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When will flyable shuttlecraft be made in game? Even as a vanity ship?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Shuttles, too be honest, are one of the most common ships seen in Star Trek. Every series had them and they appeared in almost every episode (even if not used). We have a runabout but why not a shuttlecraft? It seems like that one should automatically come with the ship.

Now I have an idea that would be really cool to add in-game.

First, every ship comes equipped with at least one shuttlecraft. Now when you want to pilot it, you click a tab in your status. Then your shuttlecraft appears next to your ship and your ship becomes a pet.

When your in a system and you activate your shuttlecraft, then your ship becomes static and comes to a full halt.

If you're in sector space, the same thing happens to your ship. However you're given a choice. It can eithe
r:

A) wait for you where you left it. Then you can just fly around only in your sector block.

B) Or set a course for your ship (Let's say Sol then Risa) and you just go straight to risa in your shuttlecraft. Now a timer will count down for how long it will take for your ship to get to Sol, stay a couple seconds, and then come back to meet you.

Or you could just send it to Sol and then meet it there. Either way the point is, the AI will take control of your ship AKA your first officer, and you would go alone wherever you want (In that sector block) .
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    It seems like too much programmer time required for too little payoff, IMO. I can see it as part of a specific mission but as a regular feature it really doesn't add anything to the game that I can't already get simply by buying a Runabout and flying it around. I'd much rather see the Dev team work on new mission functions, new end-game sectors, and the like then a vanity idea. At the most they could give the Runabout some new skins to make it look like different classes of shuttle: probably not too hard to so with the Yacht coming in less then 3 months.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    How about making shuttles like the Runabout (and the upcoming yacht, and any other shuttles that may get implemented later on) work from your capital ship instead the dockyard? I kinda like the idea of switching into a shuttle in the midst of space.

    If it's too much effort to create a "placeholder" copy of your capital ship at the place where you switched into the shuttle, maybe it would be easier to just allow switching between your big ship and the shuttle on an ad-hoc basis. Meaning: you click a button, and you switch into your shuttle. Click the button again and you're back in your big ship. Regardless of where you are.
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