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Starbases and Lock Boxes

dkeith2011dkeith2011 Member Posts: 595 Arc User
Simple and direct question for the Devs here.

Are lock boxes in any way tied to starbases?

For example, are the base materials in lock boxes or is there a requirement to open x number of lock boxes to advance the base?

The answer to this question will greatly impact my willingness to continue spending money on this game.
Post edited by dkeith2011 on

Comments

  • tobar26thtobar26th Member Posts: 799 Arc User
    edited June 2012
    This has been covered in the past. Lock boxes will not be part of Starbases.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited June 2012
    tobar26th wrote: »
    This has been covered in the past. Lock boxes will not be part of Starbases.

    Some good news today...
  • stealthymcthiefstealthymcthief Member Posts: 143 Arc User
    edited June 2012
    Unless you want to upgrade the armor to lockboxium, the strongest material there is. Attackers have to spend real money to assault you.
  • dkeith2011dkeith2011 Member Posts: 595 Arc User
    edited June 2012
    tobar26th wrote: »
    This has been covered in the past. Lock boxes will not be part of Starbases.

    Nice if its true, but I'm treating everything as rumor until I see it directly from a Dev, press release or patch notes.
  • corneliussigmacorneliussigma Member Posts: 15 Arc User
    edited June 2012
    What is this posting of actual questions in our riot zone!!


    :biggrin:

    =====||RIOT ZONE! RIOT ZONE||=====
  • altechachanaltechachan Member Posts: 0 Arc User
    edited June 2012
    For what it's worth, Al Rivera (aka Captain Geko) did tweet this a while back: https://twitter.com/CaptainGeko/status/210061566475902977

    "In case it's unclear, faction ships go in cstore. Non-faction ships go into lock boxes. This is to keep them rare for up reasons."

    Usual disclaimer, "there are exceptions", blah blah, comes after that of course. But it seems that seems to be the general gist of the ships in Lock Boxes. So it's "safe" to assume that Fleet Starbases won't involve Lock Boxes.
    Member since November 2009... I think.
    (UFP) Ragnar
  • dkeith2011dkeith2011 Member Posts: 595 Arc User
    edited June 2012
    For what it's worth, Al Rivera (aka Captain Geko) did tweet this a while back: https://twitter.com/CaptainGeko/status/210061566475902977

    "In case it's unclear, faction ships go in cstore. Non-faction ships go into lock boxes. This is to keep them rare for up reasons."

    Usual disclaimer, "there are exceptions", blah blah, comes after that of course. But it seems that seems to be the general gist of the ships in Lock Boxes. So it's "safe" to assume that Fleet Starbases won't involve Lock Boxes.

    I suppose that is one way to read that statement. I don't read it that way though.

    Off-faction ships are limited to lock boxes due to CBS wanting them to stay rare (understandable). I don't see that applying in any way, shape or form to materials needed to build a base.

    It would be all too easy a decision to place vital materials in 'Salvage' lock boxes and let the players bleed themselves dry buying keyes.

    I've said it before and I'll say it again: I will not, under any circumstance, buy a lock box key or open a lock box.

    If that means no base for me, so be it. But it will also mean no more of my money for PWE/Cryptic.
  • altechachanaltechachan Member Posts: 0 Arc User
    edited June 2012
    You know, I could have sworn that one of the Devs (Heretic, Rehpic, dshatl, or someone) straight out replied that Lockboxes won't be involved with Fleet Starbases. It's in one of the Dev Blog threads for Fleets but the new forum change is making it hard to find it.

    If anything, the screenshots of Dev Blog Season 6 #2 (http://sto.perfectworld.com/blog/?p=557281) show some placeholders for the requirements of Fleet projects. While these values are not fixed, they appear to be centered around Dilithium, Energy Credits, Commodities (Warp Coils, Industrial Replicators, etc.), DOFFs, and Fleet tokens (which you earn by doing Fleet Base related missions).

    Hardly any of these seem like something that would solely be in a Lock Box. To me, this helps me breathe easier about S6 and Fleetbases. Here's hoping.
    Member since November 2009... I think.
    (UFP) Ragnar
  • dkeith2011dkeith2011 Member Posts: 595 Arc User
    edited June 2012
    Saw that, and it is one the one thing that's giving me any real hope at the moment.
  • josephkerrjosephkerr Member Posts: 0 Arc User
    edited June 2012
    Yeah they've got a great record of doing what they say they will now don't they?

    Beleive it when I see it and even then it'll take a few days to sink in.
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