Citing the need of a technical documentation for Star Trek Online starships, I have been ruminating over creating a data sheet on the lines of the excellently executed Star Trek - The Next Generation and Star Trek - Deep Space Nine Technical Manuals.
Borrowing those concepts, I have amassed some technical notes here; especially for my character's Maelstrom-class vessel. Owing however, to the textual space limitation, I shall stagger the sections of the document in subsequent posts.
A word of caution: I have taken a healthy serving of writer's prerogative and modified some of the capabilities of the starship in order to stay within the realm of Star Trek canon yet not stray away from the abilities and ideas depicted in-game. As such I would welcome feedback (of the constructive and critical type) so that I can improve on what I include in this thread.
I would like to express my appreciation and gratitude to the writers of the aforementioned reference guides and a very special "thank you" to Gene Roddenberry for Star Trek.
Pursuant to Starfleet Exploration Directives 1148.3, Starfleet Defense Directives 255.7 & 199.1, Starfleet Borg Initiative Directive 421.4 and Federation Security Council General Policy, the following objectives have been established for the U.S.S. William Wallace:
Ensure Federation security through rapid response to threat forces.
Serve as the first-line of defense in military combat operations and lend support to larger Federation starships.
Provide autonomous capability for full execution of Federation defense policy options in outlying territories and border areas.
Take on the burden of border patrol and threat-response operations from other starship classes currently, and projected to be, in use.
Provide a mobile platform for testing and implementation of mission-specific or new technology, specifically in the areas of covert and tactical operations.
Serve as a platform capable of rapid deployment for special and covert operations deemed necessary by the Federation.
Hull: Ablative armor overlaying a duranium-tritanium composite hull, augmented by synthetic castrodium alloy structural members and micro-fiber reinforced jevonite hard points over critical compartments.
Number of Decks: 14 Total, 12 Habitable.
1.3 GENERAL OVERVIEW
The Maelstrom-class starship is a variant of the Dervish-class vessel introduced in 2402; it shares the basic design philosophy with the other Dervish-class sister variants, namely the Gryphon-class and the Hermes-Class. The generic Maelstrom-class starship is a heavily armored Starfleet vessel developed at the Utopia Planitia Fleet Yards in response to the rising threats to the worlds of the Alpha and Beta Quadrants.
The project was officially begun in 2403 by Starfleet's Advanced Starship Design Bureau (ASDB) under less than ideal conditions, as far as the accepted normal sequence of research, development, testing, and evaluation was concerned.
Starfleet fabrication facilities throughout the Federation had been revamped with parallel production tracks allowing for dozens of larger components to be cast and assembled simultaneously, radically reducing the time needed to build vessels. All new ships are designed to be modular and parts can be used across various hulls, saving time and allowing for faster concurrent construction.
The Maelstrom-class was created as a first strike vehicle for use in war, and incorporates the latest in Starfleet weaponry and defensive technology. It has a normal operational crew of 200 people, but can accommodate up to 550 in emergencies.
Like most modern Starfleet vessels the Maelstrom-class ships are constructed of standard duranium-tritanium alloys and composites. A truncated saucer forms the primary hull, and is merged with the secondary engineering hull that runs the entire length of upper section of the space-frame. This conjoined structure offers a gradual descent towards the fore of the vessel, imparting a pseudo-streamlined yet intimidating appearance. The bridge is located atop the secondary hull, and the entire vessel has fourteen decks plus allowances for crawl-ways and cable trunks.
The notched square-shaped forward section of the secondary hull houses the vehicle's long range sensor suite and navigational deflector. The midsection of the vessel where the primary and secondary hulls separate, is covered by a large armored wing shaped central pylon. The armored outboard warp nacelles are supported by lower pylons at the rear of the secondary hull, and have been brought closer to a minimum safe distance for field EM.
All protected internal systems that require access to the vessel exterior are equipped with articulated hull plates, so that most of the familiar structures are hidden from view, including shuttlebay doors, docking ports, lifeboats, impulse vents, and consumables resupply connectors. An integral set of dorsal docking ports have been designed into the Maelstrom-class for starbase berthing operations.
1.4 CONSTRUCTION HISTORY
Work on the U.S.S. William Wallace began in 2405 as part of Starfleet's initiative to supplement the frontlines in the Gamma Orionis sector block. The ship was developed by Starfleet's Advanced Starship Design Bureau (ASDB) at the Utopia Planitia Fleet Yards on Mars and various components were fabricated at the Starbase 134 Integration Facility on Rigel VI.
Overall responsibility for the William Wallace construction project rested with Rear-Admiral Athene Margoulis, though a number of more junior officers were involved in day-to-day operations.
Early on in its development the William Wallace was regarded as a fast attack ship. Its designers planned to equip it with four torpedo launchers and a large complement of the powerful quantum torpedoes.
However, as the construction project evolved, the ship was given more ambitious mission objectives. The William Wallace's design was something of a departure from Starfleets usual design conformities; the development team headed by Lieutenant Tricia Bales took the decision to replace the standard Starfleet equipment and employed exotic new technologies.
The nacelles configuration has been swapped-out with those found on the Hermes-class for better operational fit. Another important innovation, the designers gave their new ship multilayer ablative hull armor, which could resist sustained weapons fire. Under the ablative armor, the original hull is constructed with a modified duranium-tritanium composite augmented by synthetic castrodium alloy structural members, which makes the hull slightly denser and less susceptible to impact damage than most other Federation starships.
Considerable effort went into making the William Wallace faster and more heavily armed than standard Starfleet vessels. An advanced plasma distribution manifold ensures a boost in the available weapons power. Standard cruise speed is warp 7, and safe maximum warp speed is warp 9, though the William Wallace is capable of exceeding that limit for short periods of time in an emergency.
The U.S.S. William Wallace was officially commissioned in a ceremony at the Utopia Planitia Fleet Yards on Stardate 85842.44, whereupon its command was transferred over to Vice Admiral Tuulof Nabaal. Its first assignment was to escort the renowned diplomat Celestara Mex into fluidic space as a last-ditch effort to contact the Undine.
The bridge layout of the William Wallace is compact, but nonetheless incorporates the familiar Engineering, Tactical, Science, Conn, and Ops stations. The main bridge is the nerve centre for this escort, and the entire module rests on top of the secondary hull spine. Access to the bridge is provided by a doorway at the back, located on the port side. Just forward of the starboard entryway leading to the Ready Room is the location of the ship's dedication plaque, as well as an auxiliary computer access panel. The port side of the bridge houses the Engineering and Tactical I stations while the starboard side features the Science and Tactical II stations.
Due to its nearly exclusive role as a combat vessel, stations aboard the William Wallace are designed with speed in mind. All of the five main stations on the bridge feature dedicated ODN access lines to the dual computer cores, and can even bypass the cores should they be taken offline. Triple redundant access lines connect the entire bridge to the rest of the ship, and dedicated ODN relays allow for damaged systems to be bypassed and computer lag time to be decreased.
The center of the bridge features the lone Captain's chair, which is on a raised platform and has a clear view of all the bridge stations, as well as the main view screen. On both sides of the command chair are separate control panels, allowing the occupant access to virtually every system aboard the ship.
Between the command chair and the view screen is an integrated flight control and operations panel, capable of performing the joint duties of those stations' larger counterparts on other Federation starships. Like all of the bridge stations on William Wallace, the Conn has been designed so that the time in between a command being entered in and the action being taken is close to being instant, allowing for the craft to be handled almost like a fighter when under the hands of a skilled pilot.
The Engineering station allows for a direct link to the impulse and warp engines, as well as monitoring of the various systems vital to the operation of the ship. This single station is capable of mirroring all the readouts and consoles located in Main Engineering, allowing the Chief Engineer or other officer to issue commands from the bridge.
Mirroring the Engineering station on the port side of the bridge is the Science station. Normally occupied by the ship's Chief Science Officer, the panels and readouts on this station allow direct access to the ship's sensor systems and science labs. Capable of taking high resolution scans of both natural and artificial phenomena, this station plays a vital role during reconnaissance missions.
Flanking both sides of the view screen are two Tactical stations, which have primary access to the ship's powerful cannons, beam emitters, torpedo launchers and the special ordinance. Working closely with Conn, the officers stationed at these consoles are responsible for firing the weapons aboard the William Wallace during combat operations. The purpose of the Tactical II station is to lighten the load on its sister station, particularly in battle. During normal cruise modes, this station can be reconfigured for other operating modes.
The aft portion of the bridge consists of a multipurpose mission-planning table, which acts as an informal conference table for the bridge officers. Because of the limited space aboard the William Wallace, this table can be reconfigured to fill a variety of roles depending on the current situation or mission profile.
A total of two Mark XII phaser dual cannon assemblies are located in forward-facing locations onboard William Wallace. The cannons are fixed in position within two raised and armored sections of the primary hull on Deck 4, on both the port and starboard sides of the ship. Due to this class of vessel's extreme manoeuvrability, yard engineers deem it unnecessary to mount aft-facing cannons. Computer simulations also indicated an unacceptable loss in weapons power performance due to increased strains on the EPS systems from the proposed aft-mounted cannons.
Phaser cannons store up their charge between 1.7 and 2.1 nanoseconds, resulting in an energy pulse more powerful than standard Mark XII phaser arrays. Rapid fire of multiple bursts is accomplished through a direct EPS shunt from the warp reactor. If situations warrant, power can be routed from the impulse engines through a secondary plasma tap. For maximum effectiveness, all cannons fire several bursts at the same time, resulting in a large amount of energy impacting a relatively small location. This tactic has been proven to pierce the shields of threat vessels without having to collapse the entire grid. Maximum energy output of the phaser cannon is classified as of this date.
The standard FOF is fairly limited due to the configuration of the cannons, partial tilt is enabled with the use of muzzles that proffer off-axis aiming; but as mentioned earlier, the enhanced agility of the vessel affords for a near constant bearing.
3.2 PHASER DUAL BEAM BANK
A pair of high-powered Mark XII phaser beam emitters are located in a forward-facing orientation onboard William Wallace. They are located in the extra armored hull extensions on both port and starboard sides of the ship on Decks 13 and 14. Applying the same justification as for the cannons, yard engineers concluded that fixed aft-facing beam banks would be impractical.
The dual beam configuration is designed to fire in sync with each other; forced-focus emitters ensure that the phaser discharge achieves near light-speed. A considerably larger FOF than the cannons is possible with the use of electro-magnetic vectoring vanes.
3.3 TORPEDO LAUNCHER
The earlier production design of the William Wallace had a total of four torpedo launchers, two forward and two aft. But previous encounters with threat forces have found that Escort category vessels are better suited to engage in hostile encounters with their cannons, and the awesome numbers of torpedo launchers only serve to use up the relatively small stockpile that the ship can handle.
Onboard the William Wallace, the fore launcher is found directly above the navigational deflector assembly on Deck 4. While the aft launcher can be found just behind the aft struts that connect the primary and secondary hulls on Deck 5.
As is now common during war times, the William Wallace is outfitted with the Mark XII quantum torpedoes and the experimental transphasic cluster torpedoes.
3.4 PHASER TURRET
Complimenting the forward facing weaponry, is a Mark XII phaser turret mounted on gimbals on the dorsal surface towards the rear of the secondary hull on Deck 2. Offering an almost complete 360-degree firing arc in the ship's upper hemisphere, the turret has a broad angular FOF; this ensures that the target is always being fired upon by the William Wallace.
The turret operations are largely automated and the tactical software is upgraded with fast-tracking algorithms that aid the William Wallace to shoot down oncoming projectiles and enemy fighters; while the bulk of the ship's weapons can concentrate on the primary targets.
3.5 PHASER BEAM ARRAY
A single Mark XII phaser beam array is located on the ventral side of the secondary hull, directly below the Main Shuttlebay on Deck 3. Jury-rigged during the tag end of the tactical systems redesign phase, this beam array covers a relative blind spot that the rear phaser turret cannot reach.
Standard attack doctrines involving the beam array consist of over passing the target, and maintaining sufficient weapons fire to allow the William Wallace to set-up a second attack run.
3.6 SPECIALIZED ORDINANCE
In addition to the standard weapons onboard the William Wallace, the vessel is equipped with two additional deployable devices that increase the available firepower at the disposal of the ship's crew.
First is the area denial Mark XII quantum mine launcher unit located on Deck 12 on the ventral section of the primary hull. Each deployment launches a cluster of five automatic quantum mines that activate and chase a hostile target when in range. A wide variety of dispersal patterns are available to impart a variable geometry to the standard deployment.
Second is the Mark XII phaser heavy satellite turret deployment unit located on Deck 2 on the dorsal surface of the secondary hull in the middle of the armored wing-like central pylon. The thrusters on the turret are only able to assist with repositioning, and have very limited propulsive capabilities. If not destroyed, the turret can be retrieved through the main shuttlebay, and carted back to the deployment unit for re-use.
3.7 DEFLECTOR SHIELDS
Being of a relatively new and unique design compared to other ships in Starfleet's inventory, it is not surprising that the William Wallace makes use of non-standard graviton polarity source generators. Off the shelf generators were heavily modified by the original yard engineers at Utopia Planitia to closely pack the twelve 32 MW sources found in each generator, allowing for an additional four sources to be added.
William Wallace makes use of a total of four shield generators located throughout the vehicle space frame. The forward-most generator is located along the vehicle centreline above the navigational deflector assembly section on Deck 8. Two additional generators are located further within the hull, port and starboard on Deck 6, while the final generator is located on the centreline just before the lower pylons connection hard points on Deck 3.
Standard flight operations require that at least two generators be operational at any given moment. To simplify field manipulation, it is desired for two corresponding units to be online, meaning that the forward and aft units should be used in sync, or the port and starboard units. During high-impulse and warp flight, the generators are kept at their minimum output to deflect stray particles in the interstellar medium from impacting the ship and degrading the hull. If conditions warrant, one generator is capable of protecting the entire space-frame. At high levels of alert, all generators are brought online and create a multilayered graviton field around the ship.
In combat situations, the field is typically within several meters of the hull, creating an oval shape. Multiple Borg-based modifications allow for an increase in the regeneration rate and a significant boost to energy-damage resistance, whereas a covariant capacitance cell increases the overall shield capacity for short durations. If required, the field can also be extended outward to protect another vessel or object at the sacrifice of some protection.
Twin isolinear processing cores are situated aft of the bridge on Decks 4, 5, 6 and 7. The two cores run in parallel clock-sync with each other, providing 100% redundancy. The total computer core possesses 1024 banks of chromopolymer processing and storage sheets, for a total capacity of 370,450 kiloquads. The system is normally powered by an EPS shunt from the aft impulse reactors, but can be powered by a smaller regulated EPS conduit from the warp core. Cooling of the isolinear systems is accomplished by a regenerative liquid nitrogen loop, which incorporates a delayed-venting heat storage block for stealth activities. The typical mission requirements for the main computer involve only 45 percent of the processing and storage capacity; the other 55 percent is reserved for intelligence-gathering or tactical operations, or taking over for a damaged core. The William Wallace can operate on a single core and can even retain some critical data from a damaged area through compression and scattered storage methods.
A network of 72 quadritronic optical subprocessors is distributed throughout the volume of the vehicle space frame. The main bridge has a total of 18 dedicated and shared subprocessors, which permit operations even in the event of main computer core failure.
In addition to its obvious defensive capabilities, the William Wallace is also designed to perform fast-paced reconnaissance missions. In stealth mode, the EM output of the vessel blends in with the natural emissions of the surrounding space while sensors attempt to scan the area with the highest detail. This raw information is dumped into the computer core, and after returning to friendly space, the twin computer cores are easily removed from the ship through hull plates on Deck 4. This is done so that fresh cores can be swapped in, and the ship can return to its reconnaissance operations while the data from its previous mission is analyzed from the safety of Federation space.
The warp core is located in the mid section of the vessel underneath the armored central pylon and lies horizontally on Deck 4. The matter-antimatter reaction assembly (M/ARA) is embedded within Deck 4, with the surrounding systems balcony above on Deck 3. The core is constructed from a central translucent aluminium and duranium reactor with dilithium articulation frame, four-lobed magnetic constriction segment columns, and matter and antimatter injectors. Plasma transfer conduits exit the core on Deck 4 and extend laterally to the nacelles and the warp plasma injectors. The nacelles incorporate an experimental in-line impulse system, which accepts matter intake and heating within the nacelles and exhausts the heated gases through a space-time driver assembly in the nacelle aft cap. Anti-deuterium is stored in a series of standard Starfleet antimatter pods on Deck 12, below the warp core.
The warp field coils are located on outboard nacelles that are supported by the lower pylons. The basic structure of the nacelles is similar to that of the remainder of the starship, however, the entire length of the nacelle housing is augmented with longitudinal stiffeners composed of cobalt cortenide to protect against high levels of warp-induced stress. Throughout the nacelle housing are triply redundant conduits for Structural Integrity Field (SIF) and Internal Dampening Field (IDF) systems. Each nacelle contains a pair of four warp field coils, making the William Wallace have a total of sixteen.
The warp reactor is extremely powerful for a ship of this size, and as such, the William Wallace puts out a warp signature equivalent to much larger starships. Advances in variable warp field geometry ensure that no harmful subspace damage occurs. The standard maximum warp speed of the William Wallace is Warp 9.5, however, a speed of Warp 9.982 can be reached if power from the phaser capacitors is used, thus taking the system offline for at least six hours as it recharges.
In the event of a possible warp core breach, the main M/ARA is not designed to be ejected like on larger starships. Instead, a series of four circular plasma exhaust vents on both the port and starboard sides of the ship are used to vent out the highly volatile warp plasma before it has a chance to breach the containment vessel. Deuterium and anti-deuterium reactants are cut off upstream from the reaction chamber and the core is brought to a cold shutdown. The only portion of the M/ARA that is capable of being ejected is the antimatter storage pods, located on Deck 12. In the event of containment loss, twin hull loading plates are ejected from the underside of the ship and the pods follow shortly after. Total replacement of the M/ARA can be accomplished during a major overhaul at a Starfleet Dry-dock or Fleet Yard facility and requires the removal of various hull segments not generally accessible during normal operation modes.
5.2 IMPULSE PROPULSION SYSTEM
The primary impulse system consists of four pairs of redundant fusion reactors, space-time driver coils, and vectored exhaust directors. The exhaust products may be held temporarily in the impulse nozzle cowling, to minimize the ship's ion or EM signature, or they can be vented through electroporous plates along the trailing surface of the cowling. The main impulse engines are located on the port and starboard sides of Decks 10, 11 and 12. An experimental in-line impulse system further augments the standard engines, allowing for fuel conservation.
Standard operational procedures limit impulse speeds to .25c (full Impulse) due to time dilation problems that occur once an object travels close to the speed of light. Each individual engine is capable of propelling the ship to a speed of .75c used during extreme circumstances.
5.3 REACTION CONTROL SYSTEM
The Reaction Control System (RCS) thrusters are adapted from thrusters packages from Galaxy-class and Ambassador-class vessels. A total of eight thrusters groups are installed; two are placed in the forward hull, four in the mid-hull, and two in the aft. Deuterium is supplied by the primary tankage on Decks 5 and 6 and immediate-use tanks within the thrusters packages.
The William Wallace has a forward-facing deflector system located on Decks 11, 12, 13 and 14 and also houses key elements of the long-range sensor system. Like most features on the ship, the deflector is reinforced with multiple tritanium struts, but its internal design is characteristic of most Starfleet deflector systems. The dish is composed of several molybdenum-duranium mesh panels over a tritanium framework, and can be moved six degrees in any direction of the ship's Z-axis, except along the positive X-axis.
Power for the deflector system and the long-range sensors comes from two graviton polarity sources located within Deck 12, each capable of generating 128 MW, which can be fed into two 550 millicochrane subspace field distortion generators.
6.2 TRACTOR BEAM
The William Wallace possesses two tractor beam emitters, each built around three multiphase 15 MW graviton polarity sources, feeding two 475 millicochrane subspace field amplifiers. Phase accuracy is within 1.3 arc-seconds per microsecond, which gives superior interference pattern control. Each emitter can gain extra power from the SIF by means of molybdenum-jacketed waveguides, additionally each emitter is directly mounted to the primary members of the ship's framework, to lessen the effects of isopiestic subspace shearing, potential inertial imbalance, and mechanical stress.
6.3 TRANSPORTER SYSTEMS
Within the hull of the William Wallace there are two primary and one backup transporter on Deck 3. The modular unit includes a 45 percent scaled version of the standard pattern buffer tank and molecular imaging scanners found on larger starships. The transporter is powered by an impulse system EPS tap and is EM-shielded with a multilayer duranium jacket.
The exterior hull incorporates a series of transporter emitter pads. These are strategically placed to provide 360-degree coverage in all axes. The emitter pads are armored with electroporous plating, which requires the computer to maintain tighter control over the ACB in terms of look angle in dwell time on both beam-up and beam-down targets.
The Cargo transporter is located on Deck 6 and is shared by the internal Cargo Bays 2 and 3.
Number of Systems: 4
Personnel Transporters: 3
Cargo Transporters: 1
6.4 COMMUNICATIONS
All standard RF and subspace communications systems are installed, with additional capacity for narrow-beam and encrypted signal transmission and reception. Stealth communication is possible through modulated impulse exhaust streams and navigational deflector beams. A set of three primary and three backup subspace distress beacons is provided for emergency use.
The William Wallace is equipped to perform highly detailed scientific missions, especially those concerned with defensive operations. While not outfitted for extended scanning and analysis tasks, the suite of onboard systems is well capable for 82 percent of the standard astrophysical, biological, and planetological sweeps and accompanying data reduction. A load-out of ten mixed class-3, and class-5 probes is normally provided at nearby starbase layovers and can be supplemented with class-9 quantum torpedo-derived probes.
The external long- and short-range sensors are adapted from standard sensor pallets and set behind selectively EM-opaque hull plating. In most battle situations, the sensor clusters can retreat into reinforced wells until action levels have been reduced and then brought into closer contact with the hull plates. All sensor inputs are recorded and analyzed within the computer core and displayed at the science panels on the bridge, or on PADDs, tricorders, or other displays around the ship. Most sensor systems have been optimized for reconnaissance and spacecraft combat manoeuvres.
Long range and navigation sensors are located behind the deflector dish, to avoid sensor "ghosts" and other detrimental effects consistent with navigational deflector dish millicochrane static field output.
A suite of dedicated tactical sensors is located in triangular packages on the central pylon, allowing for the onboard weapons to more accurately lock onto threat vessels. Each tactical sensor is approximately 80 percent efficient against ECM, and can operate well within particle flux interferences.
7.2 SCIENCE LABS
There are four science labs located on Deck 5. One is a dedicated Biology/Chemistry/Physics lab, capable of being reconfigured for Medical use. The Astrometrics lab located on Deck 5 has direct EPS power feed from engineering, and access to the navigation and long-range sensors. The remaining two labs are multi-purpose facilities that can be adjusted or equipped for various experiments.
7.3 PROBES
A probe is a device that contains a number of general purpose or mission specific sensors and can be launched from a starship for closer examination of objects in space. Starfleet makes use of a total nine different classes of probes, which vary in sensor types, power, and performance ratings. The spacecraft frame of a probe consists of molded duranium-tritanium and pressure-bonded lufium boronate, with sensor windows of triple layered transparent aluminum. The standard equipment of all nine types of probes are instruments to detect and analyze all normal EM and subspace bands, organic and inorganic chemical compounds, atmospheric constituents, and mechanical force properties. All nine types are capable of surviving a powered atmospheric entry, but only three are specially designed for aerial manoeuvrings and soft landing.
Due to restrictions in space aboard the William Wallace, only two probe types are carried aboard, the class-3 and class-5. Starfleet regulations require the presence of at least one type of eject-able buoy capable of acting as an emergency beacon in the event of hazardous events that may result in the destruction of the spacecraft. Two class-6 probes, one in each torpedo launcher's storage area, are onboard the William Wallace for this reason. An additional probe type, the class-9 is also in place due to the relative ease with which a standard quantum torpedo casing can be converted.
7.3.1 Class 3 Planetary Probe
Range: 1.2 x 10^6 kilometers
Delta-v limit: 0.65c
Power plant: Vectored deuterium micro fusion propulsion.
Sensors: Terrestrial and gas giant sensor pallet with material sample and rerun capability; on-board chemical analysis sub module.
Telemetry: 13,250 channels at 15 MW
Additional data: Limited SIF hull reinforcement. Full range of terrestrial soft landing to subsurface penetration missions, gas giant atmosphere missions survivable to 450 bar pressure. Limited terrestrial loiter time.
7.3.2 Class 5 Medium-Range Reconnaissance Probe
Range: 4.3 x 10^10 kilometers
Delta-v limit: Warp 2
Power plant: Dual-mode matter/antimatter engine; extended duration sub-light plus limited duration at warp.
Sensors: Extended passive data-gathering and recording systems; full autonomous mission execution and return system.
Telemetry/Comm.: 9,270 channel RF and subspace transceiver operating at 350 megawatts peak radiated power. 360-degree Omni-directional antenna coverage, 0.0001 arc-second high-gain antenna pointing resolution.
Additional data: Extended deuterium supply for transceiver power generation and planetary orbit plane changes
7.3.3 Class 6 Comm. Relay/Emergency Beacon
Range: 4.3 x 10^10 kilometers
Delta-v limit: 0.8c
Power plant: Micro fusion engine with high-output MHD power tap
Sensors: Standard pallet
Telemetry/Comm.: 9,270 channel RF and subspace transceiver operating at 350 megawatts peak radiated power. 360 degree Omni antenna coverage, 0.0001 arc-second high-gain antenna pointing resolution.
Additional data: Extended deuterium supply for transceiver power generation and planetary orbit plane changes
7.3.4 Class 9 Long-Range Multimission Warp Probe
Range: 7.6 x 10^2 light-years
Delta-v limit: Warp 9
Power plant: Matter/antimatter warp field sustainer engine; duration of 12 hours at warp 9; extended fuel supply for warp 8 maximum flight duration of 14 days
Sensors: Standard pallet plus mission-specific modules
Telemetry: 6,500 channels at 230 megawatts.
Additional data: Limited payload capacity; isolinear memory storage of 3,400 kiloquads; fifty-channel transponder echo. Typical application is emergency-log/message capsule on homing trajectory to nearest starbase or known Starfleet vessel position
I like the detailed descriptions of the probes--it adds a bit to what we know of them from the series.
Truth be told, most of the data about the probes has been "borrowed" as is, from the ST.TNG Technical Manual written by Rick Sternbach and Michael Okuda.
There is one large sickbay located on Deck 6, equipped with two treatment wards, an intensive-care unit, two surgical suites, a null-grav therapy ward, a biohazard isolation unit, a medical laboratory, a morgue/stasis containment unit, and a dental care office. Pursuant to Starfleet Medical Protocols, the sickbay is equipped with holo-emitters for the usage of the Emergency Medical Holographic system.
In its limited role as a reconnaissance starship, the William Wallace is equipped with two dedicated medical labs for field testing and investigations. These rooms mirror their counterparts on larger Federation starships by making use of scaled down devices that would commonly be found on those ships.
8.2 CREW QUARTERS SYSTEMS
Officer quarters are located on Deck 9. Enlisted crew quarters are located on Decks 7, 8, 10 and 11.
Standard living quarters are provided for both Starfleet non-commissioned officers and ensigns. These individuals are expected to share their room with another crewmate due to space restrictions aboard the starship. Two NCOs or ensigns are assigned to a suite. Accommodations include 2 bedrooms with twin beds, connected by a living/work area. A washroom with ultrasonic shower is located off to each bedroom. A food replicator and a personal viewer are located in the living area. Obviously, due to the nature of the ship's missions and the lack of facilities, families are not allowed onboard.
Starfleet personnel from the rank of Lieutenant Junior Grade up to Commander are given one set of quarters to themselves. In addition, department heads and their assistants are granted such privileges as well, in an effort to provide a private environment to perform off-duty work. These accommodations typically include a small bathroom, a bedroom (with standard bed), a living/work area, a food replicator, an ultrasonic shower, and a personal viewer.
The Captain and Executive Officer of the vessel have special quarters located on Deck 2. These quarters are more luxurious than any others on the ship. Both the Captain's and the Executive officer's quarters are larger than standard Officers quarters, and this space generally has the following accommodations; a bedroom, living/work area, bathroom with ultrasonic shower, food replicator and personal viewer.
A normal class-M environment is maintained throughout the vessel, but can be adapted in 10 percent of the crew living quarters for life-forms from class-H, -K, or -L worlds. All atmospheric conditions, heating, and humidity are controllable by deck and by section. All storable gases and fluids, as well as transfer and manipulation hardware, is distributed among all decks and engineering spaces.
8.3 RECREATIONAL DECK
The William Wallace has been maximized for tactical and limited scientific usage. However, it was realised that the stress of operating at near 100 percent efficiency on a ship that is built for extended deep-space field operations can be dangerous, so there are some recreational facilities aboard.
Two standard holodeck facilities and four standard holosuite units are located on Deck 7 for group or individual usage. The phaser range is situated on Deck 7 and is stocked with a varied compliment of weapon types for leisure as well as training purposes. A well-equipped gymnasium on Deck 7 offers the crew with the necessary appliances for physical training and development.
8.4 THE LOUNGE
A large communal lounge simply called the Seventh, is located on Decks 7 and 8, which acts as the social center of the ship. The lounge has a battery of recreational games, along with two bars. The replicators have an exhaustive culinary menu, and variations can be created by the crew and stored files can be easily accessed or traded.
Large numbers of tables and chairs, as well as benches and booths provide seating for the crew. The upper section of the lounge has a dance floor, whereas the lower section which contains most of the lounge has a small dais that can be raised from the floor to make a stage area, to allow for performing arts.
Maelstrom-class vessels are equipped with one main shuttlebay and two auxiliary bays that double as exterior access hatches for Cargo Bays 1 and 4.
The main shuttlebay houses two Delta-type shuttlecraft and the facilities to maintain them. This two-story bay is located on Decks 2 and 3 at the very rear of the secondary hull originally intended to house future weapons stores and computer upgrades. The large shuttlebay exterior door is triple-layered with compressible extruded duranium. During active operations, atmospheric integrity is maintained by means of an annular force field, which permits the door to remain open for vehicular ingress or egress without depressurizing the bay.
The auxiliary shuttle bays 1 and 2 are located on Deck 12 on the port and starboard side, and are each capable of housing two Type-9 Shuttlecraft and two Type-18 Shuttlepods. The back of each bay contains an area for servicing the Shuttlecraft, and a connecting chamber leads to Cargo Bays 1 and 4. Each auxiliary shuttlebay has two horizontal sliding hatches on the ventral side of the ship that allows access to space while a ceiling-mounted tractor beam holds the shuttle in position for launch as the doors open.
9.2 SHUTTLECRAFT
9.2.1 Type-9 Personnel Shuttle
Type: Medium long-range warp shuttle.
Accommodation: Two flight crew, two passengers.
Power Plant: One 400 cochrane warp engine, two 800 millicochrane impulse engines, four RCS thrusters.
Dimensions: Length 8.5 m; beam 4.61 m; height 2.67 m.
Mass: 2.61 metric tons.
Performance: Warp 6.
Armament: Two Mark VIII phaser emitters.
9.2.2 Delta-Type Shuttle
Type: Heavy long-range warp shuttle.
Accommodation: Two flight crew, eight passengers.
Power Plant: Two 250 cochrane warp engine, two 800 millicochrane impulse engines, four RCS thrusters.
Dimensions: Length 15.1 m; beam 8.5 m; height 3.74 m.
Mass: 102.21 metric tonnes.
Performance: Standard Cruising Speed Warp 6; Maximum Cruising Speed Warp 7.2 for 72 hours.
Armament: Two Mark XI phaser emitters.
9.2.3 Type-18 Shuttlepod
Type: Medium short-range sublight shuttle.
Accommodation: Two flight crew.
Power Plant: Two 800 millicochrane impulse driver engines, four RCS thrusters, four sarium krellide storage cells.
Dimensions: Length 4.5 m; beam 3.1 m; height 1.8 m.
Mass: 1.12 metric tons.
Performance: Maximum delta-v, 16,750 m/sec.
Armament: Two Mark V phaser emitters.
It should be of little surprise that the William Wallace is designed primarily for tactical and defensive operations, and thus, its primary mission types are rather one-sided when compared to most other ships that serve in the Federation armada. While this may appear to be short-sighted of Starfleet, recent evidence suggests that continued hostilities between the Federation and threat forces means that tactical mission types will never be in short supply.
The following are the primary mission types for the U.S.S. William Wallace:
Tactical and Defensive Operations: Typical missions include protection of Federation assets in the form of colonies and space stations from anticipated threat forces.
Patrol and Interdiction: Typical missions include the patrol of established neutral zones, shipping lanes and recognized regions of dispute and/or conflict.
Reconnaissance: Typical missions include scouting of areas deemed worthy of note by Starfleet Intelligence.
Emergency/Search and Rescue: Typical missions include answering standard Federation emergency beacons, extraction of Federation or Non-Federation citizens in distress, retrieval of Federation or Non-Federation spacecraft in distress, small-scale planetary evacuation - medium or large scale planetary evacuation is not feasible.
Secondary Scientific Investigations: In some cases, the William Wallace is found to be the most suitable platform from which to perform certain scientific applications. They include experiments and research that requires increased shielding to observe certain phenomena, or a weapons platform from which to test new technologies.
The listed mission types are by no means the only operations that the William Wallace is capable of performing. Even after the initial testing of the NX-91481 pathfinder vessel, Starfleet continues to run projections on possible mission types.
10.2 OPERATING MODES
The normal flight and mission operations of the William Wallace is conducted in accordance with a variety of Starfleet standard operating rules, determined by the current operational state of the starship. These operational states are determined by the Commanding Officer, although in certain specific cases, the Computer can automatically adjust to a higher alert status.
The major operating modes are:
Cruise Mode: The normal operating condition of the ship.
Yellow Alert: Designates a ship wide state of increased preparedness for possible crisis situations.
Red Alert: Designates an actual state of emergency in which the ship or crew is endangered, immediately impending emergencies, or combat situations.
External Support Mode: State of reduced activity that exists when a ship is docked at a starbase or other support facility.
Reduced Power Mode: This protocol is invoked in case of a major failure in spacecraft power generation, in case of critical fuel shortage, or in the event that a tactical situation requires severe curtailment of onboard power generation.
During all modes of operation, the ship runs on three eight-hour shifts designated Alpha, Beta, and Gamma.
Aside from the escape options provided by the onboard shuttlecraft, the principal survival craft is the Starfleet lifeboat or escape pod. The U.S.S. William Wallace carries sixty-two of the six-person variant lifeboats, which measure 3.6 meters tall and 3.5 meters across the hexagonal faces. Each lifeboat contains enough consumable and recycling capabilities to keep the crew alive for eight months, longer with multiple lifeboats connected in standard "gaggle mode". All are equipped with navigational processors and impulse micro thrusters, plus emergency subspace communication systems. These units have been specially modified for low-observation and minimal EM signatures due to the general wartime conditions.
11.2 RESCUE AND EVACUATION OPERATIONS
Rescue and evacuation operations generally fall into two categories; rescue and evacuation to the ship, and evacuation from the ship. The former will generally involve transport from another ship or planetary surface. The latter will generally involve removal of the ship's company to another ship, a planetary surface or into space.
11.2.1 Rescue Scenarios
The William Wallace's ability to perform in evacuations is hindered by the limited amount of space onboard, as well as the small number of transporters available. With the cargo transporter reconfigured for quantum resolution transport, the William Wallace is capable of beaming aboard 275 persons per hour. Typically, this is deemed an acceptable beam up speed since the William Wallace is only capable of evacuating 550 persons from a ship/station/planet in need. The shuttlecraft aboard are also capable of assisting in evacuations.
11.2.2 Abandon-Ship Scenarios
As the Dominion War had indicated, it is quite conceivable that a starship may be lost in battle or due to other unforeseen circumstances. While Starfleet general policy dictates that all efforts must be made to save a starship, situations sometimes warrant the total evacuation of a ship. As stated before, the William Wallace is capable of transporting 275 persons in one hour. Unlike most Federation starships, the William Wallace lacks dedicated emergency transport systems. Instead, it relies heavily on escape pods to evacuate the ship. In addition, all four Type-9 shuttlecraft, Type-18 shuttlepods and the two Delta-Type shuttlecraft are brought to full operation and are capable of carrying personnel from the ship. After the computer has acknowledged that all personnel have cleared the ship, it begins to lock out all major command functions so that information cannot be stolen from the ship should a hostile force board the William Wallace before a salvage team can make it to the site. Automated distress beacons are launched shortly after.
Owing however, to the textual space limitation, I shall stagger the sections of the document in subsequent posts.
You could add links in the second post's table of contents directly to the section posts, for people that don't necessarily want to read straight through.
Er, never mind, this was posted before the forums got mucked up.
Hull: Ablative armor overlaying a duranium-tritanium composite hull, augmented by synthetic castrodium alloy structural members and micro-fiber reinforced jevonite hard points over critical compartments.
Number of Decks: 14 Total, 12 Habitable.
I like how you incorporate consoles and in-game materials. I'm curious: how did you get those measurements?
The U.S.S. William Wallace carries sixty-two of the six-person variant lifeboats
62 x 6 = 372. Can the shuttles hold 128 people? 2 Delta class, 4 type 9, and 4 type 18 pods - 10 total. You'd have to fit 12 - 13 people in each of those craft to fully evacuate in the event of a ship-destroying event. Something to think about.
A word of caution: I have taken a healthy serving of writer's prerogative and modified some of the capabilities of the starship in order to stay within the realm of Star Trek canon yet not stray away from the abilities and ideas depicted in-game. As such I would welcome feedback (of the constructive and critical type) so that I can improve on what I include in this thread.
That's always the challenge in something like this - combining reality, Star Trek canon, and game abilities. I think you've done a pretty good job. It's a bit wordy, but your descriptions definitely match BO abilities or game tactics in a plausible way, which is cool.
I did have to skim a few sections reading it just now, but it all looks pretty good. I would suggest creating a condensed version - the full length one is cool, and interesting for people who want to read all of it, but I imagine many (most) people would prefer a shorter cliff notes version. Other than the length, I like it. Very thorough & detailed. You've clearly put a lot of thought into how the ship would operate based on its structure and the in-game mechanics, and turned it into a great piece of work.
Although the game has money, I'm not sure the Federation we've come to know through the show would have a "funded by" note. Just sayin'.
I have always felt that the Federation must have some form of economy. After all, the resources for the ships must come from somewhere? I don't think bartering cultural artifacts or knowledge would suffice? Or maybe giant REPLICATORS! :biggrin:
I like how you incorporate consoles and in-game materials. I'm curious: how did you get those measurements?
Conjecture mostly. I measured up the Maelstrom-class in-game with an Intrepid-class. The visual comparison made sense to me; except for the saucer section which is more wider.
62 x 6 = 372. Can the shuttles hold 128 people? 2 Delta class, 4 type 9, and 4 type 18 pods - 10 total. You'd have to fit 12 - 13 people in each of those craft to fully evacuate in the event of a ship-destroying event. Something to think about.
Correction. The crew compliment is 200, so the shuttlecraft and lifeboats are more than sufficient to ensure that all the ship's crew and visitors can safely evacuate.
The maximum capacity of the vessel during an emergency is 550. It would be a tragedy, if the ship were to rescue individuals from a small outpost or another ship, and then get itself destroyed too! :eek:
That's always the challenge in something like this - combining reality, Star Trek canon, and game abilities. I think you've done a pretty good job. It's a bit wordy, but your descriptions definitely match BO abilities or game tactics in a plausible way, which is cool.
I did have to skim a few sections reading it just now, but it all looks pretty good. I would suggest creating a condensed version - the full length one is cool, and interesting for people who want to read all of it, but I imagine many (most) people would prefer a shorter cliff notes version. Other than the length, I like it. Very thorough & detailed. You've clearly put a lot of thought into how the ship would operate based on its structure and the in-game mechanics, and turned it into a great piece of work.
Thank you for the feedback. I truly appreciate you taking the time.
Conjecture mostly. I measured up the Maelstrom-class in-game with an Intrepid-class. The visual comparison made sense to me; except for the saucer section which is more wider.
Cool, I thought it might be something like that. The ships in game are pretty consistent as far as scale goes, and the Intrepid has an actual, known length, which is nice for stuff like this.
Correction. The crew compliment is 200, so the shuttlecraft and lifeboats are more than sufficient to ensure that all the ship's crew and visitors can safely evacuate.
The maximum capacity of the vessel during an emergency is 550. It would be a tragedy, if the ship were to rescue individuals from a small outpost or another ship, and then get itself destroyed too! :eek:
See, that's what I'm worried about. If they're rescuing people, that means they're already in an emergency situation. Who's to say the emergency won't overtake the Wallace?
I just bring up the point because you seem to be going very in depth and realistic, and it just seems a bit of a stretch that a ship's maximum emergency capacity wouldn't be able to be fully evacuated.
See, that's what I'm worried about. If they're rescuing people, that means they're already in an emergency situation. Who's to say the emergency won't overtake the Wallace?
I just bring up the point because you seem to be going very in depth and realistic, and it just seems a bit of a stretch that a ship's maximum emergency capacity wouldn't be able to be fully evacuated.
Well I guess then your new Odyssey-class cruiser can be helpful, so you better tag along!
Comments
Advanced technical specifications of the Maelstrom-class Vessel U.S.S. William Wallace Starfleet Registry Number: NCC-93143.
Accommodation: 25 Officers and 175 Enlisted Crew
Classification: Fleet Escort [Defensive/Patrol/Reconnaissance]
Funding for U.S.S. William Wallace Provided by: Advanced Starship Design Bureau and United Federation of Planets Defense Council
Production Start Date: Stardate 82457.09
Production End Date: Stardate 85827.98
Current Status: In Service under the command of Vice Admiral Tuulof Nabaal
Ship Motto : Freedom is best, I tell thee true, of all things to be won - William Wallace
Locations of U.S.S. William Wallace Construction:
Utopia Planitia Fleet Yard, Mars
Starbase 134 Integration Facility, Rigel VI
CONTENTS
1.0 Introduction
1.1 Mission Objectives
1.2 Design Statistics
1.3 General Overview
1.4 Construction History
2.0 Command Systems
2.1 Main Bridge
3.0 Tactical Systems
3.1 Phaser Dual Cannons
3.2 Phaser Dual Beam Bank
3.3 Torpedo Launchers
3.4 Phaser Turret
3.5 Phaser Beam Array
3.6 Specialized Ordinance
3.7 Deflector Shields
4.0 Computer Systems
4.1 Computer Core
5.0 Propulsion Systems
5.1 Warp Propulsion System
5.2 Impulse Propulsion System
5.3 Reaction Control System
6.0 Utilities and Auxiliary Systems
6.1 Navigational Deflector
6.2 Tractor Beam
6.3 Transporter Systems
6.4 Communications
7.0 Science and Remote Sensing Systems
7.1 Sensor Systems
7.2 Science Labs
7.3 Probes
8.0 Crew Support Systems
8.1 Medical Systems
8.2 Crew Quarters Systems
8.3 Recreational Systems
8.4 Lounge
9.0 Auxiliary Spacecraft Systems
9.1 Shuttlebays
9.2 Shuttlecraft
10.0 Flight Operations
10.1 Mission Types
10.2 Operating Modes
11.0 Emergency Operations
11.1 Lifeboats
11.2 Rescue and Evac Operations
Appendix A - Basic Technical Specifications
Appendix B - Deck Layout
1.1 MISSION OBJECTIVES
Pursuant to Starfleet Exploration Directives 1148.3, Starfleet Defense Directives 255.7 & 199.1, Starfleet Borg Initiative Directive 421.4 and Federation Security Council General Policy, the following objectives have been established for the U.S.S. William Wallace:
Ensure Federation security through rapid response to threat forces.
Serve as the first-line of defense in military combat operations and lend support to larger Federation starships.
Provide autonomous capability for full execution of Federation defense policy options in outlying territories and border areas.
Take on the burden of border patrol and threat-response operations from other starship classes currently, and projected to be, in use.
Provide a mobile platform for testing and implementation of mission-specific or new technology, specifically in the areas of covert and tactical operations.
Serve as a platform capable of rapid deployment for special and covert operations deemed necessary by the Federation.
1.2 DESIGN STATISTICS
Length: 343.5 meters
Width: 217.26 meters
Height: 51.72 meters
Mass: 945,000 metric tons
Cargo capacity: 42,900 metric tons
Hull: Ablative armor overlaying a duranium-tritanium composite hull, augmented by synthetic castrodium alloy structural members and micro-fiber reinforced jevonite hard points over critical compartments.
Number of Decks: 14 Total, 12 Habitable.
1.3 GENERAL OVERVIEW
The Maelstrom-class starship is a variant of the Dervish-class vessel introduced in 2402; it shares the basic design philosophy with the other Dervish-class sister variants, namely the Gryphon-class and the Hermes-Class. The generic Maelstrom-class starship is a heavily armored Starfleet vessel developed at the Utopia Planitia Fleet Yards in response to the rising threats to the worlds of the Alpha and Beta Quadrants.
The project was officially begun in 2403 by Starfleet's Advanced Starship Design Bureau (ASDB) under less than ideal conditions, as far as the accepted normal sequence of research, development, testing, and evaluation was concerned.
Starfleet fabrication facilities throughout the Federation had been revamped with parallel production tracks allowing for dozens of larger components to be cast and assembled simultaneously, radically reducing the time needed to build vessels. All new ships are designed to be modular and parts can be used across various hulls, saving time and allowing for faster concurrent construction.
The Maelstrom-class was created as a first strike vehicle for use in war, and incorporates the latest in Starfleet weaponry and defensive technology. It has a normal operational crew of 200 people, but can accommodate up to 550 in emergencies.
Like most modern Starfleet vessels the Maelstrom-class ships are constructed of standard duranium-tritanium alloys and composites. A truncated saucer forms the primary hull, and is merged with the secondary engineering hull that runs the entire length of upper section of the space-frame. This conjoined structure offers a gradual descent towards the fore of the vessel, imparting a pseudo-streamlined yet intimidating appearance. The bridge is located atop the secondary hull, and the entire vessel has fourteen decks plus allowances for crawl-ways and cable trunks.
The notched square-shaped forward section of the secondary hull houses the vehicle's long range sensor suite and navigational deflector. The midsection of the vessel where the primary and secondary hulls separate, is covered by a large armored wing shaped central pylon. The armored outboard warp nacelles are supported by lower pylons at the rear of the secondary hull, and have been brought closer to a minimum safe distance for field EM.
All protected internal systems that require access to the vessel exterior are equipped with articulated hull plates, so that most of the familiar structures are hidden from view, including shuttlebay doors, docking ports, lifeboats, impulse vents, and consumables resupply connectors. An integral set of dorsal docking ports have been designed into the Maelstrom-class for starbase berthing operations.
1.4 CONSTRUCTION HISTORY
Work on the U.S.S. William Wallace began in 2405 as part of Starfleet's initiative to supplement the frontlines in the Gamma Orionis sector block. The ship was developed by Starfleet's Advanced Starship Design Bureau (ASDB) at the Utopia Planitia Fleet Yards on Mars and various components were fabricated at the Starbase 134 Integration Facility on Rigel VI.
Overall responsibility for the William Wallace construction project rested with Rear-Admiral Athene Margoulis, though a number of more junior officers were involved in day-to-day operations.
Early on in its development the William Wallace was regarded as a fast attack ship. Its designers planned to equip it with four torpedo launchers and a large complement of the powerful quantum torpedoes.
However, as the construction project evolved, the ship was given more ambitious mission objectives. The William Wallace's design was something of a departure from Starfleets usual design conformities; the development team headed by Lieutenant Tricia Bales took the decision to replace the standard Starfleet equipment and employed exotic new technologies.
The nacelles configuration has been swapped-out with those found on the Hermes-class for better operational fit. Another important innovation, the designers gave their new ship multilayer ablative hull armor, which could resist sustained weapons fire. Under the ablative armor, the original hull is constructed with a modified duranium-tritanium composite augmented by synthetic castrodium alloy structural members, which makes the hull slightly denser and less susceptible to impact damage than most other Federation starships.
Considerable effort went into making the William Wallace faster and more heavily armed than standard Starfleet vessels. An advanced plasma distribution manifold ensures a boost in the available weapons power. Standard cruise speed is warp 7, and safe maximum warp speed is warp 9, though the William Wallace is capable of exceeding that limit for short periods of time in an emergency.
The U.S.S. William Wallace was officially commissioned in a ceremony at the Utopia Planitia Fleet Yards on Stardate 85842.44, whereupon its command was transferred over to Vice Admiral Tuulof Nabaal. Its first assignment was to escort the renowned diplomat Celestara Mex into fluidic space as a last-ditch effort to contact the Undine.
2.1 MAIN BRIDGE
The bridge layout of the William Wallace is compact, but nonetheless incorporates the familiar Engineering, Tactical, Science, Conn, and Ops stations. The main bridge is the nerve centre for this escort, and the entire module rests on top of the secondary hull spine. Access to the bridge is provided by a doorway at the back, located on the port side. Just forward of the starboard entryway leading to the Ready Room is the location of the ship's dedication plaque, as well as an auxiliary computer access panel. The port side of the bridge houses the Engineering and Tactical I stations while the starboard side features the Science and Tactical II stations.
Due to its nearly exclusive role as a combat vessel, stations aboard the William Wallace are designed with speed in mind. All of the five main stations on the bridge feature dedicated ODN access lines to the dual computer cores, and can even bypass the cores should they be taken offline. Triple redundant access lines connect the entire bridge to the rest of the ship, and dedicated ODN relays allow for damaged systems to be bypassed and computer lag time to be decreased.
The center of the bridge features the lone Captain's chair, which is on a raised platform and has a clear view of all the bridge stations, as well as the main view screen. On both sides of the command chair are separate control panels, allowing the occupant access to virtually every system aboard the ship.
Between the command chair and the view screen is an integrated flight control and operations panel, capable of performing the joint duties of those stations' larger counterparts on other Federation starships. Like all of the bridge stations on William Wallace, the Conn has been designed so that the time in between a command being entered in and the action being taken is close to being instant, allowing for the craft to be handled almost like a fighter when under the hands of a skilled pilot.
The Engineering station allows for a direct link to the impulse and warp engines, as well as monitoring of the various systems vital to the operation of the ship. This single station is capable of mirroring all the readouts and consoles located in Main Engineering, allowing the Chief Engineer or other officer to issue commands from the bridge.
Mirroring the Engineering station on the port side of the bridge is the Science station. Normally occupied by the ship's Chief Science Officer, the panels and readouts on this station allow direct access to the ship's sensor systems and science labs. Capable of taking high resolution scans of both natural and artificial phenomena, this station plays a vital role during reconnaissance missions.
Flanking both sides of the view screen are two Tactical stations, which have primary access to the ship's powerful cannons, beam emitters, torpedo launchers and the special ordinance. Working closely with Conn, the officers stationed at these consoles are responsible for firing the weapons aboard the William Wallace during combat operations. The purpose of the Tactical II station is to lighten the load on its sister station, particularly in battle. During normal cruise modes, this station can be reconfigured for other operating modes.
The aft portion of the bridge consists of a multipurpose mission-planning table, which acts as an informal conference table for the bridge officers. Because of the limited space aboard the William Wallace, this table can be reconfigured to fill a variety of roles depending on the current situation or mission profile.
3.1 PHASER DUAL CANNONS
A total of two Mark XII phaser dual cannon assemblies are located in forward-facing locations onboard William Wallace. The cannons are fixed in position within two raised and armored sections of the primary hull on Deck 4, on both the port and starboard sides of the ship. Due to this class of vessel's extreme manoeuvrability, yard engineers deem it unnecessary to mount aft-facing cannons. Computer simulations also indicated an unacceptable loss in weapons power performance due to increased strains on the EPS systems from the proposed aft-mounted cannons.
Phaser cannons store up their charge between 1.7 and 2.1 nanoseconds, resulting in an energy pulse more powerful than standard Mark XII phaser arrays. Rapid fire of multiple bursts is accomplished through a direct EPS shunt from the warp reactor. If situations warrant, power can be routed from the impulse engines through a secondary plasma tap. For maximum effectiveness, all cannons fire several bursts at the same time, resulting in a large amount of energy impacting a relatively small location. This tactic has been proven to pierce the shields of threat vessels without having to collapse the entire grid. Maximum energy output of the phaser cannon is classified as of this date.
The standard FOF is fairly limited due to the configuration of the cannons, partial tilt is enabled with the use of muzzles that proffer off-axis aiming; but as mentioned earlier, the enhanced agility of the vessel affords for a near constant bearing.
3.2 PHASER DUAL BEAM BANK
A pair of high-powered Mark XII phaser beam emitters are located in a forward-facing orientation onboard William Wallace. They are located in the extra armored hull extensions on both port and starboard sides of the ship on Decks 13 and 14. Applying the same justification as for the cannons, yard engineers concluded that fixed aft-facing beam banks would be impractical.
The dual beam configuration is designed to fire in sync with each other; forced-focus emitters ensure that the phaser discharge achieves near light-speed. A considerably larger FOF than the cannons is possible with the use of electro-magnetic vectoring vanes.
3.3 TORPEDO LAUNCHER
The earlier production design of the William Wallace had a total of four torpedo launchers, two forward and two aft. But previous encounters with threat forces have found that Escort category vessels are better suited to engage in hostile encounters with their cannons, and the awesome numbers of torpedo launchers only serve to use up the relatively small stockpile that the ship can handle.
Onboard the William Wallace, the fore launcher is found directly above the navigational deflector assembly on Deck 4. While the aft launcher can be found just behind the aft struts that connect the primary and secondary hulls on Deck 5.
As is now common during war times, the William Wallace is outfitted with the Mark XII quantum torpedoes and the experimental transphasic cluster torpedoes.
3.4 PHASER TURRET
Complimenting the forward facing weaponry, is a Mark XII phaser turret mounted on gimbals on the dorsal surface towards the rear of the secondary hull on Deck 2. Offering an almost complete 360-degree firing arc in the ship's upper hemisphere, the turret has a broad angular FOF; this ensures that the target is always being fired upon by the William Wallace.
The turret operations are largely automated and the tactical software is upgraded with fast-tracking algorithms that aid the William Wallace to shoot down oncoming projectiles and enemy fighters; while the bulk of the ship's weapons can concentrate on the primary targets.
3.5 PHASER BEAM ARRAY
A single Mark XII phaser beam array is located on the ventral side of the secondary hull, directly below the Main Shuttlebay on Deck 3. Jury-rigged during the tag end of the tactical systems redesign phase, this beam array covers a relative blind spot that the rear phaser turret cannot reach.
Standard attack doctrines involving the beam array consist of over passing the target, and maintaining sufficient weapons fire to allow the William Wallace to set-up a second attack run.
3.6 SPECIALIZED ORDINANCE
In addition to the standard weapons onboard the William Wallace, the vessel is equipped with two additional deployable devices that increase the available firepower at the disposal of the ship's crew.
First is the area denial Mark XII quantum mine launcher unit located on Deck 12 on the ventral section of the primary hull. Each deployment launches a cluster of five automatic quantum mines that activate and chase a hostile target when in range. A wide variety of dispersal patterns are available to impart a variable geometry to the standard deployment.
Second is the Mark XII phaser heavy satellite turret deployment unit located on Deck 2 on the dorsal surface of the secondary hull in the middle of the armored wing-like central pylon. The thrusters on the turret are only able to assist with repositioning, and have very limited propulsive capabilities. If not destroyed, the turret can be retrieved through the main shuttlebay, and carted back to the deployment unit for re-use.
3.7 DEFLECTOR SHIELDS
Being of a relatively new and unique design compared to other ships in Starfleet's inventory, it is not surprising that the William Wallace makes use of non-standard graviton polarity source generators. Off the shelf generators were heavily modified by the original yard engineers at Utopia Planitia to closely pack the twelve 32 MW sources found in each generator, allowing for an additional four sources to be added.
William Wallace makes use of a total of four shield generators located throughout the vehicle space frame. The forward-most generator is located along the vehicle centreline above the navigational deflector assembly section on Deck 8. Two additional generators are located further within the hull, port and starboard on Deck 6, while the final generator is located on the centreline just before the lower pylons connection hard points on Deck 3.
Standard flight operations require that at least two generators be operational at any given moment. To simplify field manipulation, it is desired for two corresponding units to be online, meaning that the forward and aft units should be used in sync, or the port and starboard units. During high-impulse and warp flight, the generators are kept at their minimum output to deflect stray particles in the interstellar medium from impacting the ship and degrading the hull. If conditions warrant, one generator is capable of protecting the entire space-frame. At high levels of alert, all generators are brought online and create a multilayered graviton field around the ship.
In combat situations, the field is typically within several meters of the hull, creating an oval shape. Multiple Borg-based modifications allow for an increase in the regeneration rate and a significant boost to energy-damage resistance, whereas a covariant capacitance cell increases the overall shield capacity for short durations. If required, the field can also be extended outward to protect another vessel or object at the sacrifice of some protection.
4.1 COMPUTER CORE
Twin isolinear processing cores are situated aft of the bridge on Decks 4, 5, 6 and 7. The two cores run in parallel clock-sync with each other, providing 100% redundancy. The total computer core possesses 1024 banks of chromopolymer processing and storage sheets, for a total capacity of 370,450 kiloquads. The system is normally powered by an EPS shunt from the aft impulse reactors, but can be powered by a smaller regulated EPS conduit from the warp core. Cooling of the isolinear systems is accomplished by a regenerative liquid nitrogen loop, which incorporates a delayed-venting heat storage block for stealth activities. The typical mission requirements for the main computer involve only 45 percent of the processing and storage capacity; the other 55 percent is reserved for intelligence-gathering or tactical operations, or taking over for a damaged core. The William Wallace can operate on a single core and can even retain some critical data from a damaged area through compression and scattered storage methods.
A network of 72 quadritronic optical subprocessors is distributed throughout the volume of the vehicle space frame. The main bridge has a total of 18 dedicated and shared subprocessors, which permit operations even in the event of main computer core failure.
In addition to its obvious defensive capabilities, the William Wallace is also designed to perform fast-paced reconnaissance missions. In stealth mode, the EM output of the vessel blends in with the natural emissions of the surrounding space while sensors attempt to scan the area with the highest detail. This raw information is dumped into the computer core, and after returning to friendly space, the twin computer cores are easily removed from the ship through hull plates on Deck 4. This is done so that fresh cores can be swapped in, and the ship can return to its reconnaissance operations while the data from its previous mission is analyzed from the safety of Federation space.
5.1 WARP PROPULSION SYSTEM
The warp core is located in the mid section of the vessel underneath the armored central pylon and lies horizontally on Deck 4. The matter-antimatter reaction assembly (M/ARA) is embedded within Deck 4, with the surrounding systems balcony above on Deck 3. The core is constructed from a central translucent aluminium and duranium reactor with dilithium articulation frame, four-lobed magnetic constriction segment columns, and matter and antimatter injectors. Plasma transfer conduits exit the core on Deck 4 and extend laterally to the nacelles and the warp plasma injectors. The nacelles incorporate an experimental in-line impulse system, which accepts matter intake and heating within the nacelles and exhausts the heated gases through a space-time driver assembly in the nacelle aft cap. Anti-deuterium is stored in a series of standard Starfleet antimatter pods on Deck 12, below the warp core.
The warp field coils are located on outboard nacelles that are supported by the lower pylons. The basic structure of the nacelles is similar to that of the remainder of the starship, however, the entire length of the nacelle housing is augmented with longitudinal stiffeners composed of cobalt cortenide to protect against high levels of warp-induced stress. Throughout the nacelle housing are triply redundant conduits for Structural Integrity Field (SIF) and Internal Dampening Field (IDF) systems. Each nacelle contains a pair of four warp field coils, making the William Wallace have a total of sixteen.
The warp reactor is extremely powerful for a ship of this size, and as such, the William Wallace puts out a warp signature equivalent to much larger starships. Advances in variable warp field geometry ensure that no harmful subspace damage occurs. The standard maximum warp speed of the William Wallace is Warp 9.5, however, a speed of Warp 9.982 can be reached if power from the phaser capacitors is used, thus taking the system offline for at least six hours as it recharges.
In the event of a possible warp core breach, the main M/ARA is not designed to be ejected like on larger starships. Instead, a series of four circular plasma exhaust vents on both the port and starboard sides of the ship are used to vent out the highly volatile warp plasma before it has a chance to breach the containment vessel. Deuterium and anti-deuterium reactants are cut off upstream from the reaction chamber and the core is brought to a cold shutdown. The only portion of the M/ARA that is capable of being ejected is the antimatter storage pods, located on Deck 12. In the event of containment loss, twin hull loading plates are ejected from the underside of the ship and the pods follow shortly after. Total replacement of the M/ARA can be accomplished during a major overhaul at a Starfleet Dry-dock or Fleet Yard facility and requires the removal of various hull segments not generally accessible during normal operation modes.
5.2 IMPULSE PROPULSION SYSTEM
The primary impulse system consists of four pairs of redundant fusion reactors, space-time driver coils, and vectored exhaust directors. The exhaust products may be held temporarily in the impulse nozzle cowling, to minimize the ship's ion or EM signature, or they can be vented through electroporous plates along the trailing surface of the cowling. The main impulse engines are located on the port and starboard sides of Decks 10, 11 and 12. An experimental in-line impulse system further augments the standard engines, allowing for fuel conservation.
Standard operational procedures limit impulse speeds to .25c (full Impulse) due to time dilation problems that occur once an object travels close to the speed of light. Each individual engine is capable of propelling the ship to a speed of .75c used during extreme circumstances.
5.3 REACTION CONTROL SYSTEM
The Reaction Control System (RCS) thrusters are adapted from thrusters packages from Galaxy-class and Ambassador-class vessels. A total of eight thrusters groups are installed; two are placed in the forward hull, four in the mid-hull, and two in the aft. Deuterium is supplied by the primary tankage on Decks 5 and 6 and immediate-use tanks within the thrusters packages.
6.1 NAVIGATION DEFLECTOR
The William Wallace has a forward-facing deflector system located on Decks 11, 12, 13 and 14 and also houses key elements of the long-range sensor system. Like most features on the ship, the deflector is reinforced with multiple tritanium struts, but its internal design is characteristic of most Starfleet deflector systems. The dish is composed of several molybdenum-duranium mesh panels over a tritanium framework, and can be moved six degrees in any direction of the ship's Z-axis, except along the positive X-axis.
Power for the deflector system and the long-range sensors comes from two graviton polarity sources located within Deck 12, each capable of generating 128 MW, which can be fed into two 550 millicochrane subspace field distortion generators.
6.2 TRACTOR BEAM
The William Wallace possesses two tractor beam emitters, each built around three multiphase 15 MW graviton polarity sources, feeding two 475 millicochrane subspace field amplifiers. Phase accuracy is within 1.3 arc-seconds per microsecond, which gives superior interference pattern control. Each emitter can gain extra power from the SIF by means of molybdenum-jacketed waveguides, additionally each emitter is directly mounted to the primary members of the ship's framework, to lessen the effects of isopiestic subspace shearing, potential inertial imbalance, and mechanical stress.
6.3 TRANSPORTER SYSTEMS
Within the hull of the William Wallace there are two primary and one backup transporter on Deck 3. The modular unit includes a 45 percent scaled version of the standard pattern buffer tank and molecular imaging scanners found on larger starships. The transporter is powered by an impulse system EPS tap and is EM-shielded with a multilayer duranium jacket.
The exterior hull incorporates a series of transporter emitter pads. These are strategically placed to provide 360-degree coverage in all axes. The emitter pads are armored with electroporous plating, which requires the computer to maintain tighter control over the ACB in terms of look angle in dwell time on both beam-up and beam-down targets.
The Cargo transporter is located on Deck 6 and is shared by the internal Cargo Bays 2 and 3.
Number of Systems: 4
Personnel Transporters: 3
Cargo Transporters: 1
6.4 COMMUNICATIONS
All standard RF and subspace communications systems are installed, with additional capacity for narrow-beam and encrypted signal transmission and reception. Stealth communication is possible through modulated impulse exhaust streams and navigational deflector beams. A set of three primary and three backup subspace distress beacons is provided for emergency use.
7.1 SENSOR SYSTEMS
The William Wallace is equipped to perform highly detailed scientific missions, especially those concerned with defensive operations. While not outfitted for extended scanning and analysis tasks, the suite of onboard systems is well capable for 82 percent of the standard astrophysical, biological, and planetological sweeps and accompanying data reduction. A load-out of ten mixed class-3, and class-5 probes is normally provided at nearby starbase layovers and can be supplemented with class-9 quantum torpedo-derived probes.
The external long- and short-range sensors are adapted from standard sensor pallets and set behind selectively EM-opaque hull plating. In most battle situations, the sensor clusters can retreat into reinforced wells until action levels have been reduced and then brought into closer contact with the hull plates. All sensor inputs are recorded and analyzed within the computer core and displayed at the science panels on the bridge, or on PADDs, tricorders, or other displays around the ship. Most sensor systems have been optimized for reconnaissance and spacecraft combat manoeuvres.
Long range and navigation sensors are located behind the deflector dish, to avoid sensor "ghosts" and other detrimental effects consistent with navigational deflector dish millicochrane static field output.
A suite of dedicated tactical sensors is located in triangular packages on the central pylon, allowing for the onboard weapons to more accurately lock onto threat vessels. Each tactical sensor is approximately 80 percent efficient against ECM, and can operate well within particle flux interferences.
7.2 SCIENCE LABS
There are four science labs located on Deck 5. One is a dedicated Biology/Chemistry/Physics lab, capable of being reconfigured for Medical use. The Astrometrics lab located on Deck 5 has direct EPS power feed from engineering, and access to the navigation and long-range sensors. The remaining two labs are multi-purpose facilities that can be adjusted or equipped for various experiments.
7.3 PROBES
A probe is a device that contains a number of general purpose or mission specific sensors and can be launched from a starship for closer examination of objects in space. Starfleet makes use of a total nine different classes of probes, which vary in sensor types, power, and performance ratings. The spacecraft frame of a probe consists of molded duranium-tritanium and pressure-bonded lufium boronate, with sensor windows of triple layered transparent aluminum. The standard equipment of all nine types of probes are instruments to detect and analyze all normal EM and subspace bands, organic and inorganic chemical compounds, atmospheric constituents, and mechanical force properties. All nine types are capable of surviving a powered atmospheric entry, but only three are specially designed for aerial manoeuvrings and soft landing.
Due to restrictions in space aboard the William Wallace, only two probe types are carried aboard, the class-3 and class-5. Starfleet regulations require the presence of at least one type of eject-able buoy capable of acting as an emergency beacon in the event of hazardous events that may result in the destruction of the spacecraft. Two class-6 probes, one in each torpedo launcher's storage area, are onboard the William Wallace for this reason. An additional probe type, the class-9 is also in place due to the relative ease with which a standard quantum torpedo casing can be converted.
7.3.1 Class 3 Planetary Probe
Range: 1.2 x 10^6 kilometers
Delta-v limit: 0.65c
Power plant: Vectored deuterium micro fusion propulsion.
Sensors: Terrestrial and gas giant sensor pallet with material sample and rerun capability; on-board chemical analysis sub module.
Telemetry: 13,250 channels at 15 MW
Additional data: Limited SIF hull reinforcement. Full range of terrestrial soft landing to subsurface penetration missions, gas giant atmosphere missions survivable to 450 bar pressure. Limited terrestrial loiter time.
7.3.2 Class 5 Medium-Range Reconnaissance Probe
Range: 4.3 x 10^10 kilometers
Delta-v limit: Warp 2
Power plant: Dual-mode matter/antimatter engine; extended duration sub-light plus limited duration at warp.
Sensors: Extended passive data-gathering and recording systems; full autonomous mission execution and return system.
Telemetry/Comm.: 9,270 channel RF and subspace transceiver operating at 350 megawatts peak radiated power. 360-degree Omni-directional antenna coverage, 0.0001 arc-second high-gain antenna pointing resolution.
Additional data: Extended deuterium supply for transceiver power generation and planetary orbit plane changes
7.3.3 Class 6 Comm. Relay/Emergency Beacon
Range: 4.3 x 10^10 kilometers
Delta-v limit: 0.8c
Power plant: Micro fusion engine with high-output MHD power tap
Sensors: Standard pallet
Telemetry/Comm.: 9,270 channel RF and subspace transceiver operating at 350 megawatts peak radiated power. 360 degree Omni antenna coverage, 0.0001 arc-second high-gain antenna pointing resolution.
Additional data: Extended deuterium supply for transceiver power generation and planetary orbit plane changes
7.3.4 Class 9 Long-Range Multimission Warp Probe
Range: 7.6 x 10^2 light-years
Delta-v limit: Warp 9
Power plant: Matter/antimatter warp field sustainer engine; duration of 12 hours at warp 9; extended fuel supply for warp 8 maximum flight duration of 14 days
Sensors: Standard pallet plus mission-specific modules
Telemetry: 6,500 channels at 230 megawatts.
Additional data: Limited payload capacity; isolinear memory storage of 3,400 kiloquads; fifty-channel transponder echo. Typical application is emergency-log/message capsule on homing trajectory to nearest starbase or known Starfleet vessel position
WAY tldr
Nice ship name though.
Capt. Will Conquest of the U.S.S. Crusader
Truth be told, most of the data about the probes has been "borrowed" as is, from the ST.TNG Technical Manual written by Rick Sternbach and Michael Okuda.
8.1 MEDICAL SYSTEMS
There is one large sickbay located on Deck 6, equipped with two treatment wards, an intensive-care unit, two surgical suites, a null-grav therapy ward, a biohazard isolation unit, a medical laboratory, a morgue/stasis containment unit, and a dental care office. Pursuant to Starfleet Medical Protocols, the sickbay is equipped with holo-emitters for the usage of the Emergency Medical Holographic system.
In its limited role as a reconnaissance starship, the William Wallace is equipped with two dedicated medical labs for field testing and investigations. These rooms mirror their counterparts on larger Federation starships by making use of scaled down devices that would commonly be found on those ships.
8.2 CREW QUARTERS SYSTEMS
Officer quarters are located on Deck 9. Enlisted crew quarters are located on Decks 7, 8, 10 and 11.
Standard living quarters are provided for both Starfleet non-commissioned officers and ensigns. These individuals are expected to share their room with another crewmate due to space restrictions aboard the starship. Two NCOs or ensigns are assigned to a suite. Accommodations include 2 bedrooms with twin beds, connected by a living/work area. A washroom with ultrasonic shower is located off to each bedroom. A food replicator and a personal viewer are located in the living area. Obviously, due to the nature of the ship's missions and the lack of facilities, families are not allowed onboard.
Starfleet personnel from the rank of Lieutenant Junior Grade up to Commander are given one set of quarters to themselves. In addition, department heads and their assistants are granted such privileges as well, in an effort to provide a private environment to perform off-duty work. These accommodations typically include a small bathroom, a bedroom (with standard bed), a living/work area, a food replicator, an ultrasonic shower, and a personal viewer.
The Captain and Executive Officer of the vessel have special quarters located on Deck 2. These quarters are more luxurious than any others on the ship. Both the Captain's and the Executive officer's quarters are larger than standard Officers quarters, and this space generally has the following accommodations; a bedroom, living/work area, bathroom with ultrasonic shower, food replicator and personal viewer.
A normal class-M environment is maintained throughout the vessel, but can be adapted in 10 percent of the crew living quarters for life-forms from class-H, -K, or -L worlds. All atmospheric conditions, heating, and humidity are controllable by deck and by section. All storable gases and fluids, as well as transfer and manipulation hardware, is distributed among all decks and engineering spaces.
8.3 RECREATIONAL DECK
The William Wallace has been maximized for tactical and limited scientific usage. However, it was realised that the stress of operating at near 100 percent efficiency on a ship that is built for extended deep-space field operations can be dangerous, so there are some recreational facilities aboard.
Two standard holodeck facilities and four standard holosuite units are located on Deck 7 for group or individual usage. The phaser range is situated on Deck 7 and is stocked with a varied compliment of weapon types for leisure as well as training purposes. A well-equipped gymnasium on Deck 7 offers the crew with the necessary appliances for physical training and development.
8.4 THE LOUNGE
A large communal lounge simply called the Seventh, is located on Decks 7 and 8, which acts as the social center of the ship. The lounge has a battery of recreational games, along with two bars. The replicators have an exhaustive culinary menu, and variations can be created by the crew and stored files can be easily accessed or traded.
Large numbers of tables and chairs, as well as benches and booths provide seating for the crew. The upper section of the lounge has a dance floor, whereas the lower section which contains most of the lounge has a small dais that can be raised from the floor to make a stage area, to allow for performing arts.
9.1 SHUTTLEBAYS
Maelstrom-class vessels are equipped with one main shuttlebay and two auxiliary bays that double as exterior access hatches for Cargo Bays 1 and 4.
The main shuttlebay houses two Delta-type shuttlecraft and the facilities to maintain them. This two-story bay is located on Decks 2 and 3 at the very rear of the secondary hull originally intended to house future weapons stores and computer upgrades. The large shuttlebay exterior door is triple-layered with compressible extruded duranium. During active operations, atmospheric integrity is maintained by means of an annular force field, which permits the door to remain open for vehicular ingress or egress without depressurizing the bay.
The auxiliary shuttle bays 1 and 2 are located on Deck 12 on the port and starboard side, and are each capable of housing two Type-9 Shuttlecraft and two Type-18 Shuttlepods. The back of each bay contains an area for servicing the Shuttlecraft, and a connecting chamber leads to Cargo Bays 1 and 4. Each auxiliary shuttlebay has two horizontal sliding hatches on the ventral side of the ship that allows access to space while a ceiling-mounted tractor beam holds the shuttle in position for launch as the doors open.
9.2 SHUTTLECRAFT
9.2.1 Type-9 Personnel Shuttle
Type: Medium long-range warp shuttle.
Accommodation: Two flight crew, two passengers.
Power Plant: One 400 cochrane warp engine, two 800 millicochrane impulse engines, four RCS thrusters.
Dimensions: Length 8.5 m; beam 4.61 m; height 2.67 m.
Mass: 2.61 metric tons.
Performance: Warp 6.
Armament: Two Mark VIII phaser emitters.
9.2.2 Delta-Type Shuttle
Type: Heavy long-range warp shuttle.
Accommodation: Two flight crew, eight passengers.
Power Plant: Two 250 cochrane warp engine, two 800 millicochrane impulse engines, four RCS thrusters.
Dimensions: Length 15.1 m; beam 8.5 m; height 3.74 m.
Mass: 102.21 metric tonnes.
Performance: Standard Cruising Speed Warp 6; Maximum Cruising Speed Warp 7.2 for 72 hours.
Armament: Two Mark XI phaser emitters.
9.2.3 Type-18 Shuttlepod
Type: Medium short-range sublight shuttle.
Accommodation: Two flight crew.
Power Plant: Two 800 millicochrane impulse driver engines, four RCS thrusters, four sarium krellide storage cells.
Dimensions: Length 4.5 m; beam 3.1 m; height 1.8 m.
Mass: 1.12 metric tons.
Performance: Maximum delta-v, 16,750 m/sec.
Armament: Two Mark V phaser emitters.
10.1 MISSION TYPES
It should be of little surprise that the William Wallace is designed primarily for tactical and defensive operations, and thus, its primary mission types are rather one-sided when compared to most other ships that serve in the Federation armada. While this may appear to be short-sighted of Starfleet, recent evidence suggests that continued hostilities between the Federation and threat forces means that tactical mission types will never be in short supply.
The following are the primary mission types for the U.S.S. William Wallace:
Tactical and Defensive Operations: Typical missions include protection of Federation assets in the form of colonies and space stations from anticipated threat forces.
Patrol and Interdiction: Typical missions include the patrol of established neutral zones, shipping lanes and recognized regions of dispute and/or conflict.
Reconnaissance: Typical missions include scouting of areas deemed worthy of note by Starfleet Intelligence.
Emergency/Search and Rescue: Typical missions include answering standard Federation emergency beacons, extraction of Federation or Non-Federation citizens in distress, retrieval of Federation or Non-Federation spacecraft in distress, small-scale planetary evacuation - medium or large scale planetary evacuation is not feasible.
Secondary Scientific Investigations: In some cases, the William Wallace is found to be the most suitable platform from which to perform certain scientific applications. They include experiments and research that requires increased shielding to observe certain phenomena, or a weapons platform from which to test new technologies.
The listed mission types are by no means the only operations that the William Wallace is capable of performing. Even after the initial testing of the NX-91481 pathfinder vessel, Starfleet continues to run projections on possible mission types.
10.2 OPERATING MODES
The normal flight and mission operations of the William Wallace is conducted in accordance with a variety of Starfleet standard operating rules, determined by the current operational state of the starship. These operational states are determined by the Commanding Officer, although in certain specific cases, the Computer can automatically adjust to a higher alert status.
The major operating modes are:
Cruise Mode: The normal operating condition of the ship.
Yellow Alert: Designates a ship wide state of increased preparedness for possible crisis situations.
Red Alert: Designates an actual state of emergency in which the ship or crew is endangered, immediately impending emergencies, or combat situations.
External Support Mode: State of reduced activity that exists when a ship is docked at a starbase or other support facility.
Reduced Power Mode: This protocol is invoked in case of a major failure in spacecraft power generation, in case of critical fuel shortage, or in the event that a tactical situation requires severe curtailment of onboard power generation.
During all modes of operation, the ship runs on three eight-hour shifts designated Alpha, Beta, and Gamma.
11.1 LIFEBOATS
Aside from the escape options provided by the onboard shuttlecraft, the principal survival craft is the Starfleet lifeboat or escape pod. The U.S.S. William Wallace carries sixty-two of the six-person variant lifeboats, which measure 3.6 meters tall and 3.5 meters across the hexagonal faces. Each lifeboat contains enough consumable and recycling capabilities to keep the crew alive for eight months, longer with multiple lifeboats connected in standard "gaggle mode". All are equipped with navigational processors and impulse micro thrusters, plus emergency subspace communication systems. These units have been specially modified for low-observation and minimal EM signatures due to the general wartime conditions.
11.2 RESCUE AND EVACUATION OPERATIONS
Rescue and evacuation operations generally fall into two categories; rescue and evacuation to the ship, and evacuation from the ship. The former will generally involve transport from another ship or planetary surface. The latter will generally involve removal of the ship's company to another ship, a planetary surface or into space.
11.2.1 Rescue Scenarios
The William Wallace's ability to perform in evacuations is hindered by the limited amount of space onboard, as well as the small number of transporters available. With the cargo transporter reconfigured for quantum resolution transport, the William Wallace is capable of beaming aboard 275 persons per hour. Typically, this is deemed an acceptable beam up speed since the William Wallace is only capable of evacuating 550 persons from a ship/station/planet in need. The shuttlecraft aboard are also capable of assisting in evacuations.
11.2.2 Abandon-Ship Scenarios
As the Dominion War had indicated, it is quite conceivable that a starship may be lost in battle or due to other unforeseen circumstances. While Starfleet general policy dictates that all efforts must be made to save a starship, situations sometimes warrant the total evacuation of a ship. As stated before, the William Wallace is capable of transporting 275 persons in one hour. Unlike most Federation starships, the William Wallace lacks dedicated emergency transport systems. Instead, it relies heavily on escape pods to evacuate the ship. In addition, all four Type-9 shuttlecraft, Type-18 shuttlepods and the two Delta-Type shuttlecraft are brought to full operation and are capable of carrying personnel from the ship. After the computer has acknowledged that all personnel have cleared the ship, it begins to lock out all major command functions so that information cannot be stolen from the ship should a hostile force board the William Wallace before a salvage team can make it to the site. Automated distress beacons are launched shortly after.
You could add links in the second post's table of contents directly to the section posts, for people that don't necessarily want to read straight through.
Er, never mind, this was posted before the forums got mucked up.
Although the game has money, I'm not sure the Federation we've come to know through the show would have a "funded by" note. Just sayin'.
I like how you incorporate consoles and in-game materials. I'm curious: how did you get those measurements?
62 x 6 = 372. Can the shuttles hold 128 people? 2 Delta class, 4 type 9, and 4 type 18 pods - 10 total. You'd have to fit 12 - 13 people in each of those craft to fully evacuate in the event of a ship-destroying event. Something to think about.
That's always the challenge in something like this - combining reality, Star Trek canon, and game abilities. I think you've done a pretty good job. It's a bit wordy, but your descriptions definitely match BO abilities or game tactics in a plausible way, which is cool.
I did have to skim a few sections reading it just now, but it all looks pretty good. I would suggest creating a condensed version - the full length one is cool, and interesting for people who want to read all of it, but I imagine many (most) people would prefer a shorter cliff notes version. Other than the length, I like it. Very thorough & detailed. You've clearly put a lot of thought into how the ship would operate based on its structure and the in-game mechanics, and turned it into a great piece of work.
I have always felt that the Federation must have some form of economy. After all, the resources for the ships must come from somewhere? I don't think bartering cultural artifacts or knowledge would suffice? Or maybe giant REPLICATORS! :biggrin:
Conjecture mostly. I measured up the Maelstrom-class in-game with an Intrepid-class. The visual comparison made sense to me; except for the saucer section which is more wider.
Correction. The crew compliment is 200, so the shuttlecraft and lifeboats are more than sufficient to ensure that all the ship's crew and visitors can safely evacuate.
The maximum capacity of the vessel during an emergency is 550. It would be a tragedy, if the ship were to rescue individuals from a small outpost or another ship, and then get itself destroyed too! :eek:
Thank you for the feedback. I truly appreciate you taking the time.
Cool, I thought it might be something like that. The ships in game are pretty consistent as far as scale goes, and the Intrepid has an actual, known length, which is nice for stuff like this.
See, that's what I'm worried about. If they're rescuing people, that means they're already in an emergency situation. Who's to say the emergency won't overtake the Wallace?
I just bring up the point because you seem to be going very in depth and realistic, and it just seems a bit of a stretch that a ship's maximum emergency capacity wouldn't be able to be fully evacuated.
Well I guess then your new Odyssey-class cruiser can be helpful, so you better tag along!