The first available special project in the fleet starbase is to provide an exterior view outside your fleet starbase. It is a limited time project, only available until July 26, and lasts 2 hours.
And it costs 200,000 dilithium???? That, and some of the other EV suits with yellow and silver trim cost 350,000 dilithium???
What gives? That's more than the cost of a Tier 4 or Tier 5 ship.
On the one hand, you'd think that purely ornamental exterior views and EV suits would cost much less, since they have no extra advantages over other starbases or EV suits.
On the other hand, it is a weird way to milk players who like the ornamental dressings, by overcharging dilithium, and prompting massive dilithium farming OR purchasing Zen and buying dillithium on the Exchange.
Hey, if a player shells out all that dilithium for an exterior view out their starbase, or for a different color EV suit, then you shouldn't fell sorry for them.
Still, such dilithium prices are a bit excessive :mad:
If you have even 10 active people in a fleet, and they each only earn a total of 8k dilithium per day (easy) you would have this project completed in after 2.5 days worth of dilithium.
If you have even 10 active people in a fleet, and they each only earn a total of 8k dilithium per day (easy) you would have this project completed in after 2.5 days worth of dilithium.
Yes, but that 200,000 dilithium from one or more fleet members could be used for more useful starbase features, such as the transwarp conduit.
Of course, activating that Special Project is the choice of the fleet leaders. They have to be careful as to which projects they activate, since a fleet can only have a specific number of open and active projects at one time.
An ornamental special project prevents other special projects from being activated, until the ornamental project is completed. Or canceled? It does not appear, to me, that projects can be canceled.
Got it done on both fleets. Was a quick way of Earning the fleet currency to me. Now The starbase just needs to hit 1 as well as a few tabs opened and I can go spend crazy As for the EV suits. Those costs have been out since the mining event Launched. They were giving out the Orange suits for free at one point. But yes, they were all teh same stats. With season 6 those new colored trims actually have bumped up stats. Enough to make me spend 80-350K dilithium.. hell no. The armored suits coming out of tholian are way better. Took me about 45 minutes with a fleet mate for both of us To get the full tholian set.
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In a fleet of twenty, which is around the average apparently, 200k dilithium is nothing. If someone is in a small fleet, tough luck, because we all knew starbases would require a decent-sized fleet to maximize the potential/projects.
No matter how large the fleet, that statement is ludicrious :rolleyes: ... you could put that chuck of dilithium into FUNCTIONAL starbase projects!
Would a fleet kick out a player who doesn't contribute dilithium? Then again, how would the fleet leaders track that? Unless they actively asked a player to contribute it, and watched the dilithium progress bar in a project to see if it went up.
And players need dilithium for other and (to me) more important purposes, such as buying new ships, buying expensive blue and purple Duty Officers from Ferra, and buying Zen.
Players have to prioritize where they allocate their dilithium and other ingame resources. Having a windowed celing in your starbase should be low priority, or inexpensive.
No matter how large the fleet, that statement is ludicrious :rolleyes: ... you could put that chuck of dilithium into FUNCTIONAL starbase projects!
Would a fleet kick out a player who doesn't contribute dilithium? Then again, how would the fleet leaders track that? Unless they actively asked a player to contribute it, and watched the dilithium progress bar in a project to see if it went up.
And players need dilithium for other and (to me) more important purposes, such as buying new ships, buying expensive blue and purple Duty Officers from Ferra, and buying Zen.
Players have to prioritize where they allocate their dilithium and other ingame resources. Having a windowed celing in your starbase should be low priority, or inexpensive.
No, it should be optional, which is what it is. Again, it is not, per person, a big amount for the average fleet.
Took the Fleet I am in a little over 3 hours to do since it took us a while to get the permission set so any one could put in for it so it was our first mission completed.
Yea, we know it is an option, for the last week Fleet-Mail has had the phrase " providing for these Starbase missions is OPTIONAL " or equivalent.
That said, what refined i had on hand went in, few hours later got the permissions straightend out and my daily 8k refined and it was 3 min. left on completing.
To Sum Up, 350k for a suit only you get to wear = expensive, 200k you and a lot of others get to pay for and all enjoy = cheap.
Smile, it makes people wonder what you are up to. Especially the Ferengi...:cool:
No matter how large the fleet, that statement is ludicrious :rolleyes: ... you could put that chuck of dilithium into FUNCTIONAL starbase projects!
200k in dil is nothing. For me, that's a week worth of grinding and trading on the dil exchange. Well maybe 10 days.
Didn't even blink an eye when I started that mission.
edit: On the other hand, I;m not touching those suits. I don;t see that mining missions as worth my time so that's more of the reason than the costs involvef though.
That's the entire Dil balance on my main and I don't get to play very long or every day. The number of Dilithium sinks is steadily increasing faster than my ability to accumulate it.
But I did it anyway.
It's one way for fleet members to rack up Fleet Credits and share in the contribution so one or two people aren't hogging it. If fleets are taking the long view, this is a perfect initial project to involve as many fleet members as possible and it doesn't require hard-to-get resources.
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It is pretty standing on the desk of your own starbase and looking out across space.
The same utterly barren screensaver starfield you can see out of any window of your own ship? Or is there actually something worth looking at out there now? In which case, I'm sure PWE thanks you for your Pay-per-View purchase. Expect many more static images and bland textures to be added to the menu in the near future.
And while they're at it, lets add a 500k dilithium project to unlock the interior doors on your starbase. 500k for docking bay doors. Pay it or you can't get in. 250k for each parking space. Sorry, you can't enter your starbase, all bays are currently full. I mean, why not? Its not THAT much to people anyway right?
The same utterly barren screensaver starfield you can see out of any window of your own ship? Or is there actually something worth looking at out there now? In which case, I'm sure PWE thanks you for your Pay-per-View purchase. Expect many more static images and bland textures to be added to the menu in the near future.
And while they're at it, lets add a 500k dilithium project to unlock the interior doors on your starbase. 500k for docking bay doors. Pay it or you can't get in. 250k for each parking space. Sorry, you can't enter your starbase, all bays are currently full. I mean, why not? Its not THAT much to people anyway right?
Minor problem in your use of the slippery slope argument - you took it away from cosmetic enhancements into functional restrictions - something already handled by the regular projects.
Besides, the argument about pricy cosmetic items has long since been lost - note the prices of bridges and uniforms >.>
Minor problem in your use of the slippery slope argument - you took it away from cosmetic enhancements into functional restrictions - something already handled by the regular projects.
Besides, the argument about pricy cosmetic items has long since been lost - note the prices of bridges and uniforms >.>
A valid point, however I was adressing more the "that's not a lot" argument. Just because it's not a lot to some, that doesn't make the price any less outrageous. Such as, in your excellent example, four bucks for 3 different COLORVARIATIONS of the SAME bridge model (colors that aren't even that great to boot). No, four dollars doesnt seem a lot. Just under 1/3 of the monthly sub price is all. On TOP OF the sub price if your a Gold(en Egg) member. It is what it is, however. And as much as the prices pain me, as a supporter of capitalism and free markets, the decision to buy or not, rests soley with me. It'd just be nice to catch a break once in a while though. IMHO, PWE seems to ignore the potential windfalls that a truly valuable reward (or a discount or sale for that matter) can bring.
Meh, got that sucka out of the way within minutes of getting on Holodeck.
200k dilithium is nothing really, as said above 10 peeps or more in a fleet makes it 2.5 days worth of grinding.
Though we have millions of dilithium so it wasn't a problem for our fleet...
Actually that's another good point. 200k of dil equals the ability to say that "everything works so far, we've completed our first mission, let's see where we can go from here" to your fleet in what I believe was 30 minutes.
Everything else would have taken a day of grinding, followed by another day of waiting for the first project to finish.
Actually at the current going rate on the Dillithium exchange, it's about $6.50 worth of Zen.
That said, remember, you have a choice - if you feel a project costs to much for what it gives you, don't start it. And like others have also stated this is designed for Fleets of 5+ players - you can start with 5 players and as the leader kick everyone else out and do it yourself - but that's not the Fleet playstyle they are attempting to encourage with these Fleet starbases.
Hell, most medium to large Fleets are setting soft restrictions on donation limits by members just to try and make sure everyone who's interested can earn some Fleet Credits for when the base stores get to the point that you can provision items in them members want.
My fleet (both the Fed and KDF chapters) had the Dilithium bar for this project filled in under 5 minutes.
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This isn't meant to be a quick and easy.. It's meant for fleets to contribute resources to achieve very nice things from your fleet starbase. If your fleet sucks move to a new fleet. If your a tiny fleet, try recruiting. The 7th fleet isn't having any issues, and we are well on our way to tier 1.
If you have even 10 active people in a fleet, and they each only earn a total of 8k dilithium per day (easy) you would have this project completed in after 2.5 days worth of dilithium.
It's also cosmetic, you don't need it.
I keep having to tell myself that when I looked at some of the coontribution levels on Tribble. It's designed for fleets with more than one dude. LOL
More people- the lighter the contribution load.
Many hands make light work.
But, on the bright side, you should have a buttload of Fleet Credits for a 200k dill contribution! If that doesn't score you a T5 Fleet Ship, I don't know what will.
Y'know, by chance I was unable to log on after the season 6 launch, so when I came on, and saw this huge 200k monster was already done and in the starbase, I was personally quite glad actually. I didn't mind that a small amount of the fleet had made a TON of credits of course.
Honestly, I felt pride that my fleet could so easily do a vanity mission. That our waiting and prep work had been worth while. In turn, I knew that if we could do that, we could easily move onto other things. Which is what happened. The small group had a lot of credits, but more drained dilithium, so they were not able to donate as much elsewhere. So others did so in their place, thus gaining credits.
Now, I don't mind these vanity missions with a high cost, as long as the cost IS high, but not insanely so, like milliions upon millions of dilithium kind of insane. I understand it might be ridiculous in the future, but at least that's for more important things.
As long as the vanity missions are few and far-between, i won't mind donating for them.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Comments
If you have even 10 active people in a fleet, and they each only earn a total of 8k dilithium per day (easy) you would have this project completed in after 2.5 days worth of dilithium.
It's also cosmetic, you don't need it.
Yes, but that 200,000 dilithium from one or more fleet members could be used for more useful starbase features, such as the transwarp conduit.
Of course, activating that Special Project is the choice of the fleet leaders. They have to be careful as to which projects they activate, since a fleet can only have a specific number of open and active projects at one time.
An ornamental special project prevents other special projects from being activated, until the ornamental project is completed. Or canceled? It does not appear, to me, that projects can be canceled.
Yes, I noted that already. But do cosmetic features have to be so expensive?
Like I originally said, if one or more players pay for such a cosmetic feature, we should not feel bad for them.
It would be nice to have, though
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No matter how large the fleet, that statement is ludicrious :rolleyes: ... you could put that chuck of dilithium into FUNCTIONAL starbase projects!
Would a fleet kick out a player who doesn't contribute dilithium? Then again, how would the fleet leaders track that? Unless they actively asked a player to contribute it, and watched the dilithium progress bar in a project to see if it went up.
And players need dilithium for other and (to me) more important purposes, such as buying new ships, buying expensive blue and purple Duty Officers from Ferra, and buying Zen.
Players have to prioritize where they allocate their dilithium and other ingame resources. Having a windowed celing in your starbase should be low priority, or inexpensive.
LAUREN RULZ !!!!!!!!
I wish it did require meat flarks, because that's the one I enjoy farming
No, it should be optional, which is what it is. Again, it is not, per person, a big amount for the average fleet.
Yea, we know it is an option, for the last week Fleet-Mail has had the phrase " providing for these Starbase missions is OPTIONAL " or equivalent.
That said, what refined i had on hand went in, few hours later got the permissions straightend out and my daily 8k refined and it was 3 min. left on completing.
To Sum Up, 350k for a suit only you get to wear = expensive, 200k you and a lot of others get to pay for and all enjoy = cheap.
200k in dil is nothing. For me, that's a week worth of grinding and trading on the dil exchange. Well maybe 10 days.
Didn't even blink an eye when I started that mission.
edit: On the other hand, I;m not touching those suits. I don;t see that mining missions as worth my time so that's more of the reason than the costs involvef though.
That's the entire Dil balance on my main and I don't get to play very long or every day. The number of Dilithium sinks is steadily increasing faster than my ability to accumulate it.
But I did it anyway.
It's one way for fleet members to rack up Fleet Credits and share in the contribution so one or two people aren't hogging it. If fleets are taking the long view, this is a perfect initial project to involve as many fleet members as possible and it doesn't require hard-to-get resources.
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On the other hand... lots of fleet credits!
It is pretty standing on the desk of your own starbase and looking out across space.
The same utterly barren screensaver starfield you can see out of any window of your own ship? Or is there actually something worth looking at out there now? In which case, I'm sure PWE thanks you for your Pay-per-View purchase. Expect many more static images and bland textures to be added to the menu in the near future.
And while they're at it, lets add a 500k dilithium project to unlock the interior doors on your starbase. 500k for docking bay doors. Pay it or you can't get in. 250k for each parking space. Sorry, you can't enter your starbase, all bays are currently full. I mean, why not? Its not THAT much to people anyway right?
Besides, the argument about pricy cosmetic items has long since been lost - note the prices of bridges and uniforms >.>
Matthew/Shiduri@zekesulastin
A valid point, however I was adressing more the "that's not a lot" argument. Just because it's not a lot to some, that doesn't make the price any less outrageous. Such as, in your excellent example, four bucks for 3 different COLOR VARIATIONS of the SAME bridge model (colors that aren't even that great to boot). No, four dollars doesnt seem a lot. Just under 1/3 of the monthly sub price is all. On TOP OF the sub price if your a Gold(en Egg) member. It is what it is, however. And as much as the prices pain me, as a supporter of capitalism and free markets, the decision to buy or not, rests soley with me. It'd just be nice to catch a break once in a while though. IMHO, PWE seems to ignore the potential windfalls that a truly valuable reward (or a discount or sale for that matter) can bring.
which is a lot for the small fleets
I hate disagree with sollvax since we appear to be of the same mindset but 200k is a drop in the bucket for me for dil. And I;m a one person fleet.
200k dilithium is nothing really, as said above 10 peeps or more in a fleet makes it 2.5 days worth of grinding.
Though we have millions of dilithium so it wasn't a problem for our fleet...
First project we completed.
Charge me 200K to be pink, me and my Bronies will have it also.
Vanity.
Vanity.
Do you still wonder what you are missing in this industry?
Actually that's another good point. 200k of dil equals the ability to say that "everything works so far, we've completed our first mission, let's see where we can go from here" to your fleet in what I believe was 30 minutes.
Everything else would have taken a day of grinding, followed by another day of waiting for the first project to finish.
Actually at the current going rate on the Dillithium exchange, it's about $6.50 worth of Zen.
That said, remember, you have a choice - if you feel a project costs to much for what it gives you, don't start it. And like others have also stated this is designed for Fleets of 5+ players - you can start with 5 players and as the leader kick everyone else out and do it yourself - but that's not the Fleet playstyle they are attempting to encourage with these Fleet starbases.
Hell, most medium to large Fleets are setting soft restrictions on donation limits by members just to try and make sure everyone who's interested can earn some Fleet Credits for when the base stores get to the point that you can provision items in them members want.
My fleet (both the Fed and KDF chapters) had the Dilithium bar for this project filled in under 5 minutes.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
I keep having to tell myself that when I looked at some of the coontribution levels on Tribble. It's designed for fleets with more than one dude. LOL
More people- the lighter the contribution load.
Many hands make light work.
But, on the bright side, you should have a buttload of Fleet Credits for a 200k dill contribution! If that doesn't score you a T5 Fleet Ship, I don't know what will.
Honestly, I felt pride that my fleet could so easily do a vanity mission. That our waiting and prep work had been worth while. In turn, I knew that if we could do that, we could easily move onto other things. Which is what happened. The small group had a lot of credits, but more drained dilithium, so they were not able to donate as much elsewhere. So others did so in their place, thus gaining credits.
Now, I don't mind these vanity missions with a high cost, as long as the cost IS high, but not insanely so, like milliions upon millions of dilithium kind of insane. I understand it might be ridiculous in the future, but at least that's for more important things.
As long as the vanity missions are few and far-between, i won't mind donating for them.