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I don't want re-anything, please.

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Armsman wrote: »
    Oh please, they leave people top die all the time in Star Trek across ALL the series (not as much with TNG; but it wasn't an issue with TOS, DS9, or ENT); so quick claiming this as a 'Trek contradiction'. I'm so tired of the 'not Trek' crowd having a fit because they have to fire a phaser, or leave a no name NPC to die - happened in the shows often enough there is no contradiction.

    That said, if it really bothers peopel maybe they could just add a line to the TAC and ENG versions that, due to their actions, the players ship was able to beam all the crew out (assuming the ship still explodes)

    Lastly, repeat and remember - STO is a Star Trek game; NOT a Star Trek simulator.

    Firstly, can you give me any specific examples of leaving people to die? And I dont mean where they have absolutely no choice, I mean ignoring them because the person wasnt the right "class" to help them.

    Second, this has nothing to do with the "sim" issue. The sim issue involves the minute details of what a "real life" star trek world would be like, not basic story elements and values seen in the shows. If you think this topic has anything to do with the "sim" issue, then you dont even understand what that means.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    STO's low ratings have NOTHING to do with the current missions. It has to do with 3 main issues: 1) ground combat not being designed well, 2) one of its factions having very little content, and 3) not much of an end game. I have not read ONE review of STO that said "they really need to re-do this specific mission".

    QFT! It is so annoying when people keep throwing that "they're doing it to draw in new players" argument around.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    QFT! It is so annoying when people keep throwing that "they're doing it to draw in new players" argument around.

    Remastering episodes it not going to draw in new players. First things first, people have to know about the game, and Cryptic isnt advertising very much. But even when people do find out about the game and give it a try, its not the episodes they have a problem with, its the kinds of issues I mentioned in the post you quoted. I have never heard one person who said they were quiting cite the episodes as the cause.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Remastering episodes it not going to draw in new players. First things first, people have to know about the game, and Cryptic isnt advertising very much. But even when people do find out about the game and give it a try, its not the episodes they have a problem with, its the kinds of issues I mentioned in the post you quoted. I have never heard one person who said they were quiting cite the episodes as the cause.

    I know pleanty of people who didn't get past the trial or their first month *because* the missions were samey and lacked variety.

    Remastering missions to introduce new gameplay elements will help resolve this. And in the end it's not entirely the reason they're spending time on these episodes is it? This is a required tech update mixed with a content update where everyone wins!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    -yawn- since there's only one person 'remastering' (lord gozer) I don't really see what the problem is... there's the cstore staff, the design team, the art group, the technical staff and so on...

    what people don't realize is that it's not like a larger amount of people is being pulled from portion of STO and then stapled to another - each department has it's own number of people. A fixed budget and a development schedule. Gozers department happens to be... Gozer

    Bringing the early missions up to the standards of the weeklies (bonnie kim bonnie kim) seems like an awesome idea and - since it's just Gozer - it's hardly 'limiting' what we're going to get in game :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Walshicus wrote:
    I know pleanty of people who didn't get past the trial or their first month *because* the missions were samey and lacked variety.

    Remastering missions to introduce new gameplay elements will help resolve this. And in the end it's not entirely the reason they're spending time on these episodes is it? This is a required tech update mixed with a content update where everyone wins!

    Strange that out of these "plenty" people I have not seen one post from a person leaving stating that was the reason. I'm sure these "plenty" of people are just people you have spoken to either in game or somewhere else without any way to verrify this, right?

    Anyway, I understand the tech reasons for this, I was just responding to a comment about "bringing in new players".
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Strange that out of these "plenty" people I have not seen one post from a person leaving stating that was the reason. I'm sure these "plenty" of people are just people you have spoken to either in game or somewhere else without any way to verrify this, right?

    Anyway, I understand the tech reasons for this, I was just responding to a comment about "bringing in new players".
    Well, as unverifiable as it is these forums aren't exactly frequented by anything near a significant portion of STO's players.

    You know the kind of person who announces that they're quitting [or not subbing]? The kind of person who actually is interested in the game and probably will keep subbing anyway. Most people don't announce that they're quitting. They just quit.

    Stranded In Space is one of the first missions that players will encounter in this game. The better it is, the more "remastered" episodes there are, the better people's opinion will be and the more likely they'll be to sub.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Walshicus wrote:
    Well, as unverifiable as it is these forums aren't exactly frequented by anything near a significant portion of STO's players.

    You know the kind of person who announces that they're quitting [or not subbing]? The kind of person who actually is interested in the game and probably will keep subbing anyway. Most people don't announce that they're quitting. They just quit.

    Stranded In Space is one of the first missions that players will encounter in this game. The better it is, the more "remastered" episodes there are, the better people's opinion will be and the more likely they'll be to sub.

    I dont deny that at all. My point is simply if it were as many people as you imply, at least 1 of them would have posted about it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Attitude? I'm payin here bud. And this has gone on for way to long with way to many lies.

    Msybe the guy from Red Shirt will comment here, he was at the meeting between Cryptic and ATI. Stonewalling is a consevative accounting of Cryptic's attitude.

    I know a blue name means belying one's own interest over that of the companie's, so I understand the leap to defend.
    :)

    Actually, I wasn't defending anyone. I just think its funny you get so worked up in the forums...where none of us posters can help you.

    Then, with your ranting, angry post style - those who could help you or explain the issue would probably just rather sit back and watch you sputter and stroke out. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    I dont deny that at all. My point is simply if it were as many people as you imply, at least 1 of them would have posted about it.

    Again QFT

    /10char
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    They need to RE do things because 1.) they screwed it up in the first place, and 2.) they don't have the money to invest in new a lot of FREE stuff. 3.) They do, however, are able to create ships that you can buy for a nominal fee of $20.

    Has anyone else ever noticed that there are more additions to the C-Store, than content? Or even bug fixes? Bugs and free content doesn't bring them money, *which is what they need* versus the C-Store stuff that will give them instant money.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Bump.

    I'm a new player. I've been leveling up, and enjoying the high-quality Featured Episodes and the one remastered ep; due to the timing of my join date, I actually got to play through the original Azura mission as a shiny new Lt. and then, just a couple of days later, the remastered version. (Likewise, I got to see firsthand the difference between the old and new ESD, while only having to endure the former for a day.)

    This new player would love to see the existing mission content brought up to the current standard, however long it takes. I've heard that the Guardian of Forever mission is one of those in the pipe (with an actual on-screen appearance by Mr. Spock, among other improvements), and I plan to go back and play that again as soon as it comes out; ditto the others.

    I'm sorry to hear the endgame is apparently so dreadfully boring. I'm hoping that will be at least somewhat fixed by the time I reach the level cap (on all of my characters - I've got one Klingon alt already, and am thinking of starting a second Feddie). But I know it will take as long as it takes, and griping about it won't hurry it at all. Worst case, I vote with my dollars and suspend my subscription until there's more content worth paying for. But as someone who's stuck with CoH for seven years, I think I'm probably here for the duration.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    The distinction being that, unlike the person to whom I am replying, I actually had something to say.

    If that word is a problem on these forums, I can certainly leave it out on my next post. Elsewhere, it is considered a mark of etiquette to indicate that a thread has been dormant for a while when re-opening it. Making content-less posts merely to keep a thread at the top of the list is obnoxious, and I would never do so.

    Now would you care to address what I said, and not the manner in which I said it?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    HF_Mudd wrote:
    Elsewhere, it is considered a mark of etiquette to indicate that a thread has been dormant for a while when re-opening it.

    I regret to inform you that re-opening a dormant thread is not actually allowed on these forums, regardless of what word you use.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I regret to inform you that re-opening a dormant thread is not actually allowed on these forums, regardless of what word you use.
    Then the custom (nay, the only allowed method) is to clutter the forum with a new thread every time something comes up (again)? How unusual.

    You'll understand if I seek confirmation from a forum moderator, of course.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Necroposting is a deadly sin on the vast majority of internet forums like this. Even if it isn't against the rules specifically, it's just impolite. There's really nothing that stopped you from starting a new thread. I just wasted ten minutes of my time reading this thread thinking it was new.

    Thanks a bunch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Kasidy wrote:
    Necroposting is a deadly sin on the vast majority of internet forums like this. Even if it isn't against the rules specifically, it's just impolite. There's really nothing that stopped you from starting a new thread. I just wasted ten minutes of my time reading this thread thinking it was new.

    Thanks a bunch.

    Except if he started a new thread, the oh so polite forum gurus of STO would jump on him for starting anpother "blank blank" thread.

    Unfortunately, the OP was gonna get flak no matter what he did.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Your not an "engineer", your a captain. You have a crew made up of engineering officers, tactical offiers, and science offiers. That means if you dont personally have a certain skill in those fields, they do. I dont remember Picard or Kirk ever saying "sorry, I cant help you, thats not my class". That doesnt reinforce the IP, it contradicts it.

    last I looked, which was just about 3 minutes ago, I was a Science officer, and a Vice Admiral., SO I am indeed, a "SCIENCE OFFICER" and can do Scientific things like heal folks.

    I never saw La Forge do any Major healing, or Riker or Picard. Crusher, did it. and in the case of TNG, Crusher, Picard, Riker Etc. were the "star" of the moment, when they did "whatever". in the Azura, you're the "star" so you do your thing, it doesn't lessen the IP, in any way shape or form if you can't heal when your a tactical officer or an Engineer. I can't put the force field up around the core as a science officer now can I, No, I can't, as i don't have the "Engineering" training as a Science officer.

    They chose to make you more of a Star in the rework of the episode, and as such they tailor the episode around your specific class, what ever it is. You can run with someone else and get the other accolades, I've gotten the tactical for that very mission with my other half's tactical officer so you can get them and to be honest, its even more "trekish" to me that its this way, not the " ism a SUPER UBER LEET CAPTAIN" and can do anything. I have Coh for that, thanks
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I regret to inform you that re-opening a dormant thread is not actually allowed on these forums, regardless of what word you use.

    save for the fact its not really "dormant, 2 days I'm willing to bet, is acceptable by stormshade; now a year, i think we can both agree is indeed dormant.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    The team working on "re-mastering" is likely not the same team working on the foundry and other such updates, so chill. Whether they were re-mastering episodes or not has no bearing on the speed of the foundry update.

    no, they probably are actually, the STO team is quite small, they probably have everyone on the team doing multiple things all the time, I really feel for them, they must have so much work to do! but hopefully they get paid enough and/or really love their job.. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I agree. I don't want to redo 98% of the game. I'm just not that way. Most games I play once in my life then never play again. Even ones I love. Remastering stuff really does nothing for me personally.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    The last post before mine was a month ago. Out of bounds?

    Thank you all - this experience has been most informative.

    USS Parallax: As I may have said elsewhere, most of my experience is with CoH, where one is expected, nay, INTENDED to run the content from 1-50 several times with various alts/builds. It's only in the last year or so that it's gotten an endgame worthy of the name. So such things do come along, eventually, if one is patient.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    HF_Mudd wrote:
    The last post before mine was a month ago. Out of bounds?

    Thank you all - this experience has been most informative.

    USS Parallax: As I may have said elsewhere, most of my experience is with CoH, where one is expected, nay, INTENDED to run the content from 1-50 several times with various alts/builds. It's only in the last year or so that it's gotten an endgame worthy of the name. So such things do come along, eventually, if one is patient.

    bah, i want the option to make the fonts larger on here. as i was scanning it, i missed the first digit, 2 days, yeah that's ok, a month, that, to me would be over the limit, my personal rule is 21 days, if that helps.

    and yeah now I can see why the Nagus said what he did and it makes sense.... Now.. off to clean my glasses and try to figure out if i can make the fonts larger here.....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Some games like WoW have enough content that you can run 1-2 alts almost completely on different content. In WoW my second character ran leveled on probably 80% new content. Even with WoW's crappy storyline that was more fresh then alts in STO where it's always the same. :P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Kyuui wrote: »
    They chose to make you more of a Star in the rework of the episode, and as such they tailor the episode around your specific class, what ever it is.

    Yes, making some PCs incapable of saving diddly squat SCREAMS 'starring role'.
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