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Head Type Humanoid 2 Improved?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited January 2011 in Controls and User Interface
I'm wondering if I am imagining this: it seems that there's been a big improvement to this head type. Before, it had a very blotchy light reflection quality compared to type 1, like the surface normals were not quite right. It made it a very unappealing head type when I started making characters a couple hundred days ago, but I just was looking at it today (Jan 5, 2011) and it's looking pretty good to me.

Has there actually been a change recently? If I were to suggest an improvement, it would be to make it so the iris size relative to eye size was independent. If you try to make the eye size larger to be more on the scale of the type 1 head (more caucasian), the iris gets very large and looks inhuman (admittedly I am trying this on the alien head type / female at the moment).

I just went and had a look at Shoko Futagami in the ESD Club to see if her face had improved, but it's still looking pretty blotchy. Might be the lamp she's standing next to, though.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    I think what I noticed before was that Standard Complexion 2 looks considerably weirder than Standard Complexion 1 on Humanoid Head Type 2. It looks a little weird on Head Type 1 also.
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