I use 7 beam arrays and one fore cannon, and every time i use beam fire at will, the beams either don't fire at all, or only a few fire. At first i thought it might be because of lack of weapon power, but i raised it all the way to about 115 and the same happened
. If no one else has this problem maybe it is the ship (Idk y it would be) so just incase i was using Marauder Patrol Cruiser
Comments
Normally you can only fire 3 or 4 weapons at once.
But hes right, fire at will isn't working properly on tribble, once you hit the skill, all beams stop firing until the skill is over
makes it useless for arrays.
has nothing to do with power mine was 115 when it would not fire, it was acting like the enemy was not in the arrays firing arc
Also if im between two ships the fore will shoot the ship in front and the aft will shoot the one in the back and sometimes other targets DIRECTLY in front or behind me. But if im facing them with my side it doesnt shoot at all
Can you all give thorough explanations of exactly which weapons you have slotted in which weapon slots aboard your ships? Include torpedoes/mines, even though they shouldn't be affecting this.
Cryptic - Lead Systems Designer
"Play smart!"
Aft: x4 AP Beam Array
im using a tactical bortasqe with 8 disruptor MK XII beam arrays and FAW rank 2
For:
1 x Photon Torp
1 x Beam Bank
2 x Beam Array
Aft:
1 x Photon Torp
3 x Beam Array
All I know is it has something to do with the current target and its position. You can activate all the beams, but they will not fire at anything unless the current target is in their arc. They still have cool downs as if they are firing. Quick tabbing to any other target in range has freed up the beams and they begin firing as usual.
Power is not the issue.
BFAW 1 (ensign slot) working as intended for MVAM Prometheus
3x Phaser Dual Beam Bank front
2x Phaser Beam Bank back
oh and all guns on AUTO FIRE
FAW2 assigned to my Breen Tactical Officer
Weapons:
Slot 1: Borg Q Torp Launcher MkXI
Slots 2 - 8: Plasma-Disruptor Hybrid Beam Arrays
Auto fire is on. Able to reproduce 100% of the time in No Win Scenario.