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Are PvP's Unfair?

fletch57fletch57 Member Posts: 318 Arc User
Iv'e Played Afew PvPs As Both Federation And klingon And Noticed That They are For Level 50-59 Players.What Is This!.I Thought Level 50 Was The Highest You Could Go!No Wonder My Tier 5 Ships Are Getting Clobbered!I Don't Have These Problems With PvE's.
Post edited by fletch57 on

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  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited July 2012
    LMAOLMAOLMAO

    really? you do not have ANY problems with PvE?

    oh, and no one is higher level 50-51 in STO.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • mandrake45mandrake45 Member Posts: 0 Arc User
    edited July 2012
    Be nice Roach :)

    There's nobody over level 50 in PvP , they're just human players rather than computer controlled enemies. Humans that can out-think and out-play you.
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited July 2012
    fletch57 wrote: »
    Iv'e Played Afew PvPs As Both Federation And klingon And Noticed That They are For Level 50-59 Players.What Is This!.I Thought Level 50 Was The Highest You Could Go!No Wonder My Tier 5 Ships Are Getting Clobbered!I Don't Have These Problems With PvE's.

    The caps we play in PVP are the same as anyone else's. During level progression in PVP, you will fight against players in the same 10 level bracket and rank as you.

    For example: Captains fighting Captains only, BGen / RAdm fighting like-ranked players only.

    However, when reaching a new rank, let's say going from Cmdr to Captain, and you first try PVP for the Captain rank, you will come across fellow Captains that are about to progress to the next promotion / rank (BGen/RAdm), so they could be 9 ranks higher than you.

    As for getting destroyed quickly, realize that players are nothing at all like the NPCs that you've been blazing through with no resistance. These players have built, tweaked, adjusted, and of course, practiced against other players who have done the same preparation. PVE is nothing, absolutely nothing at all like the competition PVP can potentially offer.

    If you want to see further of what PVP can do, there's 2 general things I suggest.

    - For ideas and inspiration, look around in the PVP subforum. You'll find links and threads over there to get you going in the right direction for setting up and what to look for. For example, two of the biggest things a new PVP'er may have problems with is how they geared up their ship, and what BOFF skills they placed. In PVE, you can really get away with anything. Not so in PVP.

    - Lastly, practice. Get in there and fight. After more and more matches, you can start feeling what's wrong with your ship and setup. Then you go over and adjust accordingly. Or go over again at the boards to get more ideas. Most of all, keep going back for more fighting. The experience you get from fighting will only help you.

    When you're a brand new PVP'er, expect to get blasted. Hard, and possibly very quickly. But use each match to refine your play or learn something and adjust accordingly. After a while, you do get alot better and you will see your contributions to your team go from awful, to "okay," and then being a positive contributor. It may take a while, but you will get there in being a better PVP'er, but only if you get back in and fight again and again, and learn from mistakes.

    When I started PVP, I was absolutely terrible. Getting blasted in less than 3 seconds against some really good guys out there (and some still can do it that fast if you are complacent). But by being persistent and constantly adjusting my ship's gear and BOFF skill selection, I improved, and right now, I feel I'm a positive contributor to my team's effort. I'm not saying I'm great or anything like that, but I feel I'm pretty decent now.

    If you keep at it PVP after those early humbling experiences, you'll find that PVP is far, far more dynamic than any PVE experience you can find in the game. The NPCs are boring. The only idea for the game getting hard is NPCs using 1-shot kills regardless of how strong your defenses and active skills / buffs are. In PVP, as long as you are vigilant, fast acting, good situational awareness, and most of all, staying with your teammates, you will have that chance.

    Remember in PVP: You are nothing, but the team is everything.

    Loners are like the bison that strayed away from the protection of the herd. The wolves will see this and pounce in numbers for a quick, easy kill.

    When you get better you can venture out but it's always risky. When you're new, you need to stick with your teammates. Opposing players will identify you as a new player and will target you specifically, but if you're around teammates, at least they will be around to help keep you alive, and possibly take advantage of the enemy being so interested in you that it gives them opportunities to kill whoever is attacking you.

    I can keep going on, but PVP is just too dynamic. Lots of things can happen, and you don't really know about the skill of the players you match with or against. Eventually you may recognize who the really good ones are.

    But keep at it, keep practicing, learn from your matches, and adjust. Then get back in there and fight some more.
    XzRTofz.gif
  • fletch57fletch57 Member Posts: 318 Arc User
    edited July 2012
    thank you warmaker for the advice.alot you said is true.I'm not new to the game though.Iv'e worked hard to reach level 50.continuing to practice at it is correct,but I'm finding myself sometimes totally outclassed by some opponents.
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited July 2012
    That's a really great post Warmaker, a lot of it ought to be hung up on the fridge.
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  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    edited July 2012
    59 level players? Wut

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  • equinox976equinox976 Member Posts: 2,305 Arc User
    edited July 2012
    59 Level Players? Wut

    Hulk Smash!!!!
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited July 2012
    mandrake45 wrote: »
    Be nice Roach :)

    There's nobody over level 50 in PvP , they're just human players rather than computer controlled enemies. Humans that can out-think and out-play you.

    I was in a irritable mood when I found this thread.
    I apoligise for being sarcastic, OP.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited July 2012
    fletch57 wrote: »
    thank you warmaker for the advice.alot you said is true.I'm not new to the game though.Iv'e worked hard to reach level 50.continuing to practice at it is correct,but I'm finding myself sometimes totally outclassed by some opponents.

    I was here for the game's launch, and I took pride in both my original toon's (Fed Vulcan TAC) and first KDF character (Klingon SCI). I took ownership of them, levelled, outfitted them and their officers. And I step into PVP and I'm watching my warp core go boom in less than 3 seconds.

    Again, my initial thoughts were, "WTF?!? This isn't right!" Most especially if you were flying a Cruiser. Once you get past that initial slap to your pride, it only gets better. Maybe slowly, but you keep at it and constantly improve over time, then you'll do fine eventually.

    You are outclassed because you are new to the demands of PVP. Maybe your ship and BOFF layout is not optimized for the demands of PVP also. But you will soon learn why you were an easy kill and then take steps to make sure that does not happen again on such a regular basis.

    Accept the fact also that there are times when you and whatever team you wind up on may have some terrible losing streaks. You win some and lose some.

    Also, if you're in a fleet, see if anyone can give you pointers in PVP, and do some challenges / "duels" in a controlled environment to show you the in's and out's. If you're looking for a fleet and are interested in learning about PVP and becoming active in it, there are fleets out there that will take a new PVPer under the wing.

    PVP is competitive. Once you set yourself into it, you'll get absorbed in the constant cycle for optimizing your ship, BOFF layout, and your own play. Every little advantage counts towards something. Just remember there are people out there that are better at it, no matter how much you've been PVP'ing. Hell, there are times now, where I consider myself pretty decent, that I get annihilated and still wonder how I got to that point.

    Just keep at it and you'll get better.

    Lastly, if it looks quiet and you're sitting there bored waiting for a capture point to turn your team's way, that's when a ship is decloaking for an alpha strike run on you.
    XzRTofz.gif
  • captyoung01captyoung01 Member Posts: 311 Arc User
    edited July 2012
    The caps we play in PVP are the same as anyone else's. During level progression in PVP, you will fight against players in the same 10 level bracket and rank as you.

    For example: Captains fighting Captains only, BGen / RAdm fighting like-ranked players only.

    However, when reaching a new rank, let's say going from Cmdr to Captain, and you first try PVP for the Captain rank, you will come across fellow Captains that are about to progress to the next promotion / rank (BGen/RAdm), so they could be 9 ranks higher than you.

    As for getting destroyed quickly, realize that players are nothing at all like the NPCs that you've been blazing through with no resistance. These players have built, tweaked, adjusted, and of course, practiced against other players who have done the same preparation. PVE is nothing, absolutely nothing at all like the competition PVP can potentially offer.

    If you want to see further of what PVP can do, there's 2 general things I suggest.

    - For ideas and inspiration, look around in the PVP subforum. You'll find links and threads over there to get you going in the right direction for setting up and what to look for. For example, two of the biggest things a new PVP'er may have problems with is how they geared up their ship, and what BOFF skills they placed. In PVE, you can really get away with anything. Not so in PVP.

    - Lastly, practice. Get in there and fight. After more and more matches, you can start feeling what's wrong with your ship and setup. Then you go over and adjust accordingly. Or go over again at the boards to get more ideas. Most of all, keep going back for more fighting. The experience you get from fighting will only help you.

    When you're a brand new PVP'er, expect to get blasted. Hard, and possibly very quickly. But use each match to refine your play or learn something and adjust accordingly. After a while, you do get alot better and you will see your contributions to your team go from awful, to "okay," and then being a positive contributor. It may take a while, but you will get there in being a better PVP'er, but only if you get back in and fight again and again, and learn from mistakes.

    When I started PVP, I was absolutely terrible. Getting blasted in less than 3 seconds against some really good guys out there (and some still can do it that fast if you are complacent). But by being persistent and constantly adjusting my ship's gear and BOFF skill selection, I improved, and right now, I feel I'm a positive contributor to my team's effort. I'm not saying I'm great or anything like that, but I feel I'm pretty decent now.

    If you keep at it PVP after those early humbling experiences, you'll find that PVP is far, far more dynamic than any PVE experience you can find in the game. The NPCs are boring. The only idea for the game getting hard is NPCs using 1-shot kills regardless of how strong your defenses and active skills / buffs are. In PVP, as long as you are vigilant, fast acting, good situational awareness, and most of all, staying with your teammates, you will have that chance.

    Remember in PVP: You are nothing, but the team is everything.

    Loners are like the bison that strayed away from the protection of the herd. The wolves will see this and pounce in numbers for a quick, easy kill.

    When you get better you can venture out but it's always risky. When you're new, you need to stick with your teammates. Opposing players will identify you as a new player and will target you specifically, but if you're around teammates, at least they will be around to help keep you alive, and possibly take advantage of the enemy being so interested in you that it gives them opportunities to kill whoever is attacking you.

    I can keep going on, but PVP is just too dynamic. Lots of things can happen, and you don't really know about the skill of the players you match with or against. Eventually you may recognize who the really good ones are.

    But keep at it, keep practicing, learn from your matches, and adjust. Then get back in there and fight some more.

    Yep I second this advice; it's sound. . But I cannot stress enough how important team work is in a PvP match. Many of the matches I have entered. . nobody works together. .

    The Klingons in PvP are good at team work. . They love to tag team. . And they are very very good at it too. Sadly most feds I have teamed with do not know of or understand this concept. . You have to work as a team! Bottom line. .

    Warmaster's point about being an "Open Bait" is another good strategy, were as many will focus on one ship leaving them open to attack. . Well if you are in a Dreadnought/Galx you are up for open season, that's a good time for your team to focus on individuals attacking the ship they fear the most ;). . Works like a charm. .

    Team work! That's what I stress.
  • shantavishantavi Member Posts: 129 Arc User
    edited July 2012
    Warmaker does give some really good advice (as well as some others here).

    Of course, there's also my Advice for PVP(tm): Don't.

    :P


    "Back on topic. Destinii is correct."

    (Formerly Destinii until the 'Great PWE Forum Shakeup of 2012')
  • derekslidederekslide Member Posts: 0 Arc User
    edited July 2012
    When you were born, who told you life was fair?

    BTW, they were lying to you.
  • piwright42piwright42 Member Posts: 0 Arc User
    edited July 2012
    To the OP, stay at it.

    You can read all the PvP forum threads.

    You can use the best, tested and true, cookie cutter builds.

    You can test on the hardest PvE content in the game.

    None of it matters in PvP till you get out and start to really make your build work for you.

    The only dishonor in getting popped is if you do not take time to learn from it. Besides there is always the re-spawn button. As for how much it hurts your ego when you get popped. Take your ego out, put it in an airlock and space it. Don't worry it will come back to haunt you, (it sure did me). Learn to laugh and or compliment when they make you go boom. Try asking what you could have done to do better in the future. As you can see here we have a very helpful PvP community. Of course if it ever gets large enough that could change to a degree so enjoy it while you can.

    If you can't bring yourself to do that last part then Destini's advice is best. If it ain't fun don't do it. Still when you've had a few good matches, when you learn the basics and start to see the real game under those basics, that is when the real fun starts.

    Most important advice for PvP is to show up. I really can't wait till things in the real world calm down a bit more so I can take my own advice. XD
    If you are a pickle in a pickle jar you know every pickle's different, sort of, but really they're all just pickles...
    They taste the same.
  • boulot11boulot11 Member Posts: 5 Arc User
    edited July 2012
    Some days I do only PvP.

    As the really good players will queue up repeatedly it can be fun to adapt and try to beat them.

    If someone blows me up consistently, I'll adapt my gear based on the type of damage I see in my journal, go back and taunt the person with "Lower your shields and prepare to be boarded"... and attempt to blow him up.

    I'll also adapt my gear if I see a klink carrier that is really hard to destroy. Nothing like blowing up a tank.
  • fletch57fletch57 Member Posts: 318 Arc User
    edited July 2012
    thanks everyone for the advice,but there is something wrong with the way they are played.I just came from a pvp match and again for the third straight time,the team I was on got skunked 15-0.I can't be the only one confused by this.maybe they need to change the fomat of pvps some how.pair different skill levels together,etc.
  • lostusthornlostusthorn Member Posts: 844
    edited July 2012
    Another thing,

    Don't automatically assume its the ship or gear you are using that makes you fail.
    Gear only matters when you have the basics down of how and when to use what of your skills. then you can go out and get the gear to augment your build. Doing the gear first will only result in someone else getting rich of you.
  • fletch57fletch57 Member Posts: 318 Arc User
    edited July 2012
    my armitage class heavy escort carrier and phoenix class escort already have the latest mk.X gear.also my crews are maxed to best skills I can get right now.I belong to the EDS fleet.maybe can some of them to practice with me.
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