test content
What is the Arc Client?
Install Arc

KDF Invasion in Sirius SERIOUSLY

abcde123123abcde123123 Member Posts: 342 Arc User
Just an idea for a game event. Let's say for 2 - 7 days on.

KDF invades Sirius sector and unless it is constantly defended by fed players everything in Sirius sector does not work. Not even a boff trainer on ESD.

How's that for a game content? :)

There could be a mirror event Fed's invade Omega Leonis, but I'm sure they will not bother :)
Post edited by abcde123123 on

Comments

  • supergaminggeeksupergaminggeek Member Posts: 616 Arc User
    edited August 2012
    That would be chaos for n00bs, unbeneficial to elite players (unless there are Dilithium rewards), and hardcore distracting.
  • abcde123123abcde123123 Member Posts: 342 Arc User
    edited August 2012
    there's gotta be rewards in dil and fleetmarks and whatnot in it.

    but the pwn and chaos that will ensue will be fun for all sides I'm sure :)
  • skhcskhc Member Posts: 355 Arc User
    edited August 2012
    Can Starfleet counter attack into Omega Leonis the following week? :D

    It'll never be done, but I'd like to see how the balance would work out on it. Even with multi-faction players playing their KDFs more, Starfleet would probably have a numerical advantage. But for the most part, I don't think end level Starfleet officers don't base themselves in Sirius, so there'd only be ones there for DOff recruitment or specifically going there for the fight.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited August 2012
    And what would be the benefit of doing this for the people who don't think its fun to constantly be on edge? Not everyone likes competition.
  • matteo716maikaimatteo716maikai Member Posts: 823
    edited August 2012
    i agree! there should be a sector (prehaps even the sector that has all the war zone stuff in it) that should act like this.

    not the main sirius sector.
  • supergaminggeeksupergaminggeek Member Posts: 616 Arc User
    edited August 2012
    I guess this could work in Pi Canis or Eta Eridani, but not the mainland.
  • abcde123123abcde123123 Member Posts: 342 Arc User
    edited August 2012
    skhc wrote: »
    Can Starfleet counter attack into Omega Leonis the following week? :D

    It'll never be done, but I'd like to see how the balance would work out on it. Even with multi-faction players playing their KDFs more, Starfleet would probably have a numerical advantage. But for the most part, I don't think end level Starfleet officers don't base themselves in Sirius, so there'd only be ones there for DOff recruitment or specifically going there for the fight.

    yes yes yes!
    Omega Leonis is a very fed friendly area all the time :) we're waiting for them to come :)
  • cusashorncusashorn Member Posts: 461
    edited August 2012
    I guess this could work in Pi Canis or Eta Eridani, but not the mainland.


    There would be no point to any of it.
    "My frozen dairy-based confectionery attracts all the males of the species to the facilities. They all agree on it's superiority. Indeed, it is superior to yours. I could teach you the finer details but that would require monetary recompense on your part."
    -The Milkshake Song: Vulcan Edition
    [SIGPIC][/SIGPIC]
  • abcde123123abcde123123 Member Posts: 342 Arc User
    edited August 2012
    i agree! there should be a sector (prehaps even the sector that has all the war zone stuff in it) that should act like this.

    not the main sirius sector.

    Gotta be important sector. Who will bother defend or attack Iota Pavlionis for example? Who really bother going there except crafters? And they don't put up much of the fight most of the times.

    Gotta be someting ppl consider important.
  • abcde123123abcde123123 Member Posts: 342 Arc User
    edited August 2012
    cusashorn wrote: »
    There would be no point to any of it.

    Glorious epic battle with something real at stake? What could be more fun than that? :)
  • cusashorncusashorn Member Posts: 461
    edited August 2012
    It'd be completely counter productive to new players who need to do the missions and resources in it. Half the events on the calender wouldn't work. The complaints would outweigh the so-called "glory."
    "My frozen dairy-based confectionery attracts all the males of the species to the facilities. They all agree on it's superiority. Indeed, it is superior to yours. I could teach you the finer details but that would require monetary recompense on your part."
    -The Milkshake Song: Vulcan Edition
    [SIGPIC][/SIGPIC]
  • dma1986dma1986 Member Posts: 541 Arc User
    edited August 2012
    How about taking this idea and only applying it to the specific PvP areas?

    Every kill a faction gets gives them 1 point, and those points are tallied together (so every fight matters). Scores would be reset at the end of each week so neither faction can get an unassailable lead.

    Which ever faction has the most points at the time a battle starts gets a minor boost to damage or health (or both). Maybe you could even make it so that only the faction that's currently winning the war can deploy turrets during a fight due to "logistical difficulties getting supplies to the front lines" or something.
  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited August 2012
    Glorious epic battle with something real at stake? What could be more fun than that?

    While it sounds fun, I think they shouldn?t put any rescources into a short-time event, for which they will most likely earn rage at epic dimensions. I remember when Blizzard tried something similar on WoW, where they had a short event in which people could be turned into zombies involuntairly. They stopped the event after a very short time, because of all the rage and hate they recieved.
  • opawaamiwopawaamiw Member Posts: 9 Arc User
    edited August 2012
    While it sounds fun, I think they shouldn?t put any rescources into a short-time event, for which they will most likely earn rage at epic dimensions. I remember when Blizzard tried something similar on WoW, where they had a short event in which people could be turned into zombies involuntairly. They stopped the event after a very short time, because of all the rage and hate they recieved.

    Basic territory control is a good idea but currently don't make an invasion of the Sirius sector block or Q'onos a PvP event. Make it tiered PvE, and not impossible, so something is at stake but it is almost guaranteed that the players will succeed in repelling the invasion. I made another thread similar to this in the PvE feedback forum under Surprises. It would definitely give the game a much more real feel!
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited August 2012
    skhc wrote: »
    Can Starfleet counter attack into Omega Leonis the following week? :D

    It'll never be done, but I'd like to see how the balance would work out on it. Even with multi-faction players playing their KDFs more, Starfleet would probably have a numerical advantage. But for the most part, I don't think end level Starfleet officers don't base themselves in Sirius, so there'd only be ones there for DOff recruitment or specifically going there for the fight.

    The wall of blue would overwhelm the KDF by day three.
  • devian666devian666 Member Posts: 473
    edited August 2012
    foundrelic wrote: »
    The wall of blue would overwhelm the KDF by day three.

    This is true. Then what KDF players would do is cloak and hide until the feds get angry. Then pick off weak targets, basically it would be ker'rat.
    [SIGPIC][/SIGPIC]
  • milestfoxmilestfox Member Posts: 147 Arc User
    edited August 2012
    Perhaps it would be something a fleet could take on, as a fleet mission.
    In other words, your fleet declares war on {other-faction}.

    I'd do it as such:
    1. After a preparation time (2 days?) the invasion mode kicks in.
    2. It'd be a seperate, special instance of {your-faction home map} that is not used by random players.
    3. The special instance lasts for 2 days, or until one faction just completely WINS on points.
    4. Your fleet has to defend it from any {other-faction} players that want to enter it.
    5. Everyone in {other-faction} (up to a certain number at a time, based on your fleet size) would be able to use the PVP queues page, a new tab, to take your fleet on.
    6. {your faction}/{other-faction} get points based on destroying enemy ships, performing patrols at systems in the special instance (when not being shot at in sector space), finding derilict ships in sector space and performing a mission to scavenge them, etc.
    7. Based on which faction is winning, that entire faction gets a minor boost to say, sector space speed, or some other combo of minor/unimportant stats.
    8. The buffs would be 2-day buffs, non-stacking.


    Whatcha think?
Sign In or Register to comment.