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using lower tier ships at lvl 50

damon1957damon1957 Member Posts: 4 Arc User
i started playing only a few months back, i still feel new to it

i finally reached level 50 but i have a ways to go before getting a lvl 50 ship, i want to avoid buying CPoints.

when i advanced to captain i picked the long range science vessel (Voyager).
then when i made Rear admiral, lower half i picked the Assault Cruser (Enterprise-E)

i like how many weapons the assault cruiser has :D but i miss my science abilities :(
at level 50, would my captain tier long range science vessel ship be too low of a tier to be using at lvl 50.

if/when i get my lvl 50 ship i plan on getting the long range science vessel retrofit.
Post edited by damon1957 on

Comments

  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited September 2012
    There's nothing in the rules saying you cant try it :p

    If anything playing in a lower tiered ship adds a bit of challenge to the game, however i would suggest/request that you dont take your lower tiered ships into stfs/fleet missions/pvp, many people will think you are trolling/griefing.

    Otherwise have fun! :)

    - From my personal experiance when i leveled my first toon to 40 i got to about level 47 before i bothered changing my ship from exploration cruiser to assault crusier (Enterprise D to E or Galaxy to soverign) I managed pretty well

    Though you might find using a lower tier science ship may prove a bit more of a challenge seeing how science ships can be a tad fragile, and being lower tiered you have less abilities etc, but heck, have fun :p

    Another suggestion, if you have the time to gather up 120k dilithium you can even buy another RA ship (a science one) (assuming you miss the science aspect rather than the voyager aspect :p)
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  • damon1957damon1957 Member Posts: 4 Arc User
    edited September 2012
    i will admit i picked the assault cruiser primaraly on looks :P fail on my part....

    i like the ship... mostly, but i am not thrilled by the engineering skills, they seem... dull, the only engineering skill i like is eject warp plasma.
  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited September 2012
    Funny thing was, when i picked my assault cruiser it was because i thought there were only 3 options! I genuintly didnt know the interface had a slider haha xD

    I though I had to choose between an assault cruiser, a star cruiser an escort..

    But i eventually got the dilithium for a Recon Science ship, then gave up and got the Cstore Defiant :p

    yeah, eng skills are all about healing/buffing, not exactly fun :p, sci have wierd and wonderful that have mostly been nerfed to high heaven at some point, and tact is buffs and buffs and overpowered tactical teams :p
    [Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
  • kagurazaka77kagurazaka77 Member Posts: 0 Arc User
    edited September 2012
    ...overpowered tactical teams :p
    Bah. TT's, OP or not are useless when they decide their shift has ended and beam away in the middle of a firefight. ;)

    It's kind of cool when all my DOff's proc and I get like 8 of them, just to see them all fly away when I need them most. I blame Kirk's treatment of them, which encouraged them to unionize.
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  • baudlbaudl Member Posts: 4,060 Arc User
    edited September 2012
    damon1957 wrote: »
    i will admit i picked the assault cruiser primaraly on looks :P fail on my part....

    i like the ship... mostly, but i am not thrilled by the engineering skills, they seem... dull, the only engineering skill i like is eject warp plasma.

    thats actually no fail, because it is still one of the cruisers that can tank and dish out moderate damage. and the looks of a ship are, imho one of the main factors to buy one, appart from the boff layout and consoles.

    If you ask me, you should aim for the fleet nebula if you have the opportunity or the fleet reconnaissance

    in my opinion those are the better sci ships in this game, and considering you only need 20 million EC or 500x4 z-points they are kind of cheap. atleast cheaper than an Oddy or an atrox.


    Bah. TT's, OP or not are useless when they decide their shift has ended and beam away in the middle of a firefight. ;)

    It's kind of cool when all my DOff's proc and I get like 8 of them, just to see them all fly away when I need them most. I blame Kirk's treatment of them, which encouraged them to unionize.

    i think you are talking about security escort (ground), and the rest here is talking about tactical team (space)
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  • kagurazaka77kagurazaka77 Member Posts: 0 Arc User
    edited September 2012
    baudl wrote: »
    i think you are talking about security escort (ground), and the rest here is talking about tactical team (space)
    I'm pretty sure my XO wrote that post...

    You just can't get good help these days...

    :rolleyes:
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  • majesticmsfcmajesticmsfc Member Posts: 1,401 Arc User
    edited September 2012
    Yeah it's best to stick to the career ships if you're new to the game, once you get a hold of things and know how things work you really can do some swapping around with decent results.

    Have you though of just grinding dilithium, use the Dilithium Exchange to convert it to Zen. Then go buy the Intrepid Retrofit? Better to do that than to buy one of the ships with just Dilithium.
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  • damon1957damon1957 Member Posts: 4 Arc User
    edited September 2012
    baudl wrote: »
    thats actually no fail, because it is still one of the cruisers that can tank and dish out moderate damage. and the looks of a ship are, imho one of the main factors to buy one, appart from the boff layout and consoles.

    i meant it was a fail because i got the ship purely for cosmetic reasons :P i didnt even look at the stats
    Yeah it's best to stick to the career ships if you're new to the game, once you get a hold of things and know how things work you really can do some swapping around with decent results.

    Have you though of just grinding dilithium, use the Dilithium Exchange to convert it to Zen. Then go buy the Intrepid Retrofit? Better to do that than to buy one of the ships with just Dilithium.

    this was basically the plan i had, i haven't yet got into the groove of grinding for Dilithium yet
  • momawmomaw Member Posts: 0 Arc User
    edited September 2012
    Don't let people scare you away from "end game content" in a tier 5 ship. Yes, the assault cruiser is not as swank as an Odyssey, but we're talking incremental improvements here. Your equipment selection, skill build, and especially your own ability as a player is going to have way more of an impact on your "power" than which ship you have. I'll take the experienced cruiser captain flying an Enterprise-E for my team long before I take the "only C-store ships are worth my time so I spent 30$ to get one without really knowing how it works" guy in an Odyssey.
  • philosopherephilosophere Member Posts: 607 Arc User
    edited September 2012
    damon1957 wrote: »
    i meant it was a fail because i got the ship purely for cosmetic reasons :P i didnt even look at the stats

    One of the main reasons for such high divorce rates....:D
    Are we there yet?
  • damon1957damon1957 Member Posts: 4 Arc User
    edited September 2012
    momaw wrote: »
    Don't let people scare you away from "end game content" in a tier 5 ship. Yes, the assault cruiser is not as swank as an Odyssey, but we're talking incremental improvements here. Your equipment selection, skill build, and especially your own ability as a player is going to have way more of an impact on your "power" than which ship you have. I'll take the experienced cruiser captain flying an Enterprise-E for my team long before I take the "only C-store ships are worth my time so I spent 30$ to get one without really knowing how it works" guy in an Odyssey.

    this is good to hear, i have always been good at learning how to play.
    i did do a "test" swapping between my higher tier: Rear AD,LH. and playing my captain Long range SV, i equipped my sci vessel with my best equipment.

    i felt much better flying the sci vessel, i felt useful, using gravity well, tyken's rift, ect, ect ...
    and using the crusier did feel just kinda bland :P

    i think i will stick to my sci vessel and fit it with my best gear, and grind (ugh)
    to get the retrofit
    One of the main reasons for such high divorce rates....:D

    good thing this wasnt a marriage then.
  • apolloserenusapolloserenus Member Posts: 64 Arc User
    edited September 2012
    I still use my Tac Esscort, a Captain's level ship, as my primary ship. With the right Bridge officer abilities and gear, a Tier 4 ship can push a Tier V up against the ropes and beyond.
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  • omfg4202omfg4202 Member Posts: 28 Arc User
    edited September 2012
    They should add a passive ability above a certain rank called something like "field retrofit" which adds an appropriate amount of upgrades to lower-tier ships, making them almost competitive with the free level-up ships.

    This could be granted to anyone over a certain rank, with scaled upgrades, or perhaps for Vice Admirals only. Perhaps three tiers of the ability could span the three Admiral ranks currently in-game.

    In any case, it would remedy the sameness that results from pigeon-holing end-game players into a handful of hull designs, and let players blow the dust off their stable of obsolete hulks.
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  • jknamejkname Member Posts: 0 Arc User
    edited September 2012
    I thought the Assault Cruiser *WAS* a top-end ship. STOwikka seems to believe it to be a T5, anyway.

    When I saw this, I thought you were talking about flying a Captain-tier ship around or something.
  • momawmomaw Member Posts: 0 Arc User
    edited September 2012
    jkname wrote: »
    I thought the Assault Cruiser *WAS* a top-end ship.

    C-store ships are better. Kind of tier 5.5. And of course now you've got the fleet ships, which are also better than tier 5.
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