Bound doffs being unusable meaning you have to airlock some to make room for unbound ones or, to Cryptic's liking, buy 25, 50, or more extra slots for new ones.
Requiring Very Rare Doffs for missions which I assume will have to be unbound as well so that the ones you can purchased for 12k dilitium at the academies will not work and that take 125 Common Doffs to be ground up at the academies into a chance, very slight royal flush poker odds chance, of grinding into a Very Rare Doff you actually need.
Common Doffs costing more than some ships.
Tholian Space/Ground Weapons Specialist Doffs showing up the in the exchange as Energy Weapons Doffs for 500k each giving the exchange scammers one more little perk to their operations since they are not Energy Weapons Doffs. Not only that, why do I need a Space Weapons Specialist to do +Damage vs Tholian ships when the Tholian Episodes were kind of forgotten? I won't say that the Ground Weapons Specialist Doffs are almost as useless since we all beat the bosses on the ground event on day 1 in an Uncommon quality environment suit bought to mine dilithium or received free for doing an episode mission while using [Borg] weapons.
I won't say Common Doffs costing more than some ships again, I promise.
Forgetting yet again that there are indeed a few Science Captains in the KDF who would really have liked a Science Ship included in the Starbase Shipyard since they haven't had a new ship since level 40 for their class, which was a C-Store ship as there are no other ships for Science Captains in the KDF fleet, even if you made them pay for 4 modules just as if they had never bought a ship to upgrade in the first place. Admittedly, a Fleet Voranus Fleet Support Ship has a rather redundant sounding name, but there should be one.
I had a really hard time coming up with the title for this post. I was torn to also title it "Season 6: The Unrelenting Attack of New Bugs." Everyone says that is because there is no QA at PWE/Cryptic. Sure there is. They have unpaid and overworked QA called testers on the Tribble Server. Maybe they should pay one person who works there to read the feedback from the people who are doing the QA and not releasing all the bugs that were pointed out to them while the content was on Tribble.
Go ahead and flame and rage and whatever you want to do. I am not going to follow up on this. For once, no one at PWE/Crypic is going to read it let alone answer to it nor do they care what I have said. They are too busy exploring the marketing potential and science of lockbox technology to give two cents worth of concern that they are killing a great game.
If you're not going to follow up on this post then the question that remains is:
"Do you really have nothing better to do with your time than waste your energy on a forum post you're not going to even read?"
Starbases aren't mandatory. None of the additional features in S6 are mandatory. If you don't want to engage in the system then don't.
Season 6: Attack of the Optional Economy Siphoning Starbase?
I actually like how the Starbase changed the economy, more opportunities for money. My beef with them is Starbases are making some really good fleets turn sour.
Bound doffs being unusable meaning you have to airlock some to make room for unbound ones or, to Cryptic's liking, buy 25, 50, or more extra slots for new ones.
Bound DOFFs are usable, with the exception of any Dilithiumbuyable ones.
But include another Bug: DOFFs currently on a mission still show up on the contribution window, and they can't be used as long as they are still on the mission.
Was looking for info on a mission bug so stopped back by. Thought I would expand on mandatory and optional for everyone. Let's extend that logic you gave here. Nothing on STO is mandatory. So let's apply it to some of the most cried about things.
If you're not going to follow up on this post then the question that remains is:
"Do you really have nothing better to do with your time than waste your energy on a forum post you're not going to even read?"
As answering a post the poster was not going to follow up on is a good use of time...
Starbases aren't mandatory. None of the additional features in S6 are mandatory. If you don't want to engage in the system then don't.
STF is not mandatory. If you don't like noobs messing up your STF optional while you are farming rare quality mark x bat'leths, don't participate.
Fleet actions are not mandatory. If you don't like noobs messing up your fleet mark farming so you can get the highest tier ships, don't participate.
For PWE/Cryptic, answering feedback is not mandatory and we are made to post here hoping someone might read it and fix something. Another thing for PWE/Cryptic that is not mandatory - fixing bugs. Also not mandatory, stopping scamming of a broken exchange. Not talking about prices here right now. I'm talking about them continuing to allow overpriced TRIBBLE to show up in the "All" tab which contributes to the overall price of overpriced TRIBBLE in the categories because someone somewhere asked 10 million EC for a weapon battery and it shows up first in "All."
Now they can close the forums since we established that nothing at all is mandatory and there is no further need to point out bugs, flaws, bad thinking, or anything else because participating in anything on here is purely optional. They can move the one person who answers in here once a month over to the lockbox team to do more market research on the perfect balance of imaginary reward for real money that, too, is optional to participate in.
This is cryptic's new business model. Basically they are selling in game currency for cash, with fleet bases being the sink. It seems to be working out well for them, so far. So expect more of the same.
This is cryptic's new business model. Basically they are selling in game currency for cash, with fleet bases being the sink. It seems to be working out well for them, so far. So expect more of the same.
This is cryptic's new business model. Basically they are selling in game currency for cash, with fleet bases being the sink. It seems to be working out well for them, so far. So expect more of the same.
Except when you have people like me that took one look at the fleet starbases and said "No thanks!" Granted people like me are a bit on the rare side, as I understand it, but meh. I can get some good cash for leftover doffs I don't want.
This is cryptic's new business model. Basically they are selling in game currency for cash, with fleet bases being the sink. It seems to be working out well for them, so far. So expect more of the same.
And for the vast majority of us, we're able to play the game and get *more* in-game stuff than before P2P.
I stopped paying a sub months ago. I buy a few hundred Zen every now and then, and run a couple of surveys once in a while. For most people, the cost of playing Star Trek Online is at an all-time low.
Do other MMO's do that? I know I can't do that in TOR, (yet) and I could not do that with WoW back when I played it (legally), same with SWG (dead) Planetside, Dark Age of Camelot. I only know this MMO that allows you to basically buy in game currency by allowing you to pay real money for something and then sell it on in game.
Do other MMO's do that? I know I can't do that in TOR, (yet) and I could not do that with WoW back when I played it (legally), same with SWG (dead) Planetside, Dark Age of Camelot. I only know this MMO that allows you to basically buy in game currency by allowing you to pay real money for something and then sell it on in game.
I think they mean in a F2P MMO.
If you didn't notice STO is now F2P.
Well a P2P MMO with a cash should would just be silly.
Oh wait, isn't that what STO did ?
Who's willing to pay $15/mo and have to be pressured into buying items from a cash shop to compete?
You know what? I do neither. Its your choice to compete or not. I am happy with my ~100 Cpoints a day. Thank you Dilithium traders.
I know that....... they said Name one MMO, I named several.
Pay to Play MMO's count as you are paying for time, and time is money as they say.
In all seriousness, there is not a single MMO that requires a "Siphon" mechanic. Be it the purchase of ingame cash, or ingame time, the purpose and function is the same. Always has, always will be.
Comments
"Do you really have nothing better to do with your time than waste your energy on a forum post you're not going to even read?"
Starbases aren't mandatory. None of the additional features in S6 are mandatory. If you don't want to engage in the system then don't.
Season 6: Attack of the Optional Economy Siphoning Starbase?
go go sol system recruitment :rolleyes:
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
join date: Jan. 2012
I actually like how the Starbase changed the economy, more opportunities for money. My beef with them is Starbases are making some really good fleets turn sour.
There's a reason I stay away from that place as much as possible.
sol system recruitment missions , not to mention academy ones too
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Oh... well those too. :P
But I'm really worried about my fleet... sigh....
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Bound DOFFs are usable, with the exception of any Dilithiumbuyable ones.
But include another Bug: DOFFs currently on a mission still show up on the contribution window, and they can't be used as long as they are still on the mission.
(don't say everything)
remember it is ferengi to charge more than about 30k for a duty officer
Either learn to think like a ferengi, or hire someone who already does.
As answering a post the poster was not going to follow up on is a good use of time...
STF is not mandatory. If you don't like noobs messing up your STF optional while you are farming rare quality mark x bat'leths, don't participate.
Fleet actions are not mandatory. If you don't like noobs messing up your fleet mark farming so you can get the highest tier ships, don't participate.
For PWE/Cryptic, answering feedback is not mandatory and we are made to post here hoping someone might read it and fix something. Another thing for PWE/Cryptic that is not mandatory - fixing bugs. Also not mandatory, stopping scamming of a broken exchange. Not talking about prices here right now. I'm talking about them continuing to allow overpriced TRIBBLE to show up in the "All" tab which contributes to the overall price of overpriced TRIBBLE in the categories because someone somewhere asked 10 million EC for a weapon battery and it shows up first in "All."
Now they can close the forums since we established that nothing at all is mandatory and there is no further need to point out bugs, flaws, bad thinking, or anything else because participating in anything on here is purely optional. They can move the one person who answers in here once a month over to the lockbox team to do more market research on the perfect balance of imaginary reward for real money that, too, is optional to participate in.
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
Name one MMO that doesn't do that.
Id rather simply ask what people are short of and help if I can
see ferengi attitudes and borg encounters are both killing the game
Except when you have people like me that took one look at the fleet starbases and said "No thanks!" Granted people like me are a bit on the rare side, as I understand it, but meh. I can get some good cash for leftover doffs I don't want.
And for the vast majority of us, we're able to play the game and get *more* in-game stuff than before P2P.
I stopped paying a sub months ago. I buy a few hundred Zen every now and then, and run a couple of surveys once in a while. For most people, the cost of playing Star Trek Online is at an all-time low.
Do other MMO's do that? I know I can't do that in TOR, (yet) and I could not do that with WoW back when I played it (legally), same with SWG (dead) Planetside, Dark Age of Camelot. I only know this MMO that allows you to basically buy in game currency by allowing you to pay real money for something and then sell it on in game.
I think they mean in a F2P MMO.
If you didn't notice STO is now F2P.
I know that....... they said Name one MMO, I named several.
Oh wait, isn't that what STO did ?
Who's willing to pay $15/mo and have to be pressured into buying items from a cash shop to compete?
You know what? I do neither. Its your choice to compete or not. I am happy with my ~100 Cpoints a day. Thank you Dilithium traders.
Pay to Play MMO's count as you are paying for time, and time is money as they say.
In all seriousness, there is not a single MMO that requires a "Siphon" mechanic. Be it the purchase of ingame cash, or ingame time, the purpose and function is the same. Always has, always will be.