til the end of the fight? lol

    The Lotus Power:
    Anything that gives you a damage bonus will improve the damage of this power.
    The Attack patterns
    Emergengy Power to Weapons 5sec boost
    The 5 second boost from Decloaking (per the Peghqu' only)
    the 10sec buff from Tac team (trickle down from skill)
    BUT the strongest of all, Go Down Fighting III.

    Just sitting in Qo'noS space, I got damage to spike up to 5,950.

    Now using the EPtW and Decloak buffs are iffy, since the have a 5sec buff and the Lotus has a 4sec powerup.

    I'll play around with this in a "safe fight" and report what I can get the damage up to with low Hull points and the Go Down Fighting III.
    [SIGPIC]Handle: @kirian_darkstar
    Registered: Oct/2009 , LTS : Feb/2011
    Fleets: Warriors of the Phoenix, Kirian Industries[/SIGPIC]
    Three years and still no Captain Klaa hair...
  • diogene0diogene0 Member Posts: 0 Arc User
    edited October 2012
    Agreed with the conclusion, it's a pay to win ship, but I noticed you tested it with a sci, so you're far, far away from the real damage output this lotus can reach.
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited October 2012
    That damage output does mean going phaser instead of anti-proton.

    My feeling it's quite good but not any more noticeably than the Armitage or other newer C-Store ships and could still be smoked by a Fleet Ship with some C-Store consoles.

    My one point is that this thing's real lethality is probably more in PvP than STFs.
  • diogene0diogene0 Member Posts: 0 Arc User
    edited October 2012
    That damage output does mean going phaser instead of anti-proton.

    My feeling it's quite good but not any more noticeably than the Armitage or other newer C-Store ships and could still be smoked by a Fleet Ship with some C-Store consoles.

    My one point is that this thing's real lethality is probably more in PvP than STFs.

    It's not designed for stfs but rahter for fleet actions, and a couple of destroyers could probably one-shot half of a pvp pug team.
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited October 2012
    I want this to happen every time I transform .

    http://youtu.be/VptOUWC-Itc?t=28s
    GwaoHAD.png
  • rrincyrrincy Member Posts: 1,023
    edited October 2012
    Suck . Suck . Suck . Suck
    12th Fleet
    Rear Admiral , Engineering Division
    U.S.S. Sheffield N.C.C. 92016
  • liquidraven26liquidraven26 Member Posts: 94 Arc User
    edited October 2012
    Loved the review, would like to see one like this with the Temporal Ships / consoles
  • yuzralyuzral Member Posts: 160 Media Corps
    edited October 2012
    Many thanks for all the feedback :)

    Had forgotten just how scarily high Tac captains can boost their damage. 6k pulse, 8 pulses...48k damage before resists...that's not an I win button, honest....

    Temporal ships - probably won't happen, since I don't have them.
    Blatant self-promotion: Producer of the Delta Rising Tribble Timewarp, Foundry Frolics and more: http://www.youtube.com/user/Yuzral
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited October 2012
    Watched.

    I don't disagrre with your opinions on the Chimera transformation. What if a crewman was in a turbolift when it transformed, is he stuck there til the end of the fight? lol

    The Lotus Power:
    Anything that gives you a damage bonus will improve the damage of this power.
    The Attack patterns
    Emergengy Power to Weapons 5sec boost
    The 5 second boost from Decloaking (per the Peghqu' only)
    the 10sec buff from Tac team (trickle down from skill)
    BUT the strongest of all, Go Down Fighting III.

    Just sitting in Qo'noS space, I got damage to spike up to 5,950.

    Now using the EPtW and Decloak buffs are iffy, since the have a 5sec buff and the Lotus has a 4sec powerup.

    I'll play around with this in a "safe fight" and report what I can get the damage up to with low Hull points and the Go Down Fighting III.

    Maybe they don't use lifts at all. All transporters!
  • gthaatargthaatar Member Posts: 0 Arc User
    edited October 2012
    I would imagine that in a battle situation, few crewmen would be moving about the ship. And even then, the Lotus if it were in an actual Star Trek show would probably not be something that would be used regularly (being a quintessential superweapon afterall), and as such if it was ever brought to bear the entire crew would be taking precaution.
  • tanith1989tanith1989 Member Posts: 109 Arc User
    edited October 2012
    it does have a 5 min cool down doesnt it?? i cant remember however i do agree with the horrid look it needs to get the gym and shed some of that belly. However i would like to see more ships like this with interesting transformations and console abilities that change the way the ship works.
    However i love the Ody and for that reason alone i disagree with everything you said lol i joke. you made valid points but i dont think this ship is going to be the downfall of all other ships first of all like you said its ugly as sin and not only that it might be versatile with the station settings but if you were going to outfit it with the only phaser tech buffs during that cool down your going to get wasted
    Ketan Merious
    Captain, U.S.S Transcendent
    Explorers Fleet, Senior Member
    We want an Odyssey variant give us it
  • cptskeeterukcptskeeteruk Member Posts: 559 Arc User
    edited October 2012
    I agree with the comments of the designs of the ships the kdf ships disruptor pods things extend too far you only need it a little to come out otherwise you ruin the design. The fed ship, yeah that looks like it was designed by a child and made pretty bad model wise ingame as the nacelles just look like they are from a different ship due to the way they look compared to the rest of the ship. It looks really bad.

    It is like they thought hey lets just do ships for looks alone not if they could actual function in a real environment and have real functionality. I hate them type of ships and i feel sorry for the devs who think this way.
    [SIGPIC][/SIGPIC]
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited October 2012
    That really bothers me about the KDF Vet Ship, the design wasn't clearly thought out.

    Because those how far those Disruptor Pods extend, and where they are located, where in the world is the Warp Core going to fit? Due to their length, there is literally no room for the Warp Core, so that means it would have to be located in the boom (neck), which is a very vulnerable spot on the ship.

    And with it's junky exterior, I can't help but to think whoever designed this thing, did it on the fly and did it because "it looked good" instead of actually thinking about how it from a Trek design standpoint.


    IMHO, if I designed this ship, I would've had the wings lower and reveal hidden cannons than some stupid pods popping up.




    As for the Chimera, I like to know why the Nacelles extend during normal flight, but retract close together in Warp? Shouldn't it be the other way around?
  • fovrelfovrel Member Posts: 1,448 Arc User
    edited October 2012
    It seems STO goes transformers. I have seen it in orther games to. The designers come up with some fancy things, yet you can see from a mile that it never can work that way.

    You know this is a serious let down. I was thinking of buying an LTS, for the discount, all the good stuff and on top of that two cool ships, but after seeing this video I really have second thoughts. I will probably never use these ships.
  • talientalien Member Posts: 712 Arc User
    edited October 2012
    While I happen to actually like the look of the Odyssey, I do have to agree that the Chimera is something that makes me scratch my head and say ".....what?". I've played games with placement of engines, weapons, etc. that made even less sense, but at least the ship itself generally looked nice, but that secondary hull.....yeah I think your analogy about too much taco bell fits perfectly.

    Though, on the blatancy of the pay to win model I'd suspect that's more PWE and less Cryptic as it follows the standard asian MMO cash shop model where if you've got the cash you can buy your "1337 itamz" and get a big advantage. Pre-PWE it was mostly gimmicks, stuff that looked cool, or something with a small advantage that wasn't anywhere near gamebreaking.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited October 2012
    fovrel wrote: »
    It seems STO goes transformers. I have seen it in orther games to. The designers come up with some fancy things, yet you can see from a mile that it never can work that way.

    You know this is a serious let down. I was thinking of buying an LTS, for the discount, all the good stuff and on top of that two cool ships, but after seeing this video I really have second thoughts. I will probably never use these ships.

    It doesn't seem any odder to me than Multi-Vector Assault.

    It would make a bit more sense to me in a show if they indicated that connected parts are connected by lifts and transporters are the only way to move between the parts that move. As-is, we have to imagine that.
  • xenor002xenor002 Member Posts: 424
    edited October 2012
    It doesn't seem any odder to me than Multi-Vector Assault.

    It would make a bit more sense to me in a show if they indicated that connected parts are connected by lifts and transporters are the only way to move between the parts that move. As-is, we have to imagine that.

    Site to site transports for such a small ship seems wasteful to be honest...Cryptic TRIBBLE up an ok ship concept in the end...I highly doubt Starfleet would have given this the green light.


    MAkes me wonder...what happens to those who are sleeping in the sections that transform...middle of the night and your section is almost thrown to the side haha.
    [SIGPIC][/SIGPIC] EXPLORE.

    Dec '07 Account
    I EARNED 1000 days...I didn't BUY it! New LTS=Death to Vet.System: 10/10/12 Never Forget
    Something should be done for those who cared enough to have a 1000+ day sub.
  • blitzy4blitzy4 Member Posts: 839 Arc User
    edited October 2012
    xenor002 wrote: »
    Site to site transports for such a small ship seems wasteful to be honest...Cryptic TRIBBLE up an ok ship concept in the end...I highly doubt Starfleet would have given this the green light.


    MAkes me wonder...what happens to those who are sleeping in the sections that transform...middle of the night and your section is almost thrown to the side haha.

    Artifical Gravity is grand isn't it.
    jKixCmJ.jpg
    "..and like children playing after sunset, we were surrounded by darkness." -Ruri Hoshino



  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited October 2012
    xenor002 wrote: »
    Site to site transports for such a small ship seems wasteful to be honest...Cryptic TRIBBLE up an ok ship concept in the end...I highly doubt Starfleet would have given this the green light.


    MAkes me wonder...what happens to those who are sleeping in the sections that transform...middle of the night and your section is almost thrown to the side haha.

    It depends on how casual you think they are about it.

    I always liked the (funny) idea that the reason the Enterprise only has one bathroom is because the ship beams all biological waste out of people so they never have to go.
  • atatassaultatatassault Member Posts: 1,008 Arc User
    edited October 2012
    Pretty entertaining review, I'll give you that.

    And about the Lotuses; On my Tactical I got it up to 5500 Damage Per pulse. I wasn't using APO nor did I have better than Mk 11 Blue phaser consoles, nor did I have 3 of the Battery Exocomps (which each add 10% all weapons damage on use of a Weapons Battery). I'm sure it could get up to 6500 damage per pulse (so 52000 Damage to 3 targets each, not accounting for criticals).
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited October 2012
    Pretty entertaining review, I'll give you that.

    And about the Lotuses; On my Tactical I got it up to 5500 Damage Per pulse. I wasn't using APO nor did I have better than Mk 11 Blue phaser consoles, nor did I have 3 of the Battery Exocomps (which each add 10% all weapons damage on use of a Weapons Battery). I'm sure it could get up to 6500 damage per pulse (so 52000 Damage to 3 targets each, not accounting for criticals).

    Dumb question:

    What if only one target is in range? Like a Borg Tactical Cube?
  • obsidiusrexobsidiusrex Member Posts: 0 Arc User
    edited October 2012
    Overview drones on and on. Got bored of listening to the pick-apart. It was like listening to a post to CapnLogan about Galaxy class window placement, with the level of minutia presented. Sorry, wasn't my cup of tea. COuldn't get past the halfway mark, I tried.
    [SIGPIC][/SIGPIC]
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    And remember to follow the rules.
  • ortsimortsim Member Posts: 89 Arc User
    edited October 2012
    I'm impressed with the ship, it makes a decent upgrade from my old Galaxy-X functionality-wise (no cloak, the turn rate is a nice upgrade, and the phaser lotus is similar to the lance). I wasn't really feeling the Oddy, so I'm pretty happy with it.

    I do wish that it came with the standard top-of-the-line 10 console slots though, as the fleet and grab bag ships have them and this should basically be in that class (lifetimers and long-time subscribers probably aren't all that common, right?). Right now, it still feels like I'm a tier behind equipment wise and I can live with that, but it would be icing on the cake to give us one more console slot.

    The D'kora is fairly similar ship with 10 slots, except being more cruiser-like in style and stats. Plus the D'kora has dabo, the exchange, mail, and bank access, and other unique amenities, so why not toss us one more slot, pretty please?
  • atatassaultatatassault Member Posts: 1,008 Arc User
    edited October 2012
    Dumb question:

    What if only one target is in range? Like a Borg Tactical Cube?
    It works like a split beam. Split Beams fire one pulse, but the pulse affects up to 3 targets. Similarly, the Singular Lotus Target will be affected by 8 normal pulses; It won't soak up all the "wasted damage".
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited October 2012
    ortsim wrote: »
    I'm impressed with the ship, it makes a decent upgrade from my old Galaxy-X functionality-wise (no cloak, the turn rate is a nice upgrade, and the phaser lotus is similar to the lance). I wasn't really feeling the Oddy, so I'm pretty happy with it.

    I do wish that it came with the standard top-of-the-line 10 console slots though, as the fleet and grab bag ships have them and this should basically be in that class (lifetimers and long-time subscribers probably aren't all that common, right?). Right now, it still feels like I'm a tier behind equipment wise and I can live with that, but it would be icing on the cake to give us one more console slot.

    The D'kora is fairly similar ship with 10 slots, except being more cruiser-like in style and stats. Plus the D'kora has dabo, the exchange, mail, and bank access, and other unique amenities, so why not toss us one more slot, pretty please?

    I think they ought to look at how to make "special power ships" upgradeable to Fleet Tier.

    Personally, I think the simple solution is to make their base stats higher and give them 10 console slots but give them a stat and "benefit from consoles" nerf that can be removed.

    So... Dreadnaught, Excelsior, Orion/Gorn ships, Chimera would be 10 console ships with higher shields and hull but would have a 10% console bonus nerf and 5% shields/hull nerf that can be removed for the price of a fleet ship.
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