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Easter Egg?

soverigndeltasoverigndelta Member Posts: 26 Arc User
After beaming back to ESD after a fleet event I was beamed behind the window on the frame. I jumped down onto a green line and wondered along it until i found a room under the ESD lower section. Does anyone know what its about?

have a look at the pictures below to see what its about...

http://http://i1211.photobucket.com/albums/cc433/SoverignDelta/WickedGlitch.jpg

http://i1211.photobucket.com/albums/cc433/SoverignDelta/glitch2.png

http://i1211.photobucket.com/albums/cc433/SoverignDelta/glicth3.jpg

http://i1211.photobucket.com/albums/cc433/SoverignDelta/glicth4.jpg

Im confused... what is this ghost room?
Post edited by soverigndelta on

Comments

  • ebonyteviloebonytevilo Member Posts: 29 Arc User
    edited October 2012
  • denizenvidenizenvi Member Posts: 0 Arc User
    edited October 2012
    That's the old ship requisitions room. The old lounge might also be there, but they might have taken it away as well when ESD was updated around 1 year anniversary.
    Take a look at my Foundry missions!

    Conjoined
    , Re-emergence, and . . .

    [SIGPIC][/SIGPIC]
  • soverigndeltasoverigndelta Member Posts: 26 Arc User
    edited October 2012
    Are there any plans for the lower section then? Because when i set my brightness to 130% i can see red outlines of what look like upto 4 rooms including the old shipyard req place and a door way that is rendered in the middle of nowhere.
  • mbomberdavidmbomberdavid Member Posts: 0 Arc User
    edited October 2012
    I love these type of posts... I had a similar experience on our fleet starbase where i saw some type of shuttle bay after a half beam in.
  • soverigndeltasoverigndelta Member Posts: 26 Arc User
    edited October 2012
    The GM's really need to get a hold of where we can go and where we cannot go. I mean for instances like stopping these glitches making us beam into space or in a wall and removing some irrelevant paths in ESD like the ramp in the ship yard area (It serves no purpose and leads nowhere)
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited October 2012
    I love these type of posts... I had a similar experience on our fleet starbase where i saw some type of shuttle bay after a half beam in.

    Yeah, people posted about that around Season 6's launch. We recently learned that Shuttlebay is going to be part of Season 7, where we take shuttles from our Starbase to the Embassy on the Romulan World.
    After beaming back to ESD after a fleet event I was beamed behind the window on the frame. I jumped down onto a green line and wondered along it until i found a room under the ESD lower section. Does anyone know what its about?

    have a look at the pictures below to see what its about...

    http://http://i1211.photobucket.com/albums/cc433/SoverignDelta/WickedGlitch.jpg

    http://i1211.photobucket.com/albums/cc433/SoverignDelta/glitch2.png

    http://i1211.photobucket.com/albums/cc433/SoverignDelta/glicth3.jpg

    http://i1211.photobucket.com/albums/cc433/SoverignDelta/glicth4.jpg

    Im confused... what is this ghost room?

    Yeah, what was said above, its the old Starship Requesition Area.

    It's still accessible in the old ESD Map in the Foundry. Along with the old officer's lounge.
  • trexelcat#9733 trexelcat Member Posts: 40 Arc User
    edited October 2012
    Well, this partly explains why Earth Spacedock loads so crappy when the rest of the game is fine. You have random, unneeded things being rendered.

    Nice find granted though.
  • jtmarshjtmarsh Member Posts: 0 Arc User
    edited October 2012
    Old shipyard neat! Would of been funny if you had NPC's all lying with ripped and dirty clothes dead and skinny. Maybe one fat one left alive with the rest half eatin. Fat one yelling HELP!! I have been trapped for months!!

    I know bad;)
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