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Hybrid Weapon Types

starcommando101starcommando101 Member Posts: 0 Arc User
I am at level 50 and looking for different builds and what not and saw some old missions with Hybrid Weapons as rewards.

Ex: There is a Hybrid of Phased Polaron (Polarized Tetryon) offers the same skill I believe of Polaron and Tetryon effects.
Plasma-Disrupters which of course gives Plasma and Disrupters effect.

Are these Effective? Can they be used to become an actual force? That would be extremely cool.

Also do you guys think Plasma weapons will make a comback when everyone switches over to Fleet Sets (If they are any good)

:cool:
The Average PvP player
[SIGPIC][/SIGPIC]
1) Teamwork and timing is #1
2) You cannot "Kirk It" in every ship
3) You are going to die, just get back up
Post edited by starcommando101 on

Comments

  • theultimatefunkytheultimatefunky Member Posts: 8 Arc User
    edited July 2012
    as far as i know no one runs with hybrid weapons, they arnt that good, as u will need the mixed tac consoles, so if u run 3 phaser beams u run 3 phaser tac consoles, easy
    [SIGPIC][/SIGPIC]
  • beezle23beezle23 Member Posts: 0 Arc User
    edited July 2012
    I am at level 50 and looking for different builds and what not and saw some old missions with Hybrid Weapons as rewards.

    Ex: There is a Hybrid of Phased Polaron (Polarized Tetryon) offers the same skill I believe of Polaron and Tetryon effects.
    Plasma-Disrupters which of course gives Plasma and Disrupters effect.

    Are these Effective? Can they be used to become an actual force? That would be extremely cool.

    Also do you guys think Plasma weapons will make a comback when everyone switches over to Fleet Sets (If they are any good)

    :cool:

    I'm using the Plasma/Disruptors to good effect on two different toons (one has the DHC's, the other the BA's). (mixed with other Disruptor weapons and with Disruptor boosting tactical consoles).

    They're good for someone starting STF's who needs better weapons but doesn't have the EDC's for the [borg] stuff yet, and they're good for non-borg PVE.
    as far as i know no one runs with hybrid weapons, they arnt that good, as u will need the mixed tac consoles, so if u run 3 phaser beams u run 3 phaser tac consoles, easy

    No.

    Check the description for the primary damage type, then use that kind of console and mix that kind of weapon.

    The plasma/disruptor aren't really a hybrid, it's really a Disruptor[acc][pla]
    Disruptor Array

    Energy Damage

    250' targeting arc
    to target: __ Disruptor Damage (__ DPS)
    to self: -10 Weapon Power when firing other weapons
    to target: 2.5 Chance: 10% Damage Resistance Debuff for 15 sec
    to target: 2.5% Chance: X Plasma Damage

    For my Bop, I run this:

    [Plasma-Disruptor Hybrid Dual Heavy Cannons Mk XI](rare)
    [Plasma-Disruptor Hybrid Dual Heavy Cannons Mk XI](rare)
    [Plasma-Disruptor Hybrid Dual Heavy Cannons Mk XI](rare)
    [Disruptor Dual Cannons Mk XI [Acc] [CrtH] [Borg]](very rare)

    [Disruptor Turret Mk XI [Acc] [CrtH] [Borg]](very rare)
    [Chroniton Mine Launcher Mk XI [CrtH] [Dmg]x2](very rare)

    [Console - Tactical - Disruptor Induction Coil Mk XI](rare)
    [Console - Tactical - Disruptor Induction Coil Mk XI](rare)
    [Console - Tactical - Disruptor Induction Coil Mk XI](rare)


    The polarized tetryon isn't a hybrid, it's just a boosted tetryon with a much better chance of knocking down shields. Use it with a tetryon console.
    Tetryon Array

    Energy Damage

    250' targeting arc
    to target: __ Tetryon Damage (__ DPS)
    to self: -10 Weapon Power when firing other weapons
    10% Chance: -__ All Shields


    Phased Polaron is a polaron[tet], it's oddly named for what it does, but the add-on proc is -shields -- you'd use it with a polaron tactical console.
    250' targeting arc
    to target: __ Polaron Damage (__ DPS)
    to self: -10 Weapon Power when firing other weapons
    to target: 2.5% Chance: -25 All Current Power Levels
    2.5% Chance -X to all shields
    +2 Critical Chance

    I use the Phased Polaron with the Jem'Hadar set on my Shuttles.


    Spiral wave (It's disruptor[pha]) you'd use with disruptor consoles:
    Spiral Wave Disruptor Beam Array

    Energy Damage

    250' targeting arc
    to target: __ Disruptor Damage (__ DPS)
    to self: -10 Weapon Power when firing other weapons
    to target: 2.5% Chance: Disable 1 Subsystem for 5 sec
    to target: 2.5 Chance: 10% Damage Resistance Debuff for 15 sec
    __________________________________________________
    [SIGPIC][/SIGPIC] "I weary of the chase. Wait for me. I shall be merciful and quick."
  • mirgondmirgond Member Posts: 0 Arc User
    edited July 2012
    Hybrid weapons have the procs of two energy types, but the damage of one.

    So you only use the specific consoles (like disruptor for phaser-disruptor weapons...)
  • diogene0diogene0 Member Posts: 0 Arc User
    edited July 2012
    Phased disruptors are good in any situation, but it's specific to the galor ship.

    There are several hybrid types : Tetryon (the new link mission reward), polaron (the last featured episodes), plasma-disruptor (past imperfect, klingon front). Maybe I'm forgetting one. Those are good too, especially the plasma-disruptor ones, but there is a major concern, they don't have a good accuracy stat. So, basically, it's great for pve when you face slow ships with low defence values (eg : stfs), but it sucks really hard in pvp.
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • beezle23beezle23 Member Posts: 0 Arc User
    edited July 2012
    Those are good too, especially the plasma-disruptor ones, but there is a major concern, they don't have a good accuracy stat.

    (I can only speak for the disruptor/plasma, since that's what I've been using.) While the [borg] stuff gives you a + 10, I won't turn my nose up at the +7.5 -- it's better than no [acc] bonus at all.

    I don't know why the +acc isn't on the wiki other than this line "They are also more accurate and deliver more damage than standard weapons. "
    __________________________________________________
    [SIGPIC][/SIGPIC] "I weary of the chase. Wait for me. I shall be merciful and quick."
  • diogene0diogene0 Member Posts: 0 Arc User
    edited July 2012
    beezle23 wrote: »
    (I can only speak for the disruptor/plasma, since that's what I've been using.) While the [borg] stuff gives you a + 10, I won't turn my nose up at the +7.5 -- it's better than no [acc] bonus at all.

    I don't know why the +acc isn't on the wiki other than this line "They are also more accurate and deliver more damage than standard weapons. "


    It's also Mk XI only. It used to be the best weapons available in game, but it was nerfed a few month ago.
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • starcommando101starcommando101 Member Posts: 0 Arc User
    edited July 2012
    Hope Plasma makes a comeback :D
    The Average PvP player
    [SIGPIC][/SIGPIC]
    1) Teamwork and timing is #1
    2) You cannot "Kirk It" in every ship
    3) You are going to die, just get back up
  • rdm1958rdm1958 Member Posts: 822 Arc User
    edited July 2012
    I am at level 50 and looking for different builds and what not and saw some old missions with Hybrid Weapons as rewards.

    Ex: There is a Hybrid of Phased Polaron (Polarized Tetryon) offers the same skill I believe of Polaron and Tetryon effects.
    Plasma-Disrupters which of course gives Plasma and Disrupters effect.

    Are these Effective? Can they be used to become an actual force? That would be extremely cool.

    Also do you guys think Plasma weapons will make a comback when everyone switches over to Fleet Sets (If they are any good)

    :cool:

    i'm not sure about hybrids, so i just avoid them. i did have some at one time, but went to weapons types i can redeem with prototype and get a full matched set.

    just to see for myself i did a plasma build on a cruiser i plan to use with a fully upgraded reman set. i don't have the reman set upgraded to 12 yet, so i'm using the aegis set for now because i was eager so see how the plasma does.

    i have 4 beams, 2 cannons and 2 plasma torps. i have used this ship in all elite missions and i think it does very well.

    like you i have tried different builds and last night it hit me that i have only one ship that uses phasers, which seems to be the favorite for many players. i have ships with tetryon, polaron, disruptors and anitproton. i seem to do pretty good with all weapons types.

    i'm starting to think i may change a couple ships over to phasers and lately i have been leaning towards beams on cruisers and cannons on escorts.
  • thibashthibash Member Posts: 506 Arc User
    edited July 2012
    It depends on what you plan on doing with them. If you're going for straight damage, escort style, then they will not be the best.

    But I've used Phased Polaron beams on the Atrox to great effect. I ran an energy drain build, which required loads of Flow Capactitors to be effective. The phased polaron's specials are both boosted by them, resulting in pretty effective support weaponry. Best of all, they're very easy to get a full set of. Combine them with the Jem'Hadar engines and deflector, and you got a great setup for a science build.

    As for the phaser/disruptor weapons from the Galor, they combine 2 accuracy mods with 2 of the best weapon procs...what's not to like about them (other than how to acquire them?)
  • raj011raj011 Member Posts: 987 Arc User
    edited July 2012
    thibash wrote: »
    It depends on what you plan on doing with them. If you're going for straight damage, escort style, then they will not be the best.

    But I've used Phased Polaron beams on the Atrox to great effect. I ran an energy drain build, which required loads of Flow Capactitors to be effective. The phased polaron's specials are both boosted by them, resulting in pretty effective support weaponry. Best of all, they're very easy to get a full set of. Combine them with the Jem'Hadar engines and deflector, and you got a great setup for a science build.

    As for the phaser/disruptor weapons from the Galor, they combine 2 accuracy mods with 2 of the best weapon procs...what's not to like about them (other than how to acquire them?)

    I wish we could get the Phaser/Disruptor beam for other ships, I'll be equip them to my sovy and it will look like the E from nemesis. :D
  • shakesfistatskyshakesfistatsky Member Posts: 77 Arc User
    edited July 2012
    I recently switched my cookie cutter Armitage (3 AP DHC's, 1 AP DBB and 3 AP turrets) to a beamscort using the Jem space set and Phased Polarons backed by Polaron Turrets [Accx3].

    I don't PVP at all and I've found that beamscorts seem to suit my play style better. I've respec'd into Flow Capacitors and I'm loving the results so far.

    I may get cursed nine ways to sunday should I take her into Elite STF's but I'm really tired of letting my good time be dictated by others.
    I survived the 2012 Forum Merge - Join Date 11/2008
  • thibashthibash Member Posts: 506 Arc User
    edited July 2012
    I don't PVP at all and I've found that beamscorts seem to suit my play style better. I've respec'd into Flow Capacitors and I'm loving the results so far.

    Dual Beam Arrays have a better arc and their damage is less affected by range. So there are quite a few arguments to pick them over dual cannons. In my personal case, it would be that I'm a lousy pilot and have trouble lining up my ship with the target, thus making the beams a better choice for me. :)
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