To start i have to say i like the game, overall its good but, well, its not great. Here are a few thoughts on things, my personal opinion only and all the usual disclaimer stuff
Lets start at the beginning, why do you log off when switching characters? its really annoying having to sign back in, please fix this.
Now for the reason this isnt included in any other area or previous post, Not everyone want to shoot stuff!!! shock horror etc... i know terrible news. How about some non combat roles like for instance traders, we have a crafting system so expand it a little with items specifically for a trader class, give them a ship like the Tuffi or whatever its called and all that remains is to sort out how they gain experience. Not too much work and would make crafting more usefull.
People level WAY too quickly, starting a character and been easily able to CAP the same character in less than a week is not good for the game. This point really effects most other parts of the game, including PWE profit margins i suspect, lol. Why spend good C on a ship your only going to use for 1 day or less, similarly, why craft something when its obselete so quickly, why..... there are many points here which readers can think of too so why list them. Another really bad thing about leveling fast is... well PWE will keep having to waste all the programmers time putting in super-duper new shiny ships to keep the capped people happy to farm, whilst the fleshing out that the game needs is ignored aswell as the neat new stuff like new player races etc. So slow down the levelling speed could REALLY improve the game overall.
Well enough for now, please feel free to add any NON (I want this ship or that ship fixed cos i cant 1 shot a borg tac cube) comments about how the game could be improved using current tech.
Comments
All the above suggestions could easily be implimented using current tech and make STO feel more like what we see in the movies and shows.
arcgames.com/en/forums/startrekonline/#/discussion/1203368/pve-content-a-list-of-gamewide-polishing-pass-suggestions
10k DPS Vesta threads: 1; 2
So once you get to level 50 on fed you can start other fed characters at whatever level you want and likewise for KDF.
Of course there would be the problem of idiots who flown nothing but tacs in raptors rolling a 50 eng char in a carrier and promptly jumping into STF's with it without knowing how to fly it but whatever. :P
Rrezeth, Gorn Tactical, primary alt
Nari, Orion Science, secondary alt
It wouldn't help lvl50 people who have no wish to create a new toon, however it would help those like myself who have lvl50 toons and like starting new ones, plus it would help new players. Surely adjusting levels to give less xp would be an easy adjustment?
As per my earlier post, I'd love it if you could choose the order if the story arcs.
If the leveling speed was slowed down across the board I doubt I would make any more alts.
I do agree with maxing rank (not level) at Captain. Very strange everyone being an Admiral.
I don't think anyone would disagree with you about an 'accelerated' promotion/advancement (as we have now) for the lower ranks. Honestly, I actually like some of the lower tier ships myself, even if they are very limited in their capabilities. But I can always fly one as a HIGHER level officer.
As I said above, the ranks/levels before Commander should go pretty quick (again, just as we have now), but if Cryptic is going to continue to tie rank to levels they need to broaden the range for Commander and Captain, with Captain as the rank (NOT level) cap, and only give the Admiral rank/title to Fleet (guild) leaders.
arcgames.com/en/forums/startrekonline/#/discussion/1203368/pve-content-a-list-of-gamewide-polishing-pass-suggestions
I personally would of like to have taken longer while leveling up. If the lower level ships would last longer and you could make better use of these sets out there, then I would be more inclined to buy the outfits for these ships, at the moment no chance on wasting my money.
As for crafting, noticed I reached level 50 before I even bought anything from the exchange, not alone there was no need to craft anything up even though the first thing I did was go out and harvest with my klingon untill i realised there was no point in doing so.
I got the same feel from this game as I did comming over from SWTOR and this was one reason why I left the other game. What happened to the enjoyment while leveling up?. Now its rush rush rush to the end..why?... i'm already bored of doing STFs over and over... now the missions have come to an end which the Borg and Undine felt really rushed too. And beating the borg and Undine ( i perfer what the borg call the Undine - spicies 8472 ) seemed silly to me, from watching Voyager I remember the Undine almost took out voyager with one shot... here we shoot them like tin cans and think nothing of it..not rightat all. (sorry a little of topic there but this is where i personally feel there is a lot wrong with this game even though I enjoy playing it.)
Fed side has enough well-spaced content and options to where you guys could probably manage a slower pace without going nuts from boredom and lack of options.
Yes, this is a casual game, but gaining a level after almost each mission is too fast. My last toon reached 50 before even finishing the Romulan arc and that was without any mission other than main story line.
Nah, just look at the British Navy. They're supposed to have more of them than the US navy does.