I read that with season six, those who were at the current cxp cap of 150k would gain fleet marks instead of the cxp. Imagine my disappointment when I only got expertise, dilithium and energy credits.
I heard it was exchanging the CXP for Marks, not you earning marks after that point. (Though it would be a nice thing if that was the case).
As for the conversion rate, I heard on the DOFF channel that Borticus said it was like 30 Marks for 30,000 XP? Either way, people were not happy with the number.
I read that with season six, those who were at the current cxp cap of 150k would gain fleet marks instead of the cxp. Imagine my disappointment when I only got expertise, dilithium and energy credits.
Has this just not been implemented yet?
That's never going to happen. That was never supposed to happen.
There will be some type of ability to turn in "excess" CXP, that's taken you about the current T4 cap (though you can't spend to the point where you'd below T4).
I believe it's supposed to be a DOff Assignment, but I'm not 100% on that. It isn't hooked up yet, but was finished before Heretic left. Should be soonish I guess.
Hmm. Well, that rather stinks. As a fleet of one (with 6 farming alts), star bases are a rather tedious arrangement. I have saved up, countless stacks of all the data samples, hundreds of thousands of dilithium, thousands of doffs, and hundreds of millions of energy credits, yet they introduce a new currency you have to grind for. Once I saw that, I was fairly disillusioned as to the future of me having a star base.
Heretic set up a starbase contact and assignments before he left that got lost between his departure and Season 6 launch. The devs just need to hook up the contact to the starbase so he shows up. What the cooldown is, conversion factor, and amount of CXP needed is not known at this time.
As for the conversion rate, I heard on the DOFF channel that Borticus said it was like 30 Marks for 30,000 XP? Either way, people were not happy with the number.
Huh... we'll that's horrid.
The highest payoff rate is about 50CXP/0.5hours. At that rate you'd have to run 600 assignments. Even if you filled your 20 slots (assuming you ignore all else, have the DOffs to run all of those assignments within a single category, and can find enough appropriate assignments to do it) that would mean running 30 separate runs of 20 full assignments.
In other words in a best case (and highly unlikely) scenario you'd be looking at 15 hours to earn 30 Fleet Marks. So if you bust your butt and toss your entire DOff experience at this thing you might (but probably won't) earn about 2 an hour.
Working intelligently during the Nukara event can easily earn over 100 in an hour.
So, yeah, I guess what I'm saying is that stinks. 3,000/30 (100/1 ratio) would be more reasonable...
Hell, even the damn Tribble we're supposed to get for testing this Season will earn a Fleet Mark an hour. Are they really trying to tell us that directing your entire DOffing experience into this, ignoring everything else should only earn you twice what someone does for clicking a Tribble once an hour?
Hmm. Well, that rather stinks. As a fleet of one (with 6 farming alts), star bases are a rather tedious arrangement. I have saved up, countless stacks of all the data samples, hundreds of thousands of dilithium, thousands of doffs, and hundreds of millions of energy credits, yet they introduce a new currency you have to grind for. Once I saw that, I was fairly disillusioned as to the future of me having a star base.
Thanks for the info, guys.
Well, it isn't impossible for 1-man fleets to get to Tier 5, its just going to take much, much longer to get there.
But yeah, the Mark Grinding is just too much. People are already burning out because the best way to get these is in a time gated event, and the zone itself gets boring fast. So we opted to just stop at Tier 1, maybe try a little of Tier 2.
Though that could change if Cryptic decides to allow small fleets to unite and pool their resources together. Sort of like in the real world how Task Forces are subdivisions of fleets and resources are divided up.
But not sure that is going to happen since fleets are mainly for 20 people and up.
The highest payoff rate is about 50CXP/0.5hours. At that rate you'd have to run 600 assignments. Even if you filled your 20 slots (assuming you ignore all else, have the DOffs to run all of those assignments within a single category, and can find enough appropriate assignments to do it) that would mean running 30 separate runs of 20 full assignments.
In other words in a best case (and highly unlikely) scenario you'd be looking at 15 hours to earn 30 Fleet Marks. So if you bust your butt and toss your entire DOff experience at this thing you might (but probably won't) earn about 2 an hour.
Working intelligently during the Nukara event can easily earn over 100 in an hour.
So, yeah, I guess what I'm saying is that stinks. 3,000/30 (100/1 ratio) would be more reasonable...
Hell, even the damn Tribble we're supposed to get for testing this Season will earn a Fleet Mark an hour. Are they really trying to tell us that directing your entire DOffing experience into this, ignoring everything else should only earn you twice what someone does for clicking a Tribble once an hour?
100 Marks per hour in Mukara? Perhaps if you are soloing. But I know for a fact that great groups, you can literally get 1000 Marks by the end of the event. I know, I got 500 Marks in an hour just yesterday with the accolade guys.
But yes, people aren't going to be happy in dumping tens of thousands of XP points for 2 digits worth of Marks. Especially you can do a 15 minute event for that much. Though on the other hand, given the values for Marks on the Starbase system, they don't want it to be easy either. And I feel that the middle ground will being a couple of hundred marks. Which we mentioned above, is easy with Nukara.
So not sure what they will decide, but I got a bad feeling about this.
Not impossible, no. Not by any means. I just kind of feel like I already did the grind when I was saving up for star base materials in the first place. Granted, I didn't know exactly what was needed, but still; I can't see myself grinding for fleet marks any time soon.
Hmm. Well, that rather stinks. As a fleet of one (with 6 farming alts), star bases are a rather tedious arrangement. I have saved up, countless stacks of all the data samples, hundreds of thousands of dilithium, thousands of doffs, and hundreds of millions of energy credits, yet they introduce a new currency you have to grind for. Once I saw that, I was fairly disillusioned as to the future of me having a star base.
Hmm. Well, that rather stinks. As a fleet of one (with 6 farming alts), star bases are a rather tedious arrangement. I have saved up, countless stacks of all the data samples, hundreds of thousands of dilithium, thousands of doffs, and hundreds of millions of energy credits, yet they introduce a new currency you have to grind for. Once I saw that, I was fairly disillusioned as to the future of me having a star base.
Thanks for the info, guys.
Same here: although I have 3 alts and a friend with 2 more (not counting KDF alts), I've given up the starbase construction due to the high Dil and DOff needed, plus the new currency...
Hmm. Well, that rather stinks. As a fleet of one (with 6 farming alts), star bases are a rather tedious arrangement. I have saved up, countless stacks of all the data samples, hundreds of thousands of dilithium, thousands of doffs, and hundreds of millions of energy credits, yet they introduce a new currency you have to grind for. Once I saw that, I was fairly disillusioned as to the future of me having a star base.
Thanks for the info, guys.
I'm in the same boat; however, if you keep in mind that your starbase is a long term goal, then you may enjoy it more. Also, at some point, maybe add a few members to your fleet...whatever number you're comfortable with.
Grinding is the nasty side, but you'd be grinding for some reason or another in this game along with every other MMO out there. I've realized that grinding the Tholian ground stuff is not only tedious but has bored me to tears already. The PVE queued missions seem to have lasting appeal for me...but others may feel differently of course.
Working intelligently during the Nukara event can easily earn over 100 in an hour.
Details, please!
Wampaq@Jnoh, Fleet Leader: ..Bloodbath and Beyond[SIGPIC][/SIGPIC]'Iw HaH je Hoch! ALL HOLDINGS FINISHED! - Starbase 5-5-5-5 || Embassy 3-3-3 || Mine 3-3-3 || Spire 3-3-3 A laid back KDF fleet welcoming independent, casual, & part-time players and groups. Roms & alts welcome. Send in-game mail to Wampaq@Jnoh, visit our recruitment thread and FB page for more info.
Grinding is the nasty side, but you'd be grinding for some reason or another in this game along with every other MMO out there. I've realized that grinding the Tholian ground stuff is not only tedious but has bored me to tears already. The PVE queued missions seem to have lasting appeal for me...but others may feel differently of course.
Yes, grinding is in every MMO. But there are good grinds and bad grinds.
Good grinds were such in Everquest, where you had that grind built into leveling. Then a second grind with the new end-game content where you camped and farmed until you got all the good stuff. And during all that time, their Dev Team used that time to create the next expansion.
A Bad grind is what Cryptic is doing with STO: Grind for the sake of another Grind.
Why I say that? Just look for the past 2 years, the only end-game content were literally the STFs. And every 6 months they tweek the system in changing the reward loot, but the content remained the same. Originally going from AP [Borg] weapons to Valor to Sets, then STF sets.
Now with Starbases, has the end-game shifted to building Starbases? While there are new missions, it's really all about the grinding for Marks. But is the effort worth it? What is over the horizon in the next season? Where is the fun in doing these grinds that encourages us to do these grinds?
Really, I'm losing hope because there is nothing really to encourage us to keep playing anymore. Cryptic just doesn't seem to understand that these unfun grinds are going to drive people away because of them becoming second jobs. And you should log in for the fun factor, not because you have to.
Yes, grinding is in every MMO. But there are good grinds and bad grinds.
Amen to that. If this 30,000 CXP to 30 FM exchange rate is true, the only way to consistently get Fleet Marks will be to play certain missions during the Fleet Mark Event. I have a job and a family, so my odds of being online during that very specific timeframe is pretty slim. If the CXP to FM exchange rate was closer to 1 FM:100 CXP, that would make it worthwhile for everyone. Those who don't/can't play during the event still have a chance to upgrade their starbase and those that do play get Fleet Marks from their Doffs and from the event. It's a win-win for everyone
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As for the conversion rate, I heard on the DOFF channel that Borticus said it was like 30 Marks for 30,000 XP? Either way, people were not happy with the number.
That's never going to happen. That was never supposed to happen.
There will be some type of ability to turn in "excess" CXP, that's taken you about the current T4 cap (though you can't spend to the point where you'd below T4).
I believe it's supposed to be a DOff Assignment, but I'm not 100% on that. It isn't hooked up yet, but was finished before Heretic left. Should be soonish I guess.
Thanks for the info, guys.
Huh... we'll that's horrid.
The highest payoff rate is about 50CXP/0.5hours. At that rate you'd have to run 600 assignments. Even if you filled your 20 slots (assuming you ignore all else, have the DOffs to run all of those assignments within a single category, and can find enough appropriate assignments to do it) that would mean running 30 separate runs of 20 full assignments.
In other words in a best case (and highly unlikely) scenario you'd be looking at 15 hours to earn 30 Fleet Marks. So if you bust your butt and toss your entire DOff experience at this thing you might (but probably won't) earn about 2 an hour.
Working intelligently during the Nukara event can easily earn over 100 in an hour.
So, yeah, I guess what I'm saying is that stinks. 3,000/30 (100/1 ratio) would be more reasonable...
Hell, even the damn Tribble we're supposed to get for testing this Season will earn a Fleet Mark an hour. Are they really trying to tell us that directing your entire DOffing experience into this, ignoring everything else should only earn you twice what someone does for clicking a Tribble once an hour?
Well, it isn't impossible for 1-man fleets to get to Tier 5, its just going to take much, much longer to get there.
But yeah, the Mark Grinding is just too much. People are already burning out because the best way to get these is in a time gated event, and the zone itself gets boring fast. So we opted to just stop at Tier 1, maybe try a little of Tier 2.
Though that could change if Cryptic decides to allow small fleets to unite and pool their resources together. Sort of like in the real world how Task Forces are subdivisions of fleets and resources are divided up.
But not sure that is going to happen since fleets are mainly for 20 people and up.
100 Marks per hour in Mukara? Perhaps if you are soloing. But I know for a fact that great groups, you can literally get 1000 Marks by the end of the event. I know, I got 500 Marks in an hour just yesterday with the accolade guys.
But yes, people aren't going to be happy in dumping tens of thousands of XP points for 2 digits worth of Marks. Especially you can do a 15 minute event for that much. Though on the other hand, given the values for Marks on the Starbase system, they don't want it to be easy either. And I feel that the middle ground will being a couple of hundred marks. Which we mentioned above, is easy with Nukara.
So not sure what they will decide, but I got a bad feeling about this.
You're not the only one.
Same here: although I have 3 alts and a friend with 2 more (not counting KDF alts), I've given up the starbase construction due to the high Dil and DOff needed, plus the new currency...
Join date 20 Sept 2008
I'm in the same boat; however, if you keep in mind that your starbase is a long term goal, then you may enjoy it more. Also, at some point, maybe add a few members to your fleet...whatever number you're comfortable with.
Grinding is the nasty side, but you'd be grinding for some reason or another in this game along with every other MMO out there. I've realized that grinding the Tholian ground stuff is not only tedious but has bored me to tears already. The PVE queued missions seem to have lasting appeal for me...but others may feel differently of course.
Details, please!
ALL HOLDINGS FINISHED! - Starbase 5-5-5-5 || Embassy 3-3-3 || Mine 3-3-3 || Spire 3-3-3
A laid back KDF fleet welcoming independent, casual, & part-time players and groups. Roms & alts welcome.
Send in-game mail to Wampaq@Jnoh, visit our recruitment thread and FB page for more info.
Do a shout out at Nukara during the event and join a team, you'll quickly find out.
Yes, grinding is in every MMO. But there are good grinds and bad grinds.
Good grinds were such in Everquest, where you had that grind built into leveling. Then a second grind with the new end-game content where you camped and farmed until you got all the good stuff. And during all that time, their Dev Team used that time to create the next expansion.
A Bad grind is what Cryptic is doing with STO: Grind for the sake of another Grind.
Why I say that? Just look for the past 2 years, the only end-game content were literally the STFs. And every 6 months they tweek the system in changing the reward loot, but the content remained the same. Originally going from AP [Borg] weapons to Valor to Sets, then STF sets.
Now with Starbases, has the end-game shifted to building Starbases? While there are new missions, it's really all about the grinding for Marks. But is the effort worth it? What is over the horizon in the next season? Where is the fun in doing these grinds that encourages us to do these grinds?
Really, I'm losing hope because there is nothing really to encourage us to keep playing anymore. Cryptic just doesn't seem to understand that these unfun grinds are going to drive people away because of them becoming second jobs. And you should log in for the fun factor, not because you have to.
Amen to that. If this 30,000 CXP to 30 FM exchange rate is true, the only way to consistently get Fleet Marks will be to play certain missions during the Fleet Mark Event. I have a job and a family, so my odds of being online during that very specific timeframe is pretty slim. If the CXP to FM exchange rate was closer to 1 FM:100 CXP, that would make it worthwhile for everyone. Those who don't/can't play during the event still have a chance to upgrade their starbase and those that do play get Fleet Marks from their Doffs and from the event. It's a win-win for everyone