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Ensign Tac is pretty useless.

sdkraustsdkraust Member Posts: 524 Arc User
edited July 2012 in Federation Discussion
Escorts shouldn't be sacrificing A Lt. Cmdr Boff Slot when they should be DPS orientated. Lt. Cmdr Sci / Eng should be done on non DPS focused Ships like Cruisers and Sci Vessels.

If we had a layout where we had Two Lt Tactical / 1 Cmdr tactical. This would be slightly more useful but IMO, Cmdr Tac / Lt Cmdr Tac is the best layout (2x Tac Team / 2x Attack Patterns / THY / 2x SV or CRF)

I'd like to see a little more diversity with my Boff layouts. I have no use for that Ensign Tactical besides run a THY1 which is far from useful.

I play an Eng / Escort build trying to aim for Tanky/DPS. It works really well on my AE, but these new ships don't interest me at all.
Post edited by sdkraust on

Comments

  • marc8219marc8219 Member Posts: 0 Arc User
    edited July 2012
    I think the escort you are talking about is the Armitage right? Well it gets a hangar, so to help balance things it gets a substandard BOff layout. You have to give up using fighters if you want a better layout.
    Tala -KDF Tac- House of Beautiful Orions
  • hakaishinlegionhakaishinlegion Member Posts: 2 Arc User
    edited July 2012
    I generally just throw in 2x tac teams and run them 24/7 + Torp HY1, running 3/3 DHC/Turrets + Torp. LTC has Torp Spread 3 + torp defense console (similar to firing 2x Spread 3s simultaneously, excellent follow up for when energy weapons take out shields). The HY1 isn't great, but it does provide the torp a little extra umph every cooldown.

    Not ideal, but at least then it gets use (and 2x Tac Teams does provide a lot of survivability).
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  • dashuk2381dashuk2381 Member Posts: 230 Arc User
    edited July 2012
    Tac Team 1 is a great ensign level BoFF power, normally if I have an ensign only Tac slot I'll put that in it.
  • sdkraustsdkraust Member Posts: 524 Arc User
    edited July 2012
    I am talking about the Fleet Advanced Escort for the most part. I LOVE the Heavy Escort but the Fighters are a no-no for me. I have bad experience with a Vo'Quv =)
  • dareaudareau Member Posts: 2,390 Arc User
    edited July 2012
    marc8219 wrote: »
    I think the escort you are talking about is the Armitage right? Well it gets a hangar, so to help balance things it gets a substandard BOff layout. You have to give up using fighters if you want a better layout.

    Not just Armitage...

    All the Tier 5.1 ships (Defiant-R, MVAE, Armitage), and the fleet versions of Defiant and Armitage all have the same BOff layout - Cmdr, LtCmdr, Ens Tac, Lt Sci, Lt Eng. (per wiki)

    Now, consider that Tactical Ensign skills are fairly gimped - no patterns (attack or dispersal), no cannon skills. This leaves beam skills (BFAW & BO), torp skills (spread & overload/heavy), and maybe the target subsystems for ensign. Knowing that an all cannon build cannot use TS:x or the two beam skills, leaves exactly 3 powers to fill 3 ensign slots: Tac Team I, Torp Spread I, Overload Torp I.

    Common forum posters / game etiquette claims that you don't stick one beam on a cannon escort just to use BFAW or BO (micro-lance). Wiki claims that TS:x doesn't have a tac officer I variant, but if it did, again beam for one ability? Shared cooldowns mess with using say Torp overload I & II, and tac team's cooldowns really TRIBBLE with using two, unless you dedicate to tac-team only (cause Sci team and Eng team all use the same cooldown).

    I agree with the OP, 3x tactical ensign slots on a cannon escort = very restrictive.
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  • marc8219marc8219 Member Posts: 0 Arc User
    edited July 2012
    dareau wrote: »
    Not just Armitage...

    All the Tier 5.1 ships (Defiant-R, MVAE, Armitage), and the fleet versions of Defiant and Armitage all have the same BOff layout - Cmdr, LtCmdr, Ens Tac, Lt Sci, Lt Eng. (per wiki)



    I agree with the OP, 3x tactical ensign slots on a cannon escort = very restrictive.

    Defiant at least gets the Lt Cmdr Tac station unlike the armitage or MV, but yes on all of them you have to use torpedos or waste an ensign slot. I find torpedo spread 1 works ok here as its still strong enough to deal with pet spam.
    Tala -KDF Tac- House of Beautiful Orions
  • asardetemplariasardetemplari Member Posts: 447 Arc User
    edited July 2012
    I would love something to replace my Ensign Tac slot... it just seems like my Defiant is tied down. Maybe add a Lt Tac instead?
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  • sdkraustsdkraust Member Posts: 524 Arc User
    edited July 2012
    I would love something to replace my Ensign Tac slot... it just seems like my Defiant is tied down. Maybe add a Lt Tac instead?

    Was thinking of this but because you're limited by 12 slots total, and one of them seems to have to be Ensign a Universal Ensign slot would be what I'd like

    Or a 2x Cmdr Setup =P

    2x Cmdr Tac / 1x Lt Eng / 1x Ens Sci / 1x Ens Universal (Only because I want my RSP1)

    That would be pretty damn good. Could run 2 Omegas III or 2 Cannon Buffs.



    I am silly but I'd spec dual Cmdr Tacs something like this

    TT1 / Beta 1 / THY III / CSV 3
    TT1 / Delta 1 / Omega 1 / CSV 3

    or

    TT1 / THY 2 / CRF 2 (CSV2) / Omega 3
    TT1 / THY 2 / CRF 2 (CSV2) / Omega 3

    As these are the two major setups I use right now on a Lt Cmdr / Cmdr setup.
  • asardetemplariasardetemplari Member Posts: 447 Arc User
    edited July 2012
    sdkraust wrote: »
    Was thinking of this but because you're limited by 12 slots total, and one of them seems to have to be Ensign a Universal Ensign slot would be what I'd like

    Or a 2x Cmdr Setup =P

    2x Cmdr Tac / 1x Lt Eng / 1x Ens Sci / 1x Ens Universal (Only because I want my RSP1)

    That would be pretty damn good. Could run 2 Omegas III or 2 Cannon Buffs.

    Very true.
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  • dknight0001dknight0001 Member Posts: 1,542
    edited July 2012
    dareau wrote: »
    Not just Armitage...

    All the Tier 5.1 ships (Defiant-R, MVAE, Armitage), and the fleet versions of Defiant and Armitage all have the same BOff layout - Cmdr, LtCmdr, Ens Tac, Lt Sci, Lt Eng. (per wiki)

    The Wiki is Wrong, the Fleet (and normal) Armitage has a Eng Lt.Com and thus a Tac Com, Lt and Ens.
    The Fleet (and Multi Vector) Advanced Escort has a Sci Lt.Com and thus a Tac Com, Lt and Ens.

    The Fleet Patrol Escort has a Uni Ensign.

    If you don't want a Tac Ensign pick another ship or use a DBB/Torpedo.

    Klingons for a long time got no choice with their Tac Ensign.
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  • kelshandokelshando Member Posts: 887 Arc User
    edited July 2012
    I agree right now that its pretty worthless, maybe they should move at least 1 cannon skill to slot 1. Maybe rapidfire 1 so at least we have a beam, torp and cannon. Right now I run a quad, x3 dhc, x3 turret so im stuck with 3 tac teams wich is just stupid.
  • vetteguy904vetteguy904 Member Posts: 3,907 Arc User
    edited July 2012
    I happen to like the MVAE setup. 3 cannons and a torp fore three turrets aft. APO3 in the CDR, CSV in LCDR CRF in LT and TT1. for the LT CSV and TT1 and the ens either tropr spread1 or HYT1 I use the LCDR sci for GW to slow the spam so CSV is more effective. if you are not running TT x2 then you are losing on DPS and survivability
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  • kelshandokelshando Member Posts: 887 Arc User
    edited July 2012
    I happen to like the MVAE setup. 3 cannons and a torp fore three turrets aft. APO3 in the CDR, CSV in LCDR CRF in LT and TT1. for the LT CSV and TT1 and the ens either tropr spread1 or HYT1 I use the LCDR sci for GW to slow the spam so CSV is more effective. if you are not running TT x2 then you are losing on DPS and survivability

    The issue is not x2 its the x3 part. Some of us dont run torps or beams. Makeing the 3rd worthless.
  • eurialoeurialo Member Posts: 667 Arc User
    edited July 2012
    sdkraust wrote: »
    Escorts shouldn't be sacrificing A Lt. Cmdr Boff Slot when they should be DPS orientated. Lt. Cmdr Sci / Eng should be done on non DPS focused Ships like Cruisers and Sci Vessels.

    If we had a layout where we had Two Lt Tactical / 1 Cmdr tactical. This would be slightly more useful but IMO, Cmdr Tac / Lt Cmdr Tac is the best layout (2x Tac Team / 2x Attack Patterns / THY / 2x SV or CRF)

    I'd like to see a little more diversity with my Boff layouts. I have no use for that Ensign Tactical besides run a THY1 which is far from useful.

    I play an Eng / Escort build trying to aim for Tanky/DPS. It works really well on my AE, but these new ships don't interest me at all.


    a Lt tactical boff on a escort is not really useless. The boff's layout of MVAE is good for survival because of the LtCmr science boff. Think about this:

    ensign tact: TT1
    Lt tact: TT1, "what you like"
    Cmd tact: "what you like", CRF1, APO1, CRF3

    lt eng: EPtS1, EPtS2

    lt cmd Sci: TSS1, TSS2, HE3

    with that configuration you can have a great resistance, however it's true that for a really DPS oriented escort the Advanced Escort tactical boff's layout is better. And to be onest I stopped using the MVAE and start using the Adv Escort (with the universal console of the MVAE) to have a greater DPS.

    At this moment I do not like the fleet advanced escort, I'd like the boff's layout of the advanced escort, so if I'll change my ship I will take the fleet tactical escort retrofit
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  • dknight0001dknight0001 Member Posts: 1,542
    edited July 2012
    Perhaps I'm confused here but there are ships with only 2 Ensign tac slots that are escorts why complain about the MVAE or the HEC when you could fly one of those.

    The far less useful Ensign Tac slot is offset by the Sci or Eng Lt.Com and the ships special abilities.

    Now as the the Tactical, that's great if you want CRF, HY & CSV, TS on the one ship but less wonderful if you want a 4 DHC build. Instead of ******** pick another ship or leave the ensign blank.
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  • spacepenguin121spacepenguin121 Member Posts: 104 Arc User
    edited July 2012
    Considering that both of the free Tier 5 escorts don't have the Boff layout you are complaining about, what is the issue? Either what you gain for the other options is worth the Boff layout trade off or not, pick accordingly. I think ships that do gain in one area should lose out in another to maintain some level of balance, but maybe that is just me...
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  • lordcorrinolordcorrino Member Posts: 163 Arc User
    edited July 2012
    MVAM and HEC are some of the best ships in the game if you know what you are doing. THY1 and BO1 are great for that slot. I don't think Cryptic ever intended its Bro layouts for all canon builds.
  • neos472neos472 Member Posts: 580 Arc User
    edited July 2012
    the ensign tac BOFF can be useful on alle 3 since it frees up your space for other nice surprises.
    I run tac team 1 in my defiant R's ensign slot so ican have access to some more potent items like torp spread which can tagged with AP Alpha and Omega and any other tac buff like Fire on my Mark and shield sub target this turns a small group of ships into shrapnel real fast.
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  • intruder001intruder001 Member Posts: 16 Arc User
    edited July 2012
    As far as I see it, the MVAE is designed for a beam layout and the AE is designed for cannons. With the new fleet ships, you will lose much of the flexibility of those both ships. You can not change anymore between your roll. You are now forced! If you want to stay competitive you must choose one of the new ships. Most of us have already at least have one c-store ship and surely you would like to buy the improved version of that same ship too. Most players (as far as I experience it, use the AE because of the higher dps possibilities.

    With the new fleet version of the AE you loose a very good BOFF layout for cannons and you are forced now into a layout for beams. Surely we could use other ships, but many of us would loose than the ability for the c-store console in the new ship. (I guess that can not be the point).

    If you are using the MVAE layout, you are just handicapped. This layout just prevents you from the maximum dps possible. Cannons do just the most dmg possible. You can love or hate that fact.

    It reminds me of an solider who was earlier a killer and now, i'll break his hands and force him to fight again...
  • lordcorrinolordcorrino Member Posts: 163 Arc User
    edited July 2012
    As far as I see it, the MVAE is designed for a beam layout and the AE is designed for cannons. With the new fleet ships, you will lose much of the flexibility of those both ships. You can not change anymore between your roll. You are now forced! If you want to stay competitive you must choose one of the new ships. Most of us have already at least have one c-store ship and surely you would like to buy the improved version of that same ship too. Most players (as far as I experience it, use the AE because of the higher dps possibilities.

    With the new fleet version of the AE you loose a very good BOFF layout for cannons and you are forced now into a layout for beams. Surely we could use other ships, but many of us would loose than the ability for the c-store console in the new ship. (I guess that can not be the point).

    If you are using the MVAE layout, you are just handicapped. This layout just prevents you from the maximum dps possible. Cannons do just the most dmg possible. You can love or hate that fact.

    It reminds me of an solider who was earlier a killer and now, i'll break his hands and force him to fight again...

    Trading a single Lt. Comm. Tac slot for a Lt. Comm. Sci. slot is hardly the end of the world. Put TSSIII in there and become uber survivable. Put viral matrix in there with the right doffs and bring that fragile PVP escort to a complete stop. Put GW in there and play crowd control. I have both and always use the MVAE version. I also have no understanding about why on earth you would put beams on a MVAE unless it was to take advantage of the unrealistic ship movement in PVP. Beams on an escort just give me horrible flashbacks about pugging Elite STFs.
  • intruder001intruder001 Member Posts: 16 Arc User
    edited July 2012
    Trading a single Lt. Comm. Tac slot for a Lt. Comm. Sci. slot is hardly the end of the world. Put TSSIII in there and become uber survivable. Put viral matrix in there with the right doffs and bring that fragile PVP escort to a complete stop. Put GW in there and play crowd control. I have both and always use the MVAE version.

    I would trade that slot every time and everywhere for a Lt. Comm Tac. Because you can still get a few very useful abilities in, which help with the creation of a lot damage. And thats the main purpose of an escort.
    I also have no understanding about why on earth you would put beams on a MVAE unless it was to take advantage of the unrealistic ship movement in PVP. Beams on an escort just give me horrible flashbacks about pugging Elite STFs.

    Maybe you didn't took a closer look on the layout. The MVAE layout is so clearly designed for beams, that even you should not be able to miss that. But I agree, every one who mutilates an escort with beam weapons should be banned from escorts....
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