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What featured projects will be next?

jg2112jg2112 Member Posts: 0 Arc User
So now that some of us are done with the first one, what will the next ones be, or what do you hope they will be? And will they all be cosmetic, or will some have utilities?
Post edited by jg2112 on

Comments

  • cedricophoffcedricophoff Member Posts: 153 Arc User
    edited July 2012
    Kinda doubtfull somebody will reply. Im personally hoping for an exploration revamp (one that does not have ANY link whatsoever to fleets please)

    Maybe Dstahl will pick up the engineering reports again and we will know what they are thinking about doing.

    Cant be as pointless as S6 though. Glad its out so that i can MAYBE look forward to something more usefull. :)
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited July 2012
    They are a surprise for now :) Watch out for more Dev Blogs about them as we get closer to releasing more, though! We put up the first one today: http://sto.perfectworld.com/news/?p=611311

    Cheers,

    Brandon =/\=
  • cedricophoffcedricophoff Member Posts: 153 Arc User
    edited July 2012
    They are a surprise for now :) Watch out for more Dev Blogs about them as we get closer to releasing more, though! We put up the first one today: http://sto.perfectworld.com/news/?p=611311

    Cheers,

    Brandon =/\=

    Thanks for the reply Brandon. :) Although its not something im looking forward to. Luckely there are other people then me around that are loving the fleet starbase .... deal.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited July 2012
    They are a surprise for now :) Watch out for more Dev Blogs about them as we get closer to releasing more, though! We put up the first one today: http://sto.perfectworld.com/news/?p=611311

    Cheers,

    Brandon =/\=

    Are there any plans to have mutually exclusive ones where people choose one?

    Otherwise, all equally progressed fleets that start at the same time and keep up will be identical.
  • bds007bds007 Member Posts: 114 Arc User
    edited July 2012
    2 and a half years after launch and we finally have something more than a shared repository. I for one am happy.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2012
    I look forward to the new projects, but I have to plead to the Dev team not to make the cost so severe like those Starbase Windows. Many people felt that the 200k Dilithum cost was way too much.

    For that amount, you basically are paying for multiple ships, and there is no additional functionality for that amount of investment. I mean if they are blast shutters, shouldn't we have the option to open and close them? :confused:
  • jg2112jg2112 Member Posts: 0 Arc User
    edited July 2012
    They are a surprise for now :) Watch out for more Dev Blogs about them as we get closer to releasing more, though! We put up the first one today: http://sto.perfectworld.com/news/?p=611311

    Cheers,

    Brandon =/\=

    You can't at least tell us if they are all cosmetic or not?
  • zodrauzodrau Member Posts: 0 Arc User
    edited July 2012
    I'd like to see weapon holsters on belts or straps if you're showing your equipped weapon. There's something rather silly about these anti-gravity sidearms that stick to people like glue.

    It's the little things that make a world immersive.
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    edited July 2012
    *COUGH functioning Poker Table *COUGH
  • jg2112jg2112 Member Posts: 0 Arc User
    edited July 2012
    zodrau wrote: »
    I'd like to see weapon holsters on belts or straps if you're showing your equipped weapon. There's something rather silly about these anti-gravity sidearms that stick to people like glue.

    It's the little things that make a world immersive.

    Well that's not really a starbase...
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