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Franklin Drake, you know me! But I'm still going to kill you.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I just did the mission with one of my alts where you meet Franklin Drake. Problem is I already worked for him doing the Devidian missions. What would be nice is if one of the devs could go back and add a flag so that Drake would recognize me if that's the case. Like, "Hey, Bob. Nice to see you again. Now let me explain what's going on..."

Just a thought.

BTW: I'm still going to kill him for sending me back in time to a Federation outpost in a Klingon Cruiser owned by an enemy to the empire. D**n you Franklin Drake!
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    As a firm supporter of section 31 I always side with him TRIBBLE those straihgt lined idiots who will be the end of the federation.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    I just want him to recognize me when I see him again in Romulan space. He acts like we've never met despite my already existing intense desire to shove him into a warp core. When my XO said, "The Romulans have him!" I responded, "Okay. We'll go rescue him.."

    I'm sure it would take a dev a lunch break to add the flag and appropriate dialog box.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Liandras wrote:
    As a firm supporter of section 31 I always side with him TRIBBLE those straihgt lined idiots who will be the end of the federation.
    It wasn't really a question of morale, sadly. As cool as that mission and its twist was, both parties were represented as compromised and neither NPC's information could be verified, so the question wasn't "do you believe in what Section 31 stands for" but rather "which of the two is the Undine".

    My Vulcan chose S31 - based solely on her cold logic that an organization like his would be less likely to be infiltrated compared to an ordinary captain of some small ship.

    That said, those "straight lined idiots" you are referring to are quite necessary for keeping the Federation from becoming a tyranny like the Cardassian High Command. It's all about the balance between right and wrong. Even Sloan knew this.

    And don't forget that even S31's own plans can backfire, making the situation worse than it was before.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    I just did the mission with one of my alts where you meet Franklin Drake. Problem is I already worked for him doing the Devidian missions. What would be nice is if one of the devs could go back and add a flag so that Drake would recognize me if that's the case. Like, "Hey, Bob. Nice to see you again. Now let me explain what's going on..."

    Just a thought.

    BTW: I'm still going to kill him for sending me back in time to a Federation outpost in a Klingon Cruiser owned by an enemy to the empire. D**n you Franklin Drake!

    Yes! Definitely they should go back and add in conditional text for situations like this. I know they have the technology - before the Devidian Series came out, when you went to Eta Eridani there were at least three different versions of the priority one message preview that you could get from Drake.

    One of them was if you never met before. He'd just say he was part of some organization that needed your help.

    The second one was if you'd completed the Suspicion mission where you met Drake. He'd say that he was impressed by your actions at Agrama.

    Then there was a third version you'd get if you had met him in that mission where you have to choose him or the captain. He'd pretty much state that it was Section 31 you were dealing with.

    They need to go back over old missions and people you supposedly never met but helped already in other missions should recognize you. Another example is Ambassador Surah at Starbase 39. When you introduce yourself there it's like he never met you before - even if you see him every day for the Deferi dailies.

    The opposite works though - if you do Starbase 39 mission before Cold Call, in Cold Call he'll say that he recognizes the great work you did on the Starbase 39 negotiations.

    As Gozer is going back and reworking old missions, please say that he or someone is going around fixing continuity issues like these?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    The S31-related missions and episodes came in a chronological timeframe of current content first, Deferi second, Devidian third.

    Yes, it'll be a problem if someone unfamiliar with the weekisodes like the Deferi/Devidian decide to jump the gun. I propose either weekisodes be locked till the main content S31 missions are finished, or a complete rewrite to account for or the lack of S31 and Drake to the character's knowledge.

    This way, no one's jumping the gun on content designed for higher-ups. I've been hearing and seeing lots of complaints from my lower-leveled friends about the Deferi/Devidian weekisodes being too hard.

    As for the nature of S31...

    This is a long-standing discussion about the nature of Section 31. It was controversial back when they introduced them in DS9, its controversial now, because of their "preserve the federation at any cost" mentality.

    Me? At no point should we ignore the principles and freedoms we so protect and believe in for safety and security. If we do, we're just living lies.

    I'm against S31. Always have, always will be.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    After the whole incident at Drozana with the D-7 disquise, if I ever get my hands on Drake I'm throwing him out the nearest airlock.;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    KazumaKat wrote:
    ... their "preserve the federation at any cost" mentality.

    Me? At no point should we ignore the principles and freedoms we so protect and believe in for safety and security. If we do, we're just living lies.

    I'm against S31. Always have, always will be.

    My feelings exactely. Thanks, bro;)
    After the whole incident at Drozana with the D-7 disquise, if I ever get my hands on Drake I'm throwing him out the nearest airlock.;)
    Wait, I wanna push:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    After the whole incident at Drozana with the D-7 disquise, if I ever get my hands on Drake I'm throwing him out the nearest airlock.;)

    Take a number. You can have what's left of him after he travels through the plasma manifold. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    I plan on shoving him into a furry bean bag chair and dropping him off on Qo'noS.

    Aside from that it would be nice for him (and others down the road) to remember me, but considering how many female VA's they have to deal with on a daily basis, I can be forgiving if they forget me.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Hopefully this is one Gozer will remaster, and thus add the recognition flag. They already have it in game, because he would recognize you in the Eta Eridani sector if you had done his missions from before - at least during the "pre-series" part where he was just hinting about needing help soon.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    After the whole incident at Drozana with the D-7 disquise, if I ever get my hands on Drake I'm throwing him out the nearest airlock.;)

    You lack imagination, grasshopper.

    What i'd do to him would take far longer than a airlock evacuation, and make far more of a impression.

    I'll leave the rest to your imagination. Suffice it to say it may be something he'd pull on a enemy of the Federation..or maybe not.
    :eek:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Callasan wrote: »
    You lack imagination, grasshopper.

    What i'd do to him would take far longer than a airlock evacuation, and make far more of a impression.

    I'll leave the rest to your imagination. Suffice it to say it may be something he'd pull on a enemy of the Federation..or maybe not.
    :eek:

    Well, it would be more fun to launch him out a torpedo tube at a Borg ship to see if he goes "splat" against their window.:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    If I actually voiced what I'd do to Drake here, I'd probably be banned for being completely sick.

    Also, what I'm thinking, totally doable with today's level of advancement. Morally speaking, totally stoneage.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Section 31 is almost always poorly written in canon, is one Undine infiltrator away from becoming the Federation's dictator's in the game, and is always considered godmode by bad RPers. Beam 'em all into the sun, I say.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    it would be great to be able to kill drake. I’ve always sided with the ship captain for two reason. One I don’t like be told what to do. Second that TRIBBLE wouldn't help me fight anybody he would just stands around and tell you what to do, did I mention I don’t like be told what to do.

    I just think it would be great to be able to kill him at the end of every mission involving him or that he dies somehow. there are a few ways you could go with this. the two I can think of and like would be.

    1 He doesn’t have any idea of ever having met you and thinks you might be trying to confuse him but will just disregard it and follow though with his mission. maybe every once I a while he’d come off as a bit neuritic saying something like your the 8th person I've met this week that's said they’ve met me or killed me mostly both. Maybe you get little clues about the whole thing along the way that give the impression that he’s always a clone that gets uncorked shortly before every mission on account of the low survival rate of section 31 agents.

    2 He knows you’ve killed him and is ok with it because for some reason you can’t fathom he always shows up again. Maybe he hold it over your head every once in a while, kinda like the borg queeen.

    I like the first one more. there are a lot of fun ways to go with that. maybe he clones and copies most of his memorys over to the clone on his own to assure his survival. maybe the higher ups found what they consider a perfect agent over the years and decided the best coarse of action would be to only activate him when needed so he would normally be terminated at the end of a mission regardless of dieing in the line of duty as it were. this would help cement section 31 in as a more insidious organisation.

    You could even have a tragic feel the whole thing about how over the last 20 years or so they’ve just kept killing him when they were done. add a little back story about how maybe he was section 31’s greatest adversary some star fleet officer that had been building a case against them and gotten to close and was now being punished for it in the most prolonged and interesting manor they could think of.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    More than this I would like the Personnel Requisitions officers to stop acting like they are giving me a choice when I get a "New Officer". If there is only one to choose from there is no choice.

    :cool:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Lysander_X wrote: »
    Section 31 is almost always poorly written in canon, is one Undine infiltrator away from becoming the Federation's dictator's in the game, and is always considered godmode by bad RPers.
    Nah, it doesn't take an Undine to do this. People with a mindset like the leaders of S31 are perfectly able to let themselves become blinded by their own convictions and paranoia without outside influence, destroying the very thing they sought to protect. Remember Paradise Lost?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    I'll pay good money for Drakes head. I there are a lot of hungry Targs at my Carriers Bridge.


    To Section 31: Never liked it; it did more then anything work against the Original "purpose" of Star Trek.
    I mean that world was meant to show a positive future with humans "evolved".... Now they say that this "paradise" was just possible because of an "almighty evil organisation" that did the dirty work. Of course it is much more realistic but.... it somehow doesnt seem right infront of "Roddenberrys vision"
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    I would actually bestow upon him an honourary membership of the Order of the Bat'leth, the way he makes Feds E-Rage :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Of course it is much more realistic but.... it somehow doesnt seem right infront of "Roddenberrys vision"
    DS9 moved away from classic Trek in a lot more than this.

    Starfleet suddenly jumping from 50 to 5.000 ships, Federation suicide attacks, fighter combat, NCOs, ...

    Maybe it was because half the show was a blatant rip-off from B5 (mind you that I still love DS9 and that it had a lot of good story arcs, but it is fairly obvious), or maybe it was just because they figured that the current audience needs more action and explosions, but the difference to the previous series' is pretty glaring. Pretty sure DS9 would not exist in this way would Roddenberry have still been alive at that point - his death basically opened the door for the studio to take the franchise into a whole new direction. In a way it's similar to STO though, which is of course only logical as the game merely continues a path that has been well prepared by the franchise. And most people seem to like it that way, so ... I guess that's evolution, too.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    I just want Drake to recognize me. I'm ready to toss him in the warp core; he should be able to recognize that instead of acting like we never met before. That's all.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    BTW: I'm still going to kill him for sending me back in time to a Federation outpost in a Klingon Cruiser owned by an enemy to the empire. D**n you Franklin Drake!

    Every time he shows up in a mission I want to kill him more... I'm not a fan of stupid people and I definitely don't care for arrogant ones but he manages to have both in excess!

    Kudos to the Dev team though in having a character with personality even if that personality makes you want shove him out an airlock.

    There needs to be a keyword search in the foundry for "Kill Franklin Drake" because I'd play everyone of those missions :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Personally, I don't wanna kill Franklin Drake.
    and here's why.....

    I'll agree that he makes me angry every time I see him, and I want to shoot him before he can even speak.

    But....isn't that kinda how Picard felt every time he saw Q?

    Cheers to the devs for making Drake the kind of character that I LOVE TO HATE.....
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