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SystemSystem Member, NoReporting Posts: 178,019 Arc User
I'm in NUB over the Foundry. It's great playing missions written by Star Trek fans. It reminds me of the old D&D days when you would venture into peoples' dungeons. I thought the original game would be like that but alas no, the unpaid Trekkies are the ones who save the day. I just played Drawing Proof and State Secrets. You can tell a Trekkie wrote those missions. There were lots of deep references to racial culture and spin off ideas based on details buried in the Star Trek lore. It had minimal combat, but I felt like I experienced a little more Star Trek after playing them.

I've got some ideas for missions myself and I don't want to play the original game anymore, it's boring. The weeklies are great and the STF's can be fun, but the rest is a chore. Now it's all community authored and waiting for my "weekly" missions.

How can something be called weekly when it doesn't occur every week? ;)
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Genesis is what the devs call their tool that allows them to quickly generate a lot of different maps which they then use in their missions.

    The tool that players will be using to create missions in this game is called the Foundry.

    I disagree with your premise that "The Foundry has saved Star Trek Online." Since the Foundry isn't even on the live server yet we don't know what effect the Foundry will have on the game and its subscriber base.

    However, the Foundry might save Star Trek Online. Please notice the use of a conditional and of the future tense. I specifically phrase it this way because I make no claim of being able to foretell the future.

    I happen to agree that what you're saying might happen. If Cryptic is smart enough to wait to launch the Foundry to the live server once most of the bugs have been worked out and follow it up with a decent marketing effort.

    But since we cannot foresee the future we have no idea if that will happen. Do you?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Genesis is what the devs call their tool that allows them to quickly generate a lot of different maps which they then use in their missions.

    The tool that players will be using to create missions in this game is called the Foundry.

    I disagree with your premise that "The Foundry has saved Star Trek Online." Since the Foundry isn't even on the live server yet we don't know what effect the Foundry will have on the game and its subscriber base.

    However, the Foundry might save Star Trek Online. Please notice the use of a conditional and of the future tense. I specifically phrase it this way because I make no claim of being able to foretell the future.

    I happen to agree that what you're saying might happen. If Cryptic is smart enough to wait to launch the Foundry to the live server once most of the bugs have been worked out and follow it up with a decent marketing effort.

    But since we cannot foresee the future we have no idea if that will happen. Do you?

    Of course I can see into the future, can't you?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Me too.


    /I already knew that I would need more characters. Proof indeed!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    exyle wrote: »
    Of course I can see into the future, can't you?
    Oh, of course.

    P.S. Please PM me with next weeks Lottery Numbers. I already saw them of course, but then I forgot what they were.

    Thanks!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Like I said before, this game will never be the same once the Foundry goes live. I cant describe how awesome it feels to know that there will be new content to play every time I log on :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Oh, of course.

    P.S. Please PM me with next weeks Lottery Numbers. I already saw them of course, but then I forgot what they were.

    Thanks!

    Why would I give you the lottery numbers, you've done nothing for me? By the way that's exactly what I tell people when they claim to be able to predict the future. I always say, "oh you can see into the future, what are the next lottery numbers?"

    Peregrine Took!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    exyle wrote: »
    I'm in NUB over the Foundry. It's great playing missions written by Star Trek fans. It reminds me of the old D&D days when you would venture into peoples' dungeons. I thought the original game would be like that but alas no, the unpaid Trekkies are the ones who save the day.
    I loved the old D&D days. I DM'ed for years. :D

    Let's not count laurels yet. There's a lot left that can be added to the Foundry to suit all styles of play: from PvP support to branching dialogue, to more options. :D
    I just played Drawing Proof and State Secrets. You can tell a Trekkie wrote those missions. There were lots of deep references to racial culture and spin off ideas based on details buried in the Star Trek lore. It had minimal combat, but I felt like I experienced a little more Star Trek after playing them.
    Thank you very much, I'm glad you enjoyed them!

    I really wanted to explore the effects the war had on various cultures: like how the Vulcans would want no part in the violence once the Undine plot was discovered and how the Cardassians still had hard feelings following their genocide during the Dominion War.

    The Galaxy is a living, breathing thing - I just wanted to shine a microscope on some small corners of it.
    I've got some ideas for missions myself and I don't want to play the original game anymore, it's boring. The weeklies are great and the STF's can be fun, but the rest is a chore. Now it's all community authored and waiting for my "weekly" missions.
    Do it!
    exyle wrote: »
    How can something be called weekly when it doesn't occur every week? ;)
    Weeklies run each week during the Season. I suspect the developers wanted more lead in time and quality testing for Season 3 (which is miles more stable than Season 2).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    if you like ugc try my mission 'the siege'
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    For those who didn't know, there's a huge list of missions available right now for you to play!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    I loved the old D&D days. I DM'ed for years. :D

    Let's not count laurels yet. There's a lot left that can be added to the Foundry to suit all styles of play: from PvP support to branching dialogue, to more options. :D

    Thank you very much, I'm glad you enjoyed them!

    I really wanted to explore the effects the war had on various cultures: like how the Vulcans would want no part in the violence once the Undine plot was discovered and how the Cardassians still had hard feelings following their genocide during the Dominion War.

    The Galaxy is a living, breathing thing - I just wanted to shine a microscope on some small corners of it.


    Do it!

    Weeklies run each week during the Season. I suspect the developers wanted more lead in time and quality testing for Season 3 (which is miles more stable than Season 2).

    Darren is there a way to search by author because I know you will have some awesome missions! I can't wait to try them out!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    kaighless wrote:
    Darren is there a way to search by author because I know you will have some awesome missions! I can't wait to try them out!

    Just type in the author's name.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    kaighless wrote:
    Darren is there a way to search by author because I know you will have some awesome missions! I can't wait to try them out!

    Yes, you can search by author (though forum names are different from in-game names).

    You can also consult a huge list of 200+ missions that I maintain:
    For those who didn't know, there's a huge list of missions available right now for you to play!

    Honestly, play other peoples' missions! There's some great talent out there and it'd be no fun if I stole all their glory! :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Yes, you can search by author (though forum names are different from in-game names).

    You can also consult a huge list of 200+ missions that I maintain:


    Honestly, play other peoples' missions! There's some great talent out there and it'd be no fun if I stole all their glory! :)

    Do you think there will be comedy or tribute episodes? If so, how would the general Trek audience handle it?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    *starts chanting* Darren! Darren! Darren!
    LOL
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Like I said before, this game will never be the same once the Foundry goes live. I cant describe how awesome it feels to know that there will be new content to play every time I log on :D

    Tru dat home slice!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Bsranger wrote: »
    Do you think there will be comedy or tribute episodes? If so, how would the general Trek audience handle it?
    The missions I've played have themes varying wildly in tone: some are serious pathos drama and others are more action oriented (with some comedic interludes).

    I tend to have a dry or dark sense of humor, so the brief epilogue with the Ship's cook in State Secrets had some wry wordplay.

    Other authors are much more clever and have a better knack for comedic writing. Again, some missions won't be everyone's cup of tea but so long as they work as intended and aren't confusing from a gameplay point, people tend to enjoy having something to do during these lulls between Featured Series.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    I loved the old D&D days. I DM'ed for years. :D

    That was you? Awesome dude. Yes I can see your DM chops shown through! I DM'ed as well. It was great creating your own world and the books were essentially an API for the imagination. I still have mine.

    I liked the part where the Cardassian quoted some Cardassian poetry. That shows some real NERDERY. The likes of which we have NOT seen from the STO authors, although they are getting better.

    I think the Foundry will be a great way to explore all the stuff that was never really flushed out in the shows or was too expensive to Illustrate at the time. There is so much history and lore that was talked about but never seen in the show. A game like this provides an amazing OP OR TOONITY to explore all that. I too want to go deep into the lore and really play around with back stories and the grittier details of the characters. Just like in D&D times! :D

    Are you on the UCG board or Facebook. I'd like to keep in touch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    exyle wrote: »
    That was you? Awesome dude. Yes I can see your DM chops shown through! I DM'ed as well. It was great creating your own world and the books were essentially an API for the imagination. I still have mine.
    My bookshelf next to my computer is a huge 3rd edition D&D collection - mostly Forgotten realms. :)
    I liked the part where the Cardassian quoted some Cardassian poetry. That shows some real NERDERY. The likes of which we have NOT seen from the STO authors, although they are getting better.
    I was going for a composite of Garek's anger with the mixed survivor guilt many Cardassians probably experienced after the genocide.

    I'm actually hoping to work on a third part to that particular series: where the Cardassian you meet isn't quite so on-edge. Recurring characters are woefully underused in MMOs.
    I think the Foundry will be a great way to explore all the stuff that was never really flushed out in the shows or was too expensive to Illustrate at the time. There is so much history and lore that was talked about but never seen in the show. A game like this provides an amazing OP OR TOONITY to explore all that. I too want to go deep into the lore and really play around with back stories and the grittier details of the characters. Just like in D&D times! :D
    Definitely check out the other authors. I know RachelGarrett is quite talented: even having her own trailers for her missions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Like I said before, this game will never be the same once the Foundry goes live. I cant describe how awesome it feels to know that there will be new content to play every time I log on :D

    Nuff said!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Man I'm so pumped! Going to go on tribble tonight and try some out. Thanks guys
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    kaighless wrote:
    Man I'm so pumped! Going to go on tribble tonight and try some out. Thanks guys

    RachelGarrett (aka Lily Garrett) posted this trailer for Cruis.in's mission:
    http://vimeo.com/18224170

    Looks like I have a mission to play tonight.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    RachelGarrett (aka Lily Garrett) posted this trailer for Cruis.in's mission:
    http://vimeo.com/18224170

    Looks like I have a mission to play tonight.

    the siege is a pretty good mission. i think you will like it.

    i also like the trailers garret does. they look the business.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    My bookshelf next to my computer is a huge 3rd edition D&D collection - mostly Forgotten realms. :)


    I was going for a composite of Garek's anger with the mixed survivor guilt many Cardassians probably experienced after the genocide.

    I'm actually hoping to work on a third part to that particular series: where the Cardassian you meet isn't quite so on-edge. Recurring characters are woefully underused in MMOs.


    Definitely check out the other authors. I know RachelGarrett is quite talented: even having her own trailers for her missions.

    Star Trek geek and D&D geek. That' just GEEK!!! :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    exyle wrote: »
    Star Trek geek and D&D geek. That' just GEEK!!! :p


    ╔═══╗ ♪ ♫
    ███║ ♫
    +●●║♫ Know your roots !!!!!
    ╚═══╝♪ ♪
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    ╔═══╗ ♪ ♫
    ███║ ♫
    +●●║♫ Know your roots !!!!!
    ╚═══╝♪ ♪

    I never let go of my Advanced D&D copy of Deities and Demigods!I have a ton of Forgotten Realms stuff.

    I've been making STO movies for awhile.

    http://www.youtube.com/watch?v=YV-Hdvu-MRY

    Wrote the music as well. Bling bling!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    No longer wookin pa Nub anymore eh?

    Eddie was so crazy!!
    exyle wrote: »
    I never let go of my Advanced D&D copy of Deities and Demigods!I have a ton of Forgotten Realms stuff.
    Hopefully (for you) its the special C'thulu edition. Yeah I'm an AD&D geek too.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Roach wrote: »
    No longer wookin pa Nub anymore eh?

    Eddie was so crazy!!

    Hopefully (for you) its the special C'thulu edition. Yeah I'm an AD&D geek too.

    Should I be ashamed that my DND career started with 3.5?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Player made missions did not save City of Heroes, it will not save this game either. In order to save a game, you must first have a game in danger.

    I do not believe Foundry will either save nor hurt STO, it will simply add more content that may or may not be any good, and will most certainly add more problems.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Wraiven wrote: »
    Player made missions did not save City of Heroes, it will not save this game either. In order to save a game, you must first have a game in danger.

    I do not believe Foundry will either save nor hurt STO, it will simply add more content that may or may not be any good, and will most certainly add more problems.
    I'm excited to see how the general game reaction is to the Foundry. The tools are certainly more powerful than CoX's but that comes at the expense of more time and some users being put-off by them.

    Hopefully, the Foundry plays an important part in some game mechanics (like Exploration - where dstahl mentioned integration with more persistent exploration clusters - rather than revolving doors of random missions).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    the one thing i really like is there are now so many missions. we have already seen that on the test server alone there are now hundreds of missions made in weeks, many of excellent quality. when it goes live the number should increase dramatically.

    i believe it will be very possible to play a new foundry mission every single day for the rest of the games life and never have to see the same mission twice. sure, some wont be great but there will be popular missions, good missions, bad mission, hidden gems, missions no other person has played before, new ideas and concepts that even the devs have not used. basically endless adventures.

    that sounds like good star trek to me, and adds a good version of endgame. having the stories be the focus and not the repeatable aspect of usual mmo endgame.

    i dont think sto needs saving but the foundry should add so much to it.
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