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Starbase Spacewalking

powerbomb256powerbomb256 Member Posts: 7 Arc User
edited September 2012 in Federation Discussion
After some testing after getting bored, I have found a way to spacewalk on the starbase. Not very useful, and somewhat time-consuming, but overall cool.

Picture 1

Picture 2

Picture 3

Picture 4

Note to everyone. This was done in our own fleet starbase, no Foundry spawn point moving or hacking done. Everything is 100% reproducable in game, so if you can figure out how go ahead!
Post edited by powerbomb256 on

Comments

  • kalvorax#3775 kalvorax Member Posts: 1,663 Arc User
    edited September 2012
    how did you pull that off lol...looks awesome.
  • wfriedmanwfriedman Member Posts: 25 Arc User
    edited September 2012
    I found a hanger in the bowels of the starbase....and yes it was an accident
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited September 2012
    How the heck did you do that??
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited September 2012
    Would be interesting if the exterior changed for every Starbase upgrade.
  • kalvorax#3775 kalvorax Member Posts: 1,663 Arc User
    edited September 2012
    starkaos wrote: »
    Would be interesting if the exterior changed for every Starbase upgrade.

    That would be cool....as it is now it only changes when you can get to the next tier -.-
  • voporakvoporak Member Posts: 5,621 Arc User
    edited September 2012
    What the heck. What in the...? What?!?! Lol I have got to try and figure that out... any hints?
    I ask nothing but that you remember me.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited September 2012
    cynder2012 wrote: »
    That would be cool....as it is now it only changes when you can get to the next tier -.-

    Not entirely sure what you mean. Obviously building a Shipyard should have no effect on the exterior of the Starbase. Unless you can actually see the Shipyard from the Starbase. If it changes when you get to the next Starbase tier, then I rather have it after the Starbase is built.
  • voporakvoporak Member Posts: 5,621 Arc User
    edited September 2012
    It's killing me, how did you get out there? I was able to get on top of the lamp poles in that elevated place connected by the non-handrail walkway and see under the glass enough to figure out the map continues outside. How do you get out there?!?!?! :confused:
    I ask nothing but that you remember me.
  • kalvorax#3775 kalvorax Member Posts: 1,663 Arc User
    edited September 2012
    starkaos wrote: »
    Not entirely sure what you mean. Obviously building a Shipyard should have no effect on the exterior of the Starbase. Unless you can actually see the Shipyard from the Starbase. If it changes when you get to the next Starbase tier, then I rather have it after the Starbase is built.

    Oh, i see what you meant now :)

    I thought you meant with the starbase itself, not just the assets, as it is now the changes occur after you get to a tier.
  • tancrediivtancrediiv Member Posts: 728 Arc User
    edited September 2012
    So now what we need is the Star Trek Motion Picture EVOC suits with the jet pack booster so we can do Fleet Duty Officer dailies for FM, space walking out to our outlying facilities.

    Tumerboy, did you have something to do with these extravehicular excursions like the moon base in CO?

    Player and forumite formerly known as FEELTHETHUNDER

    Expatriot Might Characters in EXILE
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