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Tholians in the Foundry

drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
I'm going to preface this with the request: Cryptic can we please have Tholians in the Foundry! Ships and Ground mobs! I think I'm right in saying that pretty much all the authors would be stoked to have them in.

Now that we're done with that, here's the real discussion topic: If we get them, how will we use them?

Personally I was thinking of making them a sort of chaotic ally in a mission. Something where you would have to temporarily work with the Tholians for the greater good. Maybe against the Borg or 8472. Would be interesting to get the Tholian take on the 8472 infiltrations.
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Post edited by drogyn1701 on

Comments

  • castsbugccastsbugc Member Posts: 830 Arc User
    edited July 2012
    yes please, a timeline would be nifty on when we can expect to see things :)
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited July 2012
    Hehe... I'd love to see the Borg try to assimilate Tholians. :D

    But yeah, it'd be nice to be able to write foundry missions with them.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • blargskullblargskull Member Posts: 98 Arc User
    edited July 2012
    Tholians, Jaradans, Xindi, they all should and could be available if they would make the "ALIEN" selection less limited. Under alien in costume design, it is pretty obvious that they take human models and allow the values to exceed those of human in size.

    I am not attacking an editor I haven't unwrapped yet. Most of you know, Cryptic also wrote the editor for Champions Online. I could actually make a better alien there than using the Foundry STO alien editor. But I would expect to see that here on STO where we are dealing with all the unknown life in the universe.

    I work with 3D models and I do realize there are issues to overcome. The armatures would require a great deal of work along with new animation sequences. So what I am saying here is, yeah it would be so cool to have access not just to the entire model database, but to simply have the ability to add aliens and animals with multiple limbs and make choices. Maybe my aliens have no head.
  • castsbugccastsbugc Member Posts: 830 Arc User
    edited July 2012
    I dont disagree, I was trying to make a Zackdorn the other day, its not so easy to do right... :(
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited July 2012
    I failed horribly at making Ktarians. :(
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • paxfederaticapaxfederatica Member Posts: 1,496 Arc User
    edited July 2012
    Of course, they'd have to make two different types (or at least two different skins) of Tholians: with their version of EVA suits (as shown in one of the dev blogs, for use in non-Demon-class environs) and without. Unsuited Tholians should be just as vulnerable to Class M environs as unsuited humanoids are to Demon planets.
  • thay8472thay8472 Member Posts: 6,168 Arc User
    edited July 2012
    around the level 30-36 area would be good :D

    failing that I can put thee ship skins on the spoonheads
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • castsbugccastsbugc Member Posts: 830 Arc User
    edited July 2012
    I will say its probably safe to assume the Tholians will be VA level mobs themselves. I just have an idea brewing that will require ground and space mobs to be available, and it would be nice to know when this can be accomplished
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited July 2012
    It's been confirmed that the Tholians will be going into the Foundry. :)

    How would I use them? Not sure yet. I have several plans for missions, but none involve the Tholians yet.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited July 2012
    It was also confirmed that the fleet starbase maps would be in, but no timeline given. Not that they ever give us one.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • ascendantflameascendantflame Member Posts: 0 Arc User
    edited July 2012
    Hopefully the Tholian ships and both EV-suited and non-EV-suited Tholians will be added and foundry authors will get the option to set a map to be a Demon-class environment which requires EV suits for players (& boffs? This would probably also be a good time for them to add the option to set away team size to less than five).

    All that, however, could be pretty complicated to set up and require a lot of testing, so I think they should focus on just adding the EV-suited Tholians and the Tholian ships first.
  • vexravusvexravus Member Posts: 79 Arc User
    edited January 2013
    Hopefully the Tholians will be added to the Foundry soon since the newest Foundry Challenge is supposed to feature them...kind of difficult to create a mission involving a faction that isn't available. Unless authors are meant to simple mention them in passing in some dialogue...

    But, assuming that isn't the case they should be in the Foundry soon (in the next couple of weeks or so, one would hope).

    No idea how I'd use them right now...but I'm looking forward to them anyway.

    On an unrelated note, does anyone else really hope that they add some of the newer ships, costumes and other things? We have the Wells Class, but no 29th century uniform...Possibly a few more generic ship options, etc. And adding more to the alien editor goes without saying...

    I just hope Cryptic/PWE start showing the Foundry a little more love.

    -XA
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited January 2013
    vexravus wrote: »
    Hopefully the Tholians will be added to the Foundry soon since the newest Foundry Challenge is supposed to feature them...kind of difficult to create a mission involving a faction that isn't available. Unless authors are meant to simple mention them in passing in some dialogue...

    But, assuming that isn't the case they should be in the Foundry soon (in the next couple of weeks or so, one would hope).

    The mobs were added in the last patch, but we're still without contacts.

    BTW, you're not really supposed to post in threads that have been inactive for more than 30 days. ;)



    EDIT: This thread has been closed due to being a "necro" thread. Remember, if a thread has not been posted to in over 30 days, please start a new thread to discuss a topic :) Thanks! ~BranFlakes
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
This discussion has been closed.