Hello,
I just hit level 40 and I'm honestly not sure what ship to take. Until now I've been using a escort+escort build for leveling but I'd like to know if I can still switch to a sci-ship now or if I should just stick to escorts. I'd also like some pointers about my ground spec (mainly for healing).
My build
http://www.stoacademy.com/tools/skillplanner/index.php?build=undecided_0
My traits are Accurate, Elusive, Warpcore Theorist and Astrophysicist
Any help would be appreciated
Comments
A bit of advice:
- Sensors isn't great. 3 ranks isn't too bad, but I wouldn't invest anymore, regardless of which way you go.
- If you decide to go SV, you'll have to invest in some more Science Skills (Particle Generators and Flow Capacitors at the very least, Graviton can be pretty good as well Decompiler and Countermeasure are more debatable), and you can max that Projectile Weapons.
- If you decide to stick to Escorts, you should max Attack Patterns and Energy Weapon Spec. Engine Performance is also highly recommended. Ignore the above Skills in this case.
- In either case, I'd max Shield Performance, Shield Systems and Hull Plating and invest at least 3 ranks into Armor Reinforcements.
Oh, and no sense leaving Warp Core Efficiency and Hull Repair at 8, max them.
Ground:
I don't know much about Ground as I tend to eschew it, but like in Space, Weapon Proficiency gives great bang for your buck.
Personally, I'm also a fan of P5 Generators and Combat Armor.
If you go carrier than set it up just like an escort if you want. I did that and put DHCs on it.
With my carrier I stayed away from Sci. skills because they have been nerfed to nothing. Really. The points would be wasted there. It would be better to have points in Tac and Engineering.
Kyle
For now I'm going down the escort route. From what I've heard they're still pretty good constant damage dealers. I think I'm going to get the free Advanced escort since it seems to have better synergy with Science captains.
In ground check analyst kit have a mix of skills really good (specially for stf's), medic kit is good also specially in stf bosses part.
Kind regards.
I already got myself the Advanced Escort which is going to use torps, but these Inteprid-related(?) hints are still useful to me.
I'm not sure about science boff abilities, it seems that survival related skills seem a bit more important. Since the AE sadly gets no sci Lt Commander I'll have to wait until I can experiment with higher tier skills
I've got almost anything, you guys have been very helpful