I appreciate your work, but must admit, I prefer the Defiant Style Bridges on Escorts.
The Galaxy Class Interior looks nice on screen and is perfect for photoshoots but rather crappy for combatsituations.
Starchaser~II, as we roleplay it, is more a carrier than an escort. It also leans toward cannons over torpedoes. Immediately at the captain's disposal, and almost in smacking distance are 8 stations... About as many as the odyssey.
This is still combat effective for a stafleet ship, especially considering that it can be functional in canon when controlled by one person from the captain chair's arm. Though... it's arguable that the wings attaching the nacelles on most trek-ships aren't the least bit efficient.
With addional photonic interface that could no doubt project right in front of the captain's chair, not to mention that theoretically ship ai could automate functions and a realistic control method would be one person controling it similarly to a videogame itself... combat efficiency becomes less and less important in a realistic physical sense.
some additional planned options as well including carrier control.. convenient weapons storage and computer access. a transporter in the rear (not built yet) like odyssey...
The Galaxy Class Interior looks nice on screen and is perfect for photoshoots but rather crappy for combatsituations.
I wasn't specifically mimicking the galaxy Class beyond "the horse shoe". Also worth noting that As of TNG, 3-5 phaser/disruptor shots would result in a warp core going critical or a ship exploding.
...The outer shell is based on the exterior of the ship we're using, which actually has the giant wrap-around window. This is simply something that fits within that space.
Arguably, the most efficient bridge design is a holodeck that allows users to switch bridge types on a moment-to-moment basis, utilizing something akin to "desktop themes".
Comments
The Galaxy Class Interior looks nice on screen and is perfect for photoshoots but rather crappy for combatsituations.
This is still combat effective for a stafleet ship, especially considering that it can be functional in canon when controlled by one person from the captain chair's arm. Though... it's arguable that the wings attaching the nacelles on most trek-ships aren't the least bit efficient.
With addional photonic interface that could no doubt project right in front of the captain's chair, not to mention that theoretically ship ai could automate functions and a realistic control method would be one person controling it similarly to a videogame itself... combat efficiency becomes less and less important in a realistic physical sense.
Ops, Nav,
logistics, science
Captain, first officer, Specialist
security, tactical (behind captain's chair?)
some additional planned options as well including carrier control.. convenient weapons storage and computer access. a transporter in the rear (not built yet) like odyssey...
I wasn't specifically mimicking the galaxy Class beyond "the horse shoe". Also worth noting that As of TNG, 3-5 phaser/disruptor shots would result in a warp core going critical or a ship exploding.
...The outer shell is based on the exterior of the ship we're using, which actually has the giant wrap-around window. This is simply something that fits within that space.
Arguably, the most efficient bridge design is a holodeck that allows users to switch bridge types on a moment-to-moment basis, utilizing something akin to "desktop themes".