I need some to tell me if they have the same problem or if I am just going crazier.
When entering a new sector my ship appears to to drop to the grid, hit it and raise a cloud of 'dust'
and them bounce up back to its normal position. This has only started doing this since the season 3
patch came out.
Comments
I will warp into a sector space, the atrometrics appears, the ship hits the grid "floor" bounces up and settles.
If I warp into a system the camera zooms into the planet, then zooms out to the ever-present asteroid field, and then the sound cuts out while the ship is shown warping in.
I think it would help if they just got rid of astrometrics all together... or atleast made it so it wasnt set with a toggle button on the UI/
I thought that I had been hitting the sauce too much lately.
It's more noticable in sector space whether astometrics is on or off.
Happens to a lesser degree when warping into systems
i have a suspicion that it is a ping releated issue and that the people at Cryptic who basically have a ping of 0 will never see it whil i am in germany with a ping of 150 (well in that direction at least...) will have it on every warp in forever.
In Season 3 there only was a bug that the Ships stayed down after falling down, now they bounce back up again... but they never should fall down in the first place.
It especially looks stupid with the Borg Engine equipped when the green engine trail shows that your ship has fallen down.
annoying is bad enough for me to assign a Dev to fix it.... especially if it is persistant since game launch and Season 3 is supposed to be bugfixing and polish right? I don't realy see any of the old annoying bugs fixed by now.
It also appeared with season 3 patch for me while eveything was working perfectly before said patch.
I suspect this to be more a latency related issue because of server than a GFX bug.
It is definitely tied to server load since it does not happen at all when i play during off-peak hours but only at peak hours when eveyone is playing.