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Electrical Damage type, but no resist?

aexraelaexrael Member Posts: 0 Arc User
Seeing as how the new content has the wonderful Isometric Charge ability, which does Electrical damage, which if any resistances is it covered by? None?
Post edited by aexrael on

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    cusashorncusashorn Member Posts: 461
    edited July 2012
    The Ferengi whip does electrical damage as well. I don't think there are resistance types for elecriticy and cold (breen weapons), but the Borg can adapt to both.
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    theindefatigabletheindefatigable Member Posts: 351 Arc User
    edited July 2012
    Would electrical damage count as Energy Damage? No idea what Cold would be though.
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    mimey2mimey2 Member Posts: 0 Arc User
    edited July 2012
    Isometric Charge has been around for awhile actually, wonderful little console it is too.

    Anyways, I don't believe there is any resistance to it anywhere, although possibly Neutronium Alloy in space, and Energy Dampening Armor on the ground might resist electric, but I don't know for sure, I may be totally wrong.

    Electric damage is pretty much in only those things, so it isn't like there's a whole new weapons line-up of them. Isometric Charge is only really dangerous if it chains, especially the fourth hit. Also, the energy whip is still a melee weapon, despite it's longer range.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
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    salenferretsalenferret Member Posts: 54 Arc User
    edited July 2012
    I've been on the receiving end of the 4th hit, and frankly, you would think it would hit the shield and bounce off, but every time I've been hit by it, it bypasses my shield and fries my ship like a microwaved potato.

    I thought shields were supposed to SHIELD people/ships/spartans. It wouldn't be so bad if it took some of the brunt of the force before the super ball of death ricocheted off my hull.
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    captpeacemakercaptpeacemaker Member Posts: 230 Arc User
    edited July 2012
    Electric is an energy damage.

    Any armor or ship armor that has a non-specific energy damage resistance will reduce its damage.

    Ex. Neutronium Alloy or Energy Dampening Armor

    Cold damage can be resisted using your Environmental suit. Cold damage is not applicable in space. Cold is still considered an 'energy' damage.

    Yes, Borg adapt to Cold and Electric damage. The only thing they dont adapt to is martial arts, melee weapons, and a TR-116 rifle. All of these deal physical damage.
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    mimey2mimey2 Member Posts: 0 Arc User
    edited July 2012
    I've been on the receiving end of the 4th hit, and frankly, you would think it would hit the shield and bounce off, but every time I've been hit by it, it bypasses my shield and fries my ship like a microwaved potato.

    I thought shields were supposed to SHIELD people/ships/spartans. It wouldn't be so bad if it took some of the brunt of the force before the super ball of death ricocheted off my hull.

    It does do shield damage first, even on the fourth hit. I use it in various things, and even on a fourth hit, I've watched as a whole shield facing can instantly vanish, then do hull damage.

    But if you think for sure it totally bypassed shields, it might be a bug or an alteration of some kind.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
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    salenferretsalenferret Member Posts: 54 Arc User
    edited July 2012
    mimey2 wrote: »
    It does do shield damage first, even on the fourth hit. I use it in various things, and even on a fourth hit, I've watched as a whole shield facing can instantly vanish, then do hull damage.

    But if you think for sure it totally bypassed shields, it might be a bug or an alteration of some kind.

    Maybe it's because I've got a Tactical Squad up when it hits, but I'm pretty sure it just seems to bypass my shields, unless it destroys the facing on my ship, and then the tac squad rebalances it after the hit but before the hull damage takes effect in that split second.

    EDIT: (Ignore this) Also, why doesn't Electricity count as "energy"? You would think my "resist energy" armor would resist electricity too. Where's our Electricity Resist?(Stop Ignoring here)

    Okay, I build my ship for general energy resistance, and I still have been 2 shot'd by the death orb, when 2 of those balls hit me at the same time. The 4th hit shouldn't be able to do over 22000 damage + shield damage WITH energy resistance. I agree with someone before me... electricity resistance doesn't seem to be listed as an "Energy" type.
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    mimey2mimey2 Member Posts: 0 Arc User
    edited July 2012
    Maybe it's because I've got a Tactical Squad up when it hits, but I'm pretty sure it just seems to bypass my shields, unless it destroys the facing on my ship, and then the tac squad rebalances it after the hit but before the hull damage takes effect in that split second.

    EDIT: (Ignore this) Also, why doesn't Electricity count as "energy"? You would think my "resist energy" armor would resist electricity too. Where's our Electricity Resist?(Stop Ignoring here)

    Okay, I build my ship for general energy resistance, and I still have been 2 shot'd by the death orb, when 2 of those balls hit me at the same time. The 4th hit shouldn't be able to do over 22000 damage + shield damage WITH energy resistance. I agree with someone before me... electricity resistance doesn't seem to be listed as an "Energy" type.

    I am curious, are you doing PvP, or STFs, or new fleet actions when this happens? Because in an STF, I could understand why you'd get insta-killed, especially on elite.

    Most likely though, it does take down a shield facing, hit your hull, and by the time you notice it, the tactical team has already rebalanced shields, thus seeming like it's passing through your shields.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
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    centersolacecentersolace Member Posts: 11,178 Arc User
    edited July 2012
    For one there aren't enough weapons that deal electric damage to warrant a specific resist. There's what? Two?
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    psonixpsonix Member Posts: 52 Arc User
    edited July 2012
    no one seemed to care when PVP players brought this issue up months ago. I think throwing p2w consoles on the NPCs is awesome. I hope they throw in more, ISO charged (tac buffed of course) Bio neural warhead, Plasmonic leech on the NPCs. If you need help dealing with possible counters and ways to deal with em come talk to a pvper the only ones who know exactly what your dealing with now
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    carl104carl104 Member Posts: 87 Arc User
    edited July 2012
    A big part of the issue is that sme NPC's running about with it have innate damage buffs to everything they do. People have reporte hits of upto 1.5Million damage in Cure Space Elite. On those NPC's with the buff after the 1st bounce it's nearly always instantly lethal.
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    trhrangerxmltrhrangerxml Member Posts: 0 Arc User
    edited July 2012
    FYI, I believe the Aegis set can get resistance buffs against electricity, if you have all three:
    Set 3: Reactive Shielding

    Passive
    When your shields are hit, Reactive Shielding has a chance to activate, increasing the resistance to the incoming damage type (to the hull, has no effect on your shields) for a short time. Reactive shields stacks up to 10 times, and can resist against several damage types at once.

    from STO Wiki
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    LTS, here since...when did this game launch again? :D
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    salenferretsalenferret Member Posts: 54 Arc User
    edited July 2012
    mimey2 wrote: »
    I am curious, are you doing PvP, or STFs, or new fleet actions when this happens? Because in an STF, I could understand why you'd get insta-killed, especially on elite.

    Most likely though, it does take down a shield facing, hit your hull, and by the time you notice it, the tactical team has already rebalanced shields, thus seeming like it's passing through your shields.

    It was in one of the new fleet actions.

    And after some more testing last night, I DID finally see that it demolishes my shield facing. I tend to run 2 tactical teams so they're almost always working, so obviously I just never realized that they were patching up the shields as fast as they were.

    It seems like when I take hits #2 and then get the #4, if I'm lucky I'm down to 3-5% health, otherwise it's pretty much me being dead, and this is with my heavy focus on overall energy resistance armor for my MVA Escort.

    It just seems super broken right now and totally OP in some situations.
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