Ok. I'm relativity new to some of the finer points of Foundry creations.
I'm fiddling with the Y axis and other animations to "freeze" NPCs in place. I can't seem to get the darn things to move up or down on the Y axis without it going from one extreme to another.
Please any help or guides or explanations as to if the Y axis is not working or how to get the NPCs to go up/down along the axis.
NPC Contacts by default 'fall' to the 'correct' ground level. The only way to raise an NPC off the floor is with one of the float emotes and/or with an invisible wall.
If yo use the invisible wall you will have to place the wall at the correct X and Z location and fiddle with the Y. Using a precisely placed NPC on top of the wall it will look like the NPC is floating in space.
Though as the invisible wall blocks movement yo will have to align the wall with the flow of movement.
Comments
That should be available, as for the Y axis.
NPC Contacts by default 'fall' to the 'correct' ground level. The only way to raise an NPC off the floor is with one of the float emotes and/or with an invisible wall.
If yo use the invisible wall you will have to place the wall at the correct X and Z location and fiddle with the Y. Using a precisely placed NPC on top of the wall it will look like the NPC is floating in space.
Though as the invisible wall blocks movement yo will have to align the wall with the flow of movement.