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KDF & Starfleet joint actions

SystemSystem Member, NoReporting Posts: 178,019 Arc User
First off this is by no means an orignal request, but I would like to ask it again. May we please have KDF and Starfleet joint STF teams for this common threat? We all know it is possible. Certianly they may need to tweak a few factors for the missions...like remove/add the extra roaming mob in Infected...or deal with the part of KA that is Starfleet centric {will not be specific so as not to spoil the story} and so on. Perhaps base the version on the team leader etc.

Certainly this request favors the KDF since there are less of them at any given time...but it also adds a little spice in my personal opinion. I am reasking this ancient question since not only do I desire this, but see it talked about in game all the time. As a player of both factions since it was possible to first log on...I would like to be able to help KDF with my Feds...and Feds with my KDF.

While all my Feds are finished with their Borg sets...my KDF both still need KA and would take no issue accepting help from a Fed.. In all probability I will long be finished before this is implemented...I would still like yet another reason to re-run these missions. Again the community in general has been asking for this for a long time...but sitting in Gamma sec on my Orion Sci for several hour today reminded me how nice this would be...especially since I actually know how to do these missions.

Anyways...take care all and happy hunting.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    The enemy of my enemy is my friend (for now) type scenario?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Frankly, they should either get rid of the war or do something with it. As it stands, outside of PvP we don't hear jack from the Klingons past Lt.Commander (unless you play one, that is :p ). A joint STF thing could go a long way to set up one (or possibly both) options.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    i agree cross faction will give me reason to spend more time on my LG Klingon
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    My Orion is a level and a half from LG. Come on all you crazy lowbies I see floating around Qo'noS get leveled already.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    I think it was Gozer who talked about this in a STOked interview recently...

    He said that it's not something easily achieved, because the core engine STO is built and run on is currently incompatable with such a feature. It would take some reprogramming and tooling in a fairly big way.

    What the exact details are, I don't know, but I do agree that it would be a nice option to have. Foes form alliances to overcome a common, and greater enemy in Star Trek all the time. I think the Borg & Undine certainly fit that bill.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    thefrayl wrote: »
    I think it was Gozer who talked about this in a STOked interview recently...

    He said that it's not something easily achieved, because the core engine STO is built and run on is currently incompatable with such a feature. It would take some reprogramming and tooling in a fairly big way.

    What the exact details are, I don't know, but I do agree that it would be a nice option to have. Foes form alliances to overcome a common, and greater enemy in Star Trek all the time. I think the Borg & Undine certainly fit that bill.

    Aye. It is no doubt less than simple, but we all know it is possible. I am no game coder, but I am confident if they can let us "hold hands" in the Gamma sec DSEs etc. ...or "buy each other drinks" on Drozana station they can make it possible to team for 4 missions and so on.

    Not game breaking, but would be nice for several reasons. Let the war rage on...I am not one of those that give a rats TRIBBLE either way...but for this specific region it would make more sense than not.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Capulet wrote: »
    The enemy of my enemy is my friend (for now) type scenario?

    Basically lol.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Well, considering that the Federation and the Klingon Empire do have an armistice in Omega Leonis, a joint operation would be possible without threatening the credibility of the ongoing war (and thus the consistency of the game's story). So I say go for it. :)

    We actually had an RP event on one of the PvPvE ground war zones about two months ago. Sure the game didn't intend us to, but we did manage to get a group of Starfleet and KDF officers to work together in an attempt to infiltrate and sabotage a Borg complex. Aside from a few "friendly fire incidents" that were to be expected on a PvP map we had a lot of great roleplaying that slowly moved from snarled insults to grudging respect for each other as we progressed. Very classic.

    Caption: Meeting aboard the Klingon Command Ship (I should have made more screenshots)

    The good thing about the map being PvP was that Valias' Commander was able to punch the leader of the Fed team to the ground as he opened his mouth a little too wide. :D After the ensuing standoff was resolved we continued beating Borg Butt. 't was fun!
    Capulet wrote: »
    My Orion is a level and a half from LG. Come on all you crazy lowbies I see floating around Qo'noS get leveled already.
    Word! :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Valias wrote:
    Well, considering that the Federation and the Klingon Empire do have an armistice in Omega Leonis, a joint operation would be possible without threatening the credibility of the ongoing war (and thus the consistency of the game's story). So I say go for it. :)

    We actually had an RP event on one of the PvPvE ground war zones about two months ago. Sure the game didn't intend us to, but we did manage to get a group of Starfleet and KDF officers to work together in an attempt to infiltrate and sabotage a Borg complex. Aside from a few "friendly fire incidents" that were to be expected on a PvP map we had a lot of great roleplaying that slowly moved from snarled insults to grudging respect for each other as we progressed. Very classic.

    Caption: Meeting aboard the Klingon Command Ship (I should have made more screenshots)

    The good thing about the map being PvP was that Valias' Commander was able to punch the leader of the Fed team to the ground as he opened his mouth a little too wide. :D After the ensuing standoff was resolved we continued beating Borg Butt. 't was fun!

    Word! :p

    That sounds great. While I am not much of an RPer...I have done similar activity in Ker'rat in the past with KDF friends. I have also, while alone, tested Starfleet players to see if they would fire first...surprizingly most did not. While some KDF go to Ker'rat to grief/gank...I usually try to help...or stay out of the way {not that I go there much anymore lol}. I certainly never engage Borg swamped Feds...but have been forced into combat while trying to help them lol.

    All in all to each there own in that region and I personally take no issue with how people play there...but I try and practice some retraint no matter who I warp in as. But aye, I feel joint KDF/Starfleet actions lends itself to another layer of content...and takes nothing from the war. After all KDF skippers are not all mindless war mongers...and thanks to the KDF being as diverse as Starfleet {in the STO Universe}...not all KDF skippers are bound by Klingon honor. Come to think of it how many KDF are actually Klingons in this game lol?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    They really need to do something more with the war. As it stands it almost seems the war grinds to a complete halt (assuming you run all missions in order and that they constitute a concrete timeline) after B'Vat is stopped and then when the Borg show up. Couldn't it be set up that the war is practically over for those of us at level cap without having it over for those lower level characters who haven't done those missions yet?

    Can't we all just kill Borg together? Isn't makeup fighting as allies better anyway?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Rokesmith wrote: »
    Couldn't it be set up that the war is practically over for those of us at level cap without having it over for those lower level characters who haven't done those missions yet?
    Can't we all just kill Borg together? Isn't makeup fighting as allies better anyway?
    Not really. PvP is an important factor for endgame as well, and you can't have a "proper" PvP without the war. Many players are still hoping for a real territory control game aka "Neutral (War)Zone", too.

    Judging by dev comments in the past, they do want to "rekindle" the war, as indeed it has slipped too far in the background lately. Which probably has been a mistake, considering this conflict is one of the central elements to the current story.

    But as I said, the Omega Leonis armistice gives room to maneuver for short co-op. It would be okay to expand this area's content whilst simultaneously also implementing new content for the Federation-Klingon War.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Rokesmith wrote: »
    They really need to do something more with the war. As it stands it almost seems the war grinds to a complete halt (assuming you run all missions in order and that they constitute a concrete timeline) after B'Vat is stopped and then when the Borg show up. Couldn't it be set up that the war is practically over for those of us at level cap without having it over for those lower level characters who haven't done those missions yet?

    Can't we all just kill Borg together? Isn't makeup fighting as allies better anyway?

    I pretty much concur with you...granted I was never for the Klingon/Federation war to begin with. I prefered us as allies againt all the other dangers that arose in the past 40 years. Moreover, I was never for the level of diversity in the KDF. While I do not think anyone can argue Klingons are racists...we can all pretty much agree the Qo'noS would frown on a bunch of "lesser" species running around and captaining their ships....it just seems to run counter to everything I ever saw in canon.

    At least as of late they have finally added some Orion, Gorn, and Nausican ships...to lean toward them as subjects/allies...as apposed to full fledged KDF officers. But aye, it is a game and I, like most, have had to suspend certain beliefs for the sake of game play...after all most never wanted a simulation game...and that is fine by me.

    But since STO is not canon...and more of a collection of eras, uniforms, ships etc...such is life. I persoanlly call this game Star Trek Universe Online {or Multiverse if you include the terran empire etc lol}. But you are right...by "end game" we already know what caused the Federation and Klingon Empire to go to war...and teaming up to deal with that fact makes no less sense that my Orion Science officer being a full fledged Lt. General in the KDF lol.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Valias wrote:
    Not really. PvP is an important factor for endgame as well, and you can't have a "proper" PvP without the war. Many players are still hoping for a real territory control game aka "Neutral (War)Zone", too.

    Judging by dev comments in the past, they do want to "rekindle" the war, as indeed it has slipped too far in the background lately. Which probably has been a mistake, considering this conflict is one of the central elements to the current story.

    But as I said, the Omega Leonis armistice gives room to maneuver for short co-op. It would be okay to expand this area's content whilst simultaneously also implementing new content for the Federation-Klingon War.

    Beyond what I have said...I also agree with you. While I have slowed in my PvP activites as of late, I used to do it for several hours a day {mainly due to the amount of characters I have...especially on my Klingon/tac since all he had at launch was PvP}, but have honestly grown bored with it...and the contrived arenas. Like the majority of those that PvP...I have always wanted a more persistent and open war {opt-in of course}. Contrived matches were always lame and meaningless.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    The War between the factions is needed for the overall storyline of STO, but I would have no arguement against the STF's having cross-faction teaming.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    thefrayl wrote: »
    I think it was Gozer who talked about this in a STOked interview recently...

    He said that it's not something easily achieved, because the core engine STO is built and run on is currently incompatable with such a feature. It would take some reprogramming and tooling in a fairly big way.

    What the exact details are, I don't know, but I do agree that it would be a nice option to have. Foes form alliances to overcome a common, and greater enemy in Star Trek all the time. I think the Borg & Undine certainly fit that bill.

    My sponsor plays Fed most of the time, and on occasion, I play Klingon. Yesterday, I was on that side, and wanted to Team with him so we could chat more freely. The system told me that we could not Cross Team like we wanted to. If they made a change to get the Teams working for Borg Fights, then they would probably have to open Teaming across the board if I read the syatem messages correctly.

    You are right, seperating some teaming from others would be difficult at best.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    thefrayl wrote: »
    I think it was Gozer who talked about this in a STOked interview recently...

    He said that it's not something easily achieved, because the core engine STO is built and run on is currently incompatable with such a feature. It would take some reprogramming and tooling in a fairly big way.

    What the exact details are, I don't know, but I do agree that it would be a nice option to have. Foes form alliances to overcome a common, and greater enemy in Star Trek all the time. I think the Borg & Undine certainly fit that bill.

    Well Klingons and Feds can be on the same team for PvP in the private instance. (I think)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    My sponsor plays Fed most of the time, and on occasion, I play Klingon. Yesterday, I was on that side, and wanted to Team with him so we could chat more freely. The system told me that we could not Cross Team like we wanted to. If they made a change to get the Teams working for Borg Fights, then they would probably have to open Teaming across the board if I read the syatem messages correctly.

    You are right, seperating some teaming from others would be difficult at best.

    This was possible in the beginning, but a few sociopaths ruined it for the rest. I have confidence that the Devs are capable of doing something without a full reversion to the past. If they are not capable of making this request...then perhaps these missions should be soloable....and we all know how popular that is lol.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Martok42 wrote: »
    Well Klingons and Feds can be on the same team for PvP in the private instance. (I think)

    I have not tried this but I think it is possible also {or at least remember reading it was possible}. Suffice it to say the basic dynamics are in place...perhaps they can get it done at some point. I would not go so far as to say it is a trivial flip of the switch...but it has to be possible...and not rocket science at the same time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Urantia wrote: »
    This was possible in the beginning, but a few sociopaths ruined it for the rest. I have confidence that the Devs are capable of doing something without a full reversion to the past. If they are not capable of making this request...then perhaps these missions should be soloable....and we all know how popular that is lol.

    It was possible to cross faction team? When? There were only two events where Feds and KDF mixed it up for a common goal; The Borg invasion of Sol , and the seizing Borg tech mission. Both were as much player versus player as they were player versus Borg. The only reason DSEs in Pi Canis aren't pvp at the moment is the factions can't actually fire on each other.

    That does raise some hope for a cross faction co-op mission.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Capulet wrote: »
    It was possible to cross faction team? When? There were only two events where Feds and KDF mixed it up for a common goal; The Borg invasion of Sol , and the seizing Borg tech mission. Both were as much player versus player as they were player versus Borg. The only reason DSEs in Pi Canis aren't pvp at the moment is the factions can't actually fire on each other.

    That does raise some hope for a cross faction co-op mission.

    Back right after launch {after open beta} you could send invites across factions...granted there was no way to meet up except in a pvp match...or getting a bridge invite form the opposite faction member. Trivial ****, but the mechanics were there...until, like I said, people abused it. You still could not do missions together since KDF could not enter the same sectors {except Eta. of course}

    But aye...we can now run into each other {still not team though} in Pi C. and Battle Group/Gamma sec. Of course PvP and Ker'rat {as always}. I remember the Borg invasion and the epic KDF gank-a-thon....if a KDF managed to beam down to ESD {during the last day of open beta} there were usually vaporized in momnets lol. That event was a slap in the face to them for the most part.

    If I recall though {and I admit I am blurry here} we could team and meet in PvP...which was an issue and quickly removed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Why not just create future joint missions, when remastering old missions against klingons leave hints of a future partnership, and for PVP keep it as is. Just call PvP against Klingons and vice versa battle drills or holographic simulations.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Urantia wrote: »
    I remember the Borg invasion and the epic KDF gank-a-thon....if a KDF managed to beam down to ESD {during the last day of open beta} there were usually vaporized in momnets lol. That event was a slap in the face to them for the most part.
    And still I managed to score a kill on Quinn! :D

    But yeah, I wish the devs would have seen the event as an inspiration to either include faction-specific spawn points or at least allow sector space cloaking - sadly, neither happened. :/
    joebobkill wrote: »
    Why not just create future joint missions, when remastering old missions against klingons leave hints of a future partnership, and for PVP keep it as is. Just call PvP against Klingons and vice versa battle drills or holographic simulations.
    Bah. That would totally diminish the in-character reason behind PvP and negate any possibility of a future territory control game.

    Besides, half the species in the Klingon Alliance hate the Feds and would break camp as soon as the Klingons begin treating the Federation as allies again.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Valias wrote:
    And still

    Bah. That would totally diminish the in-character reason behind PvP and negate any possibility of a future territory control game.

    Besides, half the species in the Klingon Alliance hate the Feds and would break camp as soon as the Klingons begin treating the Federation as allies again.

    I sincerly hope they do not focus on territory control (unless it was considered a holo-pvp game not affecting STO sector space/gameplay)

    The KDF can still hate the feds (they always have really) and still have a working alliance.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Valias wrote:
    And still I managed to score a kill on Quinn! :D
    But yeah, I wish the devs would have seen the event as an inspiration to either include faction-specific spawn points or at least allow sector space cloaking - sadly, neither happened. :/

    Hehe...well that is why I said "usually vaporized" I suppose you slipped by lol...in general the event was stupid as hell...and after a couple hours I took one screen shot and logged off lol.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    joebobkill wrote: »
    I sincerly hope they do not focus on territory control (unless it was considered a holo-pvp game not affecting STO sector space/gameplay)
    It is perfectly possible to set up a real territory control game without affecting the current sectors. Just focus it on a to-be-implemented warzone sector such as the Triangle (currently the big black gap between the Fed, Rom and Klink sector blocks). :)

    Alternatively, it would also be possible to turn the entire STO galaxy into one big "opt-in PvP parallel dimension", since the instancing already allows for copies of existing sectors. Again, no effect whatsoever on the people who dislike challenging (or be challenged by) player captains at all.
    joebobkill wrote: »
    The KDF can still hate the feds (they always have really) and still have a working alliance.
    The problem here is that at least the Orions would continue to break Federation law - which would drag the Klingon Empire into diplomatic conflict with the UFP. It simply wouldn't work out in the long run.

    The opposite is much more reasonable: The KDF can still do co-op missions with the Feds and still have a working war. See Omega Leonis, where this situation is already present.
    Urantia wrote: »
    Hehe...well that is why I said "usually vaporized" I suppose you slipped by lol...in general the event was stupid as hell...
    Well, yeah, a lot of dying was involved - in open space moreso than inside the spacedock though.

    The event was very ... chaotic. But still I had fun. It was "something special", even if it wasn't perfect. :p

    Also, my battlegroup managed to conquer and hold Vulcan for a full 45 minutes! Qapla'! :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Valias wrote:
    Well, yeah, a lot of dying was involved - in open space moreso than inside the spacedock though.

    The event was very ... chaotic. But still I had fun. It was "something special", even if it wasn't perfect. :p

    Also, my battlegroup managed to conquer and hold Vulcan for a full 45 minutes! Qapla'! :D

    I will not argue there...it was indeed "somthing special"...and I should not forget it was not all about ESD. I had some great battles at SB 24, Wolf 359, and a few other systems. The SB 24 Fleet actions was a great hiding place for KDF ships...but because there was no lame lvl banding yet they did not provide too much cover hehe.

    And you are right...if anything that event showed us what could be possible...and how much fun open war could be {without Borg in the way for a lot of it}.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Urantia wrote: »
    Back right after launch {after open beta} you could send invites across factions...or getting a bridge invite form the opposite faction member. Trivial ****, but the mechanics were there...until, like I said, people abused it.

    StarFleet Dental. Those were funny once the :eek: effect wore off.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    Urantia wrote: »
    if anything that event showed us what could be possible...and how much fun open war could be {without Borg in the way for a lot of it}.
    True dat. I remember the enthusiasm as this huge fleet of Klingon warships waltzed through Sirius, then splitting up in several squadrons to strike at several key Federation targets simultaneously...

    Quite possible that I've got nostalgia goggles on right now, but that was one event I won't forget. My battlegroup went to SB24 first, then (after establishing KDF dominance) moved on to Sol, where we were repelled (damn spawn gankers). We decided to retreat and instead strike at Vulcan, where our troops managed to overrun the opposition and fortify the square with turrets and generators.

    Going after Quinn was more like a "we did it for the lulz" move as we had nothing else to do anymore, but it seemed like a good finisher for the evening. :)

    You could even craft a story out of all that. Or, knowing Klingons, an opera.
    Roach wrote: »
    StarFleet Dental.
    Oh boy, I remember now. The SA fleet. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    The devs never answear these threads that tells you it will never happend.I wonder who at Cryptic is refusing to let this happend.Who is really saying no, maybe someone outside Cryptic.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2011
    tyyy wrote: »
    The devs never answear these threads that tells you it will never happend.I wonder who at Cryptic is refusing to let this happend.Who is really saying no, maybe someone outside Cryptic.

    To be honest I do not expect them to post here...I was more interested in what those paying the bills thought :-). Though (you included) combined most here are for it. I realize it may never happen, but I am hopeful. Look at the bright side...Valias reminded me of how great another aspect of the game could be. The more I think about that event...the more specific details I recall.
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