I really wish cryptic would have done some research.. If only they had looked at this one game and thought what they could have done in a MMO space combat setting
Star Trek: Bridge Commander is a space combat simulation game for the PC, published by Activision and Totally Games in 2002, based in the Star Trek universe.
Quote {according to one website, since Star Trek Bridge Commander was released, over 4600 mods have been released for the game and those mods have been downloaded over 9 million times; so if that does not make this game one of the most popular Star Trek Games of all time.}
This is the game Cryptic should have tried to make... some youtube vid showing off the updated fan made mods.
ALL IN GAME SHOTS...
http://www.youtube.com/watch?v=SuKeLIJdJ5E&feature=relatedhttp://www.youtube.com/watch?v=RC4q-63yu-0&feature=relatedhttp://www.youtube.com/watch?v=mZDuDwi6yXo&feature=relatedhttp://www.youtube.com/watch?v=RytEOjrau-w&feature=related
This a 2002 game can you imagined what STO could have been if they ran with this type of space combat and bridge officers idea.....
Oh to dream..lol:rolleyes:
Comments
Hey.... Just saying they could have taken a few pages out of that book to make STO a better game..
So don't get all twisted about it...
Have to laugh at people who think any comment someone makes not praising cryptic is a personal attack against them...
On the down side... Those threads are hilarious.
Ah well... As a niche game STO is doing semi well catering to the masses.
A game like Bridge Commander does not.
So saying the game would have been better is personal opinion.
The only thing they could take from that game is navigating from the bridge.
On the contrary, your reply is the laughable one. o.o He merely stated his opinion.
I am inclined to agree with him. Not everyone WANTS another Bridge Commander. It was a good game, but not my(and I am willing to bet I am not alone in this respect) favorite type of gameplay.
Well, what did you mean by your first post, then?
Seems like at least a personal attack against their game, if not the company itself...
Trailers are fun and exciting and all. But actual gameplay falls pretty flat compared to STO, plus doesn't bring much to the table compared to what STO already does.
I will take STO as a successful MMO than an unsuccessful, inaccessible, ghost-town simulator anyday. Besides, the general consensus is that STO's strongest aspect is the space combat (I agree), so I don't see much merit in the "Bridge-Commander-Argument" (especially since it's been brought up, and discussed, and largely dismissed a bazillion times). Bring something new to the table or post in one of the other hundred threads.
EDIT: I forgot, search results on the STO forums time-out after a while. The "bazillion times" link is just a search for "bridge commander" with over 500 threads.
Didn't take it as a personal attack against me or cryptic.
Not that I would care either way.
Gotta laugh at people that think any response to them is a personal attack.
Yeah, I find it funny how defensive people are on forums when someone holds an opinion contrary to theirs. X)
but i did like the bridge officer look.
I'm thinking nostalgia doesn't necessarily make for a better game - though it can be an influence.
1) Unless you have a time machine you can't change what has happened.
2) The game wasn't made specifically for you, but for a wide audience. Other players may disagree with your opinion.
3) It is what it is. If you like the game then play it, if you don't like it then don't play it.
4) If you have specific suggestion that you'd like to make as to how the game could be changed/improved in a way that would cause you to enjoy the game more then I recommend that you make it. Cryptic has made a lot of additions and improvements to the game that were suggested right here on the forums.
I don't think that you're personally attacking the game or anyone else. I just think that it is a waste of time to discuss what, in your opinion, STO should have been. Especially when this topic has already been beaten to death in over a hundred threads since the game launched.
(=| In summary |=)
Plus all the other stuff that STO has too.
And this is the core of it. Those youtube clips didn't really give a sense of anything other than ships flying around and a fps view of a bridge. While I am sure there are a number of tweaks that can and will be done to the current engine, I don't see from that example what you are suggesting 'should have been'
Pretty much spot on.....
Hopefully they work on some of the story issues that some of us have.
Did they add sitting in chairs tech to the ready room when I wasn't looking?
agreed. i'm as dyed in the wool as any trek fan, and i love how far they've gone with this game to make it feel like star trek.
Yet another thread I thought was a joke but turned out not to be! Really, Bridge Commander Online? Really?
You think they didn't do research? Really?
I say if you want to play Bridge Commander buy it or load it. If STO was a BC clone it would never have made it beyond beta. It would have been lambasted and criticized into nonexistence. BC is a good game but it is not MMO material.
I really thought this was a joke post...
No they haven't.
There are a lot of things STO should have been and there are also a lot of things they have done to make it more accessable to new trek fans. The game has been improving dramatically as time has passed and they have done a fine job in most areas. There is no need for inverted or vertical flight, this is not Descent nor are most people willing to drop the money on a controller capable of fully handling 6dof flight characteristics. Flying 6dof with a keyboard is possible, but it sucks and would require a complete revamp of the game to compensate for ypr and the z axis on individual ships. Balance would become even harder to manage and there would be griping from the majority of the subscriber base.
Flight from the bridge would be tedius in the end though, personally, I would prefer it for sector space as an option. Fighting from the bridge takes it into the realm of a simulator which would alienate the physically handicapped population though the same can be said for 6dof.
Ground combat is being revamped, and unlike SWG's NGE, it needs it badly. Cryptic has seen this and is responding. Given the development time that they were afforded, they took a huge risk and have released a (mostly) playable game with a fair amount of low level content.
One thing that needs serious attention is high level content now, particularly on the Klingon side, but they need content period. Once someone hits level cap, it is a choice of running dailies, rolling a new char, PvP (desperately needs work), or rerunning old missions in a seriously overpowered ship.
No, but you can jump into the chair and use the /sit_bridge emote. It works well enough for now.
The AI is flat out TRIBBLE. It does the same things as above while flying in a circle around you. At least the AI in STO will use abilities, do figure eight patterns, and try to avoid exposing a single facing to you.
I'll give you that Bridge Commander LOOKS a lot more like Star Trek, but it's boring like hell after 5 minutes. The original game without mods is lackluster. If you want to make STO more like BC, give us back the BO voices from Beta and have them replace the computer voice in ship combat callouts. Anything more would be annoying.
its true that I prefer the scale of BC and Excalibur to STO, but in terms of fun and adrenaline i like sto ship combat, plus i think its cool how cryptic has implemened the various, attack pattern alpha or directed energy modulation or rotate shield frequency into clickable powers.
If you look at the videos for excalibur you will see what i mean by scale, like the torpedoes and energy weapons like canon weapons arent almost as big as the ships themself like in STO, the torpedoes and cannon weapons in sto are big, and the ship scale is small.
In excalibur its very canon, but again its just a nit pick.
Now i can give you a post of what BC should have been.
http://bridgecommander.filefront.com/file/Galaxy_Charts;102501
some features.
plus many more.
Funny way back when on the Star Trek forums when STO was still a part of Perpetual, myself and a few others knew the game was doom for failure due to lack of info, many others were more optimistic about it. Hell, Perpetual didn't even have a website, that company was horrible.
In the past I had voiced my disappointment with Cryptic's STO, I was a little frustrated at the time. They are doing the best with the time and resources that they have. The game is improving, slowly but it is getting a little better as time goes. I do agree STO does need a major makeover and refit. As long as they they keep our subscriptions intact I would be willing to purchase STO all over again if they made STO the way it should have been.
Overall Cryptic, you all are doing a good job, keep it up. You'll get STO where it should be, I just hope you guys have the time to do so.
That being said, I do honestly hope that Cryptic adds the option to operate your ship, and engage in combat, from a bridge point of view. I personally would never use that option, but I also believe that MMOs should have as many different options possible for all of the various players' tastes.
The problem with this statement, that we've all seen many times on these forums, is that if Cryptic's Star Trek MMO fails it's likely that CBS will simply give up and we'll never have another Star Trek video game ever.
Would that really be a preferable situation to you?