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Sub Nuke Doff Test Video

paxottomanpaxottoman Member Posts: 0 Arc User
edited October 2012 in PvP Gameplay
http://www.youtube.com/watch?v=ujcqHf1saXc&feature=plcp

For all those curious. There is also the hypothetical test with the proposed nerf, however without the removal of 3 buffs.

Much appreciation to the 106th, and Apocalypse fleets on assisting on this test.

The test pertained to the proc rate. This proc rate is not (or to my knowledge not linked to Aux Power). The reason for the low weapon power, which was the primary reason, was to not destroy the target during the test.

The first test had an elapsed time of 3 minutes. 180 seconds, during that time the doffs proc'd approximately at the time a verbal counter was acknowledged as 1, 2, 3, 4, 5 etc. It proc'd 20 times during this time frame and averaged out to every 9 seconds.

The second test had an elapsed time of also 3 minutes. 180 seconds, during which we wanted to mimic the proposed nerf and the applied flag as though it would be on the target. During this test, upon the first proc, we would cease fire and continue fire after 30 seconds which was the proposed immunity period. The doffs proc'd 7 seconds after the first cool down, then 2 seconds after the second proc, and a very lengthy one after that one (I forgot to hit rapid fire).

The proc rates are sporadic to say the least. However, still very concerning and may constitute to some very long matches. We concluded that teams that run these doffs against each other on the proposed nerf, will pertain to very long and frustrating matches.

Main point to be made here is that, alpha strips can be applied to each escort upon which 1 goes on immunity and then a target change onto another alpha enabled escort also being stripped. In effect everyone in that match can potentially becomes a zombie cruiser because of this. This is of course if 1 of the 3 buffs applied on the target is alpha or a go down fighting.

The current overwhelming stripping of all buffs at the high rate that it's at, will pertain to matches ending faster.

Ultimately, the solution offered is going to create more problems. I think we can avert this with the data in this video.

I hope this helps, and provides a keen understanding about these doffs.

-PaxOttomana of Turkish RP Heroes
Turkish RP Heroes
[SIGPIC][/SIGPIC]
Post edited by paxottoman on

Comments

  • hurleybirdhurleybird Member Posts: 909
    edited October 2012
    Thanks for posting this, will watch.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited October 2012
    Did watch. Can you provide the data from your test?

    and on a side note, why fire from a state of high Aux over high weapons power?
    Leonard Nimoy, Spock.....:(

    R.I.P
  • evilghost1026evilghost1026 Member Posts: 0 Arc User
    edited October 2012
    bitemepwe wrote: »
    Did watch. Can you provide the data from your test?

    and on a side note, why fire from a state of high Aux over high weapons power?

    aux power was only used so we did not put out overwhelming damage to the target. it doesnt affect the proc in any way however.

    This video was a test to see about how often the doffs do proc. There were 8 confirmed snb doffs in our group when we tested this. This test may not factor in the defense rating for missed shots or a moving target, but does still give an overall estimate of how often these doffs can proc using standard weapons we would have equipped in a normal pvp match. 20 procs in 3mins. average of a single proc, every 9 seconds.
    -- Just imagine this with a group of 5, with 3 snb doffs each :P

    @minitrckin08
    [SIGPIC][/SIGPIC]
  • paxottomanpaxottoman Member Posts: 0 Arc User
    edited October 2012
    bitemepwe wrote: »
    Did watch. Can you provide the data from your test?

    and on a side note, why fire from a state of high Aux over high weapons power?

    Reference edit to first post.
    Turkish RP Heroes
    [SIGPIC][/SIGPIC]
  • marctraiderzmarctraiderz Member Posts: 539 Arc User
    edited October 2012
    paxottoman wrote: »
    The test pertained to the proc rate. This proc rate is not (or to my knowledge not linked to Aux Power). The reason for the low weapon power, which was the primary reason, was to not destroy the target during the test.

    The first test had an elapsed time of 3 minutes. 180 seconds, during that time the doffs proc'd approximately at the time a verbal counter was acknowledged as 1, 2, 3, 4, 5 etc. It proc'd 20 times during this time frame and averaged out to every 9 seconds.

    The second test had an elapsed time of also 3 minutes. 180 seconds, during which we wanted to mimic the proposed nerf and the applied flag as though it would be on the target. During this test, upon the first proc, we would cease fire and continue fire after 30 seconds which was the proposed immunity period. The doffs proc'd 7 seconds after the first cool down, then 2 seconds after the second proc, and a very lengthy one after that one (I forgot to hit rapid fire).

    The proc rates are sporadic to say the least. However, still very concerning and may constitute to some very long matches. We concluded that teams that run these doffs against each other on the proposed nerf, will pertain to very long and frustrating matches.

    Main point to be made here is that, alpha strips can be applied to each escort upon which 1 goes on immunity and then a target change onto another alpha enabled escort also being stripped. In effect everyone in that match can potentially becomes a zombie cruiser because of this. This is of course if 1 of the 3 buffs applied on the target is alpha or a go down fighting.

    The current overwhelming stripping of all buffs at the high rate that it's at, will pertain to matches ending faster.

    Ultimately, the solution offered is going to create more problems. I think we can avert this with the data in this video.

    Yup, results from the test are pretty much realistic and consistent with the proc rate we saw with our last premade vs premade against Turkish RP Heroes.

    You just confirmed your own tests in theory rather then in practical use, keep it up!
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited October 2012
    Good info, thanks for testing!
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • hurleybirdhurleybird Member Posts: 909
    edited October 2012
    The video seems to suggest that two escorts carrying SNB doffs and scatter volley are still going to be very powerful post-change. Probably a long shot, but Bort, would it be possible to have the effect only apply to the selected target, ignoring AOE attacks? Or would that be difficult to do with your tools?
  • paxottomanpaxottoman Member Posts: 0 Arc User
    edited October 2012
    Yup, results from the test are pretty much realistic and consistent with the proc rate we saw with our last premade vs premade against Turkish RP Heroes.

    You just confirmed your own tests in theory rather then in practical use, keep it up!

    Thanks MT.

    Perhaps you can conduct a test of your own with all of your own some odd 8 other alts, that pertains to a more practical use of the doffs? I haven't seen them log in for 24 hrs? = /

    A SN doff test sure as heck beats playing dabo for 48 hours on all 8 alts.

    The more the merrier.
    Turkish RP Heroes
    [SIGPIC][/SIGPIC]
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited October 2012
    hurleybird wrote: »
    The video seems to suggest that two escorts carrying SNB doffs and scatter volley are still going to be very powerful post-change. Probably a long shot, but Bort, would it be possible to have the effect only apply to the selected target, ignoring AOE attacks? Or would that be difficult to do with your tools?

    That might be possible. Although a much easier fix would be to simply not let it proc while using AOE abilities like Scatter Volley and Fire at Will.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • amidoinitrightamidoinitright Member Posts: 163 Arc User
    edited October 2012
    That might be possible. Although a much easier fix would be to simply not let it proc while using AOE abilities like Scatter Volley and Fire at Will.

    Sounds good to me!.
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  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    edited October 2012
    That might be possible. Although a much easier fix would be to simply not let it proc while using AOE abilities like Scatter Volley and Fire at Will.

    If you're going to do that; it also shouldn't proc with Cannon Rapid fire active; or have a much reduced proc rate per shot in line with the fact that each cannon shot in CRF does less.
    Formerly known as Armsman from June 2008 to June 20, 2012
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  • hurleybirdhurleybird Member Posts: 909
    edited October 2012
    That might be possible. Although a much easier fix would be to simply not let it proc while using AOE abilities like Scatter Volley and Fire at Will.

    Alternatively, you could only have it proc while using CRF or BO, with a much higher chance for BO since it only hits once. Just spit-balling here.
  • husanakxhusanakx Member Posts: 1,608 Arc User
    edited October 2012
    That might be possible. Although a much easier fix would be to simply not let it proc while using AOE abilities like Scatter Volley and Fire at Will.

    Honestly I don't even plan to use this doff... but that would be bad... I mean unless you are planning to remove a carrier launch bay... and make escort carrier bays less effective some how... likely not right ?
  • paxottomanpaxottoman Member Posts: 0 Arc User
    edited October 2012
    I forgot to mention and I think everyone may know this already, but carrier pets did not deliver the SN doff proc during our test.
    Turkish RP Heroes
    [SIGPIC][/SIGPIC]
  • marctraiderzmarctraiderz Member Posts: 539 Arc User
    edited October 2012
    paxottoman wrote: »
    Thanks MT.

    Perhaps you can conduct a test of your own with all of your own some odd 8 other alts, that pertains to a more practical use of the doffs? I haven't seen them log in for 24 hrs? = /

    A SN doff test sure as heck beats playing dabo for 48 hours on all 8 alts.

    The more the merrier.

    No worries, i exactly have another account for that, testing. Its quite handy just having a target that sits still and not having to worry about bonus defense/range. But I couldnt be bothered testing this because i had, and have no interest in using the doffs.

    I do use it to test alot of things for myself mostly, testing out newest updates to patches, seeing if they really work, etc.
    paxottoman wrote: »
    I forgot to mention and I think everyone may know this already, but carrier pets did not deliver the SN doff proc during our test.

    Non the less a crucial part to test, who knows how the skill tree affects pets.
  • naz4naz4 Member Posts: 1,373 Arc User
    edited October 2012
    That might be possible. Although a much easier fix would be to simply not let it proc while using AOE abilities like Scatter Volley and Fire at Will.

    Based on the resources given to pvp, something is better than nothing, so not a bad idea to go for the quickest fix.

    On a side note, why couldn't you have just started the SNB debate this way Pax instead of name dropping first, asking for cooperation, accusing? You confuse me totally..... Even now you still sneak in jabs at MT and expect cooperation.
  • falloutx23falloutx23 Member Posts: 456
    edited October 2012
    With the amount of spam that has been introduced into the game, it doesn't make much sense to start putting limitations on aoe abilities. Hurleys first idea of only affecting your target is the best idea so far. I guess if you want to look at it from the standpoint of dissuading ppl that have builds to deal with spam from being able to use the doff effeciently, then shutting it down for aoe abilities does that.
  • paxottomanpaxottoman Member Posts: 0 Arc User
    edited October 2012
    naz4 wrote: »
    Based on the resources given to pvp, something is better than nothing, so not a bad idea to go for the quickest fix.

    On a side note, why couldn't you have just started the SNB debate this way Pax instead of name dropping first, asking for cooperation, accusing? You confuse me totally..... Even now you still sneak in jabs at MT and expect cooperation.

    I'm not starting this up with you again. I'm a lying drunken demon remember?
    Turkish RP Heroes
    [SIGPIC][/SIGPIC]
  • marctraiderzmarctraiderz Member Posts: 539 Arc User
    edited October 2012
    paxottoman wrote: »
    I'm not starting this up with you again. I'm a lying drunken demon remember?

    This kind of attitude towards my fellow Pandas and other non pandas won't get you anywhere.
  • naz4naz4 Member Posts: 1,373 Arc User
    edited October 2012
    paxottoman wrote: »
    Thanks MT.

    Perhaps you can conduct a test of your own with all of your own some odd 8 other alts, that pertains to a more practical use of the doffs? I haven't seen them log in for 24 hrs? = /

    A SN doff test sure as heck beats playing dabo for 48 hours on all 8 alts.

    The more the merrier.

    Not starting again? The out right Hypocrisy baffels me.....
  • delta#5820 delta Member Posts: 33 Arc User
    edited October 2012
    This kind of attitude towards my fellow Pandas and other non pandas won't get you anywhere.

    MT, bud, I usually take a neutral position on these forums but I'm sorry to say that this "attitude" was instigated by you in your first post. Whether or not you intended to be facetious, the manner in which your post was written shows this. Please leave all attitudes out of this this post
    Come on TS or another forum, because this rivalry is not helping this situation.


    ...btw the test the done in a controlled environment to prevent confounders from altering the outcome, as well as make the frequency of procs more apparent to even an untrained eye...kiss...keep it simple silly...
    [TRH] Delta
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  • paxottomanpaxottoman Member Posts: 0 Arc User
    edited October 2012
    naz4 wrote: »
    Not starting again? The out right Hypocrisy baffels me.....

    Again, not starting it up with you guys again. Now if you interpreted this as a jab, then that's unfortunate.

    We can discuss it verbally in a TS thoroughly if you wish to put this behind us. Or even better, drop it now?
    Turkish RP Heroes
    [SIGPIC][/SIGPIC]
  • beary666stobeary666sto Member Posts: 0 Arc User
    edited October 2012
    Again, not starting it up with you guys again. Now if you interpreted this as a jab, then that's unfortunate.

    We can discuss it verbally in a TS thoroughly if you wish to put this behind us. Or even better, drop it now?

    *Swoops in on his Y-wing and blurts out over the comm in a somewhat nasally voice*

    "Stay on topic ... Stay on topic"

    *Crashes into the Starbase in the Cap'n'hold map*

    That might be possible. Although a much easier fix would be to simply not let it proc while using AOE abilities like Scatter Volley and Fire at Will.

    Why not make it so there's a cooldown on the proc? After the first proc, you can;t apply another strip for 15 secs. That way you wouldn't be able to strip a whole team with one application of FAW or CSV.
    Join Date: Sep 2009
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  • hurleybirdhurleybird Member Posts: 909
    edited October 2012
    Let's not thread TRIBBLE guys, the video is kind of important to discuss.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited October 2012
    aux power was only used so we did not put out overwhelming damage to the target. it doesnt affect the proc in any way however.

    This video was a test to see about how often the doffs do proc. There were 8 confirmed snb doffs in our group when we tested this. This test may not factor in the defense rating for missed shots or a moving target, but does still give an overall estimate of how often these doffs can proc using standard weapons we would have equipped in a normal pvp match. 20 procs in 3mins. average of a single proc, every 9 seconds.
    -- Just imagine this with a group of 5, with 3 snb doffs each :P

    @minitrckin08

    Hahahahahahaha ouch.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited October 2012
    That might be possible. Although a much easier fix would be to simply not let it proc while using AOE abilities like Scatter Volley and Fire at Will.

    Any corellation to the current DEM bug?
    Leonard Nimoy, Spock.....:(

    R.I.P
  • ghostyandfrostyghostyandfrosty Member Posts: 864
    edited October 2012
    Also Jman you might want to consider removing it's Double Proc rate, even after you remove it from being usable with CSV and FAW.

    Any 3 buffs in rotation on a Serious PvPers ship are generally critically important. Their proc rate will still be ludicrous and their effectiveness will still be disgustingly solid with a 3buff strip, same proc rate as now, and 30 second immunity period. You're talking about a 0 Opportunity Cost Ability here, one that has a great deal of effectiveness on the field even in a "nerfed" state.

    If you need to you can always buff it later.

    Remember it's much easier to Boost Something Later, than to take away power later. It also causes a great deal less hate in the process on everyone's part.

    Also you are starting to think like a pvper.... does this mean you are readying your resume to work somewhere else?
  • trueprom3theustrueprom3theus Member Posts: 0 Arc User
    edited October 2012
    Also you are starting to think like a pvper.... does this mean you are readying your resume to work somewhere else?

    Lol, God I hope he doesn't! Cryptic, our new pvp fellow and your greatest employee needs a raise, he needs to stay!!!
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