test content
What is the Arc Client?
Install Arc

Tribble server question

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Does the Tribble server run off a different EXE file? Cause XFire wasn't acknowledging it for some reason.

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    i have not got the a clue how x-fire works. but once you sign up to tribble, it gets added as an option on the main launcher. you just select either holodeck or tribble from the same launcher.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    i have not got the a clue how x-fire works. but once you sign up to tribble, it gets added as an option on the main launcher. you just select either holodeck or tribble from the same launcher.

    I know that already, but for some reason, XFire won't detect STO when logged onto the Tribble server, not only that, but all my screen options were reset back to their default deals as well.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Yes. Your Tribble information is stored under a "Playtest" folder (Cryptic Studios\Star Trek Online\Playtest), whereas your normal game information is stored in a "Live" folder (Cryptic Studios\Star Trek Online\Live).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Cuatela wrote:
    Yes. Your Tribble information is stored under a "Playtest" folder (Cryptic Studios\Star Trek Online\Playtest), wheras your normal game information is stored in a "Live" folder (Cryptic Studios\Star Trek Online\Live).

    Well that explains why XFire is not detecting it then. Thanks.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Ashki wrote:
    Does the Tribble server run off a different EXE file? Cause XFire wasn't acknowledging it for some reason.

    The test client is indeed a different EXE file. It's an entirely different EXE files and data files, because it's an entirely different version then the live game client. But the patcher is smart enough to check both clients to see if a desired version of a file is resiliently locally in the other client. That is if you test version is up to date, and it's build it pushed to the live server, the patcher will will the version from the test client rather than downloading the file from the Internet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Wonder if I can get the Xfire team to recognize both EXE files then, though I doubt it, as lately their quality with that deal has been slipping.
Sign In or Register to comment.