With the latest patch on tribble the Saber class and the Aquarius got the same turn rate the Defiant has:
1.) I like it that the 17 in not anymore exclusive to the Defiant.
2.) What I don't like is that there is no consistency in the turn rates.
The Defiant is 120M long and has a turn rate of 17 how can a ship that is 223M long have the same turn rate?
https://dl.dropbox.com/u/46248799/fleet-chart.jpg
The Saber class is 103M longer than the Defiant, I hope you will give the Defiant a turn rate of 19 so she is more in line with what we have seen in DS9 and please also update the shield modifier of the Defiant to 0.99
Thanks
Comments
Actualy inertia would more affect your ability to change heading since a high inertia would mean it takes more power to alter your direction of travel. It would have little to do with how quickly you could change your orientation. Engine placement would affect this more in space since the closer to your center of gravity your engine in the better it can re-orient you. this is probably why we see impulse engined mounted near the center points of the ship and not at the far aft.
On a side note, it has bees said the impulse engines are not reaction based so technicaly there is no thrust. The only reaction based engines are the reaction controll thrusters but those seem to be more of a stability system then an actual motive force.
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YUP
on another note the Atrox could use a +1 or +2 bump on the base turn rate....i know its a carrier but come on...even with 3 mk 11 blue rcs consoles it still turns like a behemoth....oh wait it IS a behemoth lol (cannons and turrets FTW.
I know its large and all, but all the other ships ive seen have a visible speed in turning compared to the Atrox (which has a HUGE engine that i think would help with turning just a bit more), hell my mirror assault cruiser turns faster than the atrox...
however, that being said, isn't there other ships that have the same base turn rate?
And no, a huge engine wouldn't help at all in turning, alas. Main engines are generally mounted along your center line, so that you can thrust without going into a spin. Being located close to your center, they provide little to no torque, and therefore, have basically no effect on turning, which is performed either by maneuvering jets or internal gyros.
And I imagine "being able to turn rapidly" was not high on the list of design priorities for a carrier. It certainly isn't in real life...