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Dialogue Prompt Reached Trigger

zorbanezorbane Member Posts: 1,617 Arc User
Simple question: Will we be able to use this with dialogue placed in the story rather than in the map?
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Post edited by zorbane on

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  • husker75husker75 Member Posts: 12 Arc User
    edited August 2012
    zorbane wrote: »
    Simple question: Will we be able to use this with dialogue placed in the story rather than in the map?

    Simple answer: No, map placed pop up dialogue do not appear in the story objectives.
  • zorbanezorbane Member Posts: 1,617 Arc User
    edited August 2012
    I know it doesn't work that way right now.

    I want to know if they will add it
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    Foundry Mission Database
    Check out my Foundry missions:
    Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
    Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
  • thegreendragoon1thegreendragoon1 Member Posts: 1,872 Arc User
    edited August 2012
    There are tricks. For instance, if you have a marker tied to a Reach marker objective. There is nothing stopping you from also having the marker also trigger a map popup dialog.
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