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I want to Stayy logged in!!!!!!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Just what I said. I would like to be able to stay logged in. Please if you want this please reply, I am also requesting a poll be made thank you.
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    The last thing we need is a bunch of people that never log off clogging up sector space and ESD/Qonos etc.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    well i like the idea cuz im on the forums and come back to find myself logged, I hate it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    In between forum times pop back to the game and move your character. That will keep you logged in.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    15 minutes is not an unreasonable AFK timer.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    we dont need a afk timer.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Keigetsu wrote:
    we dont need a afk timer.

    why don't we?
    we've got atleast one reason why we do need it from rednecktrek, it clogs up the server.

    if you're not actually playing the game then why do you need to be logged into it?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Keigetsu wrote:
    Just what I said. I would like to be able to stay logged in. Please if you want this sign, I am also requesting a poll be made thank you.

    No. Just, no. Even if you are not doing anything, your character is still being tracked by the server, taking up resources. That's why most MMOs have a AFK timer, where you are automatically logged out after a period of inactivity - to free up the resources that YOU so selfishy want to hog for convenience's sake.

    Doesn't take that much to type a password and hit the PLAY button on character select...and in doing so you ensure that the resources needed to track your character are available for use while you're AFK - speeding up the game just a leetle bit for the rest of us.

    "Given that STO is low-pop right now, why not fdisable the timer?" - That's the key phrase - RIGHT NOW. Imagine the furor that would happen if they removed the timer now, then a year or so later having to put it back due to pop increases? Servers cost money, ya know - and for MMO_caliber servers, that's a LOT of money.

    Really, your request is a product of laziness and/or unfamiliarity with other MMOs - given the effects it CAN have, no. Just, no.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    first, we need the afk timer. I won't sign that. However its super annoying we have to log off just to switch characters. please allow us a character switch screen while logged in.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Pikoy wrote:
    first, we need the afk timer. I won't sign that. However its super annoying we have to log off just to switch characters. please allow us a character switch screen while logged in.

    While it's annoying, there's a reason for it - to limit the damage done by account thieves AND to be able to track when such things happen - as a account thief will rapidly switch characters, sell the gear, and mail the credits to a third account. Forcing a login between each character select not only slows that process down a tad, it (usually) will cause a red flag on the account immediately and disable ANY login until the damage can be accessed. That's the way it's done in most MMOs (save the free-to-play ones),
    I think Cryptic does it too, we've had provlems like that happen since beta.

    So, annoying as it is, I really can']t support circumventing a security measure for convenience's sake. In WoW someone tried to do that to my account - after it had been inactivated for three years! - and thanks to that security measure, the account was recovered the way it was. I still don't play WoW - but I know if I do, my characters will be (ralatively) safe.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Callasan wrote: »
    While it's annoying, there's a reason for it - to limit the damage done by account thieves AND to be able to track when such things happen - as a account thief will rapidly switch characters, sell the gear, and mail the credits to a third account. Forcing a login between each character select not only slows that process down a tad, it (usually) will cause a red flag on the account immediately and disable ANY login until the damage can be accessed. That's the way it's done in most MMOs (save the free-to-play ones),
    I think Cryptic does it too, we've had provlems like that happen since beta.

    So, annoying as it is, I really can']t support circumventing a security measure for convenience's sake. In WoW someone tried to do that to my account - after it had been inactivated for three years! - and thanks to that security measure, the account was recovered the way it was. I still don't play WoW - but I know if I do, my characters will be (ralatively) safe.

    Actually, WoW lets you log off one character and onto another one without having to re-enter your password. As for being TRIBBLE, WoW is one of the better games with getting things back. I don't know how STO would handle it, but in wow they'll even restore things you "accidentally" sold/deleted, as long as they can find a record of you actually owning the item.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Girlfirend deletes guy's WoW characters and items.

    http://www.youtube.com/watch?v=R5bozYf5JUo
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    People really do come up with crazy things to complain about.:p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Keigetsu wrote:
    Just what I said. I would like to be able to stay logged in. Please if you want this sign, I am also requesting a poll be made thank you.

    sorry but if you are not playing the game they are no need to stay logged... No need to add a load to the server because you can take a few second to log back...

    I will not sign or add my voice to your request...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Cosmic_One wrote: »
    In between forum times pop back to the game and move your character. That will keep you logged in.

    Not even that much. ALT-TAB back and click the mouse anywhere on the screen.
    Callasan wrote: »
    While it's annoying, there's a reason for it - to limit the damage done by account thieves AND to be able to track when such things happen - as a account thief will rapidly switch characters, sell the gear, and mail the credits to a third account. Forcing a login between each character select not only slows that process down a tad, it (usually) will cause a red flag on the account immediately and disable ANY login until the damage can be accessed. That's the way it's done in most MMOs (save the free-to-play ones),
    I think Cryptic does it too, we've had provlems like that happen since beta.

    So, annoying as it is, I really can']t support circumventing a security measure for convenience's sake. In WoW someone tried to do that to my account - after it had been inactivated for three years! - and thanks to that security measure, the account was recovered the way it was. I still don't play WoW - but I know if I do, my characters will be (ralatively) safe.

    It's a largely ineffective security measure since it doesn't actually work. If it does, my account would've been tagged months ago since I do the exact thing you noted, every time I'm ingame. I mail items to another account, sell stuff in my inventory, and swap characters sometimes a dozen times in a half hour, doing all of the above.

    If someone has your login info, alt-v to get back in isn't an insurmountable obstacle.
    Girlfirend deletes guy's WoW characters and items.

    http://www.youtube.com/watch?v=R5bozYf5JUo

    *yawn* Is this news? Girlfriend, parent, sibling, it happens all the time in games with and without logging to character select. Going all the way back to EverQuest 1's heyday this happened. In fact, the game that brought Cryptic to the dance, so to speak, just rolled out logging out to character select. Oh boy, I guess we can look forward to tons of TRIBBLE accounts now, huh? :rolleyes:

    For the OP, just logout and back in to the character select screen if you're going to be AFK for a while. There doesn't seem to be a timer for that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    well i don't want you to stay logged in..

    there is several reasons the afk timer is good.

    -afkers in pvp.
    - afkers everywhere else.

    like others have already said, if your not playing then there is no reason for you to be logged in.
    it's not that hard to logg in again.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Well I feel part of what you pay for is to be able to login for as long as you like. But if they feel we can not use all the server time we pay for then please make it 1 hour at least.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Keigetsu wrote:
    Well I feel part of what you pay for is to be able to login for as long as you like. But if they feel we can not use all the server time we pay for then please make it 1 hour at least.

    you CAN be logged in for as long as you like, you just have to actually be playing the game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Why do you need to stay logged in if you're not playing? How long does it take to log in again anyway? 30 seconds? If you're worried about losing 30 seconds of your time, you probably have bigger things to worry about than STO.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Do we have to tap a key to stay logged in to the internet lol. I am just saying we pay for 30 days of server access, let us stay logged in as long as we like with in that time, we are paying for it. Also As I said earlier at least give us a 1 hour window.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Callasan wrote: »
    While it's annoying, there's a reason for it - to limit the damage done by account thieves AND to be able to track when such things happen - as a account thief will rapidly switch characters, sell the gear, and mail the credits to a third account. Forcing a login between each character select not only slows that process down a tad, it (usually) will cause a red flag on the account immediately and disable ANY login until the damage can be accessed. That's the way it's done in most MMOs (save the free-to-play ones),
    I think Cryptic does it too, we've had provlems like that happen since beta.

    So, annoying as it is, I really can']t support circumventing a security measure for convenience's sake. In WoW someone tried to do that to my account - after it had been inactivated for three years! - and thanks to that security measure, the account was recovered the way it was. I still don't play WoW - but I know if I do, my characters will be (ralatively) safe.

    Yeah wow let's you move into a character screen without logging off. I'd love to see this implemented in STO. I fail to see how making us re-enter our log in info cuts down on theft. I can see this preventing your roomate,gf,sibling,ext... from steeling all your character's items if you forget to log off and they where able to pull off their heist before the afk feature logged you off. But if someone has truly TRIBBLE your account then they have your username and password already anyway. All this "security feature" does is make It a tad bit annoying for this more common and destructive type of thief. I've logged in and out in between my characters multiple times in STO and was not given any warning and never had my account disabled due to suspicious behavior. Also one cannot mail credits in STO. So as far as I can tell this "security feature" does more for the annoyance factor then offer security. If they are so concerned about people leaving the game logged in and walking away. Then allow this additional security be optional for those who live in a house where this might happen or play often in gaming centers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    While I fully understand and accept the resource aspect, I discount the security argument. Moreover sometime time ago it was articulated by the devs (during beta I think) that they will not return anything. Personally I have experience this once several months ago with a server restart after finishing a mission a couple minutes prior to the shut down but I digress...

    Anyway, if one has access to the account password effectively nothing is protected. So to me the security argument is a non sequitur or it is simply DoA. Nonetheless I do think 30 minutes would be more reasonable before auto disconnects.

    I'm also in the camp of being able to switch toons from within the game easily and not dealing with the whole logout/in process to be frank.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    .Spartan wrote: »
    Moreover sometime time ago it was articulated by the devs (during beta I think) that they will not return anything.

    If this is true, then that is awful. Why wouldn't they have a system in place to protect thier clients in the event of their account being compromised. Granted some people ask for it when they buy gold/ECs online. But some account thefts happen despite the best efforts to secure your info. I would hope that cryptic has some kind of garentee in place for this.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Pikoy wrote:
    If this is true, then that is awful. Why wouldn't they have a system in place to protect thier clients in the event of their account being compromised. Granted some people ask for it when they buy gold/ECs online. But some account thefts happen despite the best efforts to secure your info. I would hope that cryptic has some kind of garentee in place for this.

    For what it is worth, I dont thing things were framed in the "account theft" perspective but more in the "accidentally deleted', 'server crash' and "mistakenly sold" or "oops I equipped the wrong item" variety but I could be wrong...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Keigetsu wrote:
    we dont need a afk timer.

    Yes, we do. If you're actively playing the game, that's fine. If you're browsing the next, and can't be bothered to <ALT><TAB> back into STO to move your character a foot or two once every 30 minutes to clear the AFK flag, the server doesn't need your avatar increasing the server load and using bandwith.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Pikoy wrote:
    first, we need the afk timer. I won't sign that. However its super annoying we have to log off just to switch characters. please allow us a character switch screen while logged in.

    Now that is a lucid thought become reasonable suggestion.
    Most any other MMO allows you to return the the character selection screen without logging out. That is a feature i miss playing STO.


    As far as the AFK timer issue, it is there for a reason. 15 minutes is a fair length of time, some MMOs go for 5 minute warning 10 minute boot. If you are not playing or chatting, then log off.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Keigetsu wrote:
    Do we have to tap a key to stay logged in to the internet lol. I am just saying we pay for 30 days of server access, let us stay logged in as long as we like with in that time, we are paying for it. Also As I said earlier at least give us a 1 hour window.

    no, internet does not have a timer.

    however, this is a game, a game that can be exploited without an afk timer.

    just as skills can affect gameplay, so can afk'ers that could stay logged in indefinatly.
    tribble testing weekends is one example, how many woulnt just logg in and stay logged in during the entire weekend just so that they could get a reward for doing nothing?

    same goes for pvp.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Sounds like someone just wants to stay logged in to farm XP, i.e. go into a space encounter, fly to the edge of a map and score all the xp from others doing the work, come back once an hour pick the same mission and farm again.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    mrtoken wrote: »
    Sounds like someone just wants to stay logged in to farm XP, i.e. go into a space encounter, fly to the edge of a map and score all the xp from others doing the work, come back once an hour pick the same mission and farm again.

    The insult is not needed, I have no reason to farm anything. I just think we are paying for 30 days of server access and should get what are paying for. And how long someone stays logged in is their business. At the very least I'd like to see a one hour timer or boot to character selection screen for those with more then one captain.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Keigetsu wrote:
    The insult is not needed, I have no reason to farm anything. I just think we are paying for 30 days of server access and should get what are paying for. And how long someone stays logged in is their business. At the very least I'd like to see a one hour timer or boot to character selection screen for those with more then one captain.

    And as i've stated previously you can do that, you can be online for the entire month non-stop, just so long as you're actually participating in some fashion.

    you're still yet to answer the question of why you need to be online in the game when you're not actually playing. Having the game up when not playing accomplishes nothing other than burning out your graphics card and CPU.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Keigetsu wrote:
    Do we have to tap a key to stay logged in to the internet lol. I am just saying we pay for 30 days of server access, let us stay logged in as long as we like with in that time, we are paying for it. Also As I said earlier at least give us a 1 hour window.

    We did back in the days of dialup. Depending on the provider, If you were inactive for more than 5 minutes, your connection would automatically be terminated from the Server's end. Why? Because connections back then were slow, and they needed all the bandwidth they could get.

    The same is true now, because although we now have broadband and anywhere from 5-100MBps, the servers still have to handle the load. Logging out inactive people helps keep the load down. It may not be a problem with our small population, but if it grows, then what?
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