I heard that one of the things they are doing while the foundry is offline is removing the dilithium reward since people were exploiting the daily and earning too much dilithium this way. Is this true?
Is it true that people are exploiting the foundry daily? Yes. Is it true that they are removing it like you say? No one outside of the Dev team actually knows, including whoever you heard it from.
The.Grand.Nagus
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It's been a point of conversation before about the ability to abuse the Foundry Wrapper for 1440 since all you need to do is 3 console clickers and be done with it. Your Dilithium is capped though at refining 8000 a day (or more if you have certain perks unlocked), so it really doesn't matter how much you're earning on the back end since you can't do anything with it until it's refined.
I'd hope they wouldn't remove the wrapper for the simple reason that those of us that are playing actual Foundry Missions still have a way to earn resources while playing community authored content.
It's been a point of conversation before about the ability to abuse the Foundry Wrapper for 1440 since all you need to do is 3 console clickers and be done with it. Your Dilithium is capped though at refining 8000 a day (or more if you have certain perks unlocked), so it really doesn't matter how much you're earning on the back end since you can't do anything with it until it's refined.
If you only have 1 character, sure. But if you have a dozen all doing this, it adds up fast.
The.Grand.Nagus
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Seems like it would be more beneficial to the game population to have a "report exploit missions" functionality than to just hose us on a way to get dilithium. Guess Cryptic doesn't want to bother reviewing the reported missions thou.
Wouldn't missions that are just click-a-clickie or two be recognizable by their overall file size? Not sure how the backend tracks assets plugged into custom or cryptic made maps in the foundry, but if the data called (props, buildings, npc's, etc...) by a mission is less than X size, wouldn't they be reasonably able to spot that as an exploit mission on that basis?
If you only have 1 character, sure. But if you have a dozen all doing this, it adds up fast.
For your pool that remains unrefined for each individual character once you've made your limit on X number of characters. You can farm dilithium on as many characters as you like, but they're still seperate dilithium resource pools.
It doesn't matter so much how the dilithium is being earned since there's a cap on how much can be refined in a single day, and the math that's been put out says you can make more than that per day through DOffs and dailies.
For your pool that remains unrefined for each individual character once you've made your limit on X number of characters. You can farm dilithium on as many characters as you like, but they're still seperate dilithium resource pools.
It doesn't matter so much how the dilithium is being earned since there's a cap on how much can be refined in a single day, and the math that's been put out says you can make more than that per day through DOffs and dailies.
Yes, if someone wanted to play the game all day long they could probably earn more by doing other things. However those people are actually *playing* the game, and it takes them a significant amount of time to earn all of that dilithium.
However, the Foundry daily can be completed *instantly* using the exploit missions. That means if a person has a dozen alts, they could earn 17,280(1440 x 12) as quickly as they can log out and then back in to a new character(maybe 20 minutes at most for all 12).
That means in a weeks time, a person could earn 120k dilithium for only playing 20 minutes a day, which is far more than anyone else could earn in that same amount of time. And while each character has a separate pool, they all go towards your total zen which is account wide.
All told, thats roughly 5k zen per week(which would normally cost $50) for less than 3 hours of playtime.
The.Grand.Nagus
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Join Date: Oct 2008
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I heard that one of the things they are doing while the foundry is offline is removing the dilithium reward since people were exploiting the daily and earning too much dilithium this way. Is this true?
I was never a fan of this "click console" three times and win 1440 Dillithium.
As much as I dislike getting "nothing" for playing Foundry Missions - especially if they take me more than one hour - I would understand why this would be removed from the game.
I know that I am not that "regular" player by saying: I play Foundry mostly because of the fun of playing story content - even if it's not "canon".
Just for the record: everytime I felt for grinding I played your daily missions, mr. Nagus. They gave me at least the feeling for "earning" Dillithium.
Wow. A lot of quotation marks ^^ but I think you understand what I mean.
I am a huge fan of the Foundry and believe there should be some incentive/reward for playing some of the really great material folks have made.
That said, the 'click three times' exploit missions are an afront to all the hard work many authors put into their missions. If that means removing the reward, so be it (with the bright side being that this might actually cut down on some of the trash cluttering the mission listings currently).
A possible 'middle ground' solution would be to make the three Foundry missions daily reward an account wide item. So regardless of how many or few characters you have, you can only collect the 1440 dil once per account per day. Although this means there will still be 'exploit' missions built and played instead of some of the good stuff that is available.
Yes, if someone wanted to play the game all day long they could probably earn more by doing other things. However those people are actually *playing* the game, and it takes them a significant amount of time to earn all of that dilithium.
However, the Foundry daily can be completed *instantly* using the exploit missions. That means if a person has a dozen alts, they could earn 17,280(1440 x 12) as quickly as they can log out and then back in to a new character(maybe 20 minutes at most for all 12).
That means in a weeks time, a person could earn 120k dilithium for only playing 20 minutes a day, which is far more than anyone else could earn in that same amount of time. And while each character has a separate pool, they all go towards your total zen which is account wide.
All told, thats roughly 5k zen per week(which would normally cost $50) for less than 3 hours of playtime.
Don't forget if you time it right you can do the mission twice in a row.
All told, thats roughly 5k zen per week(which would normally cost $50) for less than 3 hours of playtime.
You're off by a zero, 500 zen a week for a dozen characters. Yeah button-clickers are definately an exploit, but they aren't absolute economy breakers. Of course will this amount to anything, or is it just a 'someone said' pot-stirring rumor?
It's been a point of conversation before about the ability to abuse the Foundry Wrapper for 1440 since all you need to do is 3 console clickers and be done with it. Your Dilithium is capped though at refining 8000 a day (or more if you have certain perks unlocked), so it really doesn't matter how much you're earning on the back end since you can't do anything with it until it's refined.
I'd hope they wouldn't remove the wrapper for the simple reason that those of us that are playing actual Foundry Missions still have a way to earn resources while playing community authored content.
Maybe so but you're still only getting 1440 pd from Investigating reports, unless people have found a way to get way more then this. Not an exploit of the system, just a shortcut. An exploit to me would be finding a way to earn 5000 dili from the foundry per day...
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Real Join Date: Monday, 17 May 2010
You're off by a zero, 500 zen a week for a dozen characters. Yeah button-clickers are definately an exploit, but they aren't absolute economy breakers. Of course will this amount to anything, or is it just a 'someone said' pot-stirring rumor?
I'm going for pot stirring rumour.
I hear i should watch out for siege ships when i'm escorting the freighters in starbase defense, I don't go making a thread about it on the forums wondering if cryptic is going to add siege ships to the first part of the mission.
If its off then the the game is off, not me. I typed 5,000 in zen trade of the dilithium exchange and it auto-calculated 120k(ish) dilithium.
I've found it defaults to the 25 dilithium=1 zpoint unless you click on the listed prices. That's what you converted to reach the 125,000 number. right now it'd take around 1.3-1.4 million dilithium to get 5,000 zpoints
Yes, if someone wanted to play the game all day long they could probably earn more by doing other things. However those people are actually *playing* the game, and it takes them a significant amount of time to earn all of that dilithium.
However, the Foundry daily can be completed *instantly* using the exploit missions. That means if a person has a dozen alts, they could earn 17,280(1440 x 12) as quickly as they can log out and then back in to a new character(maybe 20 minutes at most for all 12).
That means in a weeks time, a person could earn 120k dilithium for only playing 20 minutes a day, which is far more than anyone else could earn in that same amount of time. And while each character has a separate pool, they all go towards your total zen which is account wide.
All told, thats roughly 5k zen per week(which would normally cost $50) for less than 3 hours of playtime.
Sounds like I need to roll me up some alts
In seriousness though, perhaps the solution should be in making dilithium account wide and having the refinement cap be account wide instead of neutering the Foundry's only tangible resource reward of completion. You can accumulate as much unrefined dilithium as you want, but you can only refine so much account wide, and make no distinction between factions.
The Foundry players get to keep their reward, and the dilthium/zen exchange sees normalization. Everybody wins.
I've found it defaults to the 25 dilithium=1 zpoint unless you click on the listed prices. That's what you converted to reach the 125,000 number. right now it'd take around 1.3-1.4 million dilithium to get 5,000 zpoints
Well that explains it!
The.Grand.Nagus
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Join Date: Oct 2008
Location: NPW Forums
Sometimes I wonder where y'all hear these rumors :P This is definitely not true. Going to close this one down so everyone sees this as the last message.
Comments
The.Grand.Nagus
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Join Date: Oct 2008
Location: NPW Forums
I thought it was like any other daily - do 3 foundry missions, get some dilithium, come back in twenty hours. Not how it is working?
It's been a point of conversation before about the ability to abuse the Foundry Wrapper for 1440 since all you need to do is 3 console clickers and be done with it. Your Dilithium is capped though at refining 8000 a day (or more if you have certain perks unlocked), so it really doesn't matter how much you're earning on the back end since you can't do anything with it until it's refined.
I'd hope they wouldn't remove the wrapper for the simple reason that those of us that are playing actual Foundry Missions still have a way to earn resources while playing community authored content.
See the post below yours.
If you only have 1 character, sure. But if you have a dozen all doing this, it adds up fast.
The.Grand.Nagus
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Join Date: Oct 2008
Location: NPW Forums
Seems like it would be more beneficial to the game population to have a "report exploit missions" functionality than to just hose us on a way to get dilithium. Guess Cryptic doesn't want to bother reviewing the reported missions thou.
Wouldn't missions that are just click-a-clickie or two be recognizable by their overall file size? Not sure how the backend tracks assets plugged into custom or cryptic made maps in the foundry, but if the data called (props, buildings, npc's, etc...) by a mission is less than X size, wouldn't they be reasonably able to spot that as an exploit mission on that basis?
For your pool that remains unrefined for each individual character once you've made your limit on X number of characters. You can farm dilithium on as many characters as you like, but they're still seperate dilithium resource pools.
It doesn't matter so much how the dilithium is being earned since there's a cap on how much can be refined in a single day, and the math that's been put out says you can make more than that per day through DOffs and dailies.
Yes, if someone wanted to play the game all day long they could probably earn more by doing other things. However those people are actually *playing* the game, and it takes them a significant amount of time to earn all of that dilithium.
However, the Foundry daily can be completed *instantly* using the exploit missions. That means if a person has a dozen alts, they could earn 17,280(1440 x 12) as quickly as they can log out and then back in to a new character(maybe 20 minutes at most for all 12).
That means in a weeks time, a person could earn 120k dilithium for only playing 20 minutes a day, which is far more than anyone else could earn in that same amount of time. And while each character has a separate pool, they all go towards your total zen which is account wide.
All told, thats roughly 5k zen per week(which would normally cost $50) for less than 3 hours of playtime.
The.Grand.Nagus
[SIGPIC][/SIGPIC]
Join Date: Oct 2008
Location: NPW Forums
From whom did you hear this?
As much as I dislike getting "nothing" for playing Foundry Missions - especially if they take me more than one hour - I would understand why this would be removed from the game.
I know that I am not that "regular" player by saying: I play Foundry mostly because of the fun of playing story content - even if it's not "canon".
Just for the record: everytime I felt for grinding I played your daily missions, mr. Nagus. They gave me at least the feeling for "earning" Dillithium.
Wow. A lot of quotation marks ^^ but I think you understand what I mean.
That said, the 'click three times' exploit missions are an afront to all the hard work many authors put into their missions. If that means removing the reward, so be it (with the bright side being that this might actually cut down on some of the trash cluttering the mission listings currently).
A possible 'middle ground' solution would be to make the three Foundry missions daily reward an account wide item. So regardless of how many or few characters you have, you can only collect the 1440 dil once per account per day. Although this means there will still be 'exploit' missions built and played instead of some of the good stuff that is available.
arcgames.com/en/forums/startrekonline/#/discussion/1203368/pve-content-a-list-of-gamewide-polishing-pass-suggestions
Don't forget if you time it right you can do the mission twice in a row.
You're off by a zero, 500 zen a week for a dozen characters. Yeah button-clickers are definately an exploit, but they aren't absolute economy breakers. Of course will this amount to anything, or is it just a 'someone said' pot-stirring rumor?
Maybe so but you're still only getting 1440 pd from Investigating reports, unless people have found a way to get way more then this. Not an exploit of the system, just a shortcut. An exploit to me would be finding a way to earn 5000 dili from the foundry per day...
***Disenchanted***
Real Join Date: Monday, 17 May 2010
I'm going for pot stirring rumour.
I hear i should watch out for siege ships when i'm escorting the freighters in starbase defense, I don't go making a thread about it on the forums wondering if cryptic is going to add siege ships to the first part of the mission.
If its off then the the game is off, not me. I typed 5,000 in zen trade of the dilithium exchange and it auto-calculated 125kish dilithium.
The.Grand.Nagus
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Join Date: Oct 2008
Location: NPW Forums
That comes out to 1440 * 12 * 7 / 270 = 448 zen/week
So actually less than 500 zen
Sounds like I need to roll me up some alts
In seriousness though, perhaps the solution should be in making dilithium account wide and having the refinement cap be account wide instead of neutering the Foundry's only tangible resource reward of completion. You can accumulate as much unrefined dilithium as you want, but you can only refine so much account wide, and make no distinction between factions.
The Foundry players get to keep their reward, and the dilthium/zen exchange sees normalization. Everybody wins.
Well that explains it!
The.Grand.Nagus
[SIGPIC][/SIGPIC]
Join Date: Oct 2008
Location: NPW Forums
Cheers,
Brandon =/\=